ill be evil KT fan ! i cheer for STX cause it will make fight over top 4 spots more interesting to the very end . unless T8 can show some good games not cheese and prove they might get into top4 but i dont believe it right now..
Archives done in the main - stargate silent Ovie gets into the main to see everything - ah, Jaehoon minhopping a DT out his backdoor, nice Hydra come that way - and kill the probe but the DT gets through!
Welp, good idea I think, the execution was just not good enough : failed HT snipes (needed one more muta I think),no storm dodging/bad positionning... A pity, the early game was really nice.
No wonder Zerg 0-4 today. They cant handle Protoss's Storms They cant handle Terran's Tanks They suck in General Zerg less then 40% winrate this season.
wow ;D actually Jaehoon is pretty good i thought hes terrible in season 10-11 and in the start he did poorly but atm hes like the only player of T8 that doing better than expectations i had about about
On February 11 2012 14:28 telamascope wrote: Can anyone summarize the "neo-Bisu" style that is winning toss lots of games? I haven't been following proleague since the beginning of round 1.
calm should of switched to lurker tech instead of mutas. it was 4 base vs 2 base for a longass time. if he held that attack without losing infrastructure, he woulda been golden :\. jaehoon played pretty well that game, scouted very well.
On February 11 2012 14:28 telamascope wrote: Can anyone summarize the "neo-Bisu" style that is winning toss lots of games? I haven't been following proleague since the beginning of round 1.
sair zealot -> +1speedzeal -> mass zealot harrassment at multiple expansions, with fewer high templar early on but still enough to defend from hydra busts. DTs come later and are used similarly to how they are used in standard PvP.
On February 11 2012 14:44 Ideas wrote: calm should of switched to lurker tech instead of mutas. it was 4 base vs 2 base for a longass time. if he held that attack without losing infrastructure, he woulda been golden :\. jaehoon played pretty well that game, scouted very well.
i agree the muta tech just looked wrong when i saw it. seemed like a great way to throw away the econ advantage
On February 11 2012 14:41 mustaju wrote: God I hate ZvP nowadays.
Just watch Soulkey play and ignore everyone else.
He's "only" 2-1 this seasonand he rolled over to that 2 base stuff on this map against Best exactly like every other zerg out there. He won on more traditiionnal maps against Movie and Sun... :/ I have faith in the map makers though.
On February 11 2012 14:40 corumjhaelen wrote: Welp, good idea I think, the execution was just not good enough : failed HT snipes (needed one more muta I think),no storm dodging/bad positionning... A pity, the early game was really nice.
there's so little room to maneuver a big hydra army on that map (especially in that position). calm was really banking on sniping more HTs with the mutas. his opening was very good, I just wonder if he should of transitioned into a turtle zerg (lurkers and sunkens) instead of muta/hydra. but i guess he is the progamer lol
On February 11 2012 14:46 Motivate wrote: jaehoon playing pretty well this and last season and his win rate is STILL ~43%? jesus he must have sucked in the past
jaehoon has had one of the toughest list of opponents of any progamer this season, and he plays every match too.
On February 11 2012 14:46 Motivate wrote: jaehoon playing pretty well this and last season and his win rate is STILL ~43%? jesus he must have sucked in the past
jaehoon has had one of the toughest list of opponents of any progamer this season, and he plays every match too.
Yeah, Bisu, Stork, Flash and Zero. Only one other person can match that
On February 11 2012 14:40 corumjhaelen wrote: Welp, good idea I think, the execution was just not good enough : failed HT snipes (needed one more muta I think),no storm dodging/bad positionning... A pity, the early game was really nice.
there's so little room to maneuver a big hydra army on that map (especially in that position). calm was really banking on sniping more HTs with the mutas. his opening was very good, I just wonder if he should of transitioned into a turtle zerg (lurkers and sunkens) instead of muta/hydra. but i guess he is the progamer lol
Nah he made the right decision it was just really poor execution. He just needed to wait for the P army to get closer to the bridge before attacking instead of focing his hydras across.
