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[Audio]Stopping Mech as Zerg by Day[9] - Page 9

Forum Index > Brood War Strategy
Post a Reply
Prev 1 7 8 9 All
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
Last Edited: 2009-01-28 02:03:39
January 28 2009 02:02 GMT
#161
USE the "infolings", somehow stopping mech gets easier.

[image loading]

Go for the base, go for the base lings!!!!

[image loading]

We can make it, right?

[image loading]

2 port scouted!
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17731 Posts
January 28 2009 02:13 GMT
#162
Haha infolings
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
CursOr
Profile Blog Joined January 2009
United States6335 Posts
February 02 2009 18:12 GMT
#163
savior vs leta, feb 2nd 2009

though he came way earlier then you seem to recommend, he seemed to fAvOr your strategy to a tee. mostly hydra, mix with ling+mut- and just walked on him.

couldnt help but think of this as i watched it, and savior scouted mech.

:D
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
skindzer
Profile Blog Joined May 2005
Chile5114 Posts
February 09 2009 05:19 GMT
#164
I tend to get overrun when they open with vults then 4-6 wraiths then do a push with marines gols tanks T_T. Its like wtf stick to something!
Its not only the rain that brings the thunder
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2009-02-09 15:12:57
February 09 2009 15:11 GMT
#165
sir, this thread is extraordinary useful, i think i already claimed this. But it's just awesome how this 9th drone scout 3 hatch fast hydra works. I was hit by many variations including 1 vulture into mnm drop, and crushed them, and some of those metal builds were done by superior players, and i usually lose to Terrans who are worse or just as good as me, if they go bionic
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Bloodwolf
Profile Joined November 2008
Costa Rica32 Posts
February 09 2009 19:44 GMT
#166
That was very helpful indeed sir. Thanks a lot! Also thanks motbob for the transcription and youtube finds, I will review that when I get a chance.

And yes, you do sound like Dr. Cox lol.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-02-10 00:03:36
February 10 2009 00:00 GMT
#167
Here is a ZvT rep from yesterday. Guy FE'd and built this bunker/depot defense at his nat. I didn't even expect him to go Mech, and was on my way to defiler/ultra. Then I realized that it was mech and I had a group of lurkers and swarm and started on my hydra upgrades.

Just shows you that lurkers can still be useful vs mech. And tech switching is possible if you use them to delay long enough.

http://repdepot.net/download.php?type=rep&id=7589&name=SpoR vs gosucomputer.rep



PS- Nydus Flank FTW!
..and then I would, ya know, check em'. (Aka SpoR)
wurm
Profile Joined October 2007
Philippines2296 Posts
March 13 2009 09:13 GMT
#168
Is there any way I can download this? I want to listen to this on the go.
I know where my towel is.
neliel
Profile Joined April 2008
Sweden63 Posts
March 13 2009 09:26 GMT
#169
http://rapidshare.com/files/208661866/StoppingMech.mp3.html

Just uploaded it. Tell me if you want his other audio aswell.
Harem
Profile Joined November 2007
United States11392 Posts
March 24 2009 22:03 GMT
#170
Hey Day, could I get your thoughts on JD's approach in the game vs Forgg? :o
Moderator。◕‿◕。
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
March 24 2009 22:15 GMT
#171
On March 13 2009 18:13 wurm wrote:
Is there any way I can download this? I want to listen to this on the go.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=89581
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
Last Edited: 2016-06-11 21:39:17
June 11 2016 21:06 GMT
#172
i feel like every single ZvT FPVOD I watch where the terran mech switches, the zerg always goes for ultras and loses horribly. e.g.
+ Show Spoiler +





i'm always like "why don't they follow day[9]'s advice and go hydras??"
why zergs, why?
brood war for life, brood war forever
B-royal
Profile Joined May 2015
Belgium1330 Posts
June 11 2016 21:38 GMT
#173
From my experience, because past a certain supply/upgrades of the terran, hydras get demolished before they even get in range.
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Ty2
Profile Blog Joined March 2013
United States1434 Posts
Last Edited: 2016-06-11 23:03:24
June 11 2016 22:16 GMT
#174
--- Nuked ---
Writer
VHbb
Profile Joined October 2014
689 Posts
June 12 2016 03:33 GMT
#175
Is this the first inspiration from which we got the Day9 dailies?
My life for Aiur !
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
June 12 2016 05:44 GMT
#176
On June 12 2016 06:06 Crunchums wrote:
i feel like every single ZvT FPVOD I watch where the terran mech switches, the zerg always goes for ultras and loses horribly. e.g.
+ Show Spoiler +

https://www.youtube.com/watch?v=23J06e00edo
https://www.youtube.com/watch?v=8zuemGRHML8


i'm always like "why don't they follow day[9]'s advice and go hydras??"
why zergs, why?


since this is a simple question, i give you simple answers:

1. mech =/= late mech
2. zerg players are bad, but zero surprised me this game by playing slightly smarter than usual....
Espers
Profile Joined August 2009
United Kingdom606 Posts
Last Edited: 2016-06-12 18:18:46
June 12 2016 18:16 GMT
#177
The advice isn't so relevant today, it was back when mech first builds were in vogue (Fantasy build, vulture expand, 2 fac speed vults etc). Versus that early Hydras into mass Hydra/Muta is king for defending the early harassment, crushing the early pushes and causing them trouble as they expand, but versus the late game mech switch Hydras are terrible.
Ty2
Profile Blog Joined March 2013
United States1434 Posts
Last Edited: 2016-06-12 19:14:11
June 12 2016 18:59 GMT
#178
--- Nuked ---
Writer
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2016-06-13 06:26:18
June 13 2016 06:10 GMT
#179
Ultralisk are probably the least cost effective unit you can make vs. mech. Tanks and Spider Mines rips through them and even Goliaths deal respectable damage.

I think Air Carapace Upgrade is a must. Not only must your Mutas be able to tank Goliaths, you'll have to be doing a lot of doom drops or drops on top of Siege Tanks.

Burrow is also underrated. You can save a lot of drones whenever the mech army steamrolls through your bases. Rather than butt heads with the army, I like to just give up the less important bases, doom drop to take out the Terran's production, and then throw endless waves of units against the army.
神は乗り越えられる試練しか与えない
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
June 13 2016 11:49 GMT
#180
I think day9 was talking about countering mech openings effectively as bakuryu said. However, with how good terrans are at using bio before transitioning to mech, it will be suicidal to go mass hydras while bio is still roaming the field.
WriterMovie, 진영화 : "StarCraft will never die".
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