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vespene.gg — BW replays in browser - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 Next All
letsthrive
Profile Joined January 2023
3 Posts
May 16 2026 20:12 GMT
#21
Amazing work!
80smullet
Profile Joined August 2017
Sweden41 Posts
May 16 2026 21:09 GMT
#22
This is amazing, fantastic work, guessing it took a lot of hours, appreciate you sharing it with the community, very helpful! :D
twitch.tv/80smullet
Xagec
Profile Joined January 2008
Bulgaria17 Posts
May 17 2026 09:04 GMT
#23
Oh, man, thats so cool!
Kik0
p4fn2w
Profile Blog Joined September 2007
401 Posts
May 17 2026 11:21 GMT
#24
I've been using this to study high MMR replays on my phone... seriously amazing work!

One additional feature request: on mobile view, when watching replay, some info is hidden (reasonable for smaller viewport). However, I'd like to at least keep the supply count & worker count of both players still visible even in mobile - it's such a useful statistic
dethsc
Profile Joined May 2026
19 Posts
May 17 2026 21:16 GMT
#25
On May 17 2026 20:21 p4fn2w wrote:
I've been using this to study high MMR replays on my phone... seriously amazing work!

One additional feature request: on mobile view, when watching replay, some info is hidden (reasonable for smaller viewport). However, I'd like to at least keep the supply count & worker count of both players still visible even in mobile - it's such a useful statistic


Thanks for the feedback! I have a few bugs to iron out with supply count & worker count in the next couple days, then I'll upgrade the mobile and desktop UI. Been chasing some game de-sync bugs and fixing up the animations and sprites for turrets etc last couple days (should be displaying now). Also fixed bugs that were causing units in transports and bunkers to keep rendering on the map. UI should look a lot better across mobile, tablet and desktop by next weekend
Xeofreestyler
Profile Blog Joined June 2005
Belgium6787 Posts
May 18 2026 08:17 GMT
#26
That's sick, amazing work!
Graphics
Kraekkling
Profile Blog Joined June 2007
767 Posts
May 18 2026 10:48 GMT
#27
this goes hard
(*^^)(^*)
ppp87
Profile Joined May 2016
Laos254 Posts
May 18 2026 11:13 GMT
#28
This it very good ! Thank you.
dethsc
Profile Joined May 2026
19 Posts
May 18 2026 11:27 GMT
#29
Thanks all, I've quadrupled the server capacity this evening so loading replays should be a lot faster. And loading any replay that someone has already requested a simulation for should be near instant ~3 seconds.
dethsc
Profile Joined May 2026
19 Posts
May 18 2026 23:54 GMT
#30


All replays <24 hours old are now getting pre-simulated thanks to the additional server capacity, so check it out and enjoy ~3 second load times!
purakushi
Profile Joined August 2012
United States3306 Posts
May 19 2026 14:43 GMT
#31
This is phenomenal work. Really cool!
T P Z sagi
p4fn2w
Profile Blog Joined September 2007
401 Posts
May 20 2026 06:27 GMT
#32
After 4 days of usage, some more feature requests:

1. It would be nice to somehow share/link replays. Maybe each replay can have their own unique URL? So when I write notes, I can refer to them, or when I want to share the replay with others I can just send a link.
2. In the replay simulator, the top right menu where you toggle "Full / Queue", the "Queue" view that lists the build order is seriously cool. It's not 100% accurate but I understand you're still ironing out bugs. I would love to be able to copy it to the clipboard somehow and paste it in my notes... but right now, I can't select the text.

The Menu -> Notes feature seems like a WiP. Excited to use it when it's ready! It will accelerate my learning process a lot.

I've been using this everyday to study builds, big thank you for sharing it with us!
dethsc
Profile Joined May 2026
19 Posts
Last Edited: 2026-05-21 07:12:49
May 21 2026 02:48 GMT
#33
On May 20 2026 15:27 p4fn2w wrote:
After 4 days of usage, some more feature requests:

1. It would be nice to somehow share/link replays. Maybe each replay can have their own unique URL? So when I write notes, I can refer to them, or when I want to share the replay with others I can just send a link.
2. In the replay simulator, the top right menu where you toggle "Full / Queue", the "Queue" view that lists the build order is seriously cool. It's not 100% accurate but I understand you're still ironing out bugs. I would love to be able to copy it to the clipboard somehow and paste it in my notes... but right now, I can't select the text.

The Menu -> Notes feature seems like a WiP. Excited to use it when it's ready! It will accelerate my learning process a lot.

I've been using this everyday to study builds, big thank you for sharing it with us!


Have added a share button to the menu in the BW replay viewer, you can choose whether to link from the start of the game or from a specific timestamp.

[image loading]


vespene.gg

Also added some sound effects but they're still barebones and might sound off - it'll get better over the next few days. Mute button is on the page to disable them if they're annoying.

I've fixed the CSS bugs that caused the build order to only display half-size in the canvas and enabled the note system for brood war. If you havent opted into the Notes addon yet you can do this by going to Dashboard > Notes > Enable.

Once you've opted in, you'll be able to create a quick note from any brood war replay that will automatically populate the game, URL, players, and build order of whatever player you had selected in the replay viewer (to "select" a player, click their name in the mini gameheart-style ui in the top left.

