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Active: 2397 users

How many SC players playing daily?

Blogs > Phyre
Post a Reply
Phyre
Profile Blog Joined December 2006
United States1288 Posts
January 08 2009 20:39 GMT
#1
So I'm having the good old debate of Starcraft vs Dawn of War and speculating SC2 vs DoW2. We got on the topic of how many players SC has vs DoW online any given night and they claimed the numbers were skewed by South Korea. Anyone know where to look for rough numbers of players online outside of Korea for SC? If it's not online I'll just hope on ICC and the various bnet servers tonight to gather some numbers. Thanks!

***
"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
January 08 2009 20:44 GMT
#2
How would you know which people on ICCUP and Bnet will be outside of Korea? Aside from some generic lakjerhl;akjcvlkas names I don't know how to tell the difference.
Stuck.
mrgerry
Profile Joined September 2008
United States1508 Posts
January 08 2009 20:49 GMT
#3
What's their to debate about between the two? DoW people will probably use the "innovation" argument over and over and then it leads to what people's taste in games are.
2Pacalypse-
Profile Joined October 2006
Croatia9529 Posts
January 08 2009 21:04 GMT
#4
The best guess would be to sign on bnet when it's very late for koreans (like 5-6 am in their timezone) and then see how many people are playing.
Last time I checked this, there's usually ~20,000 people playing Starcraft, take away like ~5,000 people that ARE koreans 'cause some of them don't sleep, and you have a rough estimate of ~15,000 people.
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
January 08 2009 21:07 GMT
#5
probably around 15-20k.

Off topic, but if your including Korea you'd have to bring in all the ones playing on lans and private servers at any given time too.
My. Copy. Is. Here.
minus_human
Profile Blog Joined November 2006
4784 Posts
January 08 2009 21:11 GMT
#6
You don;t need to know that to prove SC>>>>>> DoW


And it's quite obvious, even if SC2 will suck in TL standards (competitive community standards, that is), it will still be more popular than DoW2
il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
January 08 2009 21:24 GMT
#7
When you go on to b.net it has the number of players and games
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
January 08 2009 21:42 GMT
#8
I had absolutely no idea people still played DoW online
@RealHeyoka | ESL / DreamHack StarCraft Lead
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
Last Edited: 2009-01-08 23:13:37
January 08 2009 22:05 GMT
#9
what are you talking about "the good old debate of Starcraft vs Dawn of War"? Is that a joke? what is there to even debate? The success of the 2 games isnt even comparable.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
January 08 2009 22:24 GMT
#10
On January 09 2009 06:42 heyoka wrote:
I had absolutely no idea people still played DoW online


Seriously. No competition between the two games.
Atrioc
Profile Blog Joined December 2007
United States1865 Posts
January 08 2009 22:39 GMT
#11
DoW is nowhere near the amount of players as SC, haha

like its off by thousands
Writerman what
eXigent.
Profile Blog Joined February 2007
Canada2419 Posts
January 09 2009 01:21 GMT
#12
why are you not allowed to include koreans? How are they skewing the results? Your debate is how many people play starcraft compared to DoW. Are koreans people? Why are they not included? I don't get it. Also, if you are not allowed to include the korean audience, what country are they not including when looking at DoW?


Seriously, people online playing, are just that...korean or not, it sums up to people playing. If anything, not including koreans will skew the results.(if 100,000 americans played it, instead of koreans....would the USA's population not be included in the debate?)
Phyre
Profile Blog Joined December 2006
United States1288 Posts
January 09 2009 02:58 GMT
#13
On January 09 2009 10:21 eXigent. wrote:
why are you not allowed to include koreans? How are they skewing the results? Your debate is how many people play starcraft compared to DoW. Are koreans people? Why are they not included? I don't get it. Also, if you are not allowed to include the korean audience, what country are they not including when looking at DoW?


Seriously, people online playing, are just that...korean or not, it sums up to people playing. If anything, not including koreans will skew the results.(if 100,000 americans played it, instead of koreans....would the USA's population not be included in the debate?)

One of the points I brought up was the fact that even after 10 years SC still has more players than DoW and someone mentioned that the number might be skewed by the S Korean population. I'm not really sure why the fact that many of the players are Korean matters but I wanted to prove that even without the Korean player base SC still trumps DoW hence my question. I totally agree with what you're saying, I just wanted to prove them wrong even under their own weird terms.

A few other points brought up that made me cringe:

About SC2:
- The studio culture that produced Starcraft 1 is long gone so they probably won't understand what made the first so great.
- Competitive games rarely please the competitive community throughout iterations of a franchise because the developers aren't competitive gamers.
- No one "wins the lotto (a well balanced game) twice"
- SC2 will be too close to SC1 which is old now.

About SC1:
- DoW is about map control while SC1 is not. You don't need to go contest resource points, you can just sit in your base unlike in DoW.
- It takes too long to get to the action in SC1, DoW is much faster.
- Most confrontations in SC1 were strictly scouting while DoW's system forced more fights.
- You need to control far less of the map to survive in SC1 than in DoW.
- If your opponent in DoW controls 75% of the map in the first 3 minutes you're going to lose without him even having to enter your base up until this point while you'd still be building works at a similar time in SC1.

Now I don't want to paint a poor image of these guys I'm discussing this with, they're friends of mine and these aren't the only points they brought up and some of them certainly defended SC1 on certain topics. I also understand that they play with a very different mindset, they aren't the same kind of competitive players that we are or they haven't been exposed to high level SC1. The big over arching thing they mention is that DoW is more "fun" which obviously is more subjective.

That said, I was engaging in this discussion with them because someone made the statement that SC2 probably will suck and they will have to totally rethink most of the game once DoW2 is released and "see where the genre should be going." That was the last straw for me and I had to speak up for SC.

Thanks for the numbers guys!
"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
~_~
Profile Blog Joined November 2008
Canada239 Posts
January 09 2009 03:17 GMT
#14
even if starcraft didn't exist dawn of war would still suck
eXigent.
Profile Blog Joined February 2007
Canada2419 Posts
January 10 2009 18:30 GMT
#15
I have a close friend who works at relic (chris becker), and has worked on DoW since the beginning. We have many conversations, and even he thinks sc1 is a way better game lol.
Phyre
Profile Blog Joined December 2006
United States1288 Posts
January 11 2009 19:56 GMT
#16
On January 11 2009 03:30 eXigent. wrote:
I have a close friend who works at relic (chris becker), and has worked on DoW since the beginning. We have many conversations, and even he thinks sc1 is a way better game lol.

Funny you would mention that lol. How do you know Chris?
"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
January 11 2009 20:14 GMT
#17
There isn't an easy way to get the numbers, although i bet that if you asked the iccup people nicely, then they might give you an order of magnitude number of people who are registered/playing actively.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
January 11 2009 21:37 GMT
#18
not enough..
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
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