Story of calm's life TBH. Some of the most insightful strategies, and some of the worst execution z.z
On February 11 2012 14:40 corumjhaelen wrote: Welp, good idea I think, the execution was just not good enough : failed HT snipes (needed one more muta I think),no storm dodging/bad positionning... A pity, the early game was really nice.
there's so little room to maneuver a big hydra army on that map (especially in that position). calm was really banking on sniping more HTs with the mutas. his opening was very good, I just wonder if he should of transitioned into a turtle zerg (lurkers and sunkens) instead of muta/hydra. but i guess he is the progamer lol
I more or less agree on everything, especially the map. Not convinced by lurkers either, cause Jaehoon army was very goon heavy, and he reinforced with zealots only once he saw the composition. Unless the plan is to get obs snipes, I'm not sure. Hard to tell overall, I guess Calm tested a bit in practice :/ I honestly believe mutas could have worked, and that he could have done a bit better during the engagement.
On February 11 2012 14:51 HighTemper wrote: PvZ everywhere today
more like this season
Plus top terrans raping shit. But yeah, waaaay too many PvZ, never been my favourite match up :/
terran is a real enigma this season... the top terrans like flash and fantasy are destroying everything but i remember at the beginning of the season there were like no terrans being played lol. most terrans besides flash/fantasy/bogus are looking pretty shite.
toss is just raping everything and zergs need to stop sucking!
i always found pvz a bit boring. the scouting/building phase is like 10 minutes long.
On February 11 2012 14:51 HighTemper wrote: PvZ everywhere today
more like this season
Plus top terrans raping shit. But yeah, waaaay too many PvZ, never been my favourite match up :/
terran is a real enigma this season... the top terrans like flash and fantasy are destroying everything but i remember at the beginning of the season there were like no terrans being played lol. most terrans besides flash/fantasy/bogus are looking pretty shite.
toss is just raping everything and zergs need to stop sucking!
i always found pvz a bit boring. the scouting/building phase is like 10 minutes long.
I think one of the reason is that there are not that many maps to play terran on, so you really need to be the top terran of your team to play. Plus Flash/Fantasy in top form. Nice fail to wrap up this game. I'm not going to lie, this feels really good.
On February 11 2012 15:13 Golgotha wrote: please not zvz. please
edit: fml
hey don't be hating zvz is the best match up homie
ZvZ is the most boring match up (mutas vs mutas scourage) I like it when theres more units involved
We thank you for your great analysis of the match-up and your amazing effort to understand it. OMG only tank vulture, so boring... ZvZ is a great match-up if you're willing to make the effort. Scouting advantage for Jaedong <3
On February 11 2012 15:15 PurePwnageofTerran wrote:
On February 11 2012 15:14 Motivate wrote:
On February 11 2012 15:13 Golgotha wrote: please not zvz. please
edit: fml
hey don't be hating zvz is the best match up homie
ZvZ is the most boring match up (mutas vs mutas scourage) I like it when theres more units involved
We thank you for your great analysis of the match-up and your amazing effort to understand it. OMG only tank vulture, so boring... ZvZ is a great match-up if you're willing to make the effort. Scouting advantage for Jaedong <3
Nah your interpertations of TvT is miscued. Tanks Vults Gols Wraiths Bcs SV are used, the longer the game goes the more units involved. I dont know what reefer your smoking but it aint givin u BM smarts.
On February 11 2012 15:15 PurePwnageofTerran wrote:
On February 11 2012 15:14 Motivate wrote:
On February 11 2012 15:13 Golgotha wrote: please not zvz. please
edit: fml
hey don't be hating zvz is the best match up homie
ZvZ is the most boring match up (mutas vs mutas scourage) I like it when theres more units involved
We thank you for your great analysis of the match-up and your amazing effort to understand it. OMG only tank vulture, so boring... ZvZ is a great match-up if you're willing to make the effort. Scouting advantage for Jaedong <3
Nah your interpertations of TvT is miscued. Tanks Vults Gols Wraiths Bcs SV are used, the longer the game goes the more units involved. I dont know what reefer your smoking but it aint givin u BM smarts.
