• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:57
CET 09:57
KST 17:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies0ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 918 users

calculus change of rates

Blogs > Raithed
Post a Reply
Normal
Raithed
Profile Blog Joined May 2007
China7078 Posts
Last Edited: 2008-06-01 23:45:23
June 01 2008 23:27 GMT
#1
If a rocket is rising vertically at 880 ft/sec when it is 4,000 ft up, how fast is the camera - to - rocket distance changing at that instant?

how do i start this off? i drew this, but im not sure if its correctly drawn:

[image loading]


i just wanted to start it off, i mean it would equal to 4,000 right?

----

Suppose a liquid is to be cleared of sediments by pouring it through a cone - shaped filter. Assume the height of the cone is 16 in. and the radius at the base of the cone is 4 in. If the liquid is flowing out of the cone at a constant rate of 2 cubic inches per minute, how fast is the depth of the liquid decreasing when the level is 8 in. deep?

just from reading that, i think it would be best to get the cone formula? cone: A = (PIr^2h) / 3 after this, what would be the next step? thanks guys.

paper
Profile Blog Joined September 2004
13196 Posts
June 01 2008 23:35 GMT
#2
don't you need to know how far you are from the base of the launching rocket?
Hates Fun🤔
Raithed
Profile Blog Joined May 2007
China7078 Posts
June 01 2008 23:45 GMT
#3
updated, sorry paper.
micronesia
Profile Blog Joined July 2006
United States24747 Posts
June 01 2008 23:46 GMT
#4
I don't mind people occasionally getting help, but why are you using tl as your primary source for learning everything that is math? It is getting to be too much :-/
ModeratorThere are animal crackers for people and there are people crackers for animals.
Raithed
Profile Blog Joined May 2007
China7078 Posts
June 01 2008 23:51 GMT
#5
because you guys help me more than the internet does first time, its my primary source and basically my #1 place to go first. sometimes the sites i go to via google gives example that arent related or hard to understand.
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
June 01 2008 23:53 GMT
#6
If he wants help and people wants helping it's not a problem imo

+ it's his blog
Enter a Uh
paper
Profile Blog Joined September 2004
13196 Posts
Last Edited: 2008-06-01 23:54:59
June 01 2008 23:54 GMT
#7
well, don't you have a book that teaches you this shit? o__O
when i took calc, everything was in the book lol

for #1, i'm guessing the answer is 700ft/s?
Hates Fun🤔
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
June 01 2008 23:54 GMT
#8
I'd help him except I spent all my free time watching the TSL and don't have anymore....LOL.
Do you really want chat rooms?
micronesia
Profile Blog Joined July 2006
United States24747 Posts
Last Edited: 2008-06-01 23:58:56
June 01 2008 23:55 GMT
#9
The distance between the camera and the rocket:

r = sqrt(y^2+3000^2)

differentiate:

dr/dt = .5 (y^2+3000^2)^(-.5) * 2y dy/dt

Plug in 880 for dy/dt and 4000 for y? I haven't plugged it in yet.

Edit: would give you 704 ft/s
ModeratorThere are animal crackers for people and there are people crackers for animals.
ydg
Profile Blog Joined March 2008
United States690 Posts
June 01 2008 23:59 GMT
#10
i love related rates. they're so fun. you just need to find a relationship and then take the derivative and plug in a number.
"If a rocket is rising vertically at 880 ft/sec when it is 4,000 ft up, how fast is the camera - to - rocket distance changing at that instant?"
so using your triangle, d^2=h^2+90,000 (pythagorean theorem)
you want to find dd/dt when h=4,000, and you're given dh/dt to be 880.
derive and plug in h=4,000, and then solve for dd/dt

