I almost certainly can't re-stream tonight, Afreeca is barely letting me tune into a stream let alone providing something watchable. There's a chance it will improve in the next 45 minutes but I wouldn't bet on it.
On December 27 2012 21:13 ArvickHero wrote: GG!! Looks like you should've spent more time training on Fish instead of smashing Chinese players ZeLoT lol
On December 27 2012 21:32 GGzerG wrote: Sea is sick, so good still....I hope sea wins this whole thing and it inspires more BW players to return home!!
Damn that would be amazing. Don't ever see it happening though...
Winner of the match that is currently being played on Snipealot2 vs Sea will probably be the main event the most interesting, but you should check out the match above.
Terran army was out of position, Sky had the gate way advantage while ample had nothing left due to the recall units in his base taking out all the factory.
Alright, imma LR this like a pro. Just you watch! I was planning to show my skills and get some cred by doing this for Proleague, but I don't understand that game well enough but this one... ! (:
After some minor technical difficulties, we're off to a flying start!
ZeLoT 1Gate then scout, directly in Ample's direction. Our Terran hero friend decides it is his time to go directly for a 12cc. Against a protoss who went gate first. This'll be bloody... Ample whoops,
Fuyck justr as I try to start in illustrous LRing career, I get called away to family duties. Oh and it was a rax, not a cc lol
On December 28 2012 00:46 bITt.mAN wrote: Ample T5 / ZeLoT P1 // Jade
After some minor technical difficulties, we're off to a flying start!
ZeLoT 1Gate then scout, directly in Ample's direction. Our Terran hero friend decides it is his time to go directly for a 12cc. Against a protoss who went gate first. This'll be bloody... Ample whoops,
Fuyck justr as I try to start in illustrous LRing career, I get called away to family duties. Oh and it was a rax, not a cc lol
WOW that was very enjoable play! 05:00 Aple walls off the bottom of ZeLoT's ramp with two depots, and tries to get a vulture in for some pain but somehow it gets denied by 3 zealots and some gud micro!
On December 28 2012 00:46 bITt.mAN wrote: Ample T5 / ZeLoT P1 // Jade
After some minor technical difficulties, we're off to a flying start!
ZeLoT 1Gate then scout, directly in Ample's direction. Our Terran hero friend decides it is his time to go directly for a 12cc. Against a protoss who went gate first. This'll be bloody... Ample whoops,
Fuyck justr as I try to start in illustrous LRing career, I get called away to family duties. Oh and it was a rax, not a cc lol
WOW that was very enjoable play! 05:00 Aple walls off the bottom of ZeLoT's ramp with two depots, and tries to get a vulture in for some pain but somehow it gets denied by 3 zealots and some gud micro!
06:17 Using the multiple Zealots from 'afore, ZeLoT now attempts to bully Ample, by sacrificing his namesakes for the sake of diffusing mines, however a pair of tanks prevent too much damage.
07:15 Big fight! Vutlrues come in quick and lay mines, cutting off half of the dragoons at the 3rd. Ample movies his Marines and two Tanks in to try and gain some cheeky position before observers come out, but is blocked off by a wall-off!
8:30 Now reaver and shuttle is out, but since ZeLoT chose to get a shuttle before obs, he lost some dragoons to mines. It appears Ample is most suitable prepared to defend against this rather late Reaver opening, what with his 3rd CommandCenture prepared and ready to float. ZeLoT siezes his 3rd, and uses an exciting, emotive, and varied vocabulary. While failing at spelling. And failing to sneak an observer in. And getting his 4th-expansion probe killed by a boisterous Vulture.
On December 28 2012 00:46 bITt.mAN wrote: Ample T5 / ZeLoT P1 // Jade
After some minor technical difficulties, we're off to a flying start!
ZeLoT 1Gate then scout, directly in Ample's direction. Our Terran hero friend decides it is his time to go directly for a 12cc. Against a protoss who went gate first. This'll be bloody... Ample whoops,
Fuyck justr as I try to start in illustrous LRing career, I get called away to family duties. Oh and it was a rax, not a cc lol
WOW that was very enjoable play! 05:00 Aple walls off the bottom of ZeLoT's ramp with two depots, and tries to get a vulture in for some pain but somehow it gets denied by 3 zealots and some gud micro!
