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Waxangel
Profile Blog Joined September 2002
United States33691 Posts
Last Edited: 2026-09-05 15:11:51
September 03 2026 20:18 GMT
#1
September 4, 2026

https://starcraft.blizzard.com/en-gb/

The takeover of the StarCraft: Remastered page has advanced to its second stage, simulating a failed message transmission before 'crashing.' The ARG/hidden messages have progressed as well, adding what seems to be a Zerg-related lore element. Redditor JarlMarx is compiling the messages on a Vercel page.


September 3, 2026

https://starcraft.blizzard.com/en-gb/

Glitching graphics effects have been added to the official StarCraft: Remastered website. Additionally, Redditors have found lore-related hidden content in the website's code.

Could this confirm rumors that a major StarCraft announcement will be made at BlizzCon? Games journalist Jason Schreier stated that Blizzard had a StarCraft shooter in incubation during a podcast appearance in September of 2024, while Windows Central speculated in April of 2026 that a StarCraft shooter was likely to be in development based on Blizzard's hirings.
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AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
TT1
Profile Blog Joined December 2008
Canada10062 Posts
September 03 2026 20:46 GMT
#2
lol
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Agh
Profile Blog Joined July 2010
United States1100 Posts
September 03 2026 20:48 GMT
#3
My original kneejerk to hearing the starcraft ghost2.0 'leak' a year or however long ago it was now was that it was a red herring. The job listings have too much overlap with Overwatch to mean anything.

I do think BW will get a "modern" mode with some necessary patch changes to accompany it. (Multi building selection, worker rallies, dark swarm lasting an appropriate amount of time, etc.)


I think a new RTS has been cooking for quite some time, just with extreme caution. What IP it actually is for who knows.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Waxangel
Profile Blog Joined September 2002
United States33691 Posts
Last Edited: 2026-09-03 20:55:56
September 03 2026 20:51 GMT
#4
On September 04 2026 05:48 Agh wrote:
My original kneejerk to hearing the starcraft ghost2.0 'leak' a year or however long ago it was now was that it was a red herring. The job listings have too much overlap with Overwatch to mean anything.

I do think BW will get a "modern" mode with some necessary patch changes to accompany it. (Multi building selection, worker rallies, dark swarm lasting an appropriate amount of time, etc.)


I think a new RTS has been cooking for quite some time, just with extreme caution. What IP it actually is for who knows.


All the Western media chatter has been about an FPS being made internally at Blizzard. Given how long it takes to develop games these days, and the timeline on the reporting (Jason Schreier first mentioned it in his 2024 book, which he would presumably have been writing since at least a year before then), I would assume it's this project being brought to light.

I think the reports that Nexon is licensing the StarCraft IP are also very credible, but they're too recent for there to be anything to show or announce at BlizzCon (the alleged bidding having occurred in March of 2025).
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Puosu
Profile Blog Joined April 2007
7054 Posts
Last Edited: 2026-09-03 21:01:07
September 03 2026 21:00 GMT
#5
On September 04 2026 05:48 Agh wrote:
I do think BW will get a "modern" mode with some necessary patch changes to accompany it. (Multi building selection, worker rallies, dark swarm lasting an appropriate amount of time, etc.)

Its already been made clear to Blizzard that such changes are undesired by the community. If Blizzard were to reconsider that idea, they'd consult community figures like Artosis and Tasteless (and Koreans), and they would confirm that it remains a terrible idea.
Agh
Profile Blog Joined July 2010
United States1100 Posts
September 03 2026 21:25 GMT
#6
On September 04 2026 06:00 Puosu wrote:
Show nested quote +
On September 04 2026 05:48 Agh wrote:
I do think BW will get a "modern" mode with some necessary patch changes to accompany it. (Multi building selection, worker rallies, dark swarm lasting an appropriate amount of time, etc.)

Its already been made clear to Blizzard that such changes are undesired by the community. If Blizzard were to reconsider that idea, they'd consult community figures like Artosis and Tasteless (and Koreans), and they would confirm that it remains a terrible idea.

Agreed, we can look to the sc2 patches and changes to know blizzard only does what is the interest of the people that play the game

If it is implemented I don't even think it will be given a matchmaking option, probably just a custom game drop-down.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
Legan
Profile Joined June 2017
Finland585 Posts
September 03 2026 21:35 GMT
#7
So, will the shooter be on desktop or mobile? Seems like the shooter is the most likely reveal.

Also, there was a Warcraft leak last year with a timeline for future projects. It mentioned a project named Camelot. Dataminers found mentions of it this year. The same timeline also had Warcraft Chronicles RTS as one of the projects. It was marked for 2028. So still a few years away, if not cancelled. However, it would not be that surprising if there was more movement on the RTS front before 2028.

https://www.reddit.com/r/classicwow/comments/1ud2ksc/proof_of_the_franchise_slate_picture_being_posted/

Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
Waxangel
Profile Blog Joined September 2002
United States33691 Posts
Last Edited: 2026-09-03 21:49:16
September 03 2026 21:44 GMT
#8
On September 04 2026 06:35 Legan wrote:
So, will the shooter be on desktop or mobile? Seems like the shooter is the most likely reveal.

Also, there was a Warcraft leak last year with a timeline for future projects. It mentioned a project named Camelot. Dataminers found mentions of it this year. The same timeline also had Warcraft Chronicles RTS as one of the projects. It was marked for 2028. So still a few years away, if not cancelled. However, it would not be that surprising if there was more movement on the RTS front before 2028.

https://www.reddit.com/r/classicwow/comments/1ud2ksc/proof_of_the_franchise_slate_picture_being_posted/



If it's the shooter, it's almost certainly PC + multiconsole. That's the overwhelming trend for triple-A games outside some non-applicable exceptions (console producers making some games platform exclusive). Note that Diablo 4 and Overwatch both launched as multiplatform.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Legan
Profile Joined June 2017
Finland585 Posts
September 03 2026 22:05 GMT
#9
On September 04 2026 06:44 Waxangel wrote:
Show nested quote +
On September 04 2026 06:35 Legan wrote:
So, will the shooter be on desktop or mobile? Seems like the shooter is the most likely reveal.

