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StarCraft helps make you a better learner - Page 2

Blogs > shindigs
Post a Reply
Prev 1 2 3 Next All
seom
Profile Joined January 2013
South Africa491 Posts
April 24 2014 14:25 GMT
#21
Try Again. Fail again. Fail better
puppykiller
Profile Blog Joined August 2009
United States3130 Posts
April 24 2014 14:51 GMT
#22
Well I didn't read it yet and I will read it tonight. The premis though sounds like the kind of idea I would have generated in the past to validate hours upon hours of sc followed by a supporting evidence hunt.
Why would I play sctoo when I can play BW?
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
Last Edited: 2014-04-25 15:57:56
April 24 2014 15:42 GMT
#23
I personally felt the effects of continued SC2 play. I feel like I handle my job a lot better, multitasking and such.

I would be interested to see a study on the addictive aspect of the game, I know some who got into some trouble at uni because they played too many video games, not just sc2. How does our society draw the line on the amount of time spent in a game, where some of today's literally create a virtual world with endless hours of play time available.

EDIT: Found a good study on gaming pathology
TL+ Member
Olli
Profile Blog Joined February 2012
Austria24420 Posts
April 24 2014 16:11 GMT
#24
That is amazing, damn.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
CableSCES
Profile Blog Joined September 2011
United States367 Posts
April 24 2014 16:43 GMT
#25
Nice! Some higher learning applied to our beloved craft, not to mention the time spent studying and interviewing. Thanks for this shindigs!
Saving SoCal eSports one sponsor at a time: MSI, JINX, Tt eSPORTS, HyperX, Red Bull ¯\_(ツ)_/¯
Isualin
Profile Joined March 2011
Germany1903 Posts
April 24 2014 17:35 GMT
#26
I opened the pdf version, scrolled randomly and BAM! "Ohana means family"
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
vult
Profile Blog Joined February 2012
United States9400 Posts
April 24 2014 18:34 GMT
#27
This is cool!
I used to play random, but for you I play very specifically.
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
April 24 2014 19:53 GMT
#28
On April 25 2014 00:42 Ctone23 wrote:
I personally felt the effects of continued SC2 play. I feel like I handle my job a lot better, multitasking and such.

I would be interested to see a study on the addictive aspect of the game, I know some who got into some trouble at uni because they played too many video games, not just sc2. How does our society draw the line on the amount of time spent in a game, where some of today's literally create a virtual world with endless hours of play time available.


I don't think SC2 is the kind of game that gets addicting. Playing a lot of 1v1s requires a lot of concentration, to the point that if you play too much you don't enjoy yourself playing it anymore. Besides, it's one's fault if he gets addicted by a videogame. Usually that happens when one doesn't have any other interests, which is a wrong thing to begin with.
Waxangel
Profile Blog Joined September 2002
United States33432 Posts
April 24 2014 20:25 GMT
#29
The study about how people slow down at SC2 as early as 24 years old: "I didn't read the study, but I disagree because of personal anecdote X and unsubstantiated conjecture Y."

The study about how StarCraft helps learning: "I didn't read the study, but I agree because of personal anecdote X and unsubstantiated conjecture Y."
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Superouman
Profile Blog Joined August 2007
France2195 Posts
April 24 2014 21:35 GMT
#30
Oh wow, that means the pdf released a long time ago was just the beginning. :O
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Dumbledore
Profile Joined April 2011
Sweden725 Posts
April 24 2014 22:18 GMT
#31
Looks cool will read tomorrow!
SICK CITYYYYYYYYYYYYY
Have a nice day ;)
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
April 25 2014 04:47 GMT
#32
This looks pretty cool! Thanks for posting. Will mention what I think once I've read the whole thing through
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Geisterkarle
Profile Blog Joined September 2008
Germany3257 Posts
April 25 2014 07:31 GMT
#33
On April 25 2014 05:25 Waxangel wrote:
The study about how people slow down at SC2 as early as 24 years old: "I didn't read the study, but I disagree because of personal anecdote X and unsubstantiated conjecture Y."

The study about how StarCraft helps learning: "I didn't read the study, but I agree because of personal anecdote X and unsubstantiated conjecture Y."

Wax, how old are you?

