• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:15
CET 09:15
KST 17:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview7RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
[BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Let's talk about Metropolis
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Dawn of War IV Path of Exile Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1373 users

Lies, Damn Lies, and Statistics - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 All
Lunares
Profile Joined May 2010
United States909 Posts
August 16 2010 21:26 GMT
#21
On August 17 2010 06:20 Sadistx wrote:
It's been mentioned several times already that the ladder is designed to have ~50% win rate among all players. However those stats are meaningless since balance can only be aptly judged at the very top.


The part about the matchmaking is true. The system is designed to give 50% win/loss rate to everyone it can.

However i wouldn't say its true that balance can only be aptly judged at the very top. Balance in the silver/gold leagues is a very important thing to blizzard as well because they don't want to have a game where it's unbalanced for 99% of players. However it is also true that generally if you can balance for the top of the league it should be mostly balanced for the rest of the league.

A real problem right now is determining if the whole TvZ situation is a result of true race imbalance or if it's mostly map imbalance due to too many chokepoints on maps. Its probably a combination of both.
andrewlt
Profile Joined August 2009
United States7702 Posts
August 16 2010 21:28 GMT
#22
You already hit upon the reason. Somebody did a study on BW proleagues in Korea and the win rates of T over Z, Z over P and P over T is around 52-54%. The overall win% for each race would be 50%, even though none of the matchups are.
dcberkeley
Profile Joined July 2009
Canada844 Posts
August 16 2010 21:28 GMT
#23
Another casualty of being mislead by statistics.

It's one thing to have numbers but another thing entirely to interpret the numbers correctly.
Moktira is da bomb
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
Last Edited: 2010-08-16 21:39:08
August 16 2010 21:28 GMT
#24
OP: Do a small thought experiment with me, will you?

Imagine that you know 3 players among the vast numbers of players on Battle.net. Skill-wise, two of them (who play Terran and Zerg) belong in mid Platinum. Another one (Protoss), skill-wise, belongs in mid Gold.

However, in this hypothetical example, Zerg is so massively underpowered compared to the other two races, that other T and P players who belong in mid platinum will generally crush Zerg players of the same skill level.

So, our Zerg player, who skill-wise belongs in mid platinum, gets bumped down to Gold. There, he's facing other somewhat-skilled Zergs and less-skilled Protoss and Terran players. There, he can compensate for his weaker race with his greater skill. And he will achieve the same winrate as the less-skilled Protoss in Gold, and the equally-skilled Terran in Platinum; roughly 50%.

Battle.net matchmaking is DESIGNED to make everyone have roughly the same winrate over a large number of games (unless they're at the very top or at the very bottom), ergo the winrate and rating of the pack of players at the middle means squat. The only things it could reveal would be matchup-specific imbalances; for instance, if you had T>Z, Z>P, and P>T, then players would tend to lose versus the race they're weak against and win versus the race they're strong against.

If you want to know whether imbalances exist, go look at the very top; if one race is hugely over-represented, it's a fair assumption that some of the players there might not belong at the very top, skill-wise, while others of the under-represented races who don't quite make it rank-wise, do belong there, skill-wise. Or, ask the progamers; if they, who know and understand the game best of all, generally agree on an imbalance, then that's also telling.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
alexanderzero
Profile Joined June 2008
United States659 Posts
August 16 2010 21:30 GMT
#25
The game could appear completely balanced at most levels of play, but where it really matters is at the top between pro-gamers. A significant imbalance may only become apparent when the players have a certain amount of skill. That is why I don't consider these kinds of numbers to be necessarily revealing.
I am a tournament organizazer.
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
August 16 2010 21:30 GMT
#26
You need tournament statistics for this to make sense, ladder is useless.
ModernAgeShaman
Profile Joined January 2008
Norway484 Posts
August 16 2010 21:30 GMT
#27
saying that because each race wins 50% of their games does not mean things are balanced, people just love to believe that in my opinion. hypothetically, if protoss had some sort of uber strat that was unstoppable once executed versus a terran but due to poor play and mistakes made by the protoss, the terran was able to win 50% of the time. but the other 50% of the time, the protoss did everything right, and no matter what the terran did or how he prepared, it resulted in a loss. is this balanced just because there's a 50% win rate? i surely don't think so
QuakerOats
Profile Joined April 2009
United States1024 Posts
August 16 2010 21:32 GMT
#28
Statistics are meaningless when it comes to balance and I don't understand why everyone keeps trying to bring them up. Skill is always the number one factor when it comes to winning. And so you will never see 70% TvZ winrate because the system will just pair Terrans up with better Zergs until they start losing.

