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Forum Index > Brood War Tournaments
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dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
August 17 2008 10:07 GMT
#41
Fantasy, teal, 6oclock
Sangho, blue, 2oclock
Inter.MinD/Free[gm]/Stork fan
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
August 17 2008 10:09 GMT
#42
Fantasy goes for 12rax/12 refinery, Sangho goes for 11gate/12assim.
Standard opening from both for the time being.
Inter.MinD/Free[gm]/Stork fan
AttackZerg
Profile Blog Joined January 2003
United States7474 Posts
August 17 2008 10:11 GMT
#43
I thought PvT the goal was to keep your probe alive inside their base as long as possible ? Not leave when you see a marine .. am I wrong?
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
August 17 2008 10:11 GMT
#44
Fantasy scouts the right direction ! Same goes for Sangho. Probe harassing Scv at factory, but gets chased off by marine. Zealot chasing SCV in sangho's base. Fantasy moves out with 3 marine, and denies probe from going in. Sangho still at 1 gate, most likely going for robo/reaver or DT.
Inter.MinD/Free[gm]/Stork fan
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
August 17 2008 10:13 GMT
#45
Oops seems like im wrong, Sangho went for 1 gate --> nexus. Scv goes back in to scout and sees the nexus. Robo going up for sangho. Fantasy going for 1 fac CC, .. 2nd fac added. Sangho moves out with 4 dragoon and 1 zealot, but fantasy secures his natural with few marines and 2 sieged tanks.
Inter.MinD/Free[gm]/Stork fan
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
August 17 2008 10:14 GMT
#46
Ebay done for fantasy, putting turrets up around his base, 2nd fac has machine shop. Floating rax sees robo bay, gets chased off by 1 dragoon, Fantasy is definitely ready for reaver drops !
Inter.MinD/Free[gm]/Stork fan
AttackZerg
Profile Blog Joined January 2003
United States7474 Posts
August 17 2008 10:15 GMT
#47
Why do toss never just macro hard goon/obs earlier 3rd and instead go for reaver every time t.t
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
August 17 2008 10:16 GMT
#48
Woah nice snipe by 2 tanks from cliffs by fantasy. Sangho sealing off the ramp at 12 oclock, most likely getting a 2nd there ! Fantasy sets mines right outside the 2nd expo ! Reaver takes a tank shot but kills 3 marines and damaging the supply depots, but not much fantasy cant handle. Mines every where outside sangho's base.
Inter.MinD/Free[gm]/Stork fan
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
August 17 2008 10:18 GMT
#49
Fantasy moves out with about 5 vultures/5 tanks, OMG REAVER ALMOST DIED ! Sangho not being that alert =/. Sangho has 4 dragoons in main for some reason? Reaver snipes marine. Fantasy setting up fortress at middle. Sangho LOSES HIS SHUTTLE at fantasy's natural by 1 turret.. wtf man =.=.
Inter.MinD/Free[gm]/Stork fan
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
August 17 2008 10:20 GMT
#50
Sangho goes by another way other than middle with about 10 zealots and 9 dragoons but floating rax sees it, Fantasy retreats with vultures and is ready for Sangho. Fantasy sets up his 2nd expo at middle and tanks with it to cut off reinforcements ! Zealots are getting reduced by vultures/mines. Looking bad for Sangho right now.
Inter.MinD/Free[gm]/Stork fan
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
August 17 2008 10:20 GMT
#51
It seems over? Fantasy>Sangho
Chanted
Profile Blog Joined August 2007
Norway1001 Posts
August 17 2008 10:20 GMT
#52
fantasy is slowly pushing towards sangos natural
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
August 17 2008 10:22 GMT
#53
Fantasy slowing pushing into Sangho's natural, Sangho takes about 1.5 control group of units and sneak around through 12 oclock ..going around to Fantasy's base. FANTASY AINT READY FOR IT, SANGHO ATTACKING FANTASY's DEFENSELESS NATURAL. Scvs at ramps to block. Meanwhile Sangho attacks the push with his main army but fails hard with goons and zealots dead in a instant.
Inter.MinD/Free[gm]/Stork fan
dragoonkf
Profile Blog Joined April 2007
Singapore1256 Posts
August 17 2008 10:23 GMT
#54
Sangho looks bad right now, Fantasy clears the threat at his base. About 15-19 tanks outside Sangho's natural and he only has about 1-2 ctrl groups of units. Vultures streaming in, goons melting to tank fire. GG about to come soon anytime. GG !
Inter.MinD/Free[gm]/Stork fan
ThePhan2m
Profile Blog Joined September 2004
Norway2750 Posts
August 17 2008 10:24 GMT
#55
amazing map control by fantasy
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
August 17 2008 10:24 GMT
#56
I don't know how Sangho is so consistently bad, especially PvT of all things. I'm sure Idra rapes him all day in practice.
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
amoxicilline
Profile Joined August 2005
France1124 Posts
August 17 2008 10:25 GMT
#57
that map is just crazy for tvp , I don't think of one thing sangho could have done
genwar
Profile Blog Joined March 2008
Canada537 Posts
August 17 2008 10:26 GMT
#58
On August 17 2008 19:25 amoxicilline wrote:
that map is just crazy for tvp , I don't think of one thing sangho could have done


not lose his reaver really really badly?
AttackZerg
Profile Blog Joined January 2003
United States7474 Posts
August 17 2008 10:27 GMT
#59
The difference between fantasy and idra ( I imagine) is still pretty large. Sangho did produce a scary amount of units, he just choose to try and flank with huge armies twice, and failed .... imagine no reaver, and faster zealot legs instead ... better game imo
amoxicilline
Profile Joined August 2005
France1124 Posts
August 17 2008 10:28 GMT
#60
On August 17 2008 19:26 genwar wrote:
Show nested quote +
On August 17 2008 19:25 amoxicilline wrote:
that map is just crazy for tvp , I don't think of one thing sangho could have done


not lose his reaver really really badly?


do you really think it would have changed anything? fantasy was 3bases vs 3 bases , had a totally unbeatable push with those cliffs , and sangho was nowhere near having carriers or arbiters
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