[MSL] Ro16 Day 4 - Page 4
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ArvickHero
10387 Posts
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MountainDewJunkie
United States10344 Posts
On January 15 2011 17:34 5unrise wrote: Calm should try one hatch hydralisk :D That build is reserved only for the immortal | ||
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5unrise
New Zealand646 Posts
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randombum
United States2378 Posts
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moopie
12605 Posts
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Holgerius
Sweden16951 Posts
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ArvickHero
10387 Posts
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MountainDewJunkie
United States10344 Posts
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Apex
United States7227 Posts
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bokchoi
Korea (South)9498 Posts
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ArvickHero
10387 Posts
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tabula rasa
360 Posts
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Apex
United States7227 Posts
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randombum
United States2378 Posts
On January 15 2011 17:37 5unrise wrote: Why don't zerg build the 3rd hatch in a more obscure location of the base? Reinforcements arrive a bit slower, but there is a potential of forcing early bunkers/ turrets... any B level or above zergs want to explain? Its not the third hatch the build away, good terrans can infer based off lair/gas timings. Also, the scv will see the whole base anyways, unless you mean in another base, and that's not done for other reasons. | ||
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Holgerius
Sweden16951 Posts
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tabula rasa
360 Posts
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Apex
United States7227 Posts
Optical flare researched for Ssak, he uses it on one of the burrowed lurkers. | ||
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MountainDewJunkie
United States10344 Posts
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Holgerius
Sweden16951 Posts
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randombum
United States2378 Posts
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