2. If P manages to scout quickly and micros probe to disrupt building of your expo hat, what do you do?
Help=thx
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Trey5
United States285 Posts
2. If P manages to scout quickly and micros probe to disrupt building of your expo hat, what do you do? Help=thx | ||
Twisted
Netherlands13552 Posts
If a probe disrupts your hatch, get 2 drones, and build 2 hatcheries at the same time on different spots so 1 of them will build You don't really need a quick expo in ZvP because you don't really need the gas that fast. | ||
Trey5
United States285 Posts
Another question: If you choose to hatch in main do you pump Hydras after you get gas going or stick with lings? I know that if your ramp is blocked with zeals then you obviously need a few hydras (are mutas an option with just one gas?), I was just wondering what an appropriate mix was. | ||
Twisted
Netherlands13552 Posts
It needs good timing to pull off. | ||
iD.Surv
Belgium827 Posts
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Typhoon
196 Posts
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Twisted
Netherlands13552 Posts
And yes, 1 cannon is not enough to hold, 2 isn't either sometimes when the cannons are badly positioned. Sometimes zerg can just kill the zealots with lurker/ling (zealots die fast), and run past the cannons with the lurkers. If a p gets reaver/goon when he's contained with lurkers, z should start on a spire asap. If you don't build more than 4 lurkers, you should have enough gas to keep him in his base for a while with scourgekilling the obs and muta to harass. While you're building your spire you should exp and pump drones like a maniac. Don't save larva for muta yet, because you don't need them yet. You need them when he starts getting a big army of goons ;O | ||
Typhoon
196 Posts
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Twisted
Netherlands13552 Posts
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FreeZEternal
Korea (South)3396 Posts
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iD.Surv
Belgium827 Posts
On June 15 2004 14:42 Typhoon wrote: You will die without cannons.not really, they go 3 gate goon + obs Toss should put 2 cans and tech to templar archive ASAP and go for archon/zeal/obs and since u made forge u might aswell use it cause that +1 is going to help you out against the lings... | ||
iD.Surv
Belgium827 Posts
I mean reaver/goon with this. If you need an obs just get an obs but dont go "mass goons" it simply sucks... | ||
iD.Surv
Belgium827 Posts
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Terross
United States878 Posts
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Beast_Bg
Bulgaria1623 Posts
You don't have enough larvas for lings this way.Even if you can hold the zeal/probe combo that is going to attack you soon, you will be forced not to build a single drone.. And I doubt you can hold it anyway. | ||
Twisted
Netherlands13552 Posts
and yes, you can't build drones while buildings lings! | ||
Dang-it
United States557 Posts
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FreeZEternal
Korea (South)3396 Posts
I once got tricked by this zerg who went 9 pool gas. I thought he was teching and rush my zealots but sadly he had one hatch hidden-_-;;;;;;; he blocked his entrance with some zerglings so i cound't escape--;; gg no re t.t | ||
Trey5
United States285 Posts
I guess it all boils down to having the experience to know what to do in a given situation. It just sucks when you can only make time for 3 or so games a day... getting experience that way takes a looong time. PS. anyone have any advice on getting my APM up? I know that classic 'play more games' response is coming, but I've already put in about 300 games for an increase of only 10APM (70 to 80 I know, I'm terrible =/). Any way to make it go faster, or is that a good rate of improvement? | ||
FreeZEternal
Korea (South)3396 Posts
"What should I do to change the flow of the game in my favor?","He has way more units than me, so what should I do to delay his attack and try to catch up?","He's teching up hardcore, what should I do?", these are examples of the question you have to ask yourself+_+, and many more.After you understand all these, you can improve your apm for a good purpose instead of a useless purpose. +_+b | ||
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