On September 26 2026 20:54 Crimson)S(hadow wrote:
omfg, snow dodged lockdown with shuttle pick-up
omfg, snow dodged lockdown with shuttle pick-up
i saw that too. Insane! This game was nuts man!
| Forum Index > BW General |
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earob84
Germany189 Posts
8 hours ago
#301
On September 26 2026 20:54 Crimson)S(hadow wrote: omfg, snow dodged lockdown with shuttle pick-up i saw that too. Insane! This game was nuts man! | ||
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earob84
Germany189 Posts
8 hours ago
#302
On September 26 2026 21:04 Scarlett` wrote: this is not gonna be a win im predicting snow is playing against pluto zerg right now. after he beat terran twice | ||
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spets1
141 Posts
8 hours ago
#303
Looks like Pluto hasn't figured out to target shuttles | ||
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quaristice
166 Posts
8 hours ago
#304
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Slayer91
Ireland23413 Posts
8 hours ago
#305
On September 26 2026 21:04 Scarlett` wrote: this is not gonna be a win im predicting nvm its playing its dumb 9pool speed + burrow build It seems like a glitch where it doesn't understand burrow and even just defensive wallins so the Z has learned stupid burrow speedling builds? Someone needs to teach it gateway and forge FE builds with wall-in and try another 10k games in ZvP lol | ||
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Crimson)S(hadow
Philippines908 Posts
8 hours ago
#306
gg ez | ||
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quaristice
166 Posts
8 hours ago
#307
On September 26 2026 21:11 Slayer91 wrote: Show nested quote + On September 26 2026 21:04 Scarlett` wrote: this is not gonna be a win im predicting nvm its playing its dumb 9pool speed + burrow build It seems like a glitch where it doesn't understand burrow and even just defensive wallins so the Z has learned stupid burrow speedling builds? i dont think it's a glitch, it just usually doesnt remember units that leave its vision for more than like 4 seconds, you can notice this with high ground too this is a pretty typical limitation of this type of technology | ||
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Slayer91
Ireland23413 Posts
8 hours ago
#308
On September 26 2026 21:08 spets1 wrote: Larva was trying to win macro that's why he got owned. Looks like Pluto hasn't figured out to target shuttles What's the point of just cheesing the bot when it doesn't know how to defend, might as well try to let it's play it's game and see if we can learn anything new about BW Funnily it can defend against 2 port wraith ZvT because it's T bot uses fast wraith 1-1-1 builds, but it doesn't seem to know PvZ fast muta / fast corsair strats Shockingly it can't defend against fast 1 hatch muta builds either in ZvZ (Larva won with overgas build I think) | ||
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Slayer91
Ireland23413 Posts
8 hours ago
#309
On September 26 2026 21:13 quaristice wrote: Show nested quote + On September 26 2026 21:11 Slayer91 wrote: On September 26 2026 21:04 Scarlett` wrote: this is not gonna be a win im predicting nvm its playing its dumb 9pool speed + burrow build It seems like a glitch where it doesn't understand burrow and even just defensive wallins so the Z has learned stupid burrow speedling builds? i dont think it's a glitch, it just usually doesnt remember units that leave its vision for more than like 4 seconds, you can notice this with high ground too this is a pretty typical limitation of this type of technology That's what I mean by glitch? It's a limitation in it's "intelligence" The same way it doesn't deal with drops well | ||
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spets1
141 Posts
8 hours ago
#310
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Slayer91
Ireland23413 Posts
8 hours ago
#311
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Jealous
10384 Posts
8 hours ago
#312
On September 26 2026 21:14 Slayer91 wrote: Show nested quote + On September 26 2026 21:13 quaristice wrote: On September 26 2026 21:11 Slayer91 wrote: On September 26 2026 21:04 Scarlett` wrote: this is not gonna be a win im predicting nvm its playing its dumb 9pool speed + burrow build It seems like a glitch where it doesn't understand burrow and even just defensive wallins so the Z has learned stupid burrow speedling builds? i dont think it's a glitch, it just usually doesnt remember units that leave its vision for more than like 4 seconds, you can notice this with high ground too this is a pretty typical limitation of this type of technology That's what I mean by glitch? It's a limitation in it's "intelligence" The same way it doesn't deal with drops well Doesn't sound like a glitch to me. Also, to say that it "doesn't remember units that leave its vision for like 4 seconds" doesn't seem accurate otherwise it would be constantly suiciding into sieged tanks which outrange its armies and shoot from beyond most units' vision. Even some AI much weaker than Pluto don't do that. There is probably some other explanation for the behavior, perhaps indeed connected to ledges or whatnot, I can't say for sure and I doubt any of us non-AI authors can speak authoritatively on it. Also, as one of our bot author friends mentioned earlier in the thread, it simply doesn't recognize an early game Shuttle as a threat because it wasn't even aware that a Shuttle can drop a Reaver on its mineral line, which is how some of the vP losses occurred a few days ago. Basically, if a human does something that the bot didn't do to itself during its self-practice, there is a chance that the bot won't know what to do in response. | ||
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Crimson)S(hadow
Philippines908 Posts
8 hours ago
#313
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Slayer91
Ireland23413 Posts
8 hours ago
#314