06:17 Using the multiple Zealots from 'afore, ZeLoT now attempts to bully Ample, by sacrificing his namesakes for the sake of diffusing mines, however a pair of tanks prevent too much damage.
07:15 Big fight! Vutlrues come in quick and lay mines, cutting off half of the dragoons at the 3rd. Ample movies his Marines and two Tanks in to try and gain some cheeky position before observers come out, but is blocked off by a wall-off!
8:30 Now reaver and shuttle is out, but since ZeLoT chose to get a shuttle before obs, he lost some dragoons to mines. It appears Ample is most suitable prepared to defend against this rather late Reaver opening, what with his 3rd CommandCenture prepared and ready to float. ZeLoT siezes his 3rd, and uses an exciting, emotive, and varied vocabulary. While failing at spelling. And failing to sneak an observer in. And getting his 4th-expansion probe killed by a boisterous Vulture.
On December 28 2012 00:46 bITt.mAN wrote: Ample T5 / ZeLoT P1 // Jade
After some minor technical difficulties, we're off to a flying start!
ZeLoT 1Gate then scout, directly in Ample's direction. Our Terran hero friend decides it is his time to go directly for a 12cc. Against a protoss who went gate first. This'll be bloody... Ample whoops,
Fuyck justr as I try to start in illustrous LRing career, I get called away to family duties. Oh and it was a rax, not a cc lol
WOW that was very enjoable play! 05:00 Aple walls off the bottom of ZeLoT's ramp with two depots, and tries to get a vulture in for some pain but somehow it gets denied by 3 zealots and some gud micro!
06:17 Using the multiple Zealots from 'afore, ZeLoT now attempts to bully Ample, by sacrificing his namesakes for the sake of diffusing mines, however a pair of tanks prevent too much damage.
07:15 Big fight! Vutlrues come in quick and lay mines, cutting off half of the dragoons at the 3rd. Ample movies his Marines and two Tanks in to try and gain some cheeky position before observers come out, but is blocked off by a wall-off!
8:30 Now reaver and shuttle is out, but since ZeLoT chose to get a shuttle before obs, he lost some dragoons to mines. It appears Ample is most suitable prepared to defend against this rather late Reaver opening, what with his 3rd CommandCenture prepared and ready to float. ZeLoT siezes his 3rd, and uses an exciting, emotive, and varied vocabulary. While failing at spelling. And failing to sneak an observer in. And getting his 4th-expansion probe killed by a boisterous Vulture.
[b]11:00[B] At the 11 minute mark we learn that it's actually SKY, not ZeLoT playing. Well, he seems to land his reaver at Ample's natural mineral line, and tries to take out the turret which prevented free reign from the skies. But it didn't work, so he adopts the good 'ol 12:00 Protoss double expand.
12:30 Those are some rather pretty gateways laid out there! Ahoy, now the foundations for more factories are laid in the gound, blessed by the breath of the Kakyru, and Sr. Ursadon (in spirit). My they live long and produce many virtuous vultures to much pain and Protoss embitterment!
14:00 And Sky strikes. With a dozen Zealots he most creatively decides to attack the wall at the 3rd, which when Ample pulls SCVs to desperately defend, Sky storms the supply depot (and repairing SCVs) in a fit of Protoss aggression This blow up, more Zealots are insensitively a-moved, and there are many HTs but no arbiters for now. Currious.
On December 28 2012 00:46 bITt.mAN wrote: Ample T5 / ZeLoT P1 // Jade
After some minor technical difficulties, we're off to a flying start!
ZeLoT 1Gate then scout, directly in Ample's direction. Our Terran hero friend decides it is his time to go directly for a 12cc. Against a protoss who went gate first. This'll be bloody... Ample whoops,
Fuyck justr as I try to start in illustrous LRing career, I get called away to family duties. Oh and it was a rax, not a cc lol
WOW that was very enjoable play! 05:00 Aple walls off the bottom of ZeLoT's ramp with two depots, and tries to get a vulture in for some pain but somehow it gets denied by 3 zealots and some gud micro!
06:17 Using the multiple Zealots from 'afore, ZeLoT now attempts to bully Ample, by sacrificing his namesakes for the sake of diffusing mines, however a pair of tanks prevent too much damage.
07:15 Big fight! Vutlrues come in quick and lay mines, cutting off half of the dragoons at the 3rd. Ample movies his Marines and two Tanks in to try and gain some cheeky position before observers come out, but is blocked off by a wall-off!
