General Discussion - Page 1522
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Dattish
Sweden6297 Posts
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Yoshi-
Germany10227 Posts
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Dattish
Sweden6297 Posts
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Osteriet
Denmark149 Posts
1. easier muting. This is the only way of removing the god awful majority of the community that thinks they know what they talk about and flame like crazy in allied while going the famous offlane tiny/doom combo, both with 0-5, and stays in lane even though multible miss are called. 1 click total mute. 2. Reward for fast ending. Establish a reward system that encourages fast end, either through xp, items, achievements, whatever.. All games go on for 10-15 minutes to long because the winners are just fucking around. 3. Change fountain area. Make it so that you are actually safe in there, which would discourage end game fishing, and imo also lucky global hits. The current area is just a remnant of the wc3 engine and it is frustrating for the losing team. 4. Remove killing portrait. No reason to taunt people who dies. 5. Fix that MM system. you should never end up with a random team versus 5 premade tryhards. You should never as a high level player end up with retards that openly dont know how to play the game. Make a kiddie league for them, divide MM into ranked and unranked matches. 6. Offer more statistics at the end of the game that actually shows you how you fared. Right now the end stats always just says that you were bad, because you ended up waiting 15minutes in your base before it was ended. Give GPM over time, kill/death occurances, teamfights stats, display who had the best 10-lasthit-in-row time, whatever.. | ||
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Slardar
Canada7596 Posts
On November 20 2012 16:56 yyfpulls wrote: iceiceice is the best streamer out there for this I think. He can somehow read and reply to chat while playing normally.. it's inhuman. Amen.....Triple Ice is amazing. One day I hope to be able to stream just like him. | ||
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PrinceXizor
United States17713 Posts
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Osteriet
Denmark149 Posts
On November 21 2012 00:45 PrinceXizor wrote: 5 and 6 would be cool. everything else doesn't matter. 5 they are fixing, it's valves priority. and 6 it'd be cool to have access to the spectator charts in post game. Thank you for your reply. Why would the rest not matter? I like the ideas.. | ||
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PrinceXizor
United States17713 Posts
On November 21 2012 00:47 Osteriet wrote: Thank you for your reply. Why would the rest not matter? I like the ideas.. well 1. is just clicking an extra button, not really an issue. Ending fast's reward is not losing. which is kind of a big reward, people who don't end the game when they have the chance give the ability to come back for the other team. unless it's like megas vs regular creeps, but that's so little time to wait it's not a big deal. if the game is at the point they are fountain diving for kills and stuff, then just ask them to end and go afk, your stats don't matter at that point so wait it out. it'll be <5 minutes for sure. If i barely notice the kill portrait then it's a non-issue. also it's helpful to some people especially new players who don't know the characters yet. having the "oh this character is kunkka" and then you can go look up kunkka to figure out what he does. and it tells you damage types and skills he used and stuff. it just helps new players become more familiar. | ||
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Osteriet
Denmark149 Posts
On November 21 2012 00:53 PrinceXizor wrote: well 1. is just clicking an extra button, not really an issue. Ending fast's reward is not losing. which is kind of a big reward, people who don't end the game when they have the chance give the ability to come back for the other team. unless it's like megas vs regular creeps, but that's so little time to wait it's not a big deal. if the game is at the point they are fountain diving for kills and stuff, then just ask them to end and go afk, your stats don't matter at that point so wait it out. it'll be <5 minutes for sure. If i barely notice the kill portrait then it's a non-issue. also it's helpful to some people especially new players who don't know the characters yet. having the "oh this character is kunkka" and then you can go look up kunkka to figure out what he does. and it tells you damage types and skills he used and stuff. it just helps new players become more familiar. I think they need to build the muting more in to the user interface.. new players dont know where to find it, and my god is dota awful without that button. The rest are just encouragements to flame/bm/smug, which the game would be better off without. | ||
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Dattish
Sweden6297 Posts
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Osteriet
Denmark149 Posts
And i dont believe in that. You dont have a teamfight at fountain. | ||
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Incze
Romania2058 Posts
I miss that | ||
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PrinceXizor
United States17713 Posts
On November 21 2012 01:04 Osteriet wrote: make kill portrait an option then. And i dont believe in that. You dont have a teamfight at fountain. there are a lot of team fights in base that involve the defending team trying to retreat to the fountain. a large amount actually. | ||
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Dattish
Sweden6297 Posts
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aintz
Canada5624 Posts
On November 21 2012 00:38 Osteriet wrote: My 2 cent on how they could make dota playable (which i dont think it is in current form): 1. easier muting. This is the only way of removing the god awful majority of the community that thinks they know what they talk about and flame like crazy in allied while going the famous offlane tiny/doom combo, both with 0-5, and stays in lane even though multible miss are called. 1 click total mute. 2. Reward for fast ending. Establish a reward system that encourages fast end, either through xp, items, achievements, whatever.. All games go on for 10-15 minutes to long because the winners are just fucking around. 3. Change fountain area. Make it so that you are actually safe in there, which would discourage end game fishing, and imo also lucky global hits. The current area is just a remnant of the wc3 engine and it is frustrating for the losing team. 4. Remove killing portrait. No reason to taunt people who dies. 5. Fix that MM system. you should never end up with a random team versus 5 premade tryhards. You should never as a high level player end up with retards that openly dont know how to play the game. Make a kiddie league for them, divide MM into ranked and unranked matches. 6. Offer more statistics at the end of the game that actually shows you how you fared. Right now the end stats always just says that you were bad, because you ended up waiting 15minutes in your base before it was ended. Give GPM over time, kill/death occurances, teamfights stats, display who had the best 10-lasthit-in-row time, whatever.. 1. yes definitely needed 2. why? most ppl dont fuck around for more than 5mins anyways. 3. you are safe there in most of the games. 4. why? are you that mad that you died? 5. mm sure can use improvements. but in both hon and lol if you solo q you still have a chance to be faced against 4-5 man stack if you mmr is very high because theres alot of 4-5man stacks when you get higher. lower ratings shouldnt be a problem since those stacks are probably not very good anyways. 6.what is the point of that? the current end of game stats is the same as in everygame. do you really need a pet on the back for everything you did? | ||
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Unleashing
Denmark14978 Posts
On November 21 2012 00:57 Osteriet wrote: I think they need to build the muting more in to the user interface.. new players dont know where to find it, and my god is dota awful without that button. The rest are just encouragements to flame/bm/smug, which the game would be better off without. No muting doesn't need to be within the interface, it's not even hard to find. Seriously. If you're too lazy to open the scoreboard to mute, then that's your problem really, because i found it in my first game of DotA2 without looking for it. Most of the things you listed seem like personal nitpicking and not things that actually make the game 'unplayable' which i am pretty sure the majority of the people think it is. | ||
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Bleak
Turkey3059 Posts
Fed carries are pretty much unstoppable I get that...But they should be almost unstoppable...the guy was getting triple, ultra kills in one cleave. He just had a battlefury, a deadelus and a shadow blade and he was butchering us left and right without doing nothing but auto attacking, due to that passive. Its range need to be lower, Sven has cleave too but it can't be compared to this shit. Not the first time my team got owned by a fed carry but that Tidebringer passive range needs to be nerfed imo. | ||
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Unleashing
Denmark14978 Posts
Fix the shadow blade bug and everything is good. also in the future, the QQ thread is over here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=310452 | ||
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Kipsate
Netherlands45349 Posts
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trinxified
Canada7774 Posts
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