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Active: 918 users

Who the hell coded 1.16? - Page 4

Blogs > R1CH
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
Last Edited: 2008-12-17 00:51:47
December 17 2008 00:51 GMT
#61
I know first they start banning chaos; now 1.16, if they short iccup its basically byebye SC...
"come korea next time... FXO house... 10 korean, 10 korean"
R1CH
Profile Blog Joined May 2007
Netherlands10341 Posts
December 17 2008 01:19 GMT
#62
I don't think they are banning for chaos...
AdministratorTwitter: @R1CH_TL
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
December 17 2008 02:50 GMT
#63
lol r1ch's 2 blogs are about how shitty 1.16 is/trying to fix it. so pro.
UNFUCK YOURSELF
GrayArea
Profile Blog Joined December 2007
United States872 Posts
December 17 2008 03:18 GMT
#64
R1CH is The One.

When we look at starcraft, we see units, terrain, doodads, and animation. When R1CH looks at starcraft, he sees everything in code. While we try to make expos, R1CH realizes the truth: there is no expo.
Kang Min Fighting!
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
Last Edited: 2008-12-17 04:03:30
December 17 2008 04:02 GMT
#65
well at least it doesn't crash...OH and IT'S a Feature!
koreakool
Profile Joined January 2008
United States334 Posts
December 17 2008 07:34 GMT
#66
On December 17 2008 12:18 GrayArea wrote:
R1CH is The One.

When we look at starcraft, we see units, terrain, doodads, and animation. When R1CH looks at starcraft, he sees everything in code. While we try to make expos, R1CH realizes the truth: there is no expo.


hahah

R1CH pwns
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2008-12-17 09:02:47
December 17 2008 08:31 GMT
#67
On December 16 2008 19:18 R1CH wrote:
Why are they taking so long to fix what I could do in a few hours?


good question - ; hope the question gets read asap
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Abydos1
Profile Blog Joined October 2008
United States832 Posts
December 17 2008 09:07 GMT
#68
On December 17 2008 07:47 b3h47pte wrote:
Show nested quote +
On December 16 2008 20:06 freelander wrote:
thx for the explanation.
this is my 3rd semester studying c++, i am making (lame) games with SDL, so i am interested in this stuff where is the good places in the game loop to put delays.
i have learnt some microcontroller programming meanwhile so I can understand some part of the assembly

i will check out this ollydbg stuff, I haven't heard about it yet but sounds great


if you're focused on making games, Assembly probably isn't THAT relevant to what you want to do. Assembly is probalby only helpful if you plan on making anti-hacks or something of that sort.


Yeah, assembly isn't used much at all anymore since compilers do a decent job of optimizing code and cpus are so powerful compared to what they used to work with that optimizing at the assembly level isn't needed except in rare cases on code that gets run a lot.
"...perhaps the greatest joy possible in Starcraft, being accused of being a maphacker" - Day[9]
R1CH
Profile Blog Joined May 2007
Netherlands10341 Posts
December 17 2008 11:27 GMT
#69
On December 17 2008 17:31 Physician wrote:
Show nested quote +
On December 16 2008 19:18 R1CH wrote:
Why are they taking so long to fix what I could do in a few hours?


good question - ; hope the question gets read asap

http://r-1.ch/116fixer.zip

Total time: 4 hours, intermixed with DotA. Trickier than my previous hacks since this one needs to modify code in battle.snp, which can only be done after connecting to battle.net. To counter this it hooks an API call that is called soon after loading on battle.net to apply the patch. Haven't really tested this much, more of a proof-of-concept than anything else.

Should fix the battle.net lag, in-game lag and /r and /reply commands.
AdministratorTwitter: @R1CH_TL
Nyovne
Profile Joined March 2006
Netherlands19135 Posts
December 17 2008 11:31 GMT
#70
Actually works for me lol, epic shit R1CH, pro .

Cheers~~
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Butigroove
Profile Blog Joined October 2006
Seychelles2061 Posts
December 17 2008 11:51 GMT
#71
On December 17 2008 20:27 R1CH wrote:
Show nested quote +
On December 17 2008 17:31 Physician wrote:
On December 16 2008 19:18 R1CH wrote:
Why are they taking so long to fix what I could do in a few hours?


good question - ; hope the question gets read asap

http://r-1.ch/116fixer.zip

Total time: 4 hours, intermixed with DotA. Trickier than my previous hacks since this one needs to modify code in battle.snp, which can only be done after connecting to battle.net. To counter this it hooks an API call that is called soon after loading on battle.net to apply the patch. Haven't really tested this much, more of a proof-of-concept than anything else.

Should fix the battle.net lag, in-game lag and /r and /reply commands.

R1CH > Blizzard
wtf
beach beers buds beezies b-b-b-baaanelings
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 17 2008 12:31 GMT
#72
loooooooooooooool
R1CH you are too good seriously
Administrator~ Spirit will set you free ~
Physician *
Profile Blog Joined January 2004
United States4146 Posts
Last Edited: 2008-12-17 13:33:14
December 17 2008 13:31 GMT
#73
On December 17 2008 20:51 Butigroove wrote: R1CH > Blizzard

Word
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 17 2008 13:48 GMT
#74
This calls for a



/wizarded
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
parkin
Profile Blog Joined July 2007
1080 Posts
December 17 2008 20:16 GMT
#75
gj R1CH. Blizzard should afford to spend some of their wow-cash to get competent people like you.
mostly harmless
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
December 17 2008 20:41 GMT
#76
On December 17 2008 10:19 R1CH wrote:
I don't think they are banning for chaos...

well im not sure actually<_< never had my account banned
"come korea next time... FXO house... 10 korean, 10 korean"
tec27
Profile Blog Joined June 2004
United States3702 Posts
December 17 2008 20:43 GMT
#77
On December 18 2008 05:41 HeavOnEarth wrote:
Show nested quote +
On December 17 2008 10:19 R1CH wrote:
I don't think they are banning for chaos...

well im not sure actually<_< never had my account banned

You'd really only get banned for specific plugins, and they'd have to modify memory (that is, hook SC functions, not just write in a value into memory). So I think the plugin under greatest risk of that happening to is in fact APMAlert (oh noes ), but at this point, warden doesn't detect that anyway.
Can you jam with the console cowboys in cyberspace?
BloodyC0bbler
Profile Blog Joined September 2004
Canada7876 Posts
December 17 2008 20:59 GMT
#78
R1ch, you are a genius, I'm not sure why programmers aren't as competent, seeing as you were gaming while making the fix. You have deff earned your title as a wizard.
#3 Member of the Chill Fanclub / Rhaegar fought nobly. Rhaegar fought valiantly. Rhaegar fought honorably. And Rhaeger died. --Ser Jorah Mormont TL MAFIA FORUM http://www.teamliquid.net/forum/index.php?show_part=31 go go !
jimminy_kriket
Profile Blog Joined February 2007
Canada5513 Posts
December 17 2008 21:43 GMT
#79
WOW R1CH <3 <3 <3 <3
life of lively to live to life of full life thx to shield battery
St0rmRush
Profile Joined February 2003
Brazil448 Posts
Last Edited: 2008-12-17 22:57:50
December 17 2008 22:57 GMT
#80
impressive! VERY GOSU R1CH!
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