Also, there was a Warcraft leak last year with a timeline for future projects. It mentioned a project named Camelot. Dataminers found mentions of it this year. The same timeline also had Warcraft Chronicles RTS as one of the projects. It was marked for 2028. So still a few years away, if not cancelled. However, it would not be that surprising if there was more movement on the RTS front before 2028.

https://www.reddit.com/r/classicwow/comments/1ud2ksc/proof_of_the_franchise_slate_picture_being_posted/



If it's the shooter, it's almost certainly PC + multiconsole. That's the overwhelming trend for triple-A games outside some non-applicable exceptions (console producers making some games platform exclusive). Note that Diablo 4 and Overwatch both launched as multiplatform.


Just trying to jinx it. Mobile-only could be a bigger fuck up than Diablo Immortal as far as optics go. PC + multiconsole makes the most sense.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
Miragee
Profile Joined December 2009
8706 Posts
September 03 2026 22:05 GMT
#10
ohnononononononononono
earob84
Profile Joined October 2017
Germany178 Posts
Last Edited: 2026-09-03 23:06:07
September 03 2026 23:03 GMT
#11
I dont understand. What does the glichting and the code in the website mean? Is this some kind of marketing? Just to get attention for blizzcon? Is it only on Remastered Website or SC2 too?


edit. nvm i found an article wich is explaining: https://www.gamesradar.com/games/real-time-strategy/days-before-blizzcon-blizzard-begins-mysterious-starcraft-teaser-amid-rumors-of-starcraft-3/
CHEONSOYUN
Profile Joined August 2017
615 Posts
September 03 2026 23:30 GMT
#12
why remastered site though? is it just because starcraft 1 is the better known title for the ip?
JAEDONG...!!! EFFORT IS ANGRY. ZERG...?!
Waxangel
Profile Blog Joined September 2002
United States33691 Posts
September 03 2026 23:35 GMT
#13
On September 04 2026 08:30 CHEONSOYUN wrote:
why remastered site though? is it just because starcraft 1 is the better known title for the ip?


StarCraft.com defaults to the remastered page, so I think it's as simple as that? It will likely redirect to the new game's page once it's announced.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
WGT-Baal
Profile Blog Joined June 2008
France3531 Posts
September 04 2026 00:29 GMT
#14
On September 04 2026 06:00 Puosu wrote:
Show nested quote +
On September 04 2026 05:48 Agh wrote:
I do think BW will get a "modern" mode with some necessary patch changes to accompany it. (Multi building selection, worker rallies, dark swarm lasting an appropriate amount of time, etc.)

Its already been made clear to Blizzard that such changes are undesired by the community. If Blizzard were to reconsider that idea, they'd consult community figures like Artosis and Tasteless (and Koreans), and they would confirm that it remains a terrible idea.


Perhaps they could fix the netcode and implement a 2v2 ladder, oh wait...
Horang2 fan
Lorch
Profile Joined June 2011
Germany3710 Posts
September 04 2026 00:40 GMT
#15
On September 04 2026 05:48 Agh wrote:
I think a new RTS has been cooking for quite some time, just with extreme caution. What IP it actually is for who knows.


Who is supposed to make that at Blizzard? Why would they let their entire RTS team go only to start cooking a new RTS?
Keep in mind said RTS team kept pitching War 4/Star 3 for years, without any success.
I don't think we'll see another Blizzard RTS for many years to come, if at all.

Imo its all but confirmed that we will see some form of starcraft spinoff title at this years Blizzcon. I just hope its not a f2p live service game full of micro transactions.


On September 04 2026 05:48 Agh wrote:
I do think BW will get a "modern" mode with some necessary patch changes to accompany it. (Multi building selection, worker rallies, dark swarm lasting an appropriate amount of time, etc.)


Whats the point of that? No one who plays Starcraft 1 right now would want that. Do you think it would appeal to SC2/War3 players? That would only move players from one Blizzard game to another, I don't see the point in that and neither would anyone at Blizzard.
The general casual RTS crowd finds SC2 to be too hardcore, I don't think adding anything that you suggested would make BW more casual friendly than star 2. Do you think gen alphas will drop their roblox tiktok phones to buy a PC and install BW if you dumb it down a bit?

I find it so odd that this keeps coming up. No one who actually plays the game wants multi building selection, most find macroing without it to be one of the most fun aspects of the game. This just seems like cope hope from people who like to watch but don't play. You are not gonna magically enjoy the game if you don't have to move workers to mine at the start if you don't enjoy it as it is now.
lestye
Profile Blog Joined August 2010
United States4238 Posts
September 04 2026 01:00 GMT
#16
I'd also like to point out, that the Blizzcon 2026 keyart is interesting, because for the history of Blizzcon/Gamescom keyart, they've never had like a generic marine before. It's always been Jimmy or Tychus in power armor.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
lestye
Profile Blog Joined August 2010
United States4238 Posts
September 04 2026 01:03 GMT
#17
On September 04 2026 08:03 earob84 wrote:
I dont understand. What does the glichting and the code in the website mean? Is this some kind of marketing? Just to get attention for blizzcon? Is it only on Remastered Website or SC2 too?


edit. nvm i found an article wich is explaining: https://www.gamesradar.com/games/real-time-strategy/days-before-blizzcon-blizzard-begins-mysterious-starcraft-teaser-amid-rumors-of-starcraft-3/



Oh, and there is precedence for this, I thought it was obvious knowledge but its been 20 years so I should do my due diligence and remind people.

They did something kinda similiar with Diablo III's announcement back in the day:

https://www.gamespot.com/articles/eyes-in-blizzard-teaser-confirm-diablo-3/1100-6234672/
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Zergxhx
Profile Joined November 2020
China216 Posts
September 04 2026 02:56 GMT
#18
Maybe we will get a second expansion pack after Brood War? Is that possible?
lestye
Profile Blog Joined August 2010
United States4238 Posts
September 04 2026 03:11 GMT
#19
On September 04 2026 11:56 Zergxhx wrote:
Maybe we will get a second expansion pack after Brood War? Is that possible?