"
Suppose a liquid is to be cleared of sediments by pouring it through a cone - shaped filter. Assume the height of the cone is 16 in. and the radius at the base of the cone is 4 in. If the liquid is flowing out of the cone at a constant rate of 2 cubic inches per minute, how fast is the depth of the liquid decreasing when the level is 8 in. deep?
"
again, use the formula for the volume of the cone. derive it. plug in what you know and find dh/dt, where h is the height of the cone. you're given dv/dt and you want to find dh/dt when h=8
also note, you can find the radius when h=8 by using similar triangles
The only courage that matters is the kind that gets you from one moment to the next.
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
Last Edited: 2008-06-02 00:02:14
June 02 2008 00:01 GMT
#11
I got 2*4*88=704 on paper not sure it's right though, I did it pretty fast

edit: yup, seems right. Did it just like micronesia
Enter a Uh
Purind
Profile Blog Joined April 2004
Canada3562 Posts
June 02 2008 00:08 GMT
#12
Use pythagorean theorem
x^2 + y^2 = d^2

Differentiate implicitly wrt t to get something like
x dx/dt + y dy/dt = d dd/dt
dy/dt = given, d = can figure out easily, dx/dt = 0, dd/dt = answer
Trucy Wright is hot
micronesia
Profile Blog Joined July 2006
United States24747 Posts
June 02 2008 00:10 GMT
#13
On June 02 2008 09:08 Purind wrote:
Use pythagorean theorem
x^2 + y^2 = d^2

Differentiate implicitly wrt t to get something like
x dx/dt + y dy/dt = d dd/dt
dy/dt = given, d = can figure out easily, dx/dt = 0, dd/dt = answer

your alphabetical collision is XD
ModeratorThere are animal crackers for people and there are people crackers for animals.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
June 02 2008 00:12 GMT
#14
Use the volume of a cone formula.
V = something.
it will be in terms of r and h. You can find a relation between r and h. It'll be like... h = 4r or something like that (draw one view of the cone so that it looks like a triangle, you should be able to figure out what the equation is from that). Plug that relationship into the volume equation so that the only unknown is h.

Differentiate wrt t to get
dV/dt = something dh/dt
dh/dt should be your answer
Trucy Wright is hot
Purind
Profile Blog Joined April 2004
Canada3562 Posts
June 02 2008 00:15 GMT
#15
On June 02 2008 09:10 micronesia wrote:
Show nested quote +
On June 02 2008 09:08 Purind wrote:
Use pythagorean theorem
x^2 + y^2 = d^2

Differentiate implicitly wrt t to get something like
x dx/dt + y dy/dt = d dd/dt
dy/dt = given, d = can figure out easily, dx/dt = 0, dd/dt = answer

your alphabetical collision is XD


Shut up, I don't read or think!!
Trucy Wright is hot
Raithed
Profile Blog Joined May 2007
China7078 Posts
June 02 2008 00:30 GMT
#16
On June 02 2008 08:55 micronesia wrote:
The distance between the camera and the rocket:

r = sqrt(y^2+3000^2)

differentiate:

dr/dt = .5 (y^2+3000^2)^(-.5) * 2y dy/dt

Plug in 880 for dy/dt and 4000 for y? I haven't plugged it in yet.

Edit: would give you 704 ft/s

i get the dr/dt part, but getting the r = sqrt(y^2+3000^2) part i got lost, why y^2 which i dont know, i know its the pythagorean formula, but that confused me, to get "r" dont i need 2 numbers? i guess its calculus and you dont huh?

i have a question guys when solving these kinds of stuff, im still looking at it, which one am i solving for; meaning, which side? its asking how fast the camera is, so we're solving for the hypotenuse right? thanks again. and ydg can you explain the second one like write it out?

so..

