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On November 25 2009 20:46 MamiyaOtaru wrote:Sweet. Might actually get some sleep tonight. I'm still bummed Hwasin lost that one. BCs D: Unless you talk like a cockney, please don't do this i'm not going to proof read everything i post, why don't you do that for me?
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On November 25 2009 20:48 meeple wrote:Show nested quote +On November 25 2009 20:46 Holgerius wrote:On November 25 2009 20:45 meeple wrote:On November 25 2009 20:43 De4ngus wrote:On November 25 2009 20:42 HwangjaeTerran wrote: The Recommended games part in the OP is full of fail... Haha yeah. Fantasy vs Calm wtf? That was a perfect game... so what if it was a one-sided rape. Flash vs Kwanro was also a perfect game and I wouldn't recommend it. Flash vs Kwanro wasn't a perfect game... Flash just had awesome timing and Kwanro played greedy and didn't put 3 sunks like he should've The same thing goes for Fantasy vs Clam; Clam expanded without making any Lair units and died.
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Kwanro saw the MnM force moving up with his drone. He tried to do a surround with zerglings/one sunken, but it failed.
Oh, and GG. No surprises today. Other then Pusans epic fail.
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did anyone else notice when flash walked backstage, fantasy gave flash a high five? well, it was kinda a low-five
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On November 25 2009 20:51 Tyxiquale wrote: did anyone else notice when flash walked backstage, fantasy gave flash a high five? well, it was kinda a low-five
i guess they both despise zerg
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Damn Calm had to mess up my 20 game liquibet streak :<
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On November 25 2009 20:51 Tyxiquale wrote: did anyone else notice when flash walked backstage, fantasy gave flash a high five? well, it was kinda a low-five
Yeah! Are you sure it was Fantasy though? All I saw was the red puffy jacket. Awesome if it was him though (:
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Flash will finally be over Iloveoov's ELO peak with JD and Bisu!
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Calm vs Fantasy beeing recommended feel really biased, but hey it's not my OP .
Calm played like a D+ zerg, and Fantasy played really solid, which cant be hard vs the level of play Calm showed us.
Flash is a monster though... GGs
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On November 25 2009 20:50 Mora wrote:Show nested quote +On November 25 2009 20:48 d_so wrote: ^ you're nitpicking about micro "mistakes" after the game was already done, the key battle was the zerglings + drones + 1 sunken vs the one medic two firebat 6-7 marine army. if the zerglings/drones had been able to kill just one firebat kwanro would have won that fight. flash's micro of his army and to manuever the trailing firebat around his medic (like a guard running off a staggered screen) won the game lol it was attack-move yo.
when the vod comes out watch the trailing firebat
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On November 25 2009 20:50 Holgerius wrote:Show nested quote +On November 25 2009 20:48 meeple wrote:On November 25 2009 20:46 Holgerius wrote:On November 25 2009 20:45 meeple wrote:On November 25 2009 20:43 De4ngus wrote:On November 25 2009 20:42 HwangjaeTerran wrote: The Recommended games part in the OP is full of fail... Haha yeah. Fantasy vs Calm wtf? That was a perfect game... so what if it was a one-sided rape. Flash vs Kwanro was also a perfect game and I wouldn't recommend it. Flash vs Kwanro wasn't a perfect game... Flash just had awesome timing and Kwanro played greedy and didn't put 3 sunks like he should've The same thing goes for Fantasy vs Clam; Clam expanded without making any Lair units and died.
He had lurkers on the way when he expanded, its just that fantasy took them out before they could do anything.
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On November 25 2009 20:51 Tyxiquale wrote: did anyone else notice when flash walked backstage, fantasy gave flash a high five? well, it was kinda a low-five
I didnt see it, but Fantasy and Flash are both in the same clan or guild if you want to call it. So naturally they would know each other.
edit: Well be more friendly and open, I think.
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well, both flash and fantasy have acknowledged each other countless times as good friends out of the starcraft world.. and when they're not playing against each other, they practise with each other heaps.
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On November 25 2009 20:56 Tyxiquale wrote: well, both flash and fantasy have acknowledged each other countless times as good friends out of the starcraft world.. and when they're not playing against each other, they practise with each other heaps.
But what happens when they play against each other? After all they might face off against each other next, once they get past the round of 16.
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On November 25 2009 20:54 meeple wrote:Show nested quote +On November 25 2009 20:50 Holgerius wrote:On November 25 2009 20:48 meeple wrote:On November 25 2009 20:46 Holgerius wrote:On November 25 2009 20:45 meeple wrote:On November 25 2009 20:43 De4ngus wrote:On November 25 2009 20:42 HwangjaeTerran wrote: The Recommended games part in the OP is full of fail... Haha yeah. Fantasy vs Calm wtf? That was a perfect game... so what if it was a one-sided rape. Flash vs Kwanro was also a perfect game and I wouldn't recommend it. Flash vs Kwanro wasn't a perfect game... Flash just had awesome timing and Kwanro played greedy and didn't put 3 sunks like he should've The same thing goes for Fantasy vs Clam; Clam expanded without making any Lair units and died. He had lurkers on the way when he expanded, its just that fantasy took them out before they could do anything. So; Fantasy attacked before lurkers were made, Flash attacked before sunkens were made. Both of them made zero mistakes in the games whereas their opponents played like B-teamers. None of the games were very entertaining from an objective perspective.
