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[MSL] Approximation of Game 3 in save file - Page 6

Forum Index > BW General
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konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
January 24 2010 01:16 GMT
#101
Wow KwarK, my respect for you just increased a million-fold.
POGGERS
Scaramanga
Profile Blog Joined March 2008
Australia8092 Posts
January 24 2010 01:17 GMT
#102
On January 24 2010 10:15 KwarK wrote:
Yeah. The problem is Flash is just pumping mnm and vessels and he simply cannot ever have enough. He needs tanks (and a wall, and +3 mech upgrades, and another 2 bases) to hold onto his min only.

:D Because flash wasn't fighting ultras and defliers for 5 minuets beforehand, and your jaedong and the people that your playing are flash, yeah this proves that flash deserved the win

Just drop it dude, it was given to jaedong i dont know why you're trying to argue this
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Tien
Profile Joined January 2003
Russian Federation4447 Posts
January 24 2010 01:18 GMT
#103
He's just closing the gap between 95% sure victory to 99.99% victory.
We decide our own destiny
KwarK
Profile Blog Joined July 2006
United States43877 Posts
January 24 2010 01:22 GMT
#104
On January 24 2010 10:17 Scaramanga wrote:
Show nested quote +
On January 24 2010 10:15 KwarK wrote:
Yeah. The problem is Flash is just pumping mnm and vessels and he simply cannot ever have enough. He needs tanks (and a wall, and +3 mech upgrades, and another 2 bases) to hold onto his min only.

:D Because flash wasn't fighting ultras and defliers for 5 minuets beforehand, and your jaedong and the people that your playing are flash, yeah this proves that flash deserved the win

Just drop it dude, it was given to jaedong i dont know why you're trying to argue this

Flash 2 minutes before, 18 mineral patches. Flash at the disc. 12 mineral patches. Flash 30 seconds after the disc. 6 mineral patches. Totally comparable.
ModeratorThe angels have the phone box
7mk
Profile Blog Joined January 2009
Germany10157 Posts
January 24 2010 01:23 GMT
#105
I dont get the lastreplay to work
I'm supposed to load it just like a normal replay? or do something else?
beep boop
Scaramanga
Profile Blog Joined March 2008
Australia8092 Posts
January 24 2010 01:35 GMT
#106
On January 24 2010 10:22 KwarK wrote:
Show nested quote +
On January 24 2010 10:17 Scaramanga wrote:
On January 24 2010 10:15 KwarK wrote:
Yeah. The problem is Flash is just pumping mnm and vessels and he simply cannot ever have enough. He needs tanks (and a wall, and +3 mech upgrades, and another 2 bases) to hold onto his min only.

:D Because flash wasn't fighting ultras and defliers for 5 minuets beforehand, and your jaedong and the people that your playing are flash, yeah this proves that flash deserved the win

Just drop it dude, it was given to jaedong i dont know why you're trying to argue this

Flash 2 minutes before, 18 mineral patches. Flash at the disc. 12 mineral patches. Flash 30 seconds after the disc. 6 mineral patches. Totally comparable.

Ok but still flash had a chance and that was enough for a regame, this recreation of the game shows jd had an advantage yes but its not 100% accurate so you cant say things like jd had the game 99.95% of the time because of this replay
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
jalstar
Profile Blog Joined September 2009
United States8198 Posts
January 24 2010 01:37 GMT
#107
It doesn't need to be 100%, just over 75%. If it's over 75% chance of Jaedong winning then it's less fair to do a rematch. If there's under 75% chance of Jaedong winning then it's less fair to give him the win.

You're skewing the percentages either way, so neither option is completely fair.
KwarK
Profile Blog Joined July 2006
United States43877 Posts
January 24 2010 01:43 GMT
#108
On January 24 2010 10:23 7mk wrote:
I dont get the lastreplay to work
I'm supposed to load it just like a normal replay? or do something else?

Normal. Sigh. This sucks. If you come on icc I'll try and show you it.
ModeratorThe angels have the phone box
johnnyspazz
Profile Joined April 2009
Taiwan1470 Posts
January 24 2010 01:45 GMT
#109
i think even if JD was ahead because of the blackout and the win given to JD, flash mental state was completely defeated. this probably effected his performance in game 4 a lot more negatively than if jd straight up won.
"The big difference between sex for money and sex for free is that sex for money usually costs a lot less." -Brendan Behan
KwarK
Profile Blog Joined July 2006
United States43877 Posts
January 24 2010 01:46 GMT
#110
I attempted to measure their economies.
In the first minute after the blackout, assuming JaeDong doesn't maynard to 1 or make any more drones at 3 or 7, JaeDong earns 1700 minerals and 1300 gas. He made the same in the second minute.
By comparison, Flash earned 1600 minerals and 450 gas in the first minute and 1300 minerals and 300 gas in the second. It was at this point that his natural mined out (the first crystals had already disappeared in the vod).

To put that in real terms, Flash is building a science vessel about every 45 seconds while JaeDong is building an ultralisk every 9 seconds.
ModeratorThe angels have the phone box
Tien
Profile Joined January 2003
Russian Federation4447 Posts
January 24 2010 01:49 GMT
#111
On January 24 2010 10:35 Scaramanga wrote:
Show nested quote +
On January 24 2010 10:22 KwarK wrote:
On January 24 2010 10:17 Scaramanga wrote:
On January 24 2010 10:15 KwarK wrote:
Yeah. The problem is Flash is just pumping mnm and vessels and he simply cannot ever have enough. He needs tanks (and a wall, and +3 mech upgrades, and another 2 bases) to hold onto his min only.