I don't think so. Thats possible for something like D2R given the warlock reception, but I think Brood War has a very particular fanbase that wouldn't take kindly to that.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines785 Posts
September 04 2026 03:37 GMT
#20
my dream is they give us starcraft 2 map tilesets but leave the game completely unchanged

need that oceanborn underwater eye candy
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4444 Posts
September 04 2026 03:48 GMT
#21
They patched Warcraft II after 25 years, If I had any faith left in the company I would support some very minor changes in a new BW patch.

The shooter game, who cares.Probably some free to play thing with microtransactions.
https://www.youtube.com/watch?v=e7PvoI6gvQs
KobraKay
Profile Joined March 2010
Portugal4383 Posts
Last Edited: 2026-09-04 06:47:03
September 04 2026 06:46 GMT
#22
Im fully expecting for a new form of "don't you all have phones" debacle
CJ Fighting! (--.--)
tankgirl
Profile Blog Joined May 2016
Canada527 Posts
Last Edited: 2026-09-04 09:54:06
September 04 2026 09:00 GMT
#23
please please please be SCIII
https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51297 Posts
Last Edited: 2026-09-04 10:22:14
September 04 2026 10:12 GMT
#24
On September 04 2026 12:37 Crimson)S(hadow wrote:
my dream is they give us starcraft 2 map tilesets but leave the game completely unchanged

need that oceanborn underwater eye candy


I'd just love mixable tilesets really.

Won't stop mapmakers shafting protoss but it will make it look prettier.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1562 Posts
September 04 2026 10:18 GMT
#25
On September 04 2026 18:00 tankgirl wrote:
please please please be SCIII


0.00001% opinion if I ever seen one ;D

#finishGhost
ko-fi.com/luckynoob
darklycid
Profile Joined May 2014
3561 Posts
September 04 2026 10:20 GMT
#26
As someone that really Likes the sc universe and Played alot of SC2 in my Life i have virtually 0 interest in a Shooter (doesnt help that i dont rly Like shooters in General). So yea prob a Big yawn for me when it gets announced.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51297 Posts
September 04 2026 10:40 GMT
#27
we should take a guess, wrong answers only.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
c3rberUs
Profile Blog Joined December 2010
Japan11583 Posts
September 04 2026 10:47 GMT
#28
On September 04 2026 19:40 BLinD-RawR wrote:
we should take a guess, wrong answers only.

StarCraft Fortnite. With the Swarm closing in to the Circle or Storm Eye.
Dancing hydras and firebats
WriterMovie, 진영화 : "StarCraft will never die".
Necr0KAM
Profile Joined June 2026
6 Posts
September 04 2026 10:50 GMT
#29
On September 04 2026 12:48 iPlaY.NettleS wrote:
They patched Warcraft II after 25 years, If I had any faith left in the company I would support some very minor changes in a new BW patch.

The shooter game, who cares.Probably some free to play thing with microtransactions.


Zealot 75minerals

Scout 250m 100g

Ghost spawn with Lockdown

Deveurer 300 hit points

Spore +15 dmg vs biological

😀

Here we GO!!!
Yamasos
Profile Joined September 2026
1 Post
September 04 2026 11:02 GMT
#30
--- Nuked ---
Puosu
Profile Blog Joined April 2007
7054 Posts
September 04 2026 11:28 GMT
#31
On September 04 2026 19:47 c3rberUs wrote:
Show nested quote +
On September 04 2026 19:40 BLinD-RawR wrote:
we should take a guess, wrong answers only.

StarCraft Fortnite. With the Swarm closing in to the Circle or Storm Eye.
Dancing hydras and firebats

KSL returns with Um Jaek-yung, Kim Carrier and Jeon Yong-jun as commentators.
Legan
Profile Joined June 2017
Finland585 Posts
September 04 2026 12:12 GMT
#32
On September 04 2026 19:40 BLinD-RawR wrote:
we should take a guess, wrong answers only.


Blizzard saw Should Protoss have a ___? and realised there's a market for a StarCraft game focused on interior design. Thus, they decided to create a StarCraft Sims clone.

For more strategy-oriented players, they will be offering Starcraft: Cities of Koprulu Sector, a city building game. After all, many players take their base layout very seriously.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
WGT-Baal
Profile Blog Joined June 2008
France3531 Posts
September 04 2026 12:35 GMT
#33
On September 04 2026 21:12 Legan wrote:
Show nested quote +
On September 04 2026 19:40 BLinD-RawR wrote:
we should take a guess, wrong answers only.


Blizzard saw Should Protoss have a ___? and realised there's a market for a StarCraft game focused on interior design. Thus, they decided to create a StarCraft Sims clone.

For more strategy-oriented players, they will be offering Starcraft: Cities of Koprulu Sector, a city building game. After all, many players take their base layout very seriously.


Horang2 s dream game
Horang2 fan
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7013 Posts
September 04 2026 13:26 GMT
#34
Blizzard will fix his mistake and make a patch without protoss. LETS GO!
derkopf
Profile Joined July 2004
Germany90 Posts
September 04 2026 13:58 GMT
#35
Interesting.
The ugly: some mobile only, making a quick buck with the IP
The good: SC III
The bold: VR-only shooter
The unexpected: Star Craft shooter
The safe bet: expansion for some IP

I am hoping for the good and/or the bold
Lambertus
Profile Joined February 2010
South Africa990 Posts
September 04 2026 14:01 GMT
#36
On September 04 2026 21:12 Legan wrote:
Show nested quote +
On September 04 2026 19:40 BLinD-RawR wrote:
we should take a guess, wrong answers only.


Blizzard saw Should Protoss have a ___? and realised there's a market for a StarCraft game focused on interior design. Thus, they decided to create a StarCraft Sims clone.

For more strategy-oriented players, they will be offering Starcraft: Cities of Koprulu Sector, a city building game. After all, many players take their base layout very seriously.


