On June 20 2007 08:23 dragoon wrote:
*ding ding ding* winner...
*ding ding ding* winner...
Hey! Who da hell are you?!

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.dragoon
United States749 Posts
On June 20 2007 08:23 dragoon wrote: *ding ding ding* winner... Hey! Who da hell are you?! ![]() | ||
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QuanticHawk
United States32157 Posts
On June 20 2007 14:19 .dragoon wrote: Hey! Who da hell are you?! ![]() DOPPELGANGER! | ||
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artofmagic
United States1951 Posts
On June 19 2007 13:25 Kwark wrote: 100% wordI know you don't wanna hear this but using the diplomacy thing is external to the game engine. It is outside the game commands. Hold lurker is not. As for banned on effect, not execution. Hold lurkers is legal in progames and balance is fine. Allied mines is illegal and balance is still fine. So change nothing. | ||
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artofmagic
United States1951 Posts
On June 20 2007 14:21 Hawk wrote: Show nested quote + On June 20 2007 14:19 .dragoon wrote: On June 20 2007 08:23 dragoon wrote: *ding ding ding* winner... Hey! Who da hell are you?! ![]() DOPPELGANGER! hahaha gold! | ||
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Piste
6183 Posts
Hold lurker not banned If hold lurker was banned then things like worker patrol or hold worker should be banned too. | ||
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Morzas
United States387 Posts
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tehblackbandit
United States1 Post
select group of lurkers + overlord and hold pos/ lurks stay | ||
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Chill
Calgary26003 Posts
On June 20 2007 18:11 tehblackbandit wrote: you dont have to ally someone to hold lurkers select group of lurkers + overlord and hold pos/ lurks stay Thanks professor; glad to see you made an account to make that post. | ||
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