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On July 30 2017 23:12 riotjune wrote: Why is the turret manned in the first place? I thought it was automated blowing any non-friendlies out of the sky. automation systems are expensive, giving reeducated prisioners trauma isn't
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That tank line is a thing of beauty.
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80K viewers for Broodwar HYPEEEEEEEEEEEEEE
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You know, the zoom feature is growing on me. Looks pretty cool.
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On July 30 2017 23:12 coolprogrammingstuff wrote:I know already I'm going to get a resounding no because it's teamliquid, but what would you guys think of a little pop up that shows up in the bottom left if a few workers die recently showing exactly how many? + Show Spoiler +yes, it's in sc2 - don't let that bias you There's no a priori reason that spectators should have omniscient knowledge about the game. That's not how it works in any physical sport, and uncertainty creates suspense. Maybe that should be added, but we need to acknowledge that just because the idea for a feature exists, doesn't mean it should be implemented.
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Nada wishes he had mules.
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On July 30 2017 23:13 Tanzklaue wrote:Show nested quote +On July 30 2017 23:12 riotjune wrote: Why is the turret manned in the first place? I thought it was automated blowing any non-friendlies out of the sky. automation systems are expensive, giving reeducated prisioners trauma isn't  Ok, that makes sense.
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damn nada's play is so methodical and suffocating.
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Damn Reach had a ton of banks minerals for a min there.
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51323 Posts
arbiters look exactly the same?
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What the hell with those SCVs? Thought they had gold minerals for a second.
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The Terran land snake is inching towards the Protoss base...
Edit: Ok nvm, it's getting pushed back
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Speedlots look like slow ones when zoomed out.
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Not liking Nada's position at the moment. Reach has so many bases now.
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Btw Reach's using a different aspect ration than Nada.
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On July 30 2017 23:14 DwD wrote: 80K viewers for Broodwar HYPEEEEEEEEEEEEEE
On Twitch.
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I think obs should be careful with how much they use the zoom feature. It is nice in small amounts.
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On July 30 2017 23:15 GTR wrote: arbiters look exactly the same? most units seem to look mostly the same, with details being touched up and models being higher resolution.
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