Nice that someone did a real research paper on this! I always thought, that it is incredible, what (we) Starcraft players are doing to this game I remember when SC2 was released, that someone posted his "research" how fast you are mining gas with 1-4 workers in the geysers and how to divide them and so on. That is just more than trying to learn the game, that is damn science!
There can only be one Geisterkarle
B.I.G.
Profile Blog Joined August 2010
3251 Posts
April 25 2014 09:56 GMT
#34
I always felt that there were usefull lessons in video games. For example, leveling in Diablo 2 in a way is very similar to building strength/muscle/endurance at a gym. A lot of senseless grinding with relatively little result.

Or laddering in Warcraft 3, where the exp decay would make you lose hard earned levels. Improvement is hard work.
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
April 25 2014 12:03 GMT
#35
On April 25 2014 05:25 Waxangel wrote:
The study about how people slow down at SC2 as early as 24 years old: "I didn't read the study, but I disagree because of personal anecdote X and unsubstantiated conjecture Y."

The study about how StarCraft helps learning: "I didn't read the study, but I agree because of personal anecdote X and unsubstantiated conjecture Y."


Shhhhh, don't ruin everyone's fun.

On April 24 2014 08:17 Xinzoe wrote:
DAy9 IS ALIVE??!?!?! I CALL BOGUS


Don't call Bogus, I'm sure he's busy practicing. Anyhow, Day[9] was watching a Brood War stream the other day. Also, Project Atlas.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
April 25 2014 15:50 GMT
#36
On April 25 2014 05:25 Waxangel wrote:
The study about how people slow down at SC2 as early as 24 years old: "I didn't read the study, but I disagree because of personal anecdote X and unsubstantiated conjecture Y."

The study about how StarCraft helps learning: "I didn't read the study, but I agree because of personal anecdote X and unsubstantiated conjecture Y."



Just because it's a study doesn't make it correct and/or true.
TL+ Member
Ctone23
Profile Blog Joined December 2012
United States1839 Posts
April 25 2014 15:53 GMT
#37
On April 25 2014 04:53 KingAlphard wrote:
Show nested quote +
On April 25 2014 00:42 Ctone23 wrote:
I personally felt the effects of continued SC2 play. I feel like I handle my job a lot better, multitasking and such.

I would be interested to see a study on the addictive aspect of the game, I know some who got into some trouble at uni because they played too many video games, not just sc2. How does our society draw the line on the amount of time spent in a game, where some of today's literally create a virtual world with endless hours of play time available.


I don't think SC2 is the kind of game that gets addicting. Playing a lot of 1v1s requires a lot of concentration, to the point that if you play too much you don't enjoy yourself playing it anymore. Besides, it's one's fault if he gets addicted by a videogame. Usually that happens when one doesn't have any other interests, which is a wrong thing to begin with.



Here is a good article on the subject of gaming addiction

I agree with you, the person who gets addicted is at fault, but at the same time, developers try to get people to play their games as long as possible. Interesting, if nothing else.
TL+ Member
looknohands119
Profile Joined March 2010
United States815 Posts
April 25 2014 17:13 GMT
#38
So sick, Tim! As soon as my finals are done, I'm going to read the whole report. :D
"The kingdom of the heavens is buried treasure. Would you sell yourself to buy the one you've found?" - Jon Foreman ('Your Love Is Strong' - Spring EP)
shindigs
Profile Blog Joined May 2009
United States4795 Posts
April 25 2014 21:25 GMT
#39
There's a lot of observations in these studies that are very obvious to SC2 and esports enthusiasts. The community is actually a very diverse and messy place where there's a lot of interactions, both positive and negative, occurring at an extremely rapid rate.

My personal view/goal for this project is to at least highlight the positive impact that SC2 has had in the lives of community members, and how others can look at similar interests as a platform to develop their own skills in learning. I'm really excited to know a lot of you guys enjoyed the report!
Photographer@shindags || twitch.tv/shindigs
CutTheEnemy
Profile Joined November 2013
Canada373 Posts
April 26 2014 01:00 GMT
#40
Basically it says that we learn better when we collaborate and talk about stuff. Social learning.
Can we help spread the word and create pressure to get Rob Pardo to replace Browder as head of Sc2? Pardo led the team for broodwar, frozen throne, and wow/BC. We need to make this a thing before LotV development starts. Think about it.
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