• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:16
CEST 16:16
KST 23:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
I have 0 hope Blizzard doing anything with SC IP SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Working 1v1, 2v2, 3v3 Ladder an AI researcher's take on the ladder bot Syncronization issues and can't find games Man Bnet can't even load profile now, WTF Bot on ladder
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8581 users

Coding plagiarism question

Blogs > Phyre
Post a Reply
Phyre
Profile Blog Joined December 2006
United States1288 Posts
September 16 2008 04:51 GMT
#1
So a potential employer has asked me to write a game in flash as part of the interview. He said following tutorials is fine but all code must be your own, fairly standard. So naturally I go find a relevant tutorial and follow it to the letter the first time around to make sure it all works and I understand how it works. Then I go about trying to code the thing again from scratch for submission but I find that the tutorial did a lot things in what I feel to be the most optimal way.

So I find myself in a predicament where deviating from the tutorial and trying to write original code will end up having the code be complex for the sake of being complex and different. Doing the things the most optimal and simplest way results in my code looking essentially cut and paste from the tutorial, which makes me nervous and feel guilty.

The original tutorial was done entirely in 1 file in an essentially procedural manner so the main difference between my work and the tutorial is that mine is split into classes in what I feel to be a fairly logical layout where everything is designed for optimal re-usability, extensibility, and readability.

However, like I said before, there are a number of functions that might as well be copy and pasted they are so close. It feels like I'm trying to break down a "Hello World" program and rewrite it so it looks original. The tutorial's stuff seems like it's as simple as it can be done and doing largely anything else would be making things more complex and less optimized for the sake of originality.

So, what should I do? Do I turn it in knowing full well certain functions look borderline identical to the tutorial and be prepared to defend myself by saying what I've said above. Or do I make the program needlessly more complex and less optimized for the sake of originality?

"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
haduken
Profile Blog Joined April 2003
Australia8267 Posts
September 16 2008 05:11 GMT
#2
Just use the code. The functions that you have trouble with looks to be fairly low level work which can be implemented with a bit of time and effort. Just comment the code and explain what the function does so you can prove that you do understand it.

Any decent software employer will not expect you to code everything from the scratch as in a work environment you are unlikely to code common low level things.

Unless you can think of a way to implement the function in a different way to reduce complexity or overhead. And if you do that make sure your interviewer sees it.
Rillanon.au
Phyre
Profile Blog Joined December 2006
United States1288 Posts
Last Edited: 2008-09-16 05:25:34
September 16 2008 05:18 GMT
#3
Thanks for the advice. We'll see how it goes.
"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
September 16 2008 05:29 GMT
#4
Generally you go about doing "program x" by learning how to program x rather than using someones implementation and working backwards. Now you see the original as the holy grail of perfect coding so you have a somewhat distorted view compared to as if you'd learned the principles and built it from the ground up. As long as your code is original (no copy/paste), clean, commented and reusable you should be fine.
AdministratorTwitter: @R1CH_TL
TL+ Member
LosingID8
Profile Blog Joined December 2006
CA10835 Posts
September 16 2008 05:32 GMT
#5
lol R1CH sick icon hahaha
ModeratorResident K-POP Elitist
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
September 16 2008 05:42 GMT
#6
- Make sure the code chunk you're copying is open source/freely available.
- Make sure it's just a small section of your program, include it, and cite the source in a comment.
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
Phyre
Profile Blog Joined December 2006
United States1288 Posts
September 16 2008 05:50 GMT
#7
Thanks guys.

Off topic: That is indeed a badass icon R1CH, MTG rules.
"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
Please log in or register to reply.
Live Events Refresh
GSL
11:00
2026 GSTL: Playoffs Round 1
IntoTheiNu 856
CranKy Ducklings SOOP198
Classic 75
Rogue 62
Cure 62
Solar (SOOP)38
Rex35
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Classic 75
Cure 62
Rogue 62
Solar (SOOP) 38
Rex 35
MindelVK 24
StarCraft: Brood War
Bisu 5032
Jaedong 2912
Shuttle 1232
firebathero 539
Soulkey 461
Stork 236
Mini 189
Zeus 177
Leta 168
Last 118
[ Show more ]
910 63
Soma 41
Barracks 36
ToSsGirL 35
Aegong 34
sSak 18
SilentControl 14
Free 9
Noble 9
ajuk12(nOOB) 8
Icarus 7
JulyZerg 7
Dota 2
Gorgc6546
Dendi797
Other Games
singsing1753
B2W.Neo796
Lowko484
crisheroes311
mouzStarbuck300
Beastyqt254
Hui .234
DeMusliM216
KnowMe112
Mew2King87
QueenE49
Organizations
Dota 2
PGL Dota 2 - Main Stream8837
PGL Dota 2 - Secondary Stream2106
Other Games
gamesdonequick953
EGCTV371
BasetradeTV42
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
• mYiSmile10
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4400
League of Legends
• Jankos793
Upcoming Events
AI Arena Tournament
2h 45m
Replay Cast
9h 45m
GSL
20h 45m
Shopify Rebellion Sundays
1d
Spirit vs Mixu
BSL
1d 4h
Ret vs TerrOr
Replay Cast
1d 9h
Afreeca Starleague
1d 19h
Shine vs Rush
WardiTV Weekly
1d 20h
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs EffOrt
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-09-18
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.