I was thinking of PvT. TvT is actually my second favorite match-up, after TvZ.
Mmmm watching Jaedong is just so nice. Such great play. Half of that game was just Jaedong flying mutas around and strutting. He had that game so won right from the start all the way 'til the end.
Last is going for Fact->acad->star Cloak is being researched for Baby, first wraiths are out Baby's rax is lifted, Last doesn't take the opportunity to scout into the main CC is being floated towards the nat Last's scv gets into the main, sees the two port, ebay being thrown down
Wraiths cloak to take out a few marines They are doing their job, delaying the ebay, and second fact Ebay finally gets up, at the cost of like 5 scvs turrets is coming up also, and the armory is just about done Baby lives with 2 wraiths after that engagement, and Last lost one of his Armory and second fact are both up for Baby
Last with only 2 scvs on his main gas wraiths come and interrupt his 3rd fact - Ty gets an scv into Last's main - sees everything tanks sleeping at the nat
Goliath is out for Last now Baby going to micro down the floated rax Valkyrie and wraith try to chase them off, Baby picks off the wraith, but the valk gets a volley off onto the wraith fleet Baby, you nerd baller you, manages to snipe the valk
Rax is going to burn down, before it manages to get repaired A second valk is out, with a tank goliath force 4 fact for Baby, 3 with machine shop Baby has got a sick wraith split against the valk Last loses some ground army, because of a misclick or something Last going up to 5 fact, rax is at 70 hp, going to burn Both players taking 3rds, at the 3 and 9
Rax just burned down Both players on 5 fact, 3 machine shop 111-84 supply Baby-Last That wraith harass is still being felt Dropship from Baby, going to land in the main scv spots it , only two vultures, Baby has 0-1 upgrades, vultures die and don't accomplish very much Last's tank line is spread really thin, wraiths going to come in and try to pick off tanks Baby you Baby you <3 Breaks the weaker tank line of Last, takes more and more map control
Drop doesn't do much damage, shoots mostly at buildings
4 cloaked wraiths come by - bye-bye valkyrie!
Ty laying mines among a few isolated tanks of Last's midmap - destroyed with a few tanks supporting but goliath/tank holds off vultures from Last's 3rd
Ty's tank lines are better than Last's he constantly gains small advantages
Every tank has it's gun zeroed at Last ground army position looks like a total lock down for last if he doesn't do something like building some dropship...
Baby knocking on Last's 3rd Both players on equal upgrades, and Baby still has a ~30 supply lead 4th CC is ready and floating towards the 6.5 Valks being produced for Baby Last's 4th CC is done, and is going to be floated over soon Dropships are out for both players Fairly deep tank line for Baby, wrecks some goliath tank force
Really nice micro from Baby, using his mines to defend his seiged tanks 3 dropships, loaded up are moving along the north side of the map 5 CC's total for Last, floating two over at the same time Baby is pushing into the 12 oclock position, and Baby looks like he's really pushing Last to his limits Wraith valk fleet, weakening the tank lines for the mech to finish off Lots of reinforcements at home, CC is just floating idly over the 12.5, Last's CC
Baby pushing again into a siege line 0-2 for both players Wraiths picking away at scvs at 12.5, but the turrets get up, and goliaths push them away Baby, mannering the the 5 nat with turrets to prevent the CC from landing
197-158 Baby-Last Dropship dropping 2 vultures into the 12.5 Last pushing back out in the map, taking center map control No significant supply advantage or disadvantage now
Last's ground force rolling very quickly towards Ty's 3rd - Ty moving his own forces in from the north and south sandwiching with wraiths cleaning up takes a mine hit, though
Last takes a supply lead for the first time this game I think Lost alot of units pushing out though 5 or 6 dropships are out for Last Baby, expanding to 11 oclock and main Last really starving for minerals, but has a 1100 bank of gas, somewhat opposite for Baby, Last pushing again alot of shit
Last still using a concentrated ground army to pick off separated elements of Ty's army but he loses all his goliaths and now the wraiths reign supreme!