Example: Let's say the #1 Zerg is equal in "skill" to the #1 Terran, #2 Zerg = #2 Terran, and so on. If there's an imbalance, the system will eventually work itself out so the #5 Terran is playing the #5 Zerg (who he can beat because of the imbalance) and the #4 Zerg (who he can't beat, because he is less skilled). 50% win rate. And so every single Terran would have a 50% winrate because there is always a better Zerg player, even with the imbalance. The problem only arises at the very top: the #1 Terran cannot lose. But for EVERY OTHER TERRAN there will be a 50% winrate.
suckerfish
Profile Joined April 2010
United States31 Posts
August 16 2010 21:35 GMT
#29
On August 17 2010 06:28 Zato-1 wrote:
OP: Do a small thought experiment with me, will you?


Ah, okay. Thank you for your explanation. You're the first person in this thread to actually answer my serious question in a reasonable manner, instead of simply saying, "You're an idiot, the answer is obvious". Thank you.

I think I've found some stats to back up your claims. Here's a breakdown of race rankings at each level of play: http://www.sc2ranks.com/stats/race/all/1

What's interesting to note is that the races seem to be reasonably balanced at the lower divisions, but at the top, Terran squeezes out both Protoss and Zerg.

Another thing that's kind of weird is there seems to be a lot of high-ranked Zerg in the lower four divisions, and practically no equally ranked Terran or Protoss. This seems really strange; I'm not sure what the explanation is for this.
kGold
Profile Joined July 2010
Canada66 Posts
August 16 2010 21:37 GMT
#30
On August 17 2010 06:26 SlowBlink wrote:

This whole premise is flawed. What you're trying to say is that since zerg players win 50% of the time, there is no imbalance for zerg. What you don't take into account is the fact that Blizzard's matchmaking system is specifically designed so that you come out with a 50% win/loss record. Battle net will match you up against a player of equal skill so to speak, and reevaluate your skill based on whether you win or lose. With this mechanic you can have pro level zergs getting matched with plat/gold level terrans, simply because the zerg player is losing more to higher level terrans. Then when they beat the lower level players, it balances out their win/loss to 50%.

tl;dr- all this proves is that battlenet matchmaking actually works.


This. Although it seems to be designed to give most people a 55-60% W:L ratio.

It takes an understanding of how the matchmaking works to realize that you can't say the game is balanced based on these stats.
If I lose to a noob, then what am I?
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
August 16 2010 21:38 GMT
#31
I know blizzard likes stats and I know the stats show that terran seems to win a bit more than their fair share of games if you actually spend some time to interpret the numbers, but you don't have to be a statistician to realize that you don't have to be nearly as good of a player to win with t or p than as z. I'm random but I played zerg for about 80% of the beta and the only games I win anymore are games where I have to be significantly better than my opponent. Also zerg is boring as f to play and I've always hated the roach since phase 1 beta. I think it's going to be stuck like this for a while since it doesn't look like blizzard cares and even if they did the only way they'll fix things is by changing the values of stuff around. Maybe they'll make decrease ultralisk build time which might be balanced and even out the stats but it wouldn't make the game any better.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
silencesc
Profile Joined July 2010
United States464 Posts
August 16 2010 21:44 GMT
#32
The matchmaking system makes people have about 50% W/L ratio, so 50% overall for all matchups makes sense. The real problems come on the pro level, where the W/L rates are way off of 50%, sure that's only .1% of the population, but it's the more high profile part. If pro's vs. pro's all say that TvZ is imbalanced, I would tend to agree.

However, for the regular player, like the one's on TL, it probably isn't as imbalanced as we think at our level, (I'm talking mid plat to mid diamond) so the huge imbalance threads are probably unnecessary. For instance, I'm mid platinum, and I think EMP is imbalanced because I see pro's use it to great effect and rape protoss armies twice their food size, but in my games, I've only been EMP'd once. Therefore, I think all the zerg tears come from people like IdrA and DIMAGA saying that the MU is imbalanced, and that they're going to move to terran, and not from personal experience.
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
TLOBrian
Profile Blog Joined March 2010
United States453 Posts
August 16 2010 21:45 GMT
#33
Could someone please lock this please? The discussion has been pummeled into the ground OVER and OVER and OVER. We know the TvZ matchup is broken, and we know that the stats won't show either side of the arguement.

