[OSL]Ro36 - Group A - Page 2
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Vivi57
United States6599 Posts
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motbob
United States12546 Posts
Speaking of which, they're doing a map preview! - Terran can't build a bunker over a certain ramp (not sure which) - Neutral buildings are stacked - The expo w/ 4 mineral patches has 300 minerals in each patch. | ||
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OSWater
United States1343 Posts
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d_so
Korea (South)3262 Posts
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KreaGata
United States1702 Posts
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benjammin
United States2728 Posts
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Solinren
United States2653 Posts
All twilight maps tonight eh? | ||
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YEAHHHH BOIIII
United States238 Posts
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snapcrackle
United States568 Posts
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LosingID8
CA10828 Posts
8 mineral patches in main, so low econ map natural has 8 mineral patches as well. dangerous because many entrances reverse ramp going up hill from nat, unbuildable terrain at top 2 stacked refineries small amount of mineral patches (4 and 6) in further expansions, but 2x the mineral per patch. | ||
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Too_MuchZerg
Finland2818 Posts
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benjammin
United States2728 Posts
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Solinren
United States2653 Posts
Leta go go | ||
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KreaGata
United States1702 Posts
On December 17 2008 18:37 LosingID8 wrote: explanation of tears of the moon: 8 mineral patches in main, so low econ map natural has 8 mineral patches as well. dangerous because many entrances reverse ramp going up hill from nat, unbuildable terrain at top 2 stacked refineries small amount of mineral patches (4 and 6) in further expansions, but 2x the mineral per patch. Ah, thanks. I'm really curious to see how games play out on this. Too bad there are no Zs today to see how they fare. | ||
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Shikyo
Finland33997 Posts
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Tianx
United States1196 Posts
Hehe nevermind, thanks. | ||
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LosingID8
CA10828 Posts
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EvilTeletubby
Baltimore, USA22258 Posts
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benjammin
United States2728 Posts
On December 17 2008 18:40 LosingID8 wrote: err i meant power generators. hard to keep up translating real-time. UNACCEPTABLE ![]() | ||
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Solinren
United States2653 Posts
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