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Active: 634 users

How to cheese as Terran in 4v4s?

Forum Index > Closed
Post a Reply
Ryeot
Profile Joined November 2010
United States3 Posts
Last Edited: 2011-05-15 22:56:35
May 15 2011 06:28 GMT
#1
As a mainly 1v1 Terran I've never tried any cheese strats, and I feel like there's basic ones for Protoss and Zerg that tend to work often in 4v4 games. The problem is I don't know any cheeses for my race, and as cheese is viable in team games I feel that it would be fun to put some cheese into my 4v4 play. So what cheeses as Terran do you use in team games that work? Thanks ^^

User was temp banned from strategy forum for this post.
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
Last Edited: 2011-05-15 06:33:36
May 15 2011 06:31 GMT
#2
Build one rax at 12. Get no gas. Then wait till you have 600 minerals... and plomp down 4 more raxes and start crankin out marines. You could even wait till 900 and put down 6 extra rax. You could even put them right next to an opponent's base. The possibilities are endlesssss
Dodecahedron
Profile Joined March 2011
Canada10 Posts
May 15 2011 06:36 GMT
#3
Well, I'm not a Terran player, but I do go random in team games and get them from time to time. There are a whole manner of Terran cheeses in 4v4 and I'm very happy to inform you that you can expand as fast if not faster than your opponents with almost all of them!

Most likely the simplest and most effective of Terran 4v4 cheeses is the TLO 6 barracks build which involves skipping gas and adding on as many barracks as possible until you reach 6. By then you can start marine production and overwhelm your opponent with your superior production. A good follow up of this strategy is taking several bases and swarming rax Korean style instead of adding reactors. Then take all your gas at once and add tech labs as necessary. Please note that the follow-up to this cheese works best if you have another Terran on your team and you ask him politely to make you a couple medivacs.

If you have any further questions or concerns please don't hesitate to reply to this post.


Peace!
There is no such thing as a stupid question - Only stupid people who ask questions of no relevance.
yanot
Profile Joined March 2010
France130 Posts
May 15 2011 06:37 GMT
#4
1) gas first, then the good old reactored hellions into

- more hellions with blue flame
- cloaked banshee
- mass m&m&m
- mass tanks

2) with a zerg partner, proxy rax with tech lab to make a marauder and pressure the wall abusing the 6 range + bonus to armored damage of the marau.
Pwnographics
Profile Joined January 2011
New Zealand1097 Posts
May 15 2011 06:50 GMT
#5
In 4v4 nothing really is cheese, it's pretty much solid.

Do a 7rax
Demus
Profile Joined May 2010
Netherlands305 Posts
Last Edited: 2011-05-15 08:14:02
May 15 2011 08:13 GMT
#6
heh, my 4v4 build would be seen as pretty "cheesy" for 1v1 but is actually quite stable in 4v4. Instead of going 6 rax as previously mentioned (which you can't really support) go 4 rax no gas, push out at around 5:30 with 17 (!) marines and expo behind that. Double gas and tech up. Transition into heavy bio ( i go 5 rax 1 factory thor 1 starport mainly medivacs).

Other fun cheeses (maybe not for 4v4, but i've had succes with it in 3v3) would be to do a SC2 version of the good old boxer paratrooper. Using arakan as an example: send your 8th and your 9th scv to one of the outside expansions hugging your opponents base, building 12-13 / 12-14 raxes. When they're done, lift them inside their base and start marine production. Can do a LOT of damage to people relying on a wall-in for defence (protoss cannonners, terran walls). After you do your damage, lift your rax's back home. In the meantime, your allies should be expanding ofcourse.

And then there are cloaked bancheeses, any form of cloaked harass is VERY effective in 4v4s since there's almost always at least 1 player forgetting detection (either that, or you cause a huge over-reaction, think 10-15 missile turrets upon seeing 1 banshee)
NagatoYuki
Profile Joined April 2011
12 Posts
May 15 2011 08:13 GMT
#7
Terran Cheese Isn't really cheese.. it's more of an All-In in my book.

Step 1.) proxy Six or Seven barracks while getting your orbital command ( you can cut SCV's at 16)

Step 2.) Go own the enemy with you superior unit production.

Step 3.) ???

Step 4.) Profit

"Wait... If your here? Then who's Guarding the Base?" ITS OK PLANETARY FORTRESS IS HERE!
sleigh bells
Profile Joined April 2011
United States358 Posts
May 15 2011 08:23 GMT
#8
not cheese per se, but a SWARM of ravens is lulz. you can really eff up someone's base with like 100 auto turrets. mineral dump in marines, you will have SO many minerals, you end up with like 16 rax
Sup son? ¯\__(ツ)__/¯
Nevex
Profile Joined April 2011
Germany25 Posts
May 15 2011 08:27 GMT
#9
well

one useful cheese might be proxy barracks + reactor ( cuz it takes less place + less chance to get detected ) and then pump out a bunch of marines

when u got 8-10 attack the mineralline of someone else

i think this deals great damage when the others are uncareful


btw nothing in 4v4 is cheese but tactic cuz u got ur teammate to defend u while u keep making pressure
AttiiMasteR
Profile Joined April 2011
Austria60 Posts
Last Edited: 2011-05-15 10:41:26
May 15 2011 10:40 GMT
#10
Reactor Hellion: 11 Gas
12 Rax
at 100 gas => Factory
next 50 => Reactor

Mass Marine like in the posts above.