On September 26 2026 21:21 Jealous wrote: Show nested quote + On September 26 2026 21:14 Slayer91 wrote: On September 26 2026 21:13 quaristice wrote: On September 26 2026 21:11 Slayer91 wrote: On September 26 2026 21:04 Scarlett` wrote: this is not gonna be a win im predicting nvm its playing its dumb 9pool speed + burrow build It seems like a glitch where it doesn't understand burrow and even just defensive wallins so the Z has learned stupid burrow speedling builds? i dont think it's a glitch, it just usually doesnt remember units that leave its vision for more than like 4 seconds, you can notice this with high ground too this is a pretty typical limitation of this type of technology That's what I mean by glitch? It's a limitation in it's "intelligence" The same way it doesn't deal with drops well Doesn't sound like a glitch to me. Also, to say that it "doesn't remember units that leave its vision for like 4 seconds" doesn't seem accurate otherwise it would be constantly suiciding into sieged tanks which outrange its armies and shoot from beyond most units' vision. Even some AI much weaker than Pluto don't do that. There is probably some other explanation for the behavior, perhaps indeed connected to ledges or whatnot, I can't say for sure and I doubt any of us non-AI authors can speak authoritatively on it. Also, as one of our bot author friends mentioned earlier in the thread, it simply doesn't recognize an early game Shuttle as a threat because it wasn't even aware that a Shuttle can drop a Reaver on its mineral line, which is how some of the vP losses occurred a few days ago. Basically, if a human does something that the bot didn't do to itself during its self-practice, there is a chance that the bot won't know what to do in response. Everything you just described is what I am calling a glitch, you can invent a new word if you prefer It's not a logical software that has a "bug", but I used the term to refer to things that it's clearly not registering probably anywhere near the level a human might, when being superior to humans in other ways, or at least close enough to win with superior micro On September 26 2026 21:23 Crimson)S(hadow wrote: looks like snow won again, 4:1 with a legit game beating its late game mm/tank/lockdown without gimmicks Imagine it training for 10,000 years internally against these slow reaver crawl pushes inventing an entirely new system with tanks supported by MM and lockdown to counter it, only for Snow to show up and put the reaver in shuttles to dodge the lockdowns, which the opponent P bot never thought of must be malding right now | ||
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c3rberUs
Japan11789 Posts
8 hours ago
#315
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Crimson)S(hadow
Philippines908 Posts
8 hours ago
#316
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Jealous
10384 Posts
8 hours ago
#317
On September 26 2026 21:24 Slayer91 wrote: Show nested quote + On September 26 2026 21:21 Jealous wrote: On September 26 2026 21:14 Slayer91 wrote: On September 26 2026 21:13 quaristice wrote: On September 26 2026 21:11 Slayer91 wrote: On September 26 2026 21:04 Scarlett` wrote: this is not gonna be a win im predicting nvm its playing its dumb 9pool speed + burrow build It seems like a glitch where it doesn't understand burrow and even just defensive wallins so the Z has learned stupid burrow speedling builds? i dont think it's a glitch, it just usually doesnt remember units that leave its vision for more than like 4 seconds, you can notice this with high ground too this is a pretty typical limitation of this type of technology That's what I mean by glitch? It's a limitation in it's "intelligence" The same way it doesn't deal with drops well Doesn't sound like a glitch to me. Also, to say that it "doesn't remember units that leave its vision for like 4 seconds" doesn't seem accurate otherwise it would be constantly suiciding into sieged tanks which outrange its armies and shoot from beyond most units' vision. Even some AI much weaker than Pluto don't do that. There is probably some other explanation for the behavior, perhaps indeed connected to ledges or whatnot, I can't say for sure and I doubt any of us non-AI authors can speak authoritatively on it. Also, as one of our bot author friends mentioned earlier in the thread, it simply doesn't recognize an early game Shuttle as a threat because it wasn't even aware that a Shuttle can drop a Reaver on its mineral line, which is how some of the vP losses occurred a few days ago. Basically, if a human does something that the bot didn't do to itself during its self-practice, there is a chance that the bot won't know what to do in response. Everything you just described is what I am calling a glitch, you can invent a new word if you prefer It's not a logical software that has a "bug", but I used the term to refer to things that it's clearly not registering probably anywhere near the level a human might, when being superior to humans in other ways, or at least close enough to win with superior micro Show nested quote + On September 26 2026 21:23 Crimson)S(hadow wrote: looks like snow won again, 4:1 with a legit game beating its late game mm/tank/lockdown without gimmicks Imagine it training for 10,000 years internally against these slow reaver crawl pushes inventing an entirely new system with tanks supported by MM and lockdown to counter it, only for Snow to show up and put the reaver in shuttles to dodge the lockdowns, which the opponent P bot never thought of must be malding right now Well, as long as we're just making up personal definitions for words and terms, I'm going to propose that we call it a feature | ||
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c3rberUs
Japan11789 Posts
8 hours ago
#318
On September 26 2026 21:24 Slayer91 wrote: must be malding right now "Abort. Abort. This was not in the simulations." | ||
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Scarlett`
Korea (South)2433 Posts
8 hours ago
#319
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quaristice
166 Posts
7 hours ago
#320
On September 26 2026 21:21 Jealous wrote: Also, to say that it "doesn't remember units that leave its vision for like 4 seconds" doesn't seem accurate otherwise it would be constantly suiciding into sieged tanks which outrange its armies and shoot from beyond most units' vision. Even some AI much weaker than Pluto don't do that. There is probably some other explanation for the behavior, perhaps indeed connected to ledges or whatnot, I can't say for sure and I doubt any of us non-AI authors can speak authoritatively on it. i said usually, it like sort of remembers in some extreme matchup defining cases, basically its "long term" memory is a lot more limited than a human | ||
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