On December 11 2014 23:11 Mirabel_ wrote: Recommending Game 3 if you like a full game and 5 if you like cute. Nothing outstanding tonight except for PianO's typical starport play.
On December 11 2014 05:07 prech wrote: Nice match-up... Larva has tons of trouble ZvTing against PianO on Fighting Spirit, but hopefully the other maps present more contentious battles!
Love the PianO picture, but with TL not having permission to post from FOMOS, might be good idea to swap it for another: Naver image search
11 rax vs 12 hatch. Both players send a peon scout in the right direction. Larva arcs his overlord northward as the units pass one another. 1 Rax FE from PianO, and he adds two more barracks.
Very standard game so far. A Zergling scout is killed, shortly before PianO pushes out. Larva elects to place four sunkens to fight the mighty push. No, 5! He hasn't got enough lings for this! Pulls drones to support. Not many drones left! Spire is up, but at what cost?! GG from Larva! Ex-Woongjin pro myth.siva takes Game 1 on Fighting Spirit for 1-0!
hong9 scouts it and goes on to see siva's barracks timing. A bunker goes up for siva, who has only now sent his first scout out! Second barracks half complete.
Lair morphing at its proper timing. Sunken colony morphing. siva's scout returns to his base. hong9's zerglings park outside siva's M&M control group. Two additional barracks under construction. Scan is operational, and the hydra den has been scouted! 2 and a half sunkens against this initial M&M push. Larva will be ready this time around.
On December 11 2014 21:18 shizzz wrote: Just a suggestion, but if we are going to have one snipealot stream running alongside these events, could we make it LoveTV's view?
if I could change streamers at work we'd have all three streams on snip. If you watch regularly or can do this at the time of the events we could certainly use more mods to take care of that..
siva's first firebat heads south to check out two hydras escorting a drone to the 7:30, and the hydras morph into lurkers after killing it! The M&M group moves in to avenge the hydra, and shuts down the expansion attempt. The first completed lurkers sit at the 6:00 central area as lings swoop in to kill a control group of marines at the 2:00 central area. hong9 getting shoved around! Tanks are complete at siva's base. He fills his first dropship with infantry and sends it north. Lurkers prevent the forward terran group from crossing into larva's natural, and lurkers shut down the drop at his new expansion at 1:30! The next drop is not successful either. Fast defilers!
Scourge kill one of the dropships. The remaining forces run at the sight of lurkers/darkswarm, but manage to kill a lurker. A science vessel spots for siegetanks and the force that was forced back earlier pushes into hong9's natural!
Dropships, dropships, dropships, dropships! So many dropships full of units, 4, in fact, close in on Larva's main from both directions, and another two drop on Larva's proxy 3rd. GG from hong9, 2-0 and series point for myth.siva, who has taken Neo Harmony in convincing fashion.
Odd-Eye 3, hong9 at 4:00, siva at 10:00. hong9 and siva commit grievous sins against KeSPA for a few moments, then resume play in tranquil silence. siva completes his rax in time for hong9's drone scout to see it. hong9 had gone 12 hatch pool gas hatch, and is subsequently scouted by siva.
2nd rax added on after siva's expansion is complete. Wall of marines blocks off hong9's two zerglings. Three more barracks hastily added after the academy completes. Spire is already mostly up for hong9!
Hong9's 3rd is morphing at 8:00. Turrets go up, mutas come out, siva pushes out with his first bionic force. Only medic at base sniped. There's a lot of marines to reduce. The morphing hatch at 8:00 is canceled, sensing its end, but siva catches it@! The mutas are wreaking havoc @ siva's base, but are ultimately repelled. hong9 still hasn't expanded - he's getting denied at every turn!