100% would play!

The only known Reverend on TL playing SC2 and BW (http://www.teamliquid.net/forum/viewmessage.php?topic_id=409226)
tankgirl
Profile Blog Joined May 2016
Canada527 Posts
September 04 2026 14:10 GMT
#37
why only starcraft remastered website is showing the teaser, instead of starcraft II website?

maybe it is an expansion to broodwar??

https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
TelecoM
Profile Blog Joined January 2010
United States10841 Posts
September 04 2026 14:34 GMT
#38
On September 04 2026 23:10 tankgirl wrote:
why only starcraft remastered website is showing the teaser, instead of starcraft II website?

maybe it is an expansion to broodwar??


That is an interesting point and a good question, I assume this means StarCraft 3, because StarCraft 1 is where it all began & this only makes sense.

There is hope
AKA: TelecoM[WHITE] Protoss fighting
Freeedom
Profile Blog Joined March 2010
United States201 Posts
September 04 2026 14:36 GMT
#39
there's already so many shooters.... i dont see myself being interested in a StarCraft specific one
PSISTORM Gaming owner - twitter.com/karljayg - facebook.com/KJfreeedom
rotta
Profile Joined December 2011
5647 Posts
September 04 2026 14:39 GMT
#40
World of Starcraft please
don't wall off against random
ZeromuS
Profile Blog Joined October 2010
Canada13414 Posts
September 04 2026 15:35 GMT
#41
On September 04 2026 12:11 lestye wrote:
Show nested quote +
On September 04 2026 11:56 Zergxhx wrote:
Maybe we will get a second expansion pack after Brood War? Is that possible?


I don't think so. Thats possible for something like D2R given the warlock reception, but I think Brood War has a very particular fanbase that wouldn't take kindly to that.


It's more likely that the reason its on the Remaster webpage is because the new game will be tied to some piece of the brood war story more directly than the story that came out of SC2. Like a fork in the road content thing. Maybe instead of Reynor and Kerrigan and the rest, the story follows some future thing more related to zerg and the overmind than it has to do with xel'naga.

Or they're going to expand teasers to other SC related webpages as we approach blizzcon and the remaster was simply the first page they made the change to.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Rainalcar
Profile Joined April 2010
Croatia491 Posts
September 04 2026 15:47 GMT
#42
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.
j.r.r.
iFU.pauline
Profile Joined September 2009
France1743 Posts
September 04 2026 16:23 GMT
#43
Starcraft board game. That would be anticlimatic.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
Lorch
Profile Joined June 2011
Germany3710 Posts
September 04 2026 16:38 GMT
#44
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.
Mrs Crabbleman
Profile Joined April 2026
31 Posts
September 04 2026 16:53 GMT
#45
According to industry chatter the glitching means they will be be taking SC:Broodwar Remastered servers offline due to it costing $48.01/year without any real return on investment. That $48.01 will then be used to pay for Hearthstone QA junior's Starbucks frap the following Monday after a ribbon cutting. I petitioned by sending Blizzard gorilla shit in the mail with a return addy but have yet to hear back.

Anyway I hope its either Starcraft 3 or Starcraft 4 for the big news, though I would settle for a new Overwatch hero.
Rainalcar
Profile Joined April 2010
Croatia491 Posts
September 04 2026 17:11 GMT
#46
On September 05 2026 01:38 Lorch wrote:
Show nested quote +
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


You should rather post champion and sucess numbers for MSL, OSL, KSL, ASL, KCM, etc. Taking one single ASL is irrelevant.
j.r.r.
Lorch
Profile Joined June 2011
Germany3710 Posts
Last Edited: 2026-09-04 17:14:39
September 04 2026 17:14 GMT
#47
On September 05 2026 02:11 Rainalcar wrote:
Show nested quote +
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


You should rather post champion and sucess numbers for MSL, OSL, KSL, ASL, KCM, etc. Taking one single ASL is irrelevant.


If you wanna actually discuss this you should post winrates across every year of competitive starcraft for the leagues you mentioned. Who cares which player is the 1 champion at the end? If protoss was 23/24 every ASL but Flash won each time, would you still say Protoss needs a buff?
Atleast I posted 1 point of evidence, you just state it like its self evident.
mathphyswithvic
Profile Joined April 2024
25 Posts
September 04 2026 17:14 GMT
#48
On September 04 2026 22:58 derkopf wrote:
Interesting.
The ugly: some mobile only, making a quick buck with the IP
The good: SC III
The bold: VR-only shooter
The unexpected: Star Craft shooter
The safe bet: expansion for some IP

I am hoping for the good and/or the bold


how is starcraft shooter unexpected? all their hiring website was listing only positions hinting towards shooter starcraft for the last 5 years.
mathphyswithvic
Profile Joined April 2024
25 Posts
September 04 2026 17:16 GMT
#49
On September 05 2026 01:38 Lorch wrote:
Show nested quote +
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


post total earning by race in broodwar since 90's and you will probably see if it's "balanced" and by how much.
Xenixx
Profile Joined June 2008
United States536 Posts
September 04 2026 17:29 GMT
#50
On September 05 2026 02:14 Lorch wrote:
Show nested quote +
On September 05 2026 02:11 Rainalcar wrote:
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


You should rather post champion and sucess numbers for MSL, OSL, KSL, ASL, KCM, etc. Taking one single ASL is irrelevant.


If you wanna actually discuss this you should post winrates across every year of competitive starcraft for the leagues you mentioned. Who cares which player is the 1 champion at the end? If protoss was 23/24 every ASL but Flash won each time, would you still say Protoss needs a buff?
Atleast I posted 1 point of evidence, you just state it like its self evident.

