On November 22 2008 20:01 Kwark wrote:
Fancy a PvP on icc right now OneOther?
Fancy a PvP on icc right now OneOther?
no, it's 3 am here but i would love to give you sound pvp pounding tomorrow

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OneOther
United States10774 Posts
On November 22 2008 20:01 Kwark wrote: Fancy a PvP on icc right now OneOther? no, it's 3 am here but i would love to give you sound pvp pounding tomorrow ![]() | ||
Naib
Hungary4843 Posts
(at least Etter is not staff anymore, you sir are just a hater). You know forum examples are set by people with powers... (and vets to a lesser degree) hell, it's you who keep whining about that all the time anyway. Then try to show how it's done, maybe. | ||
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OneOther
United States10774 Posts
On November 22 2008 20:00 Kwark wrote: Show nested quote + On November 22 2008 19:57 OneOther wrote: i still love pvp because it often comes down to pure mechanics battle of macro/micro/reaction/etc I love PvP because no other Protoss matchup has so much metagame in it. It's all about what your opponent knows about what you're doing it and how they'll counter it and how you'll counter their counter. What you can get away with. Where you can cut corners and power your economy. How you can exploit threat to manipulate your opponent. The mechanics side is what I suck at which is why I lose PvT. Odd that we have such different ideas about the matchup lol. pvp is the most micro intensive matchup, as well as the combination/balance of units. of course strategy is heavily involved too but a lot of progamers say they like pvp because they know they will most likely win if they're better. | ||
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KwarK
United States42481 Posts
On November 22 2008 20:04 OneOther wrote: no, it's 3 am here but i would love to give you sound pvp pounding tomorrow ![]() And I love showing mechanical tosses the power of the metagame. :D pm me when you're around, I'll reply when I can play and hopefully if we keep doing it for long enough we'll find a time. | ||
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OneOther
United States10774 Posts
On November 22 2008 20:05 Kwark wrote: Show nested quote + On November 22 2008 20:04 OneOther wrote: On November 22 2008 20:01 Kwark wrote: Fancy a PvP on icc right now OneOther? no, it's 3 am here but i would love to give you sound pvp pounding tomorrow ![]() And I love showing mechanical tosses the power of the metagame. :D pm me when you're around, I'll reply when I can play and hopefully if we keep doing it for long enough we'll find a time. just f add me on iccup and message me! so much more convenient than a pm. (i am under O.Other) | ||
Monoxide
Canada1190 Posts
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a-game
Canada5085 Posts
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zobz
Canada2175 Posts
But the proxy on byzantanium, i don't know why he did that. | ||
Pyrrhuloxia
United States6700 Posts
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TonyL2
England1953 Posts
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KwarK
United States42481 Posts
On November 22 2008 20:14 zobz wrote: If jangbi had had a pylon or two in his choke and a shield battery to cover for his lack of shuttle, it seems to me he would've been much better off. If he was truly trying to play safe he would've thought of this. So it doesn't seem to me like that was what he was trying to do, or at least he did a fairly poor job of it. But the proxy on byzantanium, i don't know why he did that. I think JangBi's expo in game 4 was an improvisation caused by the pressure of being 1-2 down in his very first finals and desperate for any kind of build order advantage. You're right that in a properly prepared build he would have used pylons to improve his defence and I'm sure that he knows that. | ||
freelander
Hungary4707 Posts
On November 22 2008 19:27 Chariot wrote: Show nested quote + On November 22 2008 19:20 Kwark wrote: However JangBi wants an advantage and skips a shuttle in exchange for a faster nexus. Bisu doesn't bother with the nexus and moves in for the kill. ... JangBi's build wasn't that risky, he had a shuttle coming, 2 reavers out and 3 gateways down compared to Bisu's 2 gateway, no exp and 1 reaver in shuttle. Had Bisu hesitated for a few seconds that would have been enough to win it for JangBi. Early expansions are easily punished in pvp, it's standard play to do exactly what you need to to punish it. You can't expand early in pvp, just deadly. you can expand early.. bisu did in second game and won.. so you really didn't have to look back that far jesus,, | ||
SilverSkyLark
Philippines8437 Posts
Nada and FBH lost their MSL matches because they had hype threads, now, JangBi had his. Bisu fans knew better that's why no one posted a hype thread for him! Go go Bisu!! "Don't practice too hard for it, because I'll win it" | ||
zer0das
United States8519 Posts
On November 22 2008 20:28 freelander wrote: Show nested quote + On November 22 2008 19:27 Chariot wrote: On November 22 2008 19:20 Kwark wrote: However JangBi wants an advantage and skips a shuttle in exchange for a faster nexus. Bisu doesn't bother with the nexus and moves in for the kill. ... JangBi's build wasn't that risky, he had a shuttle coming, 2 reavers out and 3 gateways down compared to Bisu's 2 gateway, no exp and 1 reaver in shuttle. Had Bisu hesitated for a few seconds that would have been enough to win it for JangBi. Early expansions are easily punished in pvp, it's standard play to do exactly what you need to to punish it. You can't expand early in pvp, just deadly. you can expand early.. bisu did in second game and won.. so you really didn't have to look back that far jesus,, Yeah, but he did it on Destination with its easy to defend chokes, as opposed to Medusa with a wide, wide open front. | ||
danieldrsa
Brazil522 Posts
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simcar
Korea (South)118 Posts
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kemoryan
Spain1506 Posts
On November 22 2008 20:44 SilverSkyLark wrote: I think it is the hype thread curse!!! Nada and FBH lost their MSL matches because they had hype threads, now, JangBi had his. Bisu fans knew better that's why no one posted a hype thread for him! Go go Bisu!! "Don't practice too hard for it, because I'll win it" Actually there is: http://www.teamliquid.net/forum/viewmessage.php?topic_id=82574 | ||
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amorpheus
Bulgaria2144 Posts
![]() well done I would say | ||
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zatic
Zurich15325 Posts
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