[OSL] Ro16 Day 4 - Page 38
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Shurayuki
Germany2665 Posts
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BLinD-RawR
ALLEYCAT BLUES50123 Posts
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Fenrax
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United States5018 Posts
On July 22 2011 20:45 Special Tactics wrote: THat was a terrible game. Protoss seems to have played fine. Was is the map? Flash could seige in 1 position hitting 2 bases. that was silly It is a very Terran unfriendly map. Since month the teams do not send any Terrans on this in Proleague. | ||
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BLinD-RawR
ALLEYCAT BLUES50123 Posts
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Hyde
Australia14568 Posts
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HighTemper
Canada3867 Posts
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Kipsate
Netherlands45349 Posts
JOON OOOOOOOOOOOOOOOOOOOOH GOGOGOGO | ||
kuroshiroi
3149 Posts
On July 22 2011 20:48 jjhchsc2 wrote: is flash's apm supposed to be higher coz of his injury? No, that's just about right for Flash. He doesn't go much higher than that. | ||
revy
United States1524 Posts
On July 22 2011 20:45 Special Tactics wrote: THat was a terrible game. Protoss seems to have played fine. Was is the map? Flash could seige in 1 position hitting 2 bases. that was silly Stork didn't really play fine. It made it look like T is OP but that is what happens about 90% of the time someone goes carriers vs Flash. During the carrier transition Flash knows his opponent will be light on units until critical mass of carriers so he splits up his forces and takes down all the expos he can to starve out his opponent. I feel the biggest hole in Flash's TvP currently is against heavy ground play. | ||
Sawamura
Malaysia7602 Posts
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Shurayuki
Germany2665 Posts
On July 22 2011 20:50 kuroshiroi wrote: No, that's just about right for Flash. He doesn't go much higher than that. there's only so much micro you can do with sieged tanks ;D | ||
aupstar
Australia912 Posts
On July 22 2011 20:45 Lucumo wrote: I think they players are told to do something, that's why it's not bm. Ah, ic bro... | ||
Special Tactics
Ukraine233 Posts
On July 22 2011 20:47 Smix wrote: stork < stats> flash 224 < units made > 191 86 < units killed > 147 147 < units lost > 86 25330 < minerals > 27142 8240 < gas > 9536 265 < avg apm > 347 401 < apm high > 433 184 < apm low > 241 At first I thought Stork just lost in macro. but looking at this it seems not the case. Was he simply in a bad spot in the game with his units? Didn't look so. I'm still wondering what went wrong that game for Stork. | ||
Sawamura
Malaysia7602 Posts
On July 22 2011 20:50 revy wrote: Stork didn't really play fine. It made it look like T is OP but that is what happens about 90% of the time someone goes carriers vs Flash. During the carrier transition Flash knows his opponent will be light on units until critical mass of carriers so he splits up his forces and takes down all the expos he can to starve out his opponent. I feel the biggest hole in Flash's TvP currently is against heavy ground play. Link me some games where flash falter to heavy ground units play @@ | ||
hitthat
Poland2267 Posts
On July 22 2011 20:49 Fenrax wrote: It is a very Terran unfriendly map. Since month the teams do not send any Terrans on this in Proleague. Unfortunately Stork have a talent to lose on terran graveyards... No, its not Stork bashing. I want a protoss gold, and with play like this Protoss may forget about finals in near future. | ||
Baddieko
Singapore855 Posts
On July 22 2011 20:49 Fenrax wrote: It is a very Terran unfriendly map. Since month the teams do not send any Terrans on this in Proleague. 13-18 on PvT, not really.. | ||
sixfour
England11061 Posts
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kuroshiroi
3149 Posts
On July 22 2011 20:51 Sawamura wrote: Link me some games where flash falter to heavy ground units play @@ Recent games against Shuttle, Best and M18M, for instance. | ||
Shurayuki
Germany2665 Posts
On July 22 2011 20:51 Sawamura wrote: Link me some games where flash falter to heavy ground units play @@ anything with BeSt in it? Edit: what that black-white dude said <3 | ||
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Smix
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United States4549 Posts
On July 22 2011 20:51 Special Tactics wrote: At first I thought Stork just lost in macro. but looking at this it seems not the case. Was he simply in a bad spot in the game with his units? Didn't look so. I'm still wondering what went wrong that game for Stork. he had the right idea but he REALLY needed zealots in his unit mixup - he was too goon heavy and wasn't able to do anything when flash realized what stork was doing and moved out to exploit that timing, attacking 11. once he lost 11 it was pretty much gg from there, carriers = $$$$$ | ||
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