Because every proponent of this position has tunnel vision. They're all working backwards from the same idiotic conclusion and when reason or evidence comes up that contradicts it, they just ignore it. Every single time.
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines785 Posts
September 04 2026 17:48 GMT
#51
no balance change is needed, there are maps where protoss is heavily favored, zerg is heavily favored, and it's possible to make a map where terran has 100% winrate

we just need to adjust map pool/map features until winrates in ASL/proleague/k-league become more or less 50%

however i believe what snow said, the previous seasons is not due to racial imbalance but because specific players are just real good (soma & soulkey) i wouldn't say they are at peak flash's level, but they level they bring to ASL has been very close
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
Lorch
Profile Joined June 2011
Germany3710 Posts
Last Edited: 2026-09-04 17:57:38
September 04 2026 17:57 GMT
#52
On September 05 2026 02:16 mathphyswithvic wrote:
Show nested quote +
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


post total earning by race in broodwar since 90's and you will probably see if it's "balanced" and by how much.


So if I make a 1M $ winner takes all tournament and only invite players from 1 race I can make Starcraft (im)balanced?
Most of what Starcraft players have made over the years (e.g. earnings) come from team salaries and now stream donations. Given how popular Rain, Britney and Shuttle are, I wouldn´t be shocked if that ends up being Protoss favored, at least for the modern streaming age...
How is earnings a better balance indicator than winrates?
argonautdice
Profile Joined January 2013
Canada2722 Posts
September 04 2026 18:02 GMT
#53
I think a Starcraft shooter would be cool, if they can do a well-written story-mode campaign.
very illegal and very uncool
mathphyswithvic
Profile Joined April 2024
25 Posts
September 04 2026 18:20 GMT
#54
On September 05 2026 02:57 Lorch wrote:
Show nested quote +
On September 05 2026 02:16 mathphyswithvic wrote:
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


post total earning by race in broodwar since 90's and you will probably see if it's "balanced" and by how much.


So if I make a 1M $ winner takes all tournament and only invite players from 1 race I can make Starcraft (im)balanced?
Most of what Starcraft players have made over the years (e.g. earnings) come from team salaries and now stream donations. Given how popular Rain, Britney and Shuttle are, I wouldn´t be shocked if that ends up being Protoss favored, at least for the modern streaming age...
How is earnings a better balance indicator than winrates?


I am talking tournament winnings. and variation will occur with any statistics. well for once, you make assumtions such as:
1) all top players competed (if there is money usually there are players)
2) 1 data point in a huge data set means nothing.
Lorch
Profile Joined June 2011
Germany3710 Posts
Last Edited: 2026-09-04 19:03:20
September 04 2026 18:53 GMT
#55
On September 05 2026 03:20 mathphyswithvic wrote:
Show nested quote +
On September 05 2026 02:57 Lorch wrote:
On September 05 2026 02:16 mathphyswithvic wrote:
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


post total earning by race in broodwar since 90's and you will probably see if it's "balanced" and by how much.


So if I make a 1M $ winner takes all tournament and only invite players from 1 race I can make Starcraft (im)balanced?
Most of what Starcraft players have made over the years (e.g. earnings) come from team salaries and now stream donations. Given how popular Rain, Britney and Shuttle are, I wouldn´t be shocked if that ends up being Protoss favored, at least for the modern streaming age...
How is earnings a better balance indicator than winrates?


I am talking tournament winnings. and variation will occur with any statistics. well for once, you make assumtions such as:
1) all top players competed (if there is money usually there are players)
2) 1 data point in a huge data set means nothing.


Nobody competes in any of these tournaments for money, see my point of most of their money coming from salary/streaming.
What about the intel gomtv classic? Kespa pulled teams out towards the end, regardless of prize money. Same goes for when SPOTV tried to run a Starleague a couple years back, TBLS didn´t participate regardless of how much money was up for grabs. Flash also dodged KSL for its entirety.
Proleague didn´t even pay players directly, yet it was the main focus of practice during that era.
You also dodged my question, why not use winrate in top level tournaments over prize money earned?
Starcraft also has crazy top heavy prize pools, so you might as well use championships anyway.
Rainalcar
Profile Joined April 2010
Croatia491 Posts
September 04 2026 19:06 GMT
#56
How many times did a Protoss win a pvz bo7? And zerg? Look as far back as you want.
j.r.r.
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines785 Posts
Last Edited: 2026-09-04 19:30:04
September 04 2026 19:28 GMT
#57
On September 05 2026 04:06 Rainalcar wrote:
How many times did a Protoss win a pvz bo7? And zerg? Look as far back as you want.


BeSt won the ultimate battle tournament, each match was 9-game-play-all (essentially bo9)... it was like a year or so ago, so i forget exactly which zergs were present, but he definitely beat some in his run (the likes of soma/soulkey/zero)
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
Lorch
Profile Joined June 2011
Germany3710 Posts
Last Edited: 2026-09-04 19:47:57
September 04 2026 19:28 GMT
#58
On September 05 2026 04:06 Rainalcar wrote:
How many times did a Protoss win a pvz bo7? And zerg? Look as far back as you want.


Can´t really go far back given that bo7 weren´t a thing before remastered.
Only top level tournaments with bo7s I can think off are the last couple ASLs and KSL.
Looking at bo5s and bo7s would probably be a better indicator, but would also require going through the entire history of the game...

Anyways here is what you ask for:
Protoss won 4
Zerg won 7
You wanna make a balance patch because of that?
Also keep in mind 3 of those 7 are soulkey, and 2 of the remaining 4 are soma.
Idk about you but I don´t see the point in throwing out 20 years of balance because soma and soulkey peaked back to back.
Almost half of them also went to game seven, which is super unlikely to happen, but imo shows good balance.

EDIT: If you count the two bo9's best played, it would be 6-7 in zergs favor. Thats as balanced as a a sample size of 13 matches can be.
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines785 Posts
September 04 2026 19:37 GMT
#59
BeSt beat soulkey AND soma, bo9 vs both... stop being a protoss doomer


"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
Miragee
Profile Joined December 2009
8706 Posts
September 04 2026 20:22 GMT
#60
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


Please no. Broodwar stumbled into insanely balanced races by accident. Any attempt to make balance changes, especially by Blizzard, will likely make it worse. I.e. the chance for it getting worse is so much higher than it getting better, it's not worth the risk at all.

