• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:55
CEST 14:55
KST 21:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Man Bnet can't even load profile now, WTF Bot on ladder Syncronization issues and can't find games Ladder (still) not working? Remastered crash fix suggestions
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9172 users

Which project should I do?

Blogs > Phyre
Post a Reply
Phyre
Profile Blog Joined December 2006
United States1288 Posts
Last Edited: 2008-08-16 16:57:03
August 16 2008 16:56 GMT
#1
Okay, so for those that don't know I'm trying to get a job as a games programmer. I'm currently work as a QA tester with the hopes that if I work on programming side projects I can eventually move up as soon as there is an opening.

That said, I have two potential projects available for me to pursue and I'm not sure which would help push me towards my goal of being a game programmer more.

1) Student game
A few college students were doing an educational game for a library, as part of their senior project I assume, and left the game incomplete. After looking over the code, it looks to be about 80% complete and now the library wants someone to finish it.

Problems:
- Has a large list of bugs that result in undesired behavior or crashes.
- Completely missing a mini game.
- Mac vs PC incompatibilities. Some functions work on one but not the other. (would be tough as hell for me to test, since I don't have access to a mac)

The code is largely uncommented and commented poorly in the few cases it exists. The library wants to game complete in a few weeks. Also, the game is written in C using SDL to display graphics.

2) Hobby project
A friend and I are in the process of designing a game using C++ and DirectX. The guy is a stellar programmer who felt like making a game for fun in his spare time and I'd really like to work with as I think it would be a good learning experience.

So direct comparison of pros and cons: (student proj vs hobby proj)
- Paid (hourly, to be determined) vs unpaid.
- C and SDL vs C++ and DirectX.
- Finishing/Debugging a game vs starting from scratch.

In the end, what I'm most concerned with is which I can bring to an interview and actually have the potential employer be more impressed with. The hobby project would obviously be more technically demanding, uses the industry standard tech (C++/DX), would show project management/planning abilities (we're writing up design/tec docs), and show I can collaborate with other programmers. However, the student project is paid and has a real client so perhaps that makes it more professional and thus carries more weight?

So in closing, if you were an employer which would help convince you to give me the job more?

P.S: The money from the student job isn't really a factor, as I'm not in dire need of the money. Living at home keeps costs down. I don't think the library will pay much either, since they approached the college students to do it for free originally.

"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
anderoo
Profile Blog Joined March 2008
Canada1876 Posts
August 16 2008 17:05 GMT
#2
On August 17 2008 01:56 Phyre wrote:
In the end, what I'm most concerned with is which I can bring to an interview and actually have the potential employer be more impressed with. The hobby project would obviously be more technically demanding, uses the industry standard tech (C++/DX), would show project management/planning abilities (we're writing up design/tec docs), and show I can collaborate with other programmers. However, the student project is paid and has a real client so perhaps that makes it more professional and thus carries more weight?

So in closing, if you were an employer which would help convince you to give me the job more?

P.S: The money from the student job isn't really a factor, as I'm not in dire need of the money. Living at home keeps costs down. I don't think the library will pay much either, since they approached the college students to do it for free originally.


I think you answered your own question.
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
August 16 2008 17:30 GMT
#3
Both should be a good experience. I'd recommend the hobby project since I'm not the one who's not getting paid
Official Entusman #21
LastWish
Profile Blog Joined September 2004
2015 Posts
August 16 2008 17:37 GMT
#4
Ok I work as a programmer so I can tell you go for number 2 since you don't care about money at all.

Finnishing someone else's program, with no documentation and in C is probably one of the worst nightmares that you can meet.

Number too will be a lot more fun, and you'll gain more from designer's point of view(since you'll probably refactor your program few times).
I'd recommend you do it in C# instead of C++, but I'm not sure support of Direct X in C#...
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
Maxee
Profile Joined August 2008
Argentina12 Posts
August 16 2008 17:49 GMT
#5
number 2.
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
August 16 2008 17:51 GMT
#6
I suggest both. It's always good to be paid to do something, regardless of the technical demand, they paid you to do it. If your excited about developing this hobby project with your genius friend then do that as well. Put in double the effort get double the reward.
Nak Allstar.
Phyre
Profile Blog Joined December 2006
United States1288 Posts
Last Edited: 2008-08-16 18:57:16
August 16 2008 18:56 GMT
#7
On August 17 2008 02:51 MiniRoman wrote:
I suggest both. It's always good to be paid to do something, regardless of the technical demand, they paid you to do it. If your excited about developing this hobby project with your genius friend then do that as well. Put in double the effort get double the reward.

Doing both isn't really possible unless I can somehow create more hours in a day. As is, I work 9 to 5 with a 4 hour round trip commute which leaves very little time at the end of the day to do anything. The student project has a deadline and it certainly wouldn't be possible splitting my time between my primary job, the hobby project, and that.
"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
Please log in or register to reply.
Live Events Refresh
GSL
11:00
2026 GSTL: Playoffs Round 1
IntoTheiNu 756
CranKy Ducklings SOOP149
Rex35
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Classic 66
Cure 56
Rogue 47
MindelVK 44
Rex 35
Solar (SOOP) 25
StarCraft: Brood War
Bisu 7132
Jaedong 3577
Shuttle 1680
firebathero 639
Soulkey 525
Stork 257
Leta 243
Zeus 168
Last 156
ZerO 80
[ Show more ]
ToSsGirL 70
910 56
Sexy 52
Barracks 38
Aegong 28
sSak 18
SilentControl 17
Noble 8
JulyZerg 8
Free 8
ajuk12(nOOB) 7
Icarus 2
Britney 0
Dota 2
Gorgc6367
Dendi832
Counter-Strike
byalli1026
Other Games
singsing1743
B2W.Neo760
Lowko399
DeMusliM297
crisheroes288
mouzStarbuck233
XaKoH 140
Mew2King73
ZerO(Twitch)7
Organizations
Dota 2
PGL Dota 2 - Main Stream8888
PGL Dota 2 - Secondary Stream1967
Other Games
gamesdonequick874
BasetradeTV27
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3713
Upcoming Events
AI Arena Tournament
4h 5m
Replay Cast
11h 5m
GSL
22h 5m
Shopify Rebellion Sundays
1d 2h
Spirit vs Mixu
BSL
1d 6h
Ret vs TerrOr
Replay Cast
1d 11h
Afreeca Starleague
1d 21h
Shine vs Rush
WardiTV Weekly
1d 22h
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs EffOrt
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.