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On November 25 2009 20:54 d_so wrote:Show nested quote +On November 25 2009 20:50 Mora wrote:On November 25 2009 20:48 d_so wrote: ^ you're nitpicking about micro "mistakes" after the game was already done, the key battle was the zerglings + drones + 1 sunken vs the one medic two firebat 6-7 marine army. if the zerglings/drones had been able to kill just one firebat kwanro would have won that fight. flash's micro of his army and to manuever the trailing firebat around his medic (like a guard running off a staggered screen) won the game lol it was attack-move yo. when the vod comes out watch the trailing firebat
i saw the trailing firebat.
made little difference (but yes, you're right, it was micro'd. lol)
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Yep, Fantasy and Flash are really good friends. The two best terrans
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On November 25 2009 21:01 Holgerius wrote:Show nested quote +On November 25 2009 20:54 meeple wrote:On November 25 2009 20:50 Holgerius wrote:On November 25 2009 20:48 meeple wrote:On November 25 2009 20:46 Holgerius wrote:On November 25 2009 20:45 meeple wrote:On November 25 2009 20:43 De4ngus wrote:On November 25 2009 20:42 HwangjaeTerran wrote: The Recommended games part in the OP is full of fail... Haha yeah. Fantasy vs Calm wtf? That was a perfect game... so what if it was a one-sided rape. Flash vs Kwanro was also a perfect game and I wouldn't recommend it. Flash vs Kwanro wasn't a perfect game... Flash just had awesome timing and Kwanro played greedy and didn't put 3 sunks like he should've The same thing goes for Fantasy vs Clam; Clam expanded without making any Lair units and died. He had lurkers on the way when he expanded, its just that fantasy took them out before they could do anything. So; Fantasy attacked before lurkers were made, Flash attacked before sunkens were made. Both of them made zero mistakes in the games whereas their opponents played like B-teamers. None of the games were very entertaining from an objective perspective.
To be fair, fantasy was scouting incessantly for the expo so he could time his attack, which isn't so common for other terrans, and the lurkers weren't that late. Flash just made the normal early game mnm push that every other terran does and when he noticed that Kwanro didn't make enough sunkens he rushed in. I would say its more Kwanro's mistake than Flash's skill. Calm's build probably could've worked on most other terrans.
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On November 25 2009 21:10 Mora wrote:Show nested quote +On November 25 2009 20:54 d_so wrote:On November 25 2009 20:50 Mora wrote:On November 25 2009 20:48 d_so wrote: ^ you're nitpicking about micro "mistakes" after the game was already done, the key battle was the zerglings + drones + 1 sunken vs the one medic two firebat 6-7 marine army. if the zerglings/drones had been able to kill just one firebat kwanro would have won that fight. flash's micro of his army and to manuever the trailing firebat around his medic (like a guard running off a staggered screen) won the game lol it was attack-move yo. when the vod comes out watch the trailing firebat i saw the trailing firebat. made little difference (but yes, you're right, it was micro'd. lol) Are you color blind? didn't see the bunch of red that wouldn't of been there if the firebat wasn't there?
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On November 25 2009 21:11 meeple wrote:Show nested quote +On November 25 2009 21:01 Holgerius wrote:On November 25 2009 20:54 meeple wrote:On November 25 2009 20:50 Holgerius wrote:On November 25 2009 20:48 meeple wrote:On November 25 2009 20:46 Holgerius wrote:On November 25 2009 20:45 meeple wrote:On November 25 2009 20:43 De4ngus wrote:On November 25 2009 20:42 HwangjaeTerran wrote: The Recommended games part in the OP is full of fail... Haha yeah. Fantasy vs Calm wtf? That was a perfect game... so what if it was a one-sided rape. Flash vs Kwanro was also a perfect game and I wouldn't recommend it. Flash vs Kwanro wasn't a perfect game... Flash just had awesome timing and Kwanro played greedy and didn't put 3 sunks like he should've The same thing goes for Fantasy vs Clam; Clam expanded without making any Lair units and died. He had lurkers on the way when he expanded, its just that fantasy took them out before they could do anything. So; Fantasy attacked before lurkers were made, Flash attacked before sunkens were made. Both of them made zero mistakes in the games whereas their opponents played like B-teamers. None of the games were very entertaining from an objective perspective. To be fair, fantasy was scouting incessantly for the expo so he could time his attack, which isn't so common for other terrans, and the lurkers weren't that late. Flash just made the normal early game mnm push that every other terran does and when he noticed that Kwanro didn't make enough sunkens he rushed in. I would say its more Kwanro's mistake than Flash's skill. Calm's build probably could've worked on most other terrans. ''Lurkers weren't that late''. Dude, those Lurkers were done around the 9 minute mark. Fantasy had a Dropship out by then. Clam's dumb play would not have worked against any semi decent Terran, stop overrating Fantasy's play.
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