Siege bunker built ouside hong9's four sunkens at his expansion. Lurkers make a big difference and it proves sufficient to repel siva's forces! Mutaling kills the stragglers and hong9 tries to deal with the reinforcements. Dropship headed to hong9's main. He probably didn't see it with that zergling on the ground... and now they're stimpacked! They kill multiple drones before mutaling and 3 lurkers clean them up.
hong9 has a nydus up to his new base at 8:00. Here comes the attacking terran force... and the lurkers inconvencience them long enough for reinforcement lurker/ling/defiler to show up! The entire terran force, vessel count 2, heads east, but then returns west in full force. Dropship trying to edge clockwise around the map sniped over hong9's main! siva backs off from the base at 8:00.
hong9 seems to have the upperhand for the first time this set. Big drop on Larva's main, deals significant damage to Larva's economy! siva takes his third base. Vessel count: 2. 3 ship spread-drop on Lava's main attempts to snipe his tech while guarding the ramp. Ultralisk cavern sniped!. This M&M squadron is a bunch of heroes! Finally they die. Terran forces shuffle about all over the map, including 2 batlecruisers and 3 dropships.
The battlecruisers drop anchor over larva's ramp and the dropship does its thing. More battlecruisers on the way. Predictably, plague on the first two battlecrisers!
Battlecruisers wiped out by some scourge. Ultralurker engages and severely damages the bionic stack. Another plague on BCs. They've been paying for themselves so far but larva is on the offensive now! Three dropships land on Larva's tormented main base! Ultras clean up house over there. Larva deals his first direct damage since the muta strike with ultraling, but PianO pushes in a lot harder, before being blunted at the natural by plague. Lurkers and dark swarm come out, and the attacking force is itself destroyed, with only the reinforcements remaining! Defiler and lurker come to play at PianO's 2:00 base. New Battlecruisers show up and head towards the 8:00. siva takes the 4th in the battlecruiser's wake! A dropship is sniped approaching the 8:00, and the battlecruisers are plagued over the 8:00, then cleaned up be scourge. Minor damage was sustained by hong9 there.
Heavy ling pop! A whole control group of lings annihilates the bunker push, with only the SCV to tell the tale! Two vultures folow it up and thin it down to 8 lings, which are reinforced. The sunken is up at last, and siva has only his tech advantage and extremely cute play against the massive economic advantage of hong9. Here's a wraith to pick off one overlord before a hydra drives it off. More wraiths on the way. It's just wraiths and vults right now.
Dropship comes with 3 vults in it, about to get dropped! Hydras have to take turns sacrificing themselves to get up the ramp through the mines. Dropship with fresh vults moves in. Drones lend a helping hand shutting the drop down. Two vultures survive by escaping through the near-death dropship! Larva is sustaining minor economic damage at every turn, but his mutas are out!
The SCVs building turrets are killed, but not early enough. The muta stack attacks the bunker without a casuality and shuts it down. Larva has six mutas left and has dealt significant damage with them. Vults and mines are the only fielded units! The mutas kill the starport, and the irradiate isn't doing much to his mutas!
Mutalisks have been constantly firing since they showed up! Academy is sniped! PianO can't hope to keep this up much longer... this is like how ZerO beat Mind on this map!
Additional barracks are stopped at scaffolds by the muta stak. Two control groups of mutas are active, one working on map control and the other joining it coming off harass. PianO in full turtle mode. He is not favored right now, but at least he has his tech.
The mutalisks are finally beginning to be ineffective, but still exact a great toll on PianO's momentum. Larva is still only on three bases, but he has a massive, massive force of lurkerling with defiler support moving across the field now with the muta stack!
Load of firebats. Vessel count: 4. Thinned to 1 by scourge assault. Larva reinforces fast enough to reduce PianO's forces to gg. Larva, with his straight-up lategame style, in the face of constant starport cuteness, brings the series to game 5 on Katrina 1.3.
Wall completes just in time to deny the scout. Six lings kill an SCV trapped on one side of the wall. Cheesebastard builds a Command Center scaffold to deny PianO's natural, and we're getting a SUNKENBUST! PianO can't se this prepared build!
Hatchery goes down outside his main, PianO horrifically stares at the line of sunkens crawling toward his base! A Bunker goes up to counter it! Larva is trying to outcute the cutemaster! Zergling reinforces move to counter! PianO loses every last marine! GG imminent as the last two zerglings are killed and the sunkens continue to go up! This is a slimy base full of zerglings and hopeless SCVs!