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From pro-gaming to game designer, a Qxc story - Page 3

Blogs > qxc
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Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
April 16 2016 07:35 GMT
#41
Seems like a cool game. I would be interested but my group likes sci-fi flavors more so I'm passing on this but I'll definitely keep following what you come up with. Congrats on hitting so many stretch goals :D
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
castleeMg
Profile Blog Joined January 2013
Canada785 Posts
April 17 2016 04:34 GMT
#42
Cool ideas with lots of potential but I think the only way you'll reach that potential is with an online client.
AKA: castle[eMg]@USEast/ iCCup
xtorn
Profile Blog Joined December 2013
4060 Posts
Last Edited: 2016-04-17 07:33:56
April 17 2016 07:33 GMT
#43
thats actually really impressive. i agree, an online client would do wonders and open huge possibilities.
Life - forever the Legend in my heart
qxc
Profile Blog Joined May 2009
United States550 Posts
April 18 2016 17:05 GMT
#44
On April 17 2016 16:33 xtorn wrote:
thats actually really impressive. i agree, an online client would do wonders and open huge possibilities.


Making the game digital would be a whole other project. It's not impossible that it could happen eventually but certainly not in the near future (1-2 years, at least I would guess).

This was a really good first step into the world of design, regardless of how the road goes from here.
ProgamerDesigner of Aeon's End
Heinsenzerg
Profile Joined September 2011
Argentina2279 Posts
April 20 2016 18:56 GMT
#45
That kickstarter is going awesome.
Have you moved it around online communities? What´s the PR like? Are you personally involved, or is it all on ActionPhase?
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
May 06 2016 04:29 GMT
#46
Congrats on the successful campaign, lookin forward to playing the game!
TRUEESPORTS || your days as a respected member of team liquid are over
LtCalley
Profile Joined March 2011
United States244 Posts
December 06 2016 12:40 GMT
#47
backing the kickstarter, good luck QXC. glad to see you have almost $200k in support for the game
"No matter how good you are at something, there's always about a million people better than you" - Homer Simpson
Thomasmarkle
Profile Joined June 2011
United States85 Posts
December 13 2016 16:41 GMT
#48
Finally got my copy of the game 2 days ago in the mail! Its been amazing, played it a couple times with friends already. The only real complaint that I seem to have is that it is a tad bit long and it can take a while just to set it up. But that's pretty minor. I will say though.. even though it is a rather longer game (even for tabletop standards), it doesn't let up on the action. Every time we have played we constantly have to fight for our win; It doesn't sizzle out half way through where you already know if you are going to win or not.

Excellent excellent job for your first game design! I look forward to future projects in whatever you do!
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