until more goliaths come Baby up on top in supply again 157-153
Vultures raided Baby's 5.5, not sure where the scvs went Turrets finally being taken down at the 5 nat 11 main is up and running, but 11 nat isn't 1-2 for Baby, no plating for Last yet Baby defending a sizable push midmap, but the wraiths are really the deciding factor Supply is just about equal now, 160-150 Baby-Last
Baby is able to hit the 12.5 with one of his tanks 1-1 for the airforce of Baby Big, 5 dropship fleet going to drop in the 11 nat One turret being made at 11.5 oclock, but ther wraiths are out of position Counter drop from Baby! Baby spots it with a turret, going to pull back, his wraiths, valk and turrets get some nice hits off
scvs dying in the 11 main to goliaths Tanks seige underneath, but do almost nothing CC is forced to lift at 11 main, and is getting shelled at 11 nat, 11.5 is being taken by Baby Last counter drops the counter drop at 5 main Wraith count is being lowered drastically, but there are more at home
156-153 supply Baby-Last CC is just about up at 11.5 and 11 main is floating back over 0-2 for Last 1-3 for Baby 2-2 for Baby's air 10 supply lead for Last 160-170
2-3 for Baby's mech now 172-195 Baby-Last Last with a surprising supply advantage Wraiths are out of position to snipe the dropships, drop all over the back tank line, but they get picked off now, and only one goliath to protect 1000 tanks
157-107 supply Baby-Last Last trying to expand to Baby's old expo, Baby denies that Both players seem to be a bit needy in resources, but Baby has a few more mining bases? Not really sure, can't tell
Last with a concentrated attack up the center - breaks the sprase tank line there but Ty already building another tank line behind it - wraiths picking off a few goliaths? but more come and they back off
More dropships being produced for Last, or just one 12.5 gets taken out by the tanks 5 bases, soon to be 6 mining bases for Baby 2, or 2.5 bases for Last 181-146 Baby-Last Very thinly spread tank line, breaks the center position, but the supply is still 183-111 I don't think Last's last mining bases will be able to keep up with Babt's economy 4 armories for Baby, lololol
On February 11 2012 15:01 Gara wrote: Man, I was hoping for T8 to 3-0 STX and pull ahead of them in the standings... guess I'll have to settle for a tie now. 3-1 T8! I believe!
On February 11 2012 16:39 red4ce wrote: So after all the doom and gloom, Team8 is only 1 game out of a playoff berth. Wouldn't mind seeing them in SKT's spot.
So after all the doom and gloom, Team8 is only 1 game out of a playoff berth. Wouldn't mind seeing them in KT's spot.
On February 11 2012 16:39 red4ce wrote: So after all the doom and gloom, Team8 is only 1 game out of a playoff berth. Wouldn't mind seeing them in SKT's spot.
So after all the doom and gloom, Team8 is only 1 game out of a playoff berth. Wouldn't mind seeing them in KT's spot.
The playoffs and Finals could use less evil KT empire.
This game was in the back of my mind all day. I had been thinking about it since our loss against Khan. I'm really hoping we pull it together enough for a playoff run.
Whattttt,after all those fails they are just one game behind of playoffs? Seems to me like it will be KT,Khan,SKT and Team 8, CJ is doing really bad after those first few victories at the start of the season...
On February 11 2012 23:32 ne4aJIb wrote: Team 8 has to win all games in Round 3! They can do it!
11-10 will probably be good enough for a play-off berth so Team 8 just need to go 5-2 in Rd 3.
Apparently, at the post-match fan-meeting today, about 10 girls gathered around Tyson, some presented him with chocolate and gifts for Valentine's Day.
On February 12 2012 02:50 Kralic wrote: Nice to see T8 string together another win, doesn't matter how they do it as long as it helps build their confidence! The push for the playoffs is on!
On February 12 2012 02:50 Kralic wrote: Nice to see T8 string together another win, doesn't matter how they do it as long as it helps build their confidence! The push for the playoffs is on!
Their 3 wins were totally legit yesterday?
Where did I say they were legit or not? You are reading between the lines too much, but if you want to delve deeper into it... Jaehoon got lucky Clam showed up and not Calm. The rest were pretty nice wins to watch.