If anything, map makers may need to look more into stuff that helps protoss. These days, it seems most maps are slightly T>Z>P=T, with a few exceptions. P used to be more favoured vs T on maps in the past but this does not seem to be the case anymore in recent map pools.

Anyways, highly off-topic now. Just don't ask Blizzard to ruin a game, please.
Qikz
Profile Blog Joined November 2009
United Kingdom12054 Posts
September 04 2026 21:04 GMT
#61
I'm not sure new content for StarCraft is great for Broodwar in general because either they risk ruining what we already have gameplay wise or they kill the ASL as Afreeca go chasing after the new StarCraft game. It'll be the birth of SC2 all over again.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
quaristice
Profile Joined February 2021
139 Posts
September 04 2026 21:29 GMT
#62
if they do touch gameplay ideally it should just be adding stuff mapmakers can use imo
Legan
Profile Joined June 2017
Finland585 Posts
September 04 2026 22:42 GMT
#63
I don't think it was mentioned there yet. The website is having augmented reality elements added to it. There were some log messages already yesterday, but now there are even more animations with "Incoming transmission...".

Subsourian has been keeping track of the hints. His post from yesterday.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
mathphyswithvic
Profile Joined April 2024
25 Posts
September 04 2026 23:16 GMT
#64
On September 05 2026 03:53 Lorch wrote:
Show nested quote +
On September 05 2026 03:20 mathphyswithvic wrote:
On September 05 2026 02:57 Lorch wrote:
On September 05 2026 02:16 mathphyswithvic wrote:
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


post total earning by race in broodwar since 90's and you will probably see if it's "balanced" and by how much.


So if I make a 1M $ winner takes all tournament and only invite players from 1 race I can make Starcraft (im)balanced?
Most of what Starcraft players have made over the years (e.g. earnings) come from team salaries and now stream donations. Given how popular Rain, Britney and Shuttle are, I wouldn´t be shocked if that ends up being Protoss favored, at least for the modern streaming age...
How is earnings a better balance indicator than winrates?


I am talking tournament winnings. and variation will occur with any statistics. well for once, you make assumtions such as:
1) all top players competed (if there is money usually there are players)
2) 1 data point in a huge data set means nothing.


Nobody competes in any of these tournaments for money, see my point of most of their money coming from salary/streaming.
What about the intel gomtv classic? Kespa pulled teams out towards the end, regardless of prize money. Same goes for when SPOTV tried to run a Starleague a couple years back, TBLS didn´t participate regardless of how much money was up for grabs. Flash also dodged KSL for its entirety.
Proleague didn´t even pay players directly, yet it was the main focus of practice during that era.
You also dodged my question, why not use winrate in top level tournaments over prize money earned?
Starcraft also has crazy top heavy prize pools, so you might as well use championships anyway.


I did not dodge any question but ok I will answer your "question", it is trivially obvious but ok I will say it.

Because with as simple metric as "prizepool" you have a way to decide what is a top tournament and what is not. Any other metric you would consider would be bias.

I don't see why one should consider team leagues as anything more than noise, since your statistics won't be independent anymore, but that is another discussion.
Lorch
Profile Joined June 2011
Germany3710 Posts
Last Edited: 2026-09-05 00:43:31
September 04 2026 23:44 GMT
#65
On September 05 2026 08:16 mathphyswithvic wrote:
Show nested quote +
On September 05 2026 03:53 Lorch wrote:
On September 05 2026 03:20 mathphyswithvic wrote:
On September 05 2026 02:57 Lorch wrote:
On September 05 2026 02:16 mathphyswithvic wrote:
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


post total earning by race in broodwar since 90's and you will probably see if it's "balanced" and by how much.


So if I make a 1M $ winner takes all tournament and only invite players from 1 race I can make Starcraft (im)balanced?
Most of what Starcraft players have made over the years (e.g. earnings) come from team salaries and now stream donations. Given how popular Rain, Britney and Shuttle are, I wouldn´t be shocked if that ends up being Protoss favored, at least for the modern streaming age...
How is earnings a better balance indicator than winrates?


I am talking tournament winnings. and variation will occur with any statistics. well for once, you make assumtions such as:
1) all top players competed (if there is money usually there are players)
2) 1 data point in a huge data set means nothing.


Nobody competes in any of these tournaments for money, see my point of most of their money coming from salary/streaming.
What about the intel gomtv classic? Kespa pulled teams out towards the end, regardless of prize money. Same goes for when SPOTV tried to run a Starleague a couple years back, TBLS didn´t participate regardless of how much money was up for grabs. Flash also dodged KSL for its entirety.
Proleague didn´t even pay players directly, yet it was the main focus of practice during that era.
You also dodged my question, why not use winrate in top level tournaments over prize money earned?
Starcraft also has crazy top heavy prize pools, so you might as well use championships anyway.


I did not dodge any question but ok I will answer your "question", it is trivially obvious but ok I will say it.

Because with as simple metric as "prizepool" you have a way to decide what is a top tournament and what is not. Any other metric you would consider would be bias.

I don't see why one should consider team leagues as anything more than noise, since your statistics won't be independent anymore, but that is another discussion.


I am confused. Now the metric is prizepool? What happened to prize money earned? I thought your simple metric was to sum up prize money earned by each race. Are we now only including tournaments with a high enough prize pool? I suppose the answer to these questions is also so self evident that you can't be bothered to spell it out.

I don't think anyone would have trouble deciding what a top tier BW tournament is at any point in time. This isn't Starcraft 2 in 2011/2012 with a different tourney every other weekend. There used to be OSL and MSL. Now there is ASL, we also had KSL for a bit. The only other league that was full of top tier players was proleague, thats it. But sure lets only take tournaments with 10k+ for first place. Oh wait those are the same tournaments I just listed, what a shocker.

If you think proleague was noise, than there is not much point in having a discussion with you about anything related to BW to begin with anyway.
Your argument for prize money was that it would attract all the best players. You do realize that all of these players prioritized proleague over any individual tournament? Why would you not count the tournament all the top players played in every single week and put their entire focus into?

