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[bug] Zealot double kill

Forum Index > BW General
Post a Reply
Pseudo_Utopia
Profile Blog Joined December 2002
Canada827 Posts
October 02 2012 22:21 GMT
#1
So I just played a TvP on iccup, and found what seems to be a new bug to our beloved game! I didn't find anything about it anywhere online so am really shocked that I found this. Basically it's 1 zealot killing 2 marines at the same time. Kind of almost as if it has a lurker-esque attack in a straight line. See for yourself at about 4:05 in the replay:

Linkety link-link

Has anyone ever seen anything like this?
Retired SchiSm[LighT]
FaCE_1
Profile Blog Joined December 2006
Canada6184 Posts
October 02 2012 22:25 GMT
#2
zeal do double hit (1 hit by arms). so I guess it's possible
n_n
da_head
Profile Blog Joined November 2008
Canada3350 Posts
October 02 2012 22:30 GMT
#3
old bug.
When they see MC Probe, all the ladies disrobe.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
October 02 2012 22:32 GMT
#4
This is a very old bug, I recall - this could be incorrect - a televised pro match where this happened.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
October 02 2012 22:34 GMT
#5
Yeah, this bug is nothing new. It's been seen before.
Moderatorshe/her
TL+ Member
EMPaThy789
Profile Joined July 2009
New Zealand878 Posts
October 02 2012 23:20 GMT
#6
yea this is pretty old, its the same reason why sunkens can outrange cannons. heres the tread which explains why it happens
http://www.teamliquid.net/forum/viewmessage.php?topic_id=96786
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
October 03 2012 01:57 GMT
#7
^woah wtf I always thought sunks just out-ranged canons... way cool!
Jaedong.
Pseudo_Utopia
Profile Blog Joined December 2002
Canada827 Posts
October 03 2012 02:32 GMT
#8
Wow I didn't know that almost all units could do this.
13 years and I'm still learning about this game.
Retired SchiSm[LighT]
Spazer
Profile Blog Joined March 2009
Canada8033 Posts
October 03 2012 02:42 GMT
#9
On October 03 2012 10:57 Kal_rA wrote:
^woah wtf I always thought sunks just out-ranged canons... way cool!

Sunks and cannons have the same range. If I'm not mistaken though, there is a certain angle you can use where the sunk will hit the cannon, but the cannon won't hit the sunk. The case outlined in the linked thread is rarer since there's many more conditions to fulfill such as the sunk having a building beside it which is being attacked while the sunken itself is attacking a lower priority target, etc.
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