On February 11 2012 16:18 trifecta wrote: Team 8, blast off at the speed of light!
Surrender now, or prepare to FIGHT!
Prepare for trouble! Make it double! To protect ProLeague from devastation! To unite all fanboys within our nation! To denounce the evils of cheese and love! To extend our reach to the ranks above! Jaedong! James (aka rest of team)! Team 8, blast off at the speed of light! Surrender now, or prepare to fight!
On February 12 2012 02:50 Kralic wrote: Nice to see T8 string together another win, doesn't matter how they do it as long as it helps build their confidence! The push for the playoffs is on!
Their 3 wins were totally legit yesterday?
Where did I say they were legit or not? You are reading between the lines too much, but if you want to delve deeper into it... Jaehoon got lucky Clam showed up and not Calm. The rest were pretty nice wins to watch.
Jaehoon outplayed Calm. You can't say he got lucky that Calm didn't play better. That doesn't make any sens imo.
On February 12 2012 08:30 Carnivorous Sheep wrote: Jaehoon did not outplay Calm,Calm had the game won and threw it away with a poor engage, nothing to do with what Jaehoon did or didn't do TBH.
Whaat? I didn't see it like that at all... I never thought Calm was ahead and I didn't understand his build tbh: the fast fourth and late lair. It looked like Jaehoon shut it down easily.
On February 12 2012 08:30 Carnivorous Sheep wrote: Jaehoon did not outplay Calm,Calm had the game won and threw it away with a poor engage, nothing to do with what Jaehoon did or didn't do TBH.
Whaat? I didn't see it like that at all... I never thought Calm was ahead and I didn't understand his build tbh: the fast fourth and late lair. It looked like Jaehoon shut it down easily.
I'm guessing Calm's build was a fake hydra bust into macro? Jaehoon scouted the shit out of Calm though and simply reacted conservatively which ultimately won him the game. He may have been slightly behind after being sort of contained by Calm and not getting a third base up soon but Calm's shitty engagement made that irrelevant. Jaehoon played much better that game while Calm tried to abuse zerg as much as possible.
On February 12 2012 08:30 Carnivorous Sheep wrote: Jaehoon did not outplay Calm,Calm had the game won and threw it away with a poor engage, nothing to do with what Jaehoon did or didn't do TBH.
Whaat? I didn't see it like that at all... I never thought Calm was ahead and I didn't understand his build tbh: the fast fourth and late lair. It looked like Jaehoon shut it down easily.
I'm guessing Calm's build was a fake hydra bust into macro? Jaehoon scouted the shit out of Calm though and simply reacted conservatively which ultimately won him the game. He may have been slightly behind after being sort of contained by Calm and not getting a third base up soon but Calm's shitty engagement made that irrelevant. Jaehoon played much better that game while Calm tried to abuse zerg as much as possible.
I counted that 1 full control group of Hydras weren't even dealing dmg to the toss deathball and got stuck on the bridge while getting evaporated from storms. If Calm attempted to surround hoon's army, I think the result would be very different.
On February 12 2012 08:30 Carnivorous Sheep wrote: Jaehoon did not outplay Calm,Calm had the game won and threw it away with a poor engage, nothing to do with what Jaehoon did or didn't do TBH.
The poor engage is only half of it, Jaehoon also had a crap-ton of HTs in preparation. Even after two were killed by mutas, he still had plenty. Jaehoon knew exactly what he was dealing with then he moved out
Just saw the vods, it's good to be a JD fan still ^^ Hopefully Team 8 will get out of its rut, and may JD have mercy on the poor souls encountering him in the osl!
Always thought Calm was an A class player. He had a supply advantage and 2 bases up, something that almost ensures zerg victory mid-game. But he made zero effort to dodge storms for the unit that is most susceptible to storms.
On February 12 2012 08:30 Carnivorous Sheep wrote: Jaehoon did not outplay Calm,Calm had the game won and threw it away with a poor engage, nothing to do with what Jaehoon did or didn't do TBH.