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Map (6)Redheart Ridge - Page 2

Forum Index > BW General
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Prev 1 2 3 4 Next All
FlaShFTW
Profile Blog Joined February 2010
United States10219 Posts
August 26 2011 16:32 GMT
#21
im in right now. ne1 wanna play?
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Jukado
Profile Blog Joined May 2011
805 Posts
August 26 2011 19:44 GMT
#22
Please upload the replay if you do have a game. I would absolutely love to see it!
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
August 28 2011 01:40 GMT
#23
I just had a couple of 3v3 games; won the first one, lost the second. Over the next few days I will definately try to host a few more matches.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
konadora *
Profile Blog Joined February 2009
Singapore66355 Posts
August 28 2011 16:13 GMT
#24
i would so play this if lion OS didnt mess up my ability to play BW
POGGERS
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2011-08-30 20:48:49
August 29 2011 17:28 GMT
#25
I have uploaded Version 2.0 now.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
August 30 2011 21:49 GMT
#26
@ konadora, you cant play broodwar? What the heck? Get that sorted. I like many of your maps btw.
Ngoyo is a fun one for example, which can be found here for those who dont know it.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=217692
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Taekwon
Profile Joined May 2010
United States8155 Posts
August 30 2011 21:52 GMT
#27
Whenever I see this, I keep thinking it's a new PR map.
▲ ▲ ▲
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
August 30 2011 22:06 GMT
#28
--- Nuked ---
Jukado
Profile Blog Joined May 2011
805 Posts
August 30 2011 23:22 GMT
#29
@ krndandaman, the spawns are clockwise so it is not random. This is good because:
You can put the weaker player (or the pussy coughkrndandamancough lol) in the middle.
You can plan strategies.
You can play 2v2 and make sure the game is fair everytime.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
MiraKul
Profile Blog Joined November 2010
Malaysia498 Posts
August 31 2011 12:20 GMT
#30
Im gonna try this map! Looks very fun.
ovrpwrd
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
August 31 2011 12:40 GMT
#31
I played on it with TLers a few days ago. I cannon rushed an awful zerg and killed him. It was fun.
ॐ
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
August 31 2011 13:12 GMT
#32
TTT vs TTT
Tanks, tanks everywhere.

It's actually a pretty good thing that there are no abusable cliffs that overlook mineral lines aside from the 2 overlooking the mineral only. It might be hard outmaneurvering Terran though, looking at the limited space when they get to slow push through a side ridge.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2011-09-01 22:24:50
September 01 2011 22:24 GMT
#33
@Taekwon, actually this is the ONLY pro map for next season. There is no longer any 1v1 and it is all going to be 3vs3 from now on. Midas was like, hmm we fucked. But Mind was more optimistic and persuaded Major to take Midas' place along with Baby to round out the team.
Then Nada phoned and said to Mind, no seriously, you fucked. Thats the real reason why Wemade Fox is disbanding.

As for Hwaseung Oz, well JD, Killer and Hiya were laughing but later on Anytime had a word. He had just been chatting to Reach on Battlenet and had learned that KT were sending out Flash on his own.
Apparently Flash wanted to have more bases to expand to, and thats when Killer started crying.
Luckily JD slapped him, but the coaches realized it would be too embarassing. Thats the real reason why Hwaseung Oz is disbanding.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2011-09-06 18:36:14
September 02 2011 12:31 GMT
#34
On August 26 2011 17:21 Iplaythings wrote:
I would sugest putting the brown's and red's mineral lines to wards the wall else it's waay to prone to muta harass / cannoning compared to the other positions



Thanks for the suggestion. Personally at the moment I feel that your ally should be able to help you easily enough though. However if playtesting reveals this to be an issue I will change it.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
September 03 2011 14:28 GMT
#35
Hosting some games now for a couple of hours.
Seriosuly though how cool would it be to see PTZ 3v3 korean pro play. I would put my money on Stars with a lineup of Free, Zero/Soulkey and Light. They would tear Bisu, Fantasy and S2 a new one. To be fair Airforce Ace would have a solid team aswell. It would be fun to see!
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2011-09-06 15:28:26
September 04 2011 17:25 GMT
#36
While ICCup is down, Ive uploaded a real nailbiter replay. Get it from here
Download replay
Its the 2on2 TPvsTP game and it shows how the map plays quite well. The other replay was uploaded by Flisky aka Lastcurse.
There seems to be a group of players who are regularly joining when I host atm which is really nice. Ive been having great fun so thanks guys if your reading this (although I know most of them dont have tl accounts but still read here).
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
djbhINDI
Profile Joined June 2011
United States372 Posts
September 04 2011 20:11 GMT
#37
@Taekwon, actually this is the ONLY pro map for next season. There is no longer any 1v1 and it is all going to be 3vs3 from now on. Midas was like, hmm we fucked. But Mind was more optimistic and persuaded Major to take Midas' place along with Baby to round out the team.
Then Nada phoned and said to Mind, no seriously, you fucked. Thats the real reason why Wemade Fox is disbanding.

As for Hwaseung Oz, well JD, Killer and Hiya were laughing but later on Anytime had a word. He had just been chatting to Reach on Battlenet and had learned that KT were sending out Flash on his own.
Apparently Flash wanted to have more bases to expand to, and thats when Killer started crying.
Luckily JD slapped him, but the coaches realized it would be too embarassing. Thats the real reason why Hwaseung Oz is disbanding.

I died laughing
You can't emphasize enough how much you need to be a paradigm shifter. - Savior
Slaynte
Profile Joined April 2010
United States155 Posts
September 04 2011 22:52 GMT
#38
you need to increase the cliff width that separates the 3rd and natural at the 3 and 9 o'clock positions cuz it's too easy to siege there and take out the natural
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2011-09-06 16:29:06
September 06 2011 15:27 GMT
#39
@djbhINIDI thanks!
@Slaynte, thankyou for the suggestion. I take all suggestions very seriously.
Just to let you know I have considered this already btw. At this point I will refer you to a game between Flash and Sea on Bloody Ridge:
http://www.teamliquid.net/tlpd/korean/games/54464_Flash_vs_Sea/vod

The 6 and 12 o clock bases have unharassable gas naturals because they are slightly more cut off from their teamates initially, and are located nearest the 3rd base so they sometimes become the focus of attention from the enemies at the 10 minute mark. Therefore I wanted this on purpose to potentially shift attention onto the other players. Siege tanks can only kill the gas building and hit one patch.
Again though, if playtesting reveals this to be too powerful I will alter it.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
FlaShFTW
Profile Blog Joined February 2010
United States10219 Posts
September 06 2011 23:21 GMT
#40
sorry had to pump this

HEY GUYS WE ARE DOING LOTS OF REDHEART RIDGE GAMES RIGHT NOW!!! PLEASE JOIN!!! ICCUP SERVER!!
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
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