A = (PIr^2h) / 3
derive this? PI = 0 r^2 would be 2r and h would be dy/dx? the 3 going on top would be 3^-1, am i on the right track?
micronesia
Profile Blog Joined July 2006
United States24747 Posts
Last Edited: 2008-06-02 00:38:29
June 02 2008 00:37 GMT
#17
On June 02 2008 09:30 Raithed wrote:
Show nested quote +
On June 02 2008 08:55 micronesia wrote:
The distance between the camera and the rocket:

r = sqrt(y^2+3000^2)

differentiate:

dr/dt = .5 (y^2+3000^2)^(-.5) * 2y dy/dt

Plug in 880 for dy/dt and 4000 for y? I haven't plugged it in yet.

Edit: would give you 704 ft/s

i get the dr/dt part, but getting the r = sqrt(y^2+3000^2) part i got lost, why y^2 which i dont know, i know its the pythagorean formula, but that confused me, to get "r" dont i need 2 numbers? i guess its calculus and you dont huh?

I'm not sure if I understand your question. I kept 3000 as a number because it is always 3000. I kept y as a variable because, even though we know the value at some point in time, we need to keep it as a variable in order to determine the overall relationship between y and r, and dy and dr. Once we have that relationship, then we can plug in the actual value of 4000.
ModeratorThere are animal crackers for people and there are people crackers for animals.
ydg
Profile Blog Joined March 2008
United States690 Posts
June 02 2008 00:38 GMT
#18
for the first one, r is the hypotenuse and y is the height and 3000 is the given distance between the launch and the rocket.

okay second one..
[image loading]

[image loading]

[image loading]

derive, plug in, solve
The only courage that matters is the kind that gets you from one moment to the next.
Raithed
Profile Blog Joined May 2007
China7078 Posts
June 02 2008 00:44 GMT
#19
ydg, does the 16/4 always have to be h/r? and which do i derive for? the V = 1/3PI(h/4)^2 or h = PI(h^3/48)? im guessing the latter?
ydg
Profile Blog Joined March 2008
United States690 Posts
June 02 2008 00:46 GMT
#20
similar triangles, so the height/base of one triangle is equal to the height/base of another
and uh, lol, it's just two equations that are equal to each other, v=that, which =the last thing. derive the v=pi h^3/48
The only courage that matters is the kind that gets you from one moment to the next.
Raithed
Profile Blog Joined May 2007
China7078 Posts
June 02 2008 00:54 GMT
#21
okay not to sound even more stupid;

V = PI * ( h^3 / 48 )

the next step is product rule or quotient in the parenthesis?
ydg
Profile Blog Joined March 2008
United States690 Posts
June 02 2008 01:11 GMT
#22
neither, since pi and 48 are constants and not variables
The only courage that matters is the kind that gets you from one moment to the next.
paper
Profile Blog Joined September 2004
13196 Posts
June 02 2008 02:16 GMT
#23
raithed what year are you?
Hates Fun🤔
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
June 02 2008 03:46 GMT
#24
You can't just "derive" a formula generally

you derive by a variable

like if you have your V = PI * ( h^3 / 48 ) you could calculate dV/dt which would yield a formula for how much the vulume changes over time, in this case V would be a constant function.

If you are looking for dV/dh == how much the volume changes when h changes you can in this case just use the standard rule and get (PI/48) *(3*h^2). Pi and 48 are constant and doesn't affect the differentiation.
Enter a Uh
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft651
Livibee 102
StarCraft: Brood War
Sea 2033
Shuttle 653
Larva 323
Killer 199
PianO 148
Sharp 106
Rush 102
Leta 96
Yoon 79
Bisu 59
[ Show more ]
soO 49
GoRush 32
yabsab 30
ajuk12(nOOB) 29
NotJumperer 26
League of Legends
JimRising 496
Heroes of the Storm
Khaldor116
Other Games
summit1g9482
XaKoH 282
Mew2King70
Organizations
Other Games
gamesdonequick666
BasetradeTV61
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH209
• LUISG 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1178
• Stunt136
Upcoming Events
Replay Cast
4m
CranKy Ducklings8
Wardi Open
3h 4m
Monday Night Weeklies
8h 4m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.