Old UMS Map - Page 3
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PedroBlanco
Canada65 Posts
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the-Undermind
Canada106 Posts
On July 23 2012 12:13 PedroBlanco wrote: I remember this map but not the name! Gah!!! | ||
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Snackysnacks
United States411 Posts
I think there was also a thing where you can get extra civilians for something, i forgot. I just remember playing this map, getting alot of heavy air units, when they mass marines i dump everything into archon. | ||
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the-Undermind
Canada106 Posts
On July 23 2012 12:58 Snackysnacks wrote: AGH, i really think i know the map, you use civilians to spawn, you move them on beacons switching them back and fourth for the unit counters. I think there was also a thing where you can get extra civilians for something, i forgot. I just remember playing this map, getting alot of heavy air units, when they mass marines i dump everything into archon. I remember a few things. One was all 3 players going rines, which seemed to work. Another was getting BCs and grouping them together and not letting them go out one by one xD | ||
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the-Undermind
Canada106 Posts
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ArcTimes
Peru269 Posts
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Psyonic_Reaver
United States4343 Posts
Also, you guys remember Bunker Wars? That shit was awesome. | ||
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Sinensis
United States2513 Posts
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ELA
Denmark4608 Posts
Kerrigan walks up to Duke's tank and questionable soundeffects are applied Also; Battle of Troy, split map with all of the hero units and a ton of spine and spore crawlers and cannons defending each teams camp These were quite popular on battlenet before Broodwar even came out, sadly I don't have the maps anymore Edit: Oh, and the Madness maps! Haha, "Fat People Madness" comes to mind as one of the really old ones Edit 2: I completely misunderstood the purpose of this thread, lol - Sorry OP, the map you are describing could be alot of different maps, the most well known was probably Desert Special Forces | ||
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the-Undermind
Canada106 Posts
On July 24 2012 10:41 ArcTimes wrote: Aeon of Strife!!!! On July 24 2012 14:53 Psyonic_Reaver wrote: Sounds like Aeon of Strife to me. The very first MOBA. =) Also, you guys remember Bunker Wars? That shit was awesome. I think the best way to reply to these is: On July 24 2012 17:56 Sinensis wrote: It doesn't sound like Aeon of Strife that's a hero map. It's definitely not AOS. AOS is nothing like what I described. On July 24 2012 19:11 ELA wrote: Kerrigan vs. General Duke I think it was called.. Kerrigan walks up to Duke's tank and questionable soundeffects are applied Also; Battle of Troy, split map with all of the hero units and a ton of spine and spore crawlers and cannons defending each teams camp These were quite popular on battlenet before Broodwar even came out, sadly I don't have the maps anymore Edit: Oh, and the Madness maps! Haha, "Fat People Madness" comes to mind as one of the really old ones Edit 2: I completely misunderstood the purpose of this thread, lol - Sorry OP, the map you are describing could be alot of different maps, the most well known was probably Desert Special Forces It can't really describe a lot of maps, especially considering all the criteria we now have: 1. 2 teams (3 players per team) 2. Units spawned in one continual flow using a civ on a beacon 3. "Specials" spawned with DTs (zertauls) on beacons a. one special involved lots of T units b. one special involved lots of Z units c. one special involved lots of P units (more expensive (more dts) than above two) d. one special involved placing bunkers+turrets on the map 4. Space tileset 5. Building you are trying to destroy 6. Units come from top and bottom 7. No resources of any kind 8. Anything else I've forgotten to put in this post. | ||
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ELA
Denmark4608 Posts
On July 24 2012 21:56 the-Undermind wrote: I think the best way to reply to these is: It's definitely not AOS. AOS is nothing like what I described. It can't really describe a lot of maps, especially considering all the criteria we now have: 1. 2 teams (3 players per team) 2. Units spawned in one continual flow using a civ on a beacon 3. "Specials" spawned with DTs (zertauls) on beacons a. one special involved lots of T units b. one special involved lots of Z units c. one special involved lots of P units (more expensive (more dts) than above two) d. one special involved placing bunkers+turrets on the map 4. Space tileset 5. Building you are trying to destroy 6. Units come from top and bottom 7. No resources of any kind 8. Anything else I've forgotten to put in this post. Alright, I belive that each player had a Bunker with a beacon next to it, right? In the beginning, you would get 5 special low-hp bunker-marines or ghost to put into it. That particular map was called Bunker Wars, and there was maybe 50 different versions of it. I believe the later versions were called Bunker Command. The beacon next to your bunker was where the special units you got from trading civs or DT's Here's a youtube video of an early version of the map (No hero-unit selection, no beacon to mass attack a certain player) - This particular map, 1 player has an SCV which I don't ever recall having in the versions I played. Closest I could get though. | ||
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Garaman
United States556 Posts
PM me asap! | ||
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the-Undermind
Canada106 Posts
On July 25 2012 00:46 ELA wrote:+ Show Spoiler + On July 24 2012 21:56 the-Undermind wrote: I think the best way to reply to these is: It's definitely not AOS. AOS is nothing like what I described. It can't really describe a lot of maps, especially considering all the criteria we now have: 1. 2 teams (3 players per team) 2. Units spawned in one continual flow using a civ on a beacon 3. "Specials" spawned with DTs (zertauls) on beacons a. one special involved lots of T units b. one special involved lots of Z units c. one special involved lots of P units (more expensive (more dts) than above two) d. one special involved placing bunkers+turrets on the map 4. Space tileset 5. Building you are trying to destroy 6. Units come from top and bottom 7. No resources of any kind 8. Anything else I've forgotten to put in this post. Alright, I belive that each player had a Bunker with a beacon next to it, right? In the beginning, you would get 5 special low-hp bunker-marines or ghost to put into it. That particular map was called Bunker Wars, and there was maybe 50 different versions of it. I believe the later versions were called Bunker Command. The beacon next to your bunker was where the special units you got from trading civs or DT's Here's a youtube video of an early version of the map (No hero-unit selection, no beacon to mass attack a certain player) - This particular map, 1 player has an SCV which I don't ever recall having in the versions I played. Closest I could get though. + Show Spoiler + http://www.youtube.com/watch?v=rVeU-9HslYo It's not bunker wars. | ||
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the-Undermind
Canada106 Posts
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the-Undermind
Canada106 Posts
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Complete
United States1864 Posts
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the-Undermind
Canada106 Posts
On July 27 2012 04:39 Complete wrote: I still say it sounds like a tug of wars map =P It's not though. | ||
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the-Undermind
Canada106 Posts
EDIT: Also, -requests this thread be closed- | ||
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Kau
Canada3502 Posts
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