Could a crazy TvP strategy and unit composition like this work where you mass ghosts with cloak and lockdown + nukes (and maybe medics) with vultures (maybe with speed) with spidermines with comsat/vessel?
The idea is that the ghosts would deal with the zeals, pick their fights as they please with cloak, by locking down observers (lockdowned detectors cannot detect) and sniping them, snipe ht when cloaked and undetected, lockdown shuttles and reavers and snipe them, nuke bases and do all of these while the vultures provide occasional firesupport and funnel/block enemy movement by laying minefields without the enemy being able to effectively detect or remove them due to ghosts locking down and sniping the observers.
No there are a hundred reason why as to this not viable... Firstly if Protoss comes to scout it, it will not work because they will over obs make. Secondly this is a lot investment into a thing that will not pay off if P is good. Also storm will work well. And like 8 obs with you are army. It can work against people you better than are. If you look at his RESOURCE, you will see T can have gone mass wraith and still win. This was a joke play. Ghost DPS is shit
On February 18 2020 01:17 MisterBoba wrote: No there are a hundred reason why as to this not viable... Firstly if Protoss comes to scout it, it will not work because they will over obs make. Secondly this is a lot investment into a thing that will not pay off if P is good. Also storm will work well. And like 8 obs with you are army. It can work against people you better than are. If you look at his RESOURCE, you will see T can have gone mass wraith and still win. This was a joke play. Ghost DPS is shit
aww, yea maybe the P just could have made way more observers anyways. Funny how he didn't consider that.
On February 18 2020 01:17 MisterBoba wrote: No there are a hundred reason why as to this not viable... Firstly if Protoss comes to scout it, it will not work because they will over obs make. Secondly this is a lot investment into a thing that will not pay off if P is good. Also storm will work well. And like 8 obs with you are army. It can work against people you better than are. If you look at his RESOURCE, you will see T can have gone mass wraith and still win. This was a joke play. Ghost DPS is shit
you only named 4 reasons out of 100. Your hyperbolic reply is laughable and close minded towards the question, and it's follow up of who would be willing to try it out. You're condescending tone towards this thread works against your character. Only one of your provided reasons has a back bone and it's the least highlighted. The DPS for the Ghost's basic attack is only beaten for the lowest by the Arbiter and Devourer.
The ghost may be the highlight but the backbone of units would actually be vultures and mines due to them being the only unit that cost minerals.
At any MMR over 1900 I don't see it as a viable strategy due to knowing that a well placed Storm or reaver shot would deal more damage than you can give. But I can see it as being a strategy that can be confusing if you hide it just right like deep 6.
The real issues you run into is timing of your Ghosts, how you defend vs Goons until then, and masking it so it looks like it's a standard build without the use of tanks. It also takes quite a bit of APM to micro your ghosts with lockdown using standard hotkeys.
But I will see if I can put something together to satisfy your curiosity and put it to the test on ladder.
The requirements you are asking is to make Ghosts, vultures, and vessels (And maybe medics). I don't see this working at least without bunkers and a few marines.
I posted this mostly because the videos are entertaining but they all show that pros can basically make any comp and still beat even 2k players.
Edit: There was one where I think Larva beat a 2k zerg with pure stimless marine (and the game went on to lategame too) but I can't find it anymore. If it weren't in my memory, I would not have believed that was even possible tbh but that is how good Korean pros are.
On February 18 2020 01:17 MisterBoba wrote: No there are a hundred reason why as to this not viable... Firstly if Protoss comes to scout it, it will not work because they will over obs make. Secondly this is a lot investment into a thing that will not pay off if P is good. Also storm will work well. And like 8 obs with you are army. It can work against people you better than are. If you look at his RESOURCE, you will see T can have gone mass wraith and still win. This was a joke play. Ghost DPS is shit
you only named 4 reasons out of 100. Your hyperbolic reply is laughable and close minded towards the question, and it's follow up of who would be willing to try it out. You're condescending tone towards this thread works against your character. Only one of your provided reasons has a back bone and it's the least highlighted. The DPS for the Ghost's basic attack is only beaten for the lowest by the Arbiter and Devourer.
The ghost may be the highlight but the backbone of units would actually be vultures and mines due to them being the only unit that cost minerals.
At any MMR over 1900 I don't see it as a viable strategy due to knowing that a well placed Storm or reaver shot would deal more damage than you can give. But I can see it as being a strategy that can be confusing if you hide it just right like deep 6.
The real issues you run into is timing of your Ghosts, how you defend vs Goons until then, and masking it so it looks like it's a standard build without the use of tanks. It also takes quite a bit of APM to micro your ghosts with lockdown using standard hotkeys.
But I will see if I can put something together to satisfy your curiosity and put it to the test on ladder.
The requirements you are asking is to make Ghosts, vultures, and vessels (And maybe medics). I don't see this working at least without bunkers and a few marines.
I do not know why you are to be so rude. I was not condsecend him, I can name 100 reason but yes 4 is enough. and you say only one of my reason was good? DPS is shit for ghosts? Yet you repeat what I said by saying storm or reaver is instant GG? Did you have a bad day or something friend? It's just game, no need to be serious this all for fun.
On February 18 2020 01:17 MisterBoba wrote: No there are a hundred reason why as to this not viable... Firstly if Protoss comes to scout it, it will not work because they will over obs make. Secondly this is a lot investment into a thing that will not pay off if P is good. Also storm will work well. And like 8 obs with you are army. It can work against people you better than are. If you look at his RESOURCE, you will see T can have gone mass wraith and still win. This was a joke play. Ghost DPS is shit
you only named 4 reasons out of 100. Your hyperbolic reply is laughable and close minded towards the question, and it's follow up of who would be willing to try it out. You're condescending tone towards this thread works against your character. Only one of your provided reasons has a back bone and it's the least highlighted. The DPS for the Ghost's basic attack is only beaten for the lowest by the Arbiter and Devourer.