8:30 Now reaver and shuttle is out, but since ZeLoT chose to get a shuttle before obs, he lost some dragoons to mines. It appears Ample is most suitable prepared to defend against this rather late Reaver opening, what with his 3rd CommandCenture prepared and ready to float. ZeLoT siezes his 3rd, and uses an exciting, emotive, and varied vocabulary. While failing at spelling. And failing to sneak an observer in. And getting his 4th-expansion probe killed by a boisterous Vulture.
11:00[B/] At the 11 minute mark we learn that it's actually SKY, not ZeLoT playing. Well, he seems to land his reaver at Ample's natural mineral line, and tries to take out the turret which prevented free reign from the skies. But it didn't work, so he adopts the good 'ol 12:00 Protoss double expand.
12:30 Those are some rather pretty gateways laid out there! Ahoy, now the foundations for more factories are laid in the gound, blessed by the breath of the Kakyru, and Sr. Ursadon (in spirit). My they live long and produce many virtuous vultures to much pain and Protoss embitterment!
14:00 And Sky strikes. With a dozen Zealots he most creatively decides to attack the wall at the 3rd, which when Ample pulls SCVs to desperately defend, Sky storms the supply depot (and repairing SCVs) in a fit of Protoss aggression This blow up, more Zealots are insensitively a-moved, and there are many HTs but no arbiters for now. Currious.
[b]16:00 And now the things start happening! 3-base, 2/1 upgraded Ample moves across the map. No, he moves, and covers the whole map with tanks! Desperately tring to cut him off, Sky moves his forse down the left avenue and engages Ample from the low-ground. He nets some good storms as the vultures were dead/out of position, but is not able to engage enough. 17:20 Ample's tank force is split in two, and Sky attempts to damage their faces, but, tanks on high-ground are pretty good bro! Now we are faced with the predicament of Protoss lacking arbiters, and Ample having a huge clump of tanks, which he is able to shove down the top-left-throat of the map. 19:00 Sky tries to move up a gateway-(summoned-)force to seek to undo the great damage wrought by the lone tanks at his 4/5/6th, but is scared (away). 19:30 Then Sky tires to move his lil'buddies in to do some damage in the middle of the map, but there again is scared away. 20:00 In full heat of the battle Sky moves in with his whole army, trying to remove the pesky tanks from his expansion, but is attacked from behind by the entirety of Ample's reinforcing army. Explosions!
On December 28 2012 00:46 bITt.mAN wrote: Ample T5 / ZeLoT P1 // Jade
After some minor technical difficulties, we're off to a flying start!
ZeLoT 1Gate then scout, directly in Ample's direction. Our Terran hero friend decides it is his time to go directly for a 12cc. Against a protoss who went gate first. This'll be bloody... Ample whoops,
Fuyck justr as I try to start in illustrous LRing career, I get called away to family duties. Oh and it was a rax, not a cc lol
WOW that was very enjoable play! 05:00 Aple walls off the bottom of ZeLoT's ramp with two depots, and tries to get a vulture in for some pain but somehow it gets denied by 3 zealots and some gud micro!
06:17 Using the multiple Zealots from 'afore, ZeLoT now attempts to bully Ample, by sacrificing his namesakes for the sake of diffusing mines, however a pair of tanks prevent too much damage.
07:15 Big fight! Vutlrues come in quick and lay mines, cutting off half of the dragoons at the 3rd. Ample movies his Marines and two Tanks in to try and gain some cheeky position before observers come out, but is blocked off by a wall-off!
8:30 Now reaver and shuttle is out, but since ZeLoT chose to get a shuttle before obs, he lost some dragoons to mines. It appears Ample is most suitable prepared to defend against this rather late Reaver opening, what with his 3rd CommandCenture prepared and ready to float. ZeLoT siezes his 3rd, and uses an exciting, emotive, and varied vocabulary. While failing at spelling. And failing to sneak an observer in. And getting his 4th-expansion probe killed by a boisterous Vulture.
11:00[B/] At the 11 minute mark we learn that it's actually SKY, not ZeLoT playing. Well, he seems to land his reaver at Ample's natural mineral line, and tries to take out the turret which prevented free reign from the skies. But it didn't work, so he adopts the good 'ol 12:00 Protoss double expand.
