scvs sent to 6 too early though
dropship heading into sea's nat - 1 vulture dropped at the nat, 2 in the main
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Zona
40426 Posts
scvs sent to 6 too early though dropship heading into sea's nat - 1 vulture dropped at the nat, 2 in the main | ||
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Spazer
Canada8028 Posts
On November 02 2010 14:42 JSH wrote: gogogo Sea! You almost gave me a heart attack. I thought Sea had gg'd. -_- | ||
Zona
40426 Posts
last now taking his 4th at 12 | ||
OpticalShot
Canada6330 Posts
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Zona
40426 Posts
one vulture at 6, quickly terminated by sea's own vultures last drops a scv at 9 | ||
Zona
40426 Posts
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ComusLoM
Norway3547 Posts
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Zona
40426 Posts
a vulture drop on last's nat - pretty quick response but last but still some damage sea drops a tank and 2 goliaths at 12 ! | ||
ComusLoM
Norway3547 Posts
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Zona
40426 Posts
last drops a few tanks near 7.5 and destroys a turret or two sea drops with 3 dropships and easily destroys last's tanks there last counterdrops with 3 dropships - but sea brings a much larger armor via ground sea expanding to 8 | ||
iamho
United States3345 Posts
but he probably wont gg for 20 more minutes | ||
Zona
40426 Posts
the map is near split vulture dropped at 9 destroyed the scv there earlier largish tank/goliath drop at last's nat - last losing lots of scvs counterdrop clears it out | ||
JSH
United States4109 Posts
But Sea~ :> | ||
OpticalShot
Canada6330 Posts
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AleC
332 Posts
that was a huge mine | ||
Zona
40426 Posts
sea also looks to be taking 7.5 while last trying to build at 1.5 wow sea making lots of last's tanks near the center explode with his own ground army/drop but sea also losing a lot as he moves deeper into last's positions | ||
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Elyvilon
United States13143 Posts
On November 02 2010 14:48 JSH wrote: Last should have just pressed forward and ended in the beginning But Sea~ :> It's kind of hard to just kill a terran | ||
Zona
40426 Posts
bah the game observer isn't showing us base saturation and such 5 dropships worth of stuff from last vs 4 of sea's at 1.5 but last's dropships not full? sea's forces succeed and now are firing at the floating cc | ||
Zona
40426 Posts
are they fully loaded though sea with only 4, heading towards 9 just one single sieged tank there as sea drops - the idle cc there with scanner lifts last takes the time to drop sea's small army at 1.5 to secure the place for himself | ||
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Spazer
Canada8028 Posts
Edit: Wait, white is sea, isn't it. | ||
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