The ghost may be the highlight but the backbone of units would actually be vultures and mines due to them being the only unit that cost minerals.
At any MMR over 1900 I don't see it as a viable strategy due to knowing that a well placed Storm or reaver shot would deal more damage than you can give. But I can see it as being a strategy that can be confusing if you hide it just right like deep 6.
The real issues you run into is timing of your Ghosts, how you defend vs Goons until then, and masking it so it looks like it's a standard build without the use of tanks. It also takes quite a bit of APM to micro your ghosts with lockdown using standard hotkeys.
But I will see if I can put something together to satisfy your curiosity and put it to the test on ladder.
The requirements you are asking is to make Ghosts, vultures, and vessels (And maybe medics). I don't see this working at least without bunkers and a few marines.
I do not know why you are to be so rude. I was not condsecend him, I can name 100 reason but yes 4 is enough. and you say only one of my reason was good? DPS is shit for ghosts? Yet you repeat what I said by saying storm or reaver is instant GG? Did you have a bad day or something friend? It's just game, no need to be serious this all for fun.
English isn't your first language so I apologize about reading your statements as if they are an attack towards the question, but you still give very little detail or even attempt to rationalize this strategy as being possible, leaving you to be one of the less qualified and less open minded players to be involved in strategy. It's not super serious but no reason to feel offended when called out upon the knowledge you've given. Also I never directly said that storm or reaver scarabs connecting is an
"Insta GG"
but instead said that reavers and storms
"deal more damage than you can give"
meaning the reliance of spells and preventing them from dealing massive damage would be the higher priority.
My personal day doesn't play a part in offering advice but to immediately shut down any discussion because you lack the insight to see a game through or willing to test theories shows that you're only on here to shitpost and bring other players down. You can't hide behind the facade of
"Did you have a bad day or something friend? It's just game, no need to be serious this all for fun."
if your only goal was to just say no and bring someone thought's down.
On February 18 2020 01:17 MisterBoba wrote: No there are a hundred reason why as to this not viable... Firstly if Protoss comes to scout it, it will not work because they will over obs make. Secondly this is a lot investment into a thing that will not pay off if P is good. Also storm will work well. And like 8 obs with you are army. It can work against people you better than are. If you look at his RESOURCE, you will see T can have gone mass wraith and still win. This was a joke play. Ghost DPS is shit
you only named 4 reasons out of 100. Your hyperbolic reply is laughable and close minded towards the question, and it's follow up of who would be willing to try it out. You're condescending tone towards this thread works against your character. Only one of your provided reasons has a back bone and it's the least highlighted. The DPS for the Ghost's basic attack is only beaten for the lowest by the Arbiter and Devourer.
The ghost may be the highlight but the backbone of units would actually be vultures and mines due to them being the only unit that cost minerals.
At any MMR over 1900 I don't see it as a viable strategy due to knowing that a well placed Storm or reaver shot would deal more damage than you can give. But I can see it as being a strategy that can be confusing if you hide it just right like deep 6.
The real issues you run into is timing of your Ghosts, how you defend vs Goons until then, and masking it so it looks like it's a standard build without the use of tanks. It also takes quite a bit of APM to micro your ghosts with lockdown using standard hotkeys.
But I will see if I can put something together to satisfy your curiosity and put it to the test on ladder.
The requirements you are asking is to make Ghosts, vultures, and vessels (And maybe medics). I don't see this working at least without bunkers and a few marines.
I do not know why you are to be so rude. I was not condsecend him, I can name 100 reason but yes 4 is enough. and you say only one of my reason was good? DPS is shit for ghosts? Yet you repeat what I said by saying storm or reaver is instant GG? Did you have a bad day or something friend? It's just game, no need to be serious this all for fun.
English isn't your first language so I apologize about reading your statements as if they are an attack towards the question, but you still give very little detail or even attempt to rationalize this strategy as being possible, leaving you to be one of the less qualified and less open minded players to be involved in strategy. It's not super serious but no reason to feel offended when called out upon the knowledge you've given. Also I never directly said that storm or reaver scarabs connecting is an
meaning the reliance of spells and preventing them from dealing massive damage would be the higher priority.
My personal day doesn't play a part in offering advice but to immediately shut down any discussion because you lack the insight to see a game through or willing to test theories shows that you're only on here to shitpost and bring other players down. You can't hide behind the facade of
"Did you have a bad day or something friend? It's just game, no need to be serious this all for fun."
if your only goal was to just say no and bring someone thought's down.
In Russia we have saying: “I will not sugarcoat it, or you can die from diabetes”. Mass ghost is just thing to do when you are trolling or just wanting to have fun.
It could work really well if this was early 2000's while BoxeR was shitting everyone with his micro and unusual strats. I'm not even counting ghosts, even going m&m is highly risky and mean 50% chance due to storm and reaver, using ghosts will lower the chances even more. Now it can only work if you're too good and want to toy with your opponent.
This wouldn't work because the dark archon has the longest casting range of any spellcaster, and would hit the ghosts with maelstrom every time before the ghosts could use their own spells.
It’s not really a strat it’s something you can flex and show off with to beat players you’re way better than already.
You can win with basically anything if there’s a big skill differential, as to whether something is a viable strategy well how does it fare with equivalently skilled players?