The point is, there is no reason for this thread to be here. Since everyone has talked about this so damn much, blizzard is sure to do the correct thing for the TvZ matchup, and if not, people will still complain and it will be changed again. You guys have to have a little faith in blizzard. (I am being kind of hypocritical here...I don't really like blizzards balance changes.) They listen to the community. Resolved.

Mods please lock this and throw away the key.
Steven Bonnell II is the friggin man.
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
August 16 2010 21:48 GMT
#34
On August 17 2010 06:28 Zato-1 wrote:
So, our Zerg player, who skill-wise belongs in mid platinum, gets bumped down to Gold. There, he's facing other somewhat-skilled Zergs and less-skilled Protoss and Terran players. There, he can compensate for his weaker race with his greater skill. And he will achieve the same winrate as the less-skilled Protoss in Gold, and the equally-skilled Terran in Platinum; roughly 50%.


And as I said, in your example, there would be a lower representation of zergs in diamond leagues compared to other leagues. This isn't the case - actually a higher % of zergs are in diamond than other leagues compared to the other two races. So this cannot be it.
vileEchoic -- clanvile.com
andeh
Profile Blog Joined August 2009
United States904 Posts
August 16 2010 21:48 GMT
#35
It looks balanced because all of the T players arent good enough/don't understand how to fully use their advantage with the race

If you looked at the games of the top 200 of each region I guarantee it'll be vastly different than grand totals.

once the strategies start becoming passed down to gold level we'll see a large tilt in the scale
suckerfish
Profile Joined April 2010
United States31 Posts
August 16 2010 21:50 GMT
#36
On August 17 2010 06:45 TLOBrian wrote:
Could someone please lock this please? The discussion has been pummeled into the ground OVER and OVER and OVER. We know the TvZ matchup is broken, and we know that the stats won't show either side of the arguement.

The point is, there is no reason for this thread to be here. Since everyone has talked about this so damn much, blizzard is sure to do the correct thing for the TvZ matchup, and if not, people will still complain and it will be changed again. You guys have to have a little faith in blizzard. (I am being kind of hypocritical here...I don't really like blizzards balance changes.) They listen to the community. Resolved.

Mods please lock this and throw away the key.


I'm sorry for flogging a dead horse, and I'm sorry I don't read every single message that gets posted on these forums. The question I was asking was in all earnestness: I very much did not know why the statistics did not jibe with anecdotal reports.

I was not trying to accuse anyone of being daft or biased. I simply wanted to find an answer to my honest question.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
August 16 2010 21:53 GMT
#37
Yeah its the AMM that gives a close rating - which does work well. However, that doesnt mean the matchups are balanced.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Pyre
Profile Joined July 2010
United States1940 Posts
August 16 2010 21:55 GMT
#38
Someone should compare the Win/Loss of +50 Diamonds vs other +50 Diamonds only. This should give more of a realistic statistic.This could obviously bad changed to +25 diamond etc.
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
August 16 2010 21:55 GMT
#39
this is too misleading cause of AMM
Administrator
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
RSL Revival
04:30
2025 Offline Finals
Reynor vs ZounLIVE!
Classic vs herO
Tasteless1279
Crank 1253
RotterdaM365
IndyStarCraft 141
CranKy Ducklings74
3DClanTV 68
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1279
Crank 1253
WinterStarcraft663
RotterdaM 365
IndyStarCraft 141
Nina 99
StarCraft: Brood War
Shuttle 1241
Larva 547
Killer 250
Leta 215
Sharp 193
Free 100
Dewaltoss 96
Mong 76
Sacsri 25
ZergMaN 24
[ Show more ]
ajuk12(nOOB) 17
Shine 14
Dota 2
XcaliburYe422
League of Legends
JimRising 772
C9.Mang0490
Other Games
summit1g8910
XaKoH 204
Mew2King78
Livibee77
Happy12
Organizations
Other Games
gamesdonequick1045
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1451
• Stunt496
• HappyZerGling143
Upcoming Events
WardiTV 2025
4h 45m
herO vs ShoWTimE
SHIN vs herO
Clem vs herO
SHIN vs Clem
SHIN vs ShoWTimE
Clem vs ShoWTimE
IPSL
8h 45m
Sziky vs JDConan
BSL 21
11h 45m
Tech vs Cross
Bonyth vs eOnzErG
Replay Cast
1d
Wardi Open
1d 3h
Monday Night Weeklies
1d 8h
Sparkling Tuna Cup
2 days
Replay Cast
3 days
The PondCast
4 days
CranKy Ducklings
6 days
[ Show More ]
SC Evo League
6 days
BSL 21
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
RSL Offline Finals
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.