On May 22 2012 19:59 alypse wrote: Flash, you may wanna stop practicing SC2 until this OSL's over.
ffs so many idiots posting sc2 comments. flash played that pretty well considering, the saved scan on his natural was amazing. It's just you're pretty dead when dt's scout your bio rush. Jangbi can start storm immediately and delay almost indefinitely with 1 dt per scan
On May 22 2012 19:59 Tump wrote: Flash being too predictable using that build again on that map in TvP. Good preparation by Jangbi imo.
Look, flash doesnt do that stuff jsut for kicks. He does it, because it is what he thinks the strongest timing attack. Yes, Jangbi had fast templar tech, that was the gamble.
On May 22 2012 20:01 J1.au wrote: So there's this 75 mineral unit with 3 mini-nukes, it's pretty good...
there's a reason why fantasy is a tvp beast
a huge chunk of the tvp losses i see are because terrans have their vultures out of position or don't build them altogether (or enough of them at least)
On May 22 2012 20:02 jaQi wrote: This was somehow disappointing... I don't mind that Flash loses his immortal cape, but this just looks like he is completely bad...
looks can be deceiving, please try splash killing a dt in your mineral line with a tank on your own time
On May 22 2012 20:02 jaQi wrote: This was somehow disappointing... I don't mind that Flash loses his immortal cape, but this just looks like he is completely bad...
i fail to see how. maybe the first storm on his bio was bad, but there wasn't much he could do that game (scout wrong way and last, BO things, etc). Flash was just predictable, not bad.
On May 22 2012 20:01 J1.au wrote: So there's this 75 mineral unit with 3 mini-nukes, it's pretty good...
there's a reason why fantasy is a tvp beast
a huge chunk of the tvp losses i see are because terrans have their vultures out of position or don't build them altogether (or enough of them at least)
irrelevant comment on this game, flash had 1 factory, vulture = no tanks and no gas for medics because of upgrades