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GG together. Starcraft Remastered Show Match. - Page 39

Forum Index > Brood War Tournaments
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Tanzklaue
Profile Joined January 2012
Germany1413 Posts
July 30 2017 14:13 GMT
#761
On July 30 2017 23:12 riotjune wrote:
Why is the turret manned in the first place? I thought it was automated blowing any non-friendlies out of the sky.

automation systems are expensive, giving reeducated prisioners trauma isn't
TT1
Profile Blog Joined December 2008
Canada10009 Posts
July 30 2017 14:13 GMT
#762
this is a bo3 i think
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
royalroadweed
Profile Joined April 2013
United States8301 Posts
July 30 2017 14:14 GMT
#763
That tank line is a thing of beauty.
"Nerfing Toss can just make them stronger"
DwD
Profile Joined January 2010
Sweden8621 Posts
July 30 2017 14:14 GMT
#764
80K viewers for Broodwar
HYPEEEEEEEEEEEEEE
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
NoS-Craig
Profile Joined July 2011
Australia3116 Posts
July 30 2017 14:14 GMT
#765
You know, the zoom feature is growing on me. Looks pretty cool.
Artosis loves Starcraft
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
July 30 2017 14:14 GMT
#766
On July 30 2017 23:12 coolprogrammingstuff wrote:
I know already I'm going to get a resounding no because it's teamliquid, but what would you guys think of a little pop up that shows up in the bottom left if a few workers die recently showing exactly how many?

+ Show Spoiler +
yes, it's in sc2 - don't let that bias you

There's no a priori reason that spectators should have omniscient knowledge about the game. That's not how it works in any physical sport, and uncertainty creates suspense. Maybe that should be added, but we need to acknowledge that just because the idea for a feature exists, doesn't mean it should be implemented.
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
sparklyresidue
Profile Joined August 2011
United States5523 Posts
July 30 2017 14:15 GMT
#767
Nada wishes he had mules.
Like Tinkerbelle, I leave behind a sparkly residue.
riotjune
Profile Blog Joined January 2008
United States3393 Posts
July 30 2017 14:15 GMT
#768
On July 30 2017 23:13 Tanzklaue wrote:
Show nested quote +
On July 30 2017 23:12 riotjune wrote:
Why is the turret manned in the first place? I thought it was automated blowing any non-friendlies out of the sky.

automation systems are expensive, giving reeducated prisioners trauma isn't

Ok, that makes sense.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
July 30 2017 14:15 GMT
#769
damn nada's play is so methodical and suffocating.
NoS-Craig
Profile Joined July 2011
Australia3116 Posts
July 30 2017 14:15 GMT
#770
Damn Reach had a ton of banks minerals for a min there.
Artosis loves Starcraft
GTR
Profile Blog Joined September 2004
51463 Posts
July 30 2017 14:15 GMT
#771
arbiters look exactly the same?
Commentator
PardonYou
Profile Blog Joined March 2010
United States1360 Posts
July 30 2017 14:16 GMT
#772
What the hell with those SCVs? Thought they had gold minerals for a second.
riotjune
Profile Blog Joined January 2008
United States3393 Posts
Last Edited: 2017-07-30 14:19:43
July 30 2017 14:16 GMT
#773
The Terran land snake is inching towards the Protoss base...

Edit: Ok nvm, it's getting pushed back
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
July 30 2017 14:17 GMT
#774
lol guess not
ortseam
Profile Joined April 2015
996 Posts
July 30 2017 14:17 GMT
#775
Speedlots look like slow ones when zoomed out.
NoS-Craig
Profile Joined July 2011
Australia3116 Posts
July 30 2017 14:17 GMT
#776
Not liking Nada's position at the moment. Reach has so many bases now.
Artosis loves Starcraft
juvenal
Profile Joined July 2013
2448 Posts
July 30 2017 14:18 GMT
#777
Btw Reach's using a different aspect ration than Nada.
Michael Probu
Grettin
Profile Joined April 2010
42381 Posts
July 30 2017 14:18 GMT
#778
On July 30 2017 23:14 DwD wrote:
80K viewers for Broodwar
HYPEEEEEEEEEEEEEE


On Twitch.
"If I had force-fields in Brood War, I'd never lose." -Bisu
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
July 30 2017 14:18 GMT
#779
I think obs should be careful with how much they use the zoom feature. It is nice in small amounts.
Tanzklaue
Profile Joined January 2012
Germany1413 Posts
July 30 2017 14:18 GMT
#780
On July 30 2017 23:15 GTR wrote:
arbiters look exactly the same?

most units seem to look mostly the same, with details being touched up and models being higher resolution.
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