By all means go ahead and collect your data on prize money earned by race and present them. But oh wait you won't do that, you will just continue to declare Protoss to be too weak as self evident and attack any evidence presented to you as being the wrong measurement.

Fun fact about your sick metric btw: Gamers 8 had the same prize pool as any given ASL. No one in their right mind would value data from that show match event with 4 players equal to data from any given ASL but hey you do you buddy. Protoss also took 40% of the prize pool, while having a 0% win rate at that event.
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines785 Posts
September 04 2026 23:59 GMT
#66
proleague, where pros make more money than ASL, Mini is at #1


very out of date, but UBE prize money winnings BeSt leads at #1
(Wiki)Ultimate Battle

"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
Bonyth
Profile Joined August 2010
Poland612 Posts
September 05 2026 00:16 GMT
#67
I dont think proleague matches incomes should be looked at from balance point of view for reasons below:
- teams are rewarded, not individual players
- team with Shuttle starts with lower odds to win money (statistically)
- players don't have the time to prepare for the matches (i suppose this argument is subjective)

While daily proleague could be considered the main source of income, the prestige from doing well in ASL transitions into higher popularity / bigger donations on streams later on.
ZeromuS
Profile Blog Joined October 2010
Canada13414 Posts
Last Edited: 2026-09-05 00:53:58
September 05 2026 00:52 GMT
#68
IDK why y'all are talking about proleague when everything reporters have been saying about the announcement at BlizzCon points to a spin off, likely non-RTS, game in the StarCraft universe very likely to be a shooter

People hope there's a new RTS coming too but like, none of this is proleague related lol

Just saying it's super off topic.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Soft_General_5023
Profile Joined December 2023
142 Posts
September 05 2026 02:36 GMT
#69
On September 05 2026 09:16 Bonyth wrote:
- teams are rewarded, not individual players


There are also individual stats for proleagues.

According to this site https://broleague.site/players, which takes data from eloboard.

For current and frequent players winrates:

1. Snow 61.4 %
2. Light 60.3 %
3. Soma 56.9 %
4. Mini 56.2 %
5. Effort 55.9 %

Flash while played had 70%, Rain 61%
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines785 Posts
September 05 2026 03:41 GMT
#70
On September 05 2026 09:16 Bonyth wrote:
I dont think proleague matches incomes should be looked at from balance point of view for reasons below:
- teams are rewarded, not individual players
- team with Shuttle starts with lower odds to win money (statistically)
- players don't have the time to prepare for the matches (i suppose this argument is subjective)

While daily proleague could be considered the main source of income, the prestige from doing well in ASL transitions into higher popularity / bigger donations on streams later on.


yeah my b

i just don't want BW to be balance patched, imagine blizzard ruins the balance then eventually abandons the game again, and we are stuck in an unbalanced meta

everything has been the same for 20 years, IMO we should just keep things as it is, because with maps we already have a way to balance things:
making more maps like apocalypse/radeon, where all matchups are close to 50% across the board

and if we need to tilt things in a race's favor, we can just copy features of these maps to create newer maps:
-fastest map & odyssey RE first version(10 mineral stack, no hallucin mineral walls, lots of proxy build space in middle) - protoss sagi map
-backrooms 1.0/ octagon 1.0 - terran sagi map
-colorless fate - zerg sagi map
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
quaristice
Profile Joined February 2021
139 Posts
September 05 2026 04:17 GMT
#71
if things ever got truly truly dire 10 or 20 years down the line it would be possible for the tournament scene to use ums maps that change stats anyway
lestye
Profile Blog Joined August 2010
United States4238 Posts
September 05 2026 04:21 GMT
#72
On September 04 2026 23:36 Freeedom wrote:
there's already so many shooters.... i dont see myself being interested in a StarCraft specific one



Yeah, I wonder what the premise of this is going to be.

Because its doubtfult they'd make a shooter that would step on the toes of Overwatch. And there was a job opening for someone doing vehicular physics.

So people are speculating its going to be a helldivers 2 type of game. I heard some people say it might be a Destiny style looter-shooter thing.

When I hear vehicles I think about battlefield, so that could be something too.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
iFU.pauline
Profile Joined September 2009
France1743 Posts
Last Edited: 2026-09-05 07:23:40
September 05 2026 07:23 GMT
#73
I think there is not enough shooter games; we clearly need one more on the market.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
c3rberUs
Profile Blog Joined December 2010
Japan11583 Posts
Last Edited: 2026-09-05 07:44:32
23 hours ago
#74
Maybe blizz will surprise with some horror game true to the dark, grim tone SC has based on the "incoming transmission" animation
WriterMovie, 진영화 : "StarCraft will never die".
TelecoM
Profile Blog Joined January 2010
United States10841 Posts
23 hours ago
#75
It has to be StarCraft 3 obviously, why would you think anything else?

I bet they announce SC3 and SC shooter game.
AKA: TelecoM[WHITE] Protoss fighting
mathphyswithvic
Profile Joined April 2024
25 Posts
22 hours ago
#76
On September 05 2026 08:44 Lorch wrote:
Show nested quote +
On September 05 2026 08:16 mathphyswithvic wrote:
On September 05 2026 03:53 Lorch wrote:
On September 05 2026 03:20 mathphyswithvic wrote:
On September 05 2026 02:57 Lorch wrote:
On September 05 2026 02:16 mathphyswithvic wrote:
On September 05 2026 01:38 Lorch wrote:
On September 05 2026 00:47 Rainalcar wrote:
Let's hope for some balance changes... God knows the game has devolved to a 2-race RTS at the highest level. I don't want any art changes, remaster is perfect.
If they want to ad sc3 on top, why not.


This is the racial distribution of ASL 19, about a year ago:
[image loading]


How is that a 2 race RTS at the highest level?

You have to be trolling/rage baiting.


post total earning by race in broodwar since 90's and you will probably see if it's "balanced" and by how much.


