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Active: 1740 users

[M] (4) Judgement Day

Forum Index > Closed
Post a Reply
R3mnant
Profile Joined August 2011
United Kingdom51 Posts
Last Edited: 2012-10-08 22:40:11
October 08 2012 22:36 GMT
#1
Judgement Day
by R3mnant

Version 0.1 uploaded on NA



[image loading]
Overview

Size: 180 x 164
Starting positions: 4
Bases: 14 full bases, 4 half bases
Towers: 2


Hey mapmaking community!

After quite some time of wanting to make maps – here is my first map, Judgement Day.

I have always wanted to make a 4 player mirroed map, which are the most awesome kinds of maps. I have put a lot of time and effort into it, and I hope you will enjoy it!


- all spawns are enabled

- Circle Syndrome is not an issue because it is a 4 player mirrored map, and those are awesome

- emphasis on map sexiness; now obviously I don't want to make an unsexy map like Hunting Grounds

Other notable features:
+ Show Spoiler [features] +

+ Show Spoiler [natural choke] +

[image loading]
Natural choke is rather small. Example wall-off with 1 forge, 1 gateway, and 1 cyber for a tight wall



Close Ups:
+ Show Spoiler [closeups] +

[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


Changelog:
+ Show Spoiler [changelog] +

No changes yet


Any comments, feedback, criticism, compliments and (constructive) insults are welcome!
Also a big shoutout to Jesus for helping with this map!

R3mnant
Coppermantis
Profile Joined June 2012
United States845 Posts
October 08 2012 22:56 GMT
#2
Looks pretty great, but horizontal spawns seem maybe a little too close.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2012-10-08 23:11:56
October 08 2012 23:05 GMT
#3
Huge portions of this map appear to be literally copied and pasted from TPW Doomsday by Ragoo. Notice that not only is the layout the same (except for the corner bases) only reflected 4 ways, even the shapes of the cliffs are identical.

[image loading]

nice try R3mnant.
vibeo gane,
lorestarcraft
Profile Joined April 2011
United States1049 Posts
Last Edited: 2012-10-08 23:21:49
October 08 2012 23:21 GMT
#4
Wow, those mains are straight up lifted. It would be okay except you didn't give credit to the original author
SC2 Mapmaker
monitor
Profile Blog Joined June 2010
United States2408 Posts
October 08 2012 23:43 GMT
#5
Lol...

I don't mind too much if people copy stuff but you have to give credit to the author if you do.
https://liquipedia.net/starcraft2/Monitor
Fatam
Profile Joined June 2012
1986 Posts
October 08 2012 23:59 GMT
#6
You can tell it's lifted for several other reasons too (same somewhat unusual mineral setup in some of the bases such as the main, same number decals in the middle (just duplicated/moved and w/ the color changed), same cliffs above nat and in other places).
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2012-10-09 00:06:34
October 09 2012 00:05 GMT
#7
On October 09 2012 08:43 monitor wrote:
Lol...

I don't mind too much if people copy stuff but you have to give credit to the author if you do.

agree

what's funny is this map doesn't even work very well, though it looks cool.

Hunting grounds jibe?? lol O.o
Comprehensive strategic intention: DNE
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