[image loading]


Lastly, I did a pass on cleaning up the bugs in the build order display and the supply count/units lost count. Should be a LOT more accurate now, but probably not perfect - please keep reporting bugs as they come up and I'll get them fixed asap.

Oh, and I replaced the blue/green dots with actual mineral and geyser sprites. Just a lil more polish!
dethsc
Profile Joined May 2026
19 Posts
Last Edited: 2026-05-21 02:50:05
May 21 2026 02:49 GMT
#34
-- double post soz
Walvanny
Profile Joined May 2026
1 Post
May 21 2026 13:40 GMT
#35
This is sooo sick
p4fn2w
Profile Blog Joined September 2007
401 Posts
May 21 2026 20:44 GMT
#36
On May 21 2026 11:48 dethsc wrote:
Show nested quote +
On May 20 2026 15:27 p4fn2w wrote:
After 4 days of usage, some more feature requests:

1. It would be nice to somehow share/link replays. Maybe each replay can have their own unique URL? So when I write notes, I can refer to them, or when I want to share the replay with others I can just send a link.
2. In the replay simulator, the top right menu where you toggle "Full / Queue", the "Queue" view that lists the build order is seriously cool. It's not 100% accurate but I understand you're still ironing out bugs. I would love to be able to copy it to the clipboard somehow and paste it in my notes... but right now, I can't select the text.

The Menu -> Notes feature seems like a WiP. Excited to use it when it's ready! It will accelerate my learning process a lot.

I've been using this everyday to study builds, big thank you for sharing it with us!


Have added a share button to the menu in the BW replay viewer, you can choose whether to link from the start of the game or from a specific timestamp.

[image loading]


vespene.gg

Also added some sound effects but they're still barebones and might sound off - it'll get better over the next few days. Mute button is on the page to disable them if they're annoying.

I've fixed the CSS bugs that caused the build order to only display half-size in the canvas and enabled the note system for brood war. If you havent opted into the Notes addon yet you can do this by going to Dashboard > Notes > Enable.

Once you've opted in, you'll be able to create a quick note from any brood war replay that will automatically populate the game, URL, players, and build order of whatever player you had selected in the replay viewer (to "select" a player, click their name in the mini gameheart-style ui in the top left.

[image loading]


Lastly, I did a pass on cleaning up the bugs in the build order display and the supply count/units lost count. Should be a LOT more accurate now, but probably not perfect - please keep reporting bugs as they come up and I'll get them fixed asap.

Oh, and I replaced the blue/green dots with actual mineral and geyser sprites. Just a lil more polish!


That was quick! Big thanks
dethsc
Profile Joined May 2026
19 Posts
May 24 2026 00:19 GMT
#37


Been working hard on improvements to the SC2 replay viewing experience this week, look forward to these features hitting the brood war side in the next week.
p4fn2w
Profile Blog Joined September 2007
401 Posts
Last Edited: 2026-05-24 02:59:33
May 24 2026 02:47 GMT
#38
Bug report on supply count with this replay: https://vespene.gg/?replay=bw:MM-FC39DC3C-5374-11F1-A3DD-FA167B5461B6

I am focusing on dlqwkdckdl's POV (Red protoss, bottom right)

Supply counter (top left panel) bugs:
- Inconsistent build order timings: when he builds his first Pylon, the supply counter on the top left shows 7/9, but it should be 8/9. I think it is not counting the probe currently being built? This off-by-N is consistent across a big portion of the replay, so it's difficult for me to record the exact supply when he constructs a building or a unit.
- Supply denominator not updating instantly: when the first pylon finishes around 1:11, the supply denominator doesn't increase from X/9 to X/17 immediately. It only does so after a while. Similarly, at 1:38, the Brown protoss shows 10/9 supply

Build Order Queue tab (top right panel) bugs:
- When I switch to "Queue", "Me", and have it show the build order, these supplies are not exact. For example, the gateway at 1:15 should be built during 10 supply, but this panel shows 11 Gateway. Similarly, the Dragoon at 2:39 should be built during 16 supply, but this panel shows 22 Dragoon.
- Duplicate entries: the Dragoons built at 23 (x2), 24, and 25 seem to be queues, but not actual unit production. Same goes for Pylon at 26 and 27 (x2)
- Low priority QoL request: instead of "Me" and "Opp", it would be nice to replace those text with the actual player names (dlqwkdckdl and NCS_Bestt) or, if its too long, maybe the player color (Red and Brown)

Audio is a nice QoL! Right now it only plays the Zealot confirm action audio though. I'm assuming it's still being worked out and should have all the different unit sounds eventually. I am a big fan of the background music in Starcraft, so would love the ability to play the background music too!

I notice a bit of lag when the canvas first finishes loading and renders the replay this time. My entire browser freezes and I can't switch tabs. This only happens on the first frame after loading when the browser draws the map tiles, and my browser freezes for like ~5-10 seconds. I think something changed to cause it to be more demanding. I didn't notice this lag before.
p4fn2w
Profile Blog Joined September 2007
401 Posts
Last Edited: 2026-05-24 02:56:10
May 24 2026 02:55 GMT
#39
Double post, my bad
TelecoM
Profile Blog Joined January 2010
United States10890 Posts
May 25 2026 04:54 GMT
#40
Amazing tool for people to study and learn / improve and multitask in so many different ways, this is great again.
AKA: TelecoM[WHITE] Protoss fighting
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