:D Because flash wasn't fighting ultras and defliers for 5 minuets beforehand, and your jaedong and the people that your playing are flash, yeah this proves that flash deserved the win

Just drop it dude, it was given to jaedong i dont know why you're trying to argue this

Flash 2 minutes before, 18 mineral patches. Flash at the disc. 12 mineral patches. Flash 30 seconds after the disc. 6 mineral patches. Totally comparable.

Ok but still flash had a chance and that was enough for a regame, this recreation of the game shows jd had an advantage yes but its not 100% accurate so you cant say things like jd had the game 99.95% of the time because of this replay


There is no convincing the Flash fanboys that it is over unless there is 12 cows running all over the main base and 8 hatcheries being built outside the demolished natural.


KESPA didn't reward Bisu a re-game vs Julyzerg when julyzerg was 99% winning the game.


Why no controversy then?
We decide our own destiny
DoX.)
Profile Joined December 2008
Singapore6164 Posts
January 24 2010 01:51 GMT
#112
^ Because a DT didn't pop out

Pretty different situation here still imo
Zozma
Profile Blog Joined November 2008
United States1626 Posts
January 24 2010 01:53 GMT
#113
On January 24 2010 10:17 Scaramanga wrote:
Show nested quote +
On January 24 2010 10:15 KwarK wrote:
Yeah. The problem is Flash is just pumping mnm and vessels and he simply cannot ever have enough. He needs tanks (and a wall, and +3 mech upgrades, and another 2 bases) to hold onto his min only.

:D Because flash wasn't fighting ultras and defliers for 5 minuets beforehand, and your jaedong and the people that your playing are flash, yeah this proves that flash deserved the win

Just drop it dude, it was given to jaedong i dont know why you're trying to argue this


The reason he's doing this is to refute arguments like this:

On January 24 2010 10:35 Scaramanga wrote:
Show nested quote +
On January 24 2010 10:22 KwarK wrote:
On January 24 2010 10:17 Scaramanga wrote:
On January 24 2010 10:15 KwarK wrote:
Yeah. The problem is Flash is just pumping mnm and vessels and he simply cannot ever have enough. He needs tanks (and a wall, and +3 mech upgrades, and another 2 bases) to hold onto his min only.

:D Because flash wasn't fighting ultras and defliers for 5 minuets beforehand, and your jaedong and the people that your playing are flash, yeah this proves that flash deserved the win

Just drop it dude, it was given to jaedong i dont know why you're trying to argue this

Flash 2 minutes before, 18 mineral patches. Flash at the disc. 12 mineral patches. Flash 30 seconds after the disc. 6 mineral patches. Totally comparable.

Ok but still flash had a chance and that was enough for a regame, this recreation of the game shows jd had an advantage yes but its not 100% accurate so you cant say things like jd had the game 99.95% of the time because of this replay


by proving that Flash didn't actually have a chance.

Tien
Profile Joined January 2003
Russian Federation4447 Posts
January 24 2010 01:53 GMT
#114
Different yes, but argument over whether or not it has to be 100% is refuted.
We decide our own destiny
ghrur
Profile Blog Joined May 2009
United States3786 Posts
January 24 2010 01:59 GMT
#115
We should make Idra play against some random C level zerg using this and stream it.
darkness overpowering
Zozma
Profile Blog Joined November 2008
United States1626 Posts
January 24 2010 02:00 GMT
#116
On January 24 2010 10:59 ghrur wrote:
We should make Idra play against some random C level zerg using this and stream it.
That wouldn't be realistic, because what if it was Flash vs. a D- level zerg guys? YOU CAN'T PROVE JAEDONG'S NOT D-
7mk
Profile Blog Joined January 2009
Germany10157 Posts
January 24 2010 02:08 GMT
#117
On January 24 2010 10:43 KwarK wrote:
Show nested quote +
On January 24 2010 10:23 7mk wrote:
I dont get the lastreplay to work
I'm supposed to load it just like a normal replay? or do something else?

Normal. Sigh. This sucks. If you come on icc I'll try and show you it.


nah, thx but I believe you anyways, I should go to bed T_T
damnit this whole debacle caused me to pretty much not do anything today except browse through TL all day
beep boop
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
Last Edited: 2010-01-24 03:12:05
January 24 2010 03:11 GMT
#118
The replay's not working for me. When it loads there are NO players on the map.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
KwarK
Profile Blog Joined July 2006
United States43877 Posts
January 24 2010 03:15 GMT
#119
Want to go on icc and try and sort it out. Or I could just turn on my stream and look at shit.
ModeratorThe angels have the phone box
Warrior Madness
Profile Blog Joined April 2008
Canada3791 Posts
Last Edited: 2010-01-24 03:17:48
January 24 2010 03:16 GMT
#120
On January 24 2010 12:15 KwarK wrote:
Want to go on icc and try and sort it out. Or I could just turn on my stream and look at shit.


Hey Kwark, could you just stream it? That'd be funderful. I don't know why it's so difficult to get the saved games and even the replays to work.
The Past: Yellow, Julyzerg, Chojja, Savior, GGplay -- The Present: Luxury, Jae- The Future: -Dong, maGma, Zero, Effort, Hoejja, hyvaa, by.hero, calm, Action ---> SC2 (Ret?? Kolll Idra!! SEN, Cool, ZergBong, Leenock)
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