12:30 Those are some rather pretty gateways laid out there! Ahoy, now the foundations for more factories are laid in the gound, blessed by the breath of the Kakyru, and Sr. Ursadon (in spirit). My they live long and produce many virtuous vultures to much pain and Protoss embitterment!
14:00 And Sky strikes. With a dozen Zealots he most creatively decides to attack the wall at the 3rd, which when Ample pulls SCVs to desperately defend, Sky storms the supply depot (and repairing SCVs) in a fit of Protoss aggression This blow up, more Zealots are insensitively a-moved, and there are many HTs but no arbiters for now. Currious.
16:00 And now the things start happening! 3-base, 2/1 upgraded Ample moves across the map. No, he moves, and covers the whole map with tanks! Desperately tring to cut him off, Sky moves his forse down the left avenue and engages Ample from the low-ground. He nets some good storms as the vultures were dead/out of position, but is not able to engage enough. 17:20 Ample's tank force is split in two, and Sky attempts to damage their faces, but, tanks on high-ground are pretty good bro! Now we are faced with the predicament of Protoss lacking arbiters, and Ample having a huge clump of tanks, which he is able to shove down the top-left-throat of the map. 19:00 Sky tries to move up a gateway-(summoned-)force to seek to undo the great damage wrought by the lone tanks at his 4/5/6th, but is scared (away). 19:30 Then Sky tires to move his lil'buddies in to do some damage in the middle of the map, but there again is scared away. 20:00 In full heat of the battle Sky moves in with his whole army, trying to remove the pesky tanks from his expansion, but is attacked from behind by the entirety of Ample's reinforcing army. Explosions!
lol on the fly BBCode maybe isn't the bestest of ideas. But no worries.
[b]22:15 Sky has managed to clear up the naughties at his 5th (top left main), and then proceeds to headline his gateway-dominant army with a single arbiter, to destroy the force at his soon-to-be 6th.
23:15 And LO, Sky opts to expand to bottom right, actively denying the existence or reality of any expansive CommandCentres in the area. But then, tank line. Sadly, he isn't able to exert his power TOO much .... that just wou;dn't be fair (bonus points to those who pick up on this commentator's latent TvP bias)
Map split is never good for protoss. Since sky got a lot of cash at one point, he really should have made more stargates... A single extra stargate gives double arbiter production... ridiculously obvious statement, yet....
Almost a huge mine daebak at 8 o'clock. Sky should really add a few high templars in his recall mix. They're really cost effective when getting low on minerals.
On December 28 2012 00:46 bITt.mAN wrote: Ample T5 / ZeLoT P1 // Jade
After some minor technical difficulties, we're off to a flying start!
ZeLoT 1Gate then scout, directly in Ample's direction. Our Terran hero friend decides it is his time to go directly for a 12cc. Against a protoss who went gate first. This'll be bloody... Ample whoops,
Fuyck justr as I try to start in illustrous LRing career, I get called away to family duties. Oh and it was a rax, not a cc lol
WOW that was very enjoable play! 05:00 Aple walls off the bottom of ZeLoT's ramp with two depots, and tries to get a vulture in for some pain but somehow it gets denied by 3 zealots and some gud micro!
06:17 Using the multiple Zealots from 'afore, ZeLoT now attempts to bully Ample, by sacrificing his namesakes for the sake of diffusing mines, however a pair of tanks prevent too much damage.
07:15 Big fight! Vutlrues come in quick and lay mines, cutting off half of the dragoons at the 3rd. Ample movies his Marines and two Tanks in to try and gain some cheeky position before observers come out, but is blocked off by a wall-off!
8:30 Now reaver and shuttle is out, but since ZeLoT chose to get a shuttle before obs, he lost some dragoons to mines. It appears Ample is most suitable prepared to defend against this rather late Reaver opening, what with his 3rd CommandCenture prepared and ready to float. ZeLoT siezes his 3rd, and uses an exciting, emotive, and varied vocabulary. While failing at spelling. And failing to sneak an observer in. And getting his 4th-expansion probe killed by a boisterous Vulture.
11:00[B/] At the 11 minute mark we learn that it's actually SKY, not ZeLoT playing. Well, he seems to land his reaver at Ample's natural mineral line, and tries to take out the turret which prevented free reign from the skies. But it didn't work, so he adopts the good 'ol 12:00 Protoss double expand.