Banshee rush: 1port/2port

stim timing

a lot of posibilities
To drone or not NOT to drone, that's the question.
IzieBoy
Profile Blog Joined November 2010
United States865 Posts
Last Edited: 2011-05-15 15:08:31
May 15 2011 15:02 GMT
#11
On May 15 2011 15:28 Ryeot wrote:
As a mainly 1v1 Terran I've never tried any cheese strats, and I feel like there's basic ones for Protoss and Zerg that tend to work often in 4v4 games. The problem is I don't know any cheeses for my race, and as cheese is viable in team games I feel that it would be fun to put some cheese into my 4v4 play. So what cheeses as Terran do you use in team games that work? Thanks ^^


slam down a bunch of OCs and lol

send all the minerals to your allies evenly with the extra income boost from mules at 5:00 mins

build a ton of scvs and planetary fortresses everywhere and scan the opponents' bases like no other

repair your opponent's stalkers and collosi too
Let's Do This! Leeeeeeeeeeeeeroy Jenkins!
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
May 15 2011 15:13 GMT
#12
On May 16 2011 00:02 IzieBoy wrote:
Show nested quote +
On May 15 2011 15:28 Ryeot wrote:
As a mainly 1v1 Terran I've never tried any cheese strats, and I feel like there's basic ones for Protoss and Zerg that tend to work often in 4v4 games. The problem is I don't know any cheeses for my race, and as cheese is viable in team games I feel that it would be fun to put some cheese into my 4v4 play. So what cheeses as Terran do you use in team games that work? Thanks ^^


slam down a bunch of OCs and lol

send all the minerals to your allies evenly with the extra income boost from mules at 5:00 mins

build a ton of scvs and planetary fortresses everywhere and scan the opponents' bases like no other

repair your opponent's stalkers and collosi too



This is by far one of my favorite 4 v 4 strategies its so fun to see you enemy melt to a wall of planetary fortresses
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
May 15 2011 16:38 GMT
#13
I'd say the only real cheese in 4v4 is proxy barracks, possibly bunker usage. It's hard to do well though, good teams will easily counter it.
locant
Profile Joined April 2011
Australia45 Posts
May 15 2011 16:43 GMT
#14
The TLO 6 rax is by far my fav, i even use in 1v1 to get zerg rage sometimes.

10 depot
12 rax
15 oc
wait for 750 mins then 5 more rax
2 depots before rax are done
pump marines till your hearts content
Makra
Profile Joined January 2011
Australia50 Posts
May 15 2011 16:56 GMT
#15
On May 16 2011 00:02 IzieBoy wrote:

slam down a bunch of OCs and lol

send all the minerals to your allies evenly with the extra income boost from mules at 5:00 mins

build a ton of scvs and planetary fortresses everywhere and scan the opponents' bases like no other

repair your opponent's stalkers and collosi too


Wow lol, thought this was my little secret. Didn't think anyone else would be silly enough to think of something like this XD

Unfortunately I can't find too many people willing to do it with me though
murkk
Profile Joined September 2010
Canada154 Posts
Last Edited: 2011-05-15 19:52:30
May 15 2011 17:59 GMT
#16
The standard build for me is a lot different than in 1v1 where it would be considered cheese. My standard aggressive opening for Terran in 4v4 is the following:
1) build two scvs then stop
2) with the 2nd scv, build a supply depot immediately when it comes out (usually I try to put it between command centre and gas).
3) when the scv completes depot, immediately put down a barracks right beside depot to make a wall with supply depot, gas, command centre and barracks. You should have exactly 150 minerals to do this.
4) after barracks comes down, start producing scvs again. You will have a near perfect timing with this build for 3 more SCVs and will complete your 11th scv at the exact time your barracks finishes, and giving you exactly 200 minerals for a OC and marine immediately.

Now, if I'm going extreme cheese with this build and have some support with another rusher, I will pull all my scvs except two when my marine pops and attack (around 2:45). This will allow you to constantly produce SCVs and marines to reinforce your army because your OC will come into play very quickly.

Another variation on this build is to build a barracks and marine when your 1st rax is complete, and wait on the OC. I'm not really happy with this though, as the timings get wrecked about 1 minute after you make the rax..

As for 4-6 rax play, I find that your marines come out very late since you're putting down so much infrastructure, meaning your exceptionally vulnerable to any early rushes. Your timing window for this sort of play is around 6 minutes, and that's an eternity in 4v4. It's can be a strong play in 1v1 for cheese, but in 4v4 you have to be able to commit with your allies.

As for further notes, this build works well on XCav map in 1v1 fairly well against protoss. The marine will pop exactly when the normal scouting probe comes into your base. You then scout and even put pressure on Protoss early game with your marines instead of using a scv. This allows me to put down an expo at 3:35 in the natural with 3 marines and a 4th one about to pop in 10 seconds. Protoss is blind because you can control the watchtowers and have killed his scout before he can see what you're doing. You stop any cheese and have a fairly safe expo.

Here is the replay from my practice account vs the infamous player 2.
Practice Build Order
Saracen
Profile Blog Joined December 2007
United States5139 Posts
May 15 2011 22:57 GMT
#17
http://www.teamliquid.net/forum/viewmessage.php?topic_id=210370
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