So if I make a 1M $ winner takes all tournament and only invite players from 1 race I can make Starcraft (im)balanced?
Most of what Starcraft players have made over the years (e.g. earnings) come from team salaries and now stream donations. Given how popular Rain, Britney and Shuttle are, I wouldn´t be shocked if that ends up being Protoss favored, at least for the modern streaming age...
How is earnings a better balance indicator than winrates?


I am talking tournament winnings. and variation will occur with any statistics. well for once, you make assumtions such as:
1) all top players competed (if there is money usually there are players)
2) 1 data point in a huge data set means nothing.


Nobody competes in any of these tournaments for money, see my point of most of their money coming from salary/streaming.
What about the intel gomtv classic? Kespa pulled teams out towards the end, regardless of prize money. Same goes for when SPOTV tried to run a Starleague a couple years back, TBLS didn´t participate regardless of how much money was up for grabs. Flash also dodged KSL for its entirety.
Proleague didn´t even pay players directly, yet it was the main focus of practice during that era.
You also dodged my question, why not use winrate in top level tournaments over prize money earned?
Starcraft also has crazy top heavy prize pools, so you might as well use championships anyway.


I did not dodge any question but ok I will answer your "question", it is trivially obvious but ok I will say it.

Because with as simple metric as "prizepool" you have a way to decide what is a top tournament and what is not. Any other metric you would consider would be bias.

I don't see why one should consider team leagues as anything more than noise, since your statistics won't be independent anymore, but that is another discussion.


I am confused. Now the metric is prizepool? What happened to prize money earned? I thought your simple metric was to sum up prize money earned by each race. Are we now only including tournaments with a high enough prize pool? I suppose the answer to these questions is also so self evident that you can't be bothered to spell it out.

I don't think anyone would have trouble deciding what a top tier BW tournament is at any point in time. This isn't Starcraft 2 in 2011/2012 with a different tourney every other weekend. There used to be OSL and MSL. Now there is ASL, we also had KSL for a bit. The only other league that was full of top tier players was proleague, thats it. But sure lets only take tournaments with 10k+ for first place. Oh wait those are the same tournaments I just listed, what a shocker.

If you think proleague was noise, than there is not much point in having a discussion with you about anything related to BW to begin with anyway.
Your argument for prize money was that it would attract all the best players. You do realize that all of these players prioritized proleague over any individual tournament? Why would you not count the tournament all the top players played in every single week and put their entire focus into?

By all means go ahead and collect your data on prize money earned by race and present them. But oh wait you won't do that, you will just continue to declare Protoss to be too weak as self evident and attack any evidence presented to you as being the wrong measurement.

Fun fact about your sick metric btw: Gamers 8 had the same prize pool as any given ASL. No one in their right mind would value data from that show match event with 4 players equal to data from any given ASL but hey you do you buddy. Protoss also took 40% of the prize pool, while having a 0% win rate at that event.


As I said, 1 point in a dataset does not skew the entire statistics, I hope you can google by now what is the difference between outliers (i.e. counterexamples that you keep throwing, which mean nothing), and meaningful conclusion based on statistics.
There is not much to argue about since you want to put on equal footing tournaments that obey dependent and independent variables.

I said what I had to say.

I don't want to convince anyone about anything.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51297 Posts
22 hours ago
#77
I will also say this, I do enjoy the effort Blizz puts into their ARGs
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
KameZerg
Profile Blog Joined May 2007
Sweden1774 Posts
16 hours ago
#78
I read somewhere that Blizzard is rumored to sell the IP rights of StarCraft to a South Korean gaming company called Nexon. Just wanna point out that I believe this rumor to be likely for the reason that it makes sense. The profitability globally for a new RTS game is not that high but in S.Korea it's another story with how popular SC1 still is in PC bangs, they could totally sell the rights for a SC2 Sequel to a more locally produced version while Blizzard makes what the global audience wants, which is more of a shooter game. So both rumors could be true we could get both a SC shooter and a SC3.
asdasdasdasdasd123123123
Lazyer
Profile Joined August 2011
United States397 Posts
14 hours ago
#79
omg please not nexon, they are going to try and monetize the shit out of the ip
lestye
Profile Blog Joined August 2010
United States4238 Posts
14 hours ago
#80
On September 05 2026 17:08 TelecoM wrote:
It has to be StarCraft 3 obviously, why would you think anything else?

I bet they announce SC3 and SC shooter game.

Because, the whole reason for the exodus of Blizzard staff from Team 1 over the last decade is because the suits don't desire to make new RTS games. Plus theres reporting from Jason Schrerier that they've been working on a shooter.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
TT1
Profile Blog Joined December 2008
Canada10062 Posts
Last Edited: 2026-09-05 18:04:24
13 hours ago
#81
On September 06 2026 01:58 Lazyer wrote:
omg please not nexon, they are going to try and monetize the shit out of the ip


this is what i think too, it would make sense but would also be a shame to have profit first corporate mindset types running the game, at least the way it is now they dont add anything to the game but theyre not making it worse either

basically companies now are all thinking about monetizing assets cus new projects are too expensive, and only way to monetize SC is with Korea
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
mindjames
Profile Blog Joined October 2010
Israel434 Posts
11 hours ago
#82
I would like to remind my esteemed peers on this board that the inability to efficiently monetize the StarCraft series is the reason Blizzard has done so little with it as of late.

Your question should be whether Nexon is the type of developer who would be able to deliver a great overall game *while* providing players with ample reason to spend more money on it.

For the record, I don't know the answer to that.
tankgirl
Profile Blog Joined May 2016
Canada527 Posts
8 hours ago
#83
Could it be yet another bland generic soulless Unreal Engine 5 asset-store slop game? we've only had 4000 so far this year
https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
Toshinou-Kyouko
Profile Joined November 2024
Philippines674 Posts
5 hours ago
#84
On September 06 2026 04:43 mindjames wrote:
Your question should be whether Nexon is the type of developer who would be able to deliver a great overall game *while* providing players with ample reason to spend more money on it.


Just search "Blue Archive" and imagine if they'll do the same for starcraft.
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