12:30 Those are some rather pretty gateways laid out there! Ahoy, now the foundations for more factories are laid in the gound, blessed by the breath of the Kakyru, and Sr. Ursadon (in spirit). My they live long and produce many virtuous vultures to much pain and Protoss embitterment!
14:00 And Sky strikes. With a dozen Zealots he most creatively decides to attack the wall at the 3rd, which when Ample pulls SCVs to desperately defend, Sky storms the supply depot (and repairing SCVs) in a fit of Protoss aggression This blow up, more Zealots are insensitively a-moved, and there are many HTs but no arbiters for now. Currious.
16:00 And now the things start happening! 3-base, 2/1 upgraded Ample moves across the map. No, he moves, and covers the whole map with tanks! Desperately tring to cut him off, Sky moves his forse down the left avenue and engages Ample from the low-ground. He nets some good storms as the vultures were dead/out of position, but is not able to engage enough. 17:20 Ample's tank force is split in two, and Sky attempts to damage their faces, but, tanks on high-ground are pretty good bro! Now we are faced with the predicament of Protoss lacking arbiters, and Ample having a huge clump of tanks, which he is able to shove down the top-left-throat of the map. 19:00 Sky tries to move up a gateway-(summoned-)force to seek to undo the great damage wrought by the lone tanks at his 4/5/6th, but is scared (away). 19:30 Then Sky tires to move his lil'buddies in to do some damage in the middle of the map, but there again is scared away. 20:00 In full heat of the battle Sky moves in with his whole army, trying to remove the pesky tanks from his expansion, but is attacked from behind by the entirety of Ample's reinforcing army. Explosions!
lol on the fly BBCode maybe isn't the bestest of ideas. But no worries.
22:15 Sky has managed to clear up the naughties at his 5th (top left main), and then proceeds to headline his gateway-dominant army with a single arbiter, to destroy the force at his soon-to-be 6th.
23:15 And LO, Sky opts to expand to bottom right, actively denying the existence or reality of any expansive CommandCentres in the area. But then, tank line. Sadly, he isn't able to exert his power TOO much .... that just wou;dn't be fair (bonus points to those who pick up on this commentator's latent TvP bias)
FAK YOU there aren't problems with my BBCode, its fine! why you give me issues TL?
[b]25:40Now Shy is forced to confront the painful reality that, actually, Kespa and other suitable officials (Mike Morhaine was banned from the conference) have decreed that Terrans should theoretically be allowed a chance, in this matchup, and so Sky is forcibly evicted from the bottom right portion of the map! 27:00 And Ample FINALLY has the same number of bases. Heh, let's see how the fight turns out on level economic footing!
27:30 An arbiter swoops in past two Vessels (including an annoyingly ineffective EMP) and alows for a somewhat annoying recall, letting Sky make the buildings go all red and burny. In addition, Sky also tries to force his way up that Terran 3rd ramp, again, to mild success. However that base is not stocked with any resources! 29:30 But speaking of bases stocked with resources.... Sky also manages to recall bottom left main, and forces a lift , and hurried evacuation. 31:00 The game slows down a bit, allowing for the players to macro furiously, but siezing the opportunity, Sky agresses up the main ramp of Ample's expansion complex, as a distraction to allow for another arbiter to be snuck in. But said arbiter is not suitably disguised with distraction, and so is EMP'd and deined. 32:00 Sky attacks Ample's 3rd again. Nothing happens. 32:30 Sky somehow manages to recall behind the mineral line at Ample's 4th even under the effect of EMP. Proceeds to kill all the SCVs. How sad. Does it again at 33:00 and does less damage ... as all the SCVs are already dead!
34:00 Sky, sensing that his opponent's economy is less than what it could be, tries to force his way in the middle of Ample's "me make red line across entire lower 3rd of map", but is denied, not without some tank kills. 35:00 Now a DOUBLE RECARlUU gets thrown at Ample's 4th (the bottom left natural), and we are able to witness firsthand how, in smaller numbers, P>T armies. 36:10 The commentators fall silent, and rightly so, because there's nothing to say. You know, those alerts from Fish Server are really starting to annoy me as I think they're typings of GG. 37:00 GG? Sky lands another double recall at that natural, but his entire goon force melts to the pain of MINES. Being starved of resources and having failed to kill his opponent in time, Sky conceeds defeat! gg! Ample (n+1) > ( n )Sky where n=?integer