[MSL] Ro32 Group D - Page 6
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De4ngus
United States6533 Posts
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StuDToSs
116 Posts
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Zona
40426 Posts
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Chen
United States6344 Posts
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Kyuukyuu
Canada6263 Posts
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MountainDewJunkie
United States10344 Posts
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konadora
Singapore66357 Posts
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Chen
United States6344 Posts
On April 04 2010 13:37 StuDToSs wrote: can someone tell me how you can use that neutral arbiter to your advantage toss mind control. other than that..... | ||
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Zona
40426 Posts
wraiths destroy all the drones at 6 | ||
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Chen
United States6344 Posts
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Kyuukyuu
Canada6263 Posts
Yarnc ignores and goes for Hiya's main with the mutas | ||
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Chen
United States6344 Posts
sooo close to a massacre | ||
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MountainDewJunkie
United States10344 Posts
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De4ngus
United States6533 Posts
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Zona
40426 Posts
but hiya finds lots of yarnc's OLs - but mutas return in time I think hiya still should have fought that out, with so many wraiths and no other advantage | ||
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MountainDewJunkie
United States10344 Posts
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flamewheel
FREEAGLELAND26781 Posts
Not for drops, but for detection, yes? Huge muta/overlord/scourge army going for the wraiths... HiyA dodges. | ||
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Chen
United States6344 Posts
and what is up with these players insisting on 1 base play vs zerg >< | ||
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Zona
40426 Posts
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flamewheel
FREEAGLELAND26781 Posts
And not doing well. Cloaks, runs away. I agree with Chen, get valks and expand please. | ||
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