• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:33
CEST 16:33
KST 23:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues23LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
#1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers? SC4ALL: A North American StarCraft LAN
Tourneys
RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 LiuLi Cup - September 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ alas... i aint gon' lie to u bruh... BW General Discussion [ASL20] Ro16 Preview Pt1: Ascent
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro16 Group B Small VOD Thread 2.0 [ASL20] Ro16 Group A
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Borderlands 3 The PlayStation 5 Iron Harvest: 1920+
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1576 users

Building a clan and a community

Blogs > Novawulfen
Post a Reply
Novawulfen
Profile Blog Joined December 2011
Great Britain29 Posts
January 22 2013 22:38 GMT
#1
So I've been part of clan gaming for a while and, while it was mostly shooting people with my favorite instagib shock rifle in the original unreal tournament, but I've also been involved with a couple of rts clans and have been musing about what it takes to get something like that up and running and what it takes to keep it there. I've also been wondering what goes into a successful community and, again, what it takes to establish and maintain that.

In theory, the first part of this is simple. In order to have a clan you need players and a certain amount of admin. For something like Starcraft, a coach for each race, someone to wrangle players and someone to do interaction with the public/recruitment. If you want to get fancy, then having a dedicated publicity person is good. That's stuff like social media presence and the website.

Obviously it gets more complex once you get huge, but initially, that's all you need to have a basic clan and a presence on the web.

So what does it take to build a community? Build something. The better it is, the more people will come.

Now we come to how these two things interact, and the oddity that is trying to be successful as a clan/community. The main problem is that the best way to get people into your clan is to already have them. You want high level players to attract audiences and members, but to get them you need to be impressive. High level players don't just sign up to the first person that comes along. They want to know that they're joining something that will last and that might get them noticed.

So until you have some, it's really hard to get some.

That then leads directly into the problem of not having the core around which you build the community. As far as I'm aware, the solution to this is content. That's why I do my "shows", for want of a better term. I do a couple of 3 hours sessions a week that I stream that have themes to try and get people involved.

I've half joined, half helped to start up a clan called AtomicEngine (which you'll be aware of if you've checked out my stream at any point recently). The intention behind this clan was to create not only a clan, but also a community, and give a decent environment for people to learn the game and improve. We've been in the position a couple of times where we've been so close to getting past that point of having a core of high level players and a couple of low level people around who want to improve. Then we ran into the problem that we don't have enough people to get more people.

Which is frustrating, because all we needed was a couple more masters level players to get the clan wars started and we can start working on the rest of it. Also, you can't just have random people join onto your clan war team. True, you might be lucky and get a good team really fast that works together and doesn't have personality clashes, but if you think that happens very often, I've got a bridge to sell you.

It's also really hard to moderate disputes within the group at the moment, unless you have all clan based communications logged in some way. When it comes down to one person's word against another, there's no way to tell what actually happened, and this isn't helped by Blizzard's bad chat system.

It wouldn't be hard to fix.

Things that are needed are channel ops and logs. That way there can be some kind of record of things that are said, and people can be kicked/banned if they start being abusive. I kinda hope they're going to fix this in HotS, but you can add this to the list of things that really needed to be fixed from the beginning.

That said, we've had more people in channels and chat every time I've streamed the Monday Madness show or the Thursday Coaching session. So maybe we can pull this off. We're considering starting a high level training night for Diamond and above, from which we can see who fits well with the existing clan war team and from there we'll see where we end up.

After all, the sky's the limit, isn't it?

*****
xCKCJx
Profile Joined January 2013
Great Britain1 Post
Last Edited: 2013-01-22 23:31:22
January 22 2013 23:31 GMT
#2
Hey. I'm a mid master/Rank 2 last season Terran who is currently not laddering but still enjoying socializing on the game and playing around with all the races. I'd be happy to hang out with you guys if you want to add my skype enemalicious

I'm also British
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
Last Edited: 2013-01-22 23:39:51
January 22 2013 23:36 GMT
#3
I've run guilds and clans for around 15 years now, I honestly don't know what made the successful ones successful and the failures failures. The one big thing with building a clan/community from the ground up is that it takes time, both in the sense of hours put in building your clansite and the weeks it takes to get it off the ground.

I do have some general advice tho, for having the best chance at success. Even though i know you are further along that starting from scratch ;p

1) Get a core of 5-6 people that you know have the time and commitment to be your core admins, leaders and organisers.
2) Give your core guys official titles and jobs (people love having a fancy title lol). Have a command structure, so people know who to go to with their issues and a clear chain of command makes solving problems a synch.
3) Build your clansite/community site before you start trying to recruit. This is very important, have your core guys post a lot and be active before you start bringing people over to your site, have all your rules and policies in neat forum posts, make your site look professional.
4) Make sure its obvious for everyone to see you put in more hours to your clan and site than anyone else. People respond much better when they can see the guy at the top is truely dedicated.

I could list loads more but its all pretty much about organisation and dedication. It used to be really easy when i first started to make a clan, websites were much simpler and easy to create (excepting the sites that you sign up to and just pick from their templates and get yourclan.guildsite.com or whatever these days) and communities were much tighter and smaller.

I ran one of the top "fleets" in a game called Star Trek: Starfleet Command 2/Orion Pirates called RFA, there were only about 2000 people playing competitively even at its peak and recruiting the best of the best was just a matter of asking them, as you knew them all personally lol. The key to success of the top fleets was that we had a strong command structure and a good admin team.

A bunch of us from Orion Pirates then pulled together to create our own gaming company, which still exists 10 years later, though I have nothing to do with it anymore. The experience we had running clans made it natural who would do what, I was in charge of the community as my clan was known as having the best community in the game, our clan site was a bit like TL, all the other clans hung out there and we organised a lot of stuff for the whole community.
When there is nothing left to lose but your dignity, it is already gone.
Novawulfen
Profile Blog Joined December 2011
Great Britain29 Posts
January 22 2013 23:53 GMT
#4
That's a good list. It confirms a couple of things I knew already, but it's working out how much you need to put in that's the tricky part. Having the command structure was something that I'd toyed with the idea of but wasn't sure how important it was, in the face of not having the website and so on, but I can see how it helps.

I believe the plan is that a couple of the guys are designing the site from the ground up so we can have a unique look that's not just another boilerplate site. Would that be the kind of things that makes the difference? I have it in my hjead that it would, but it would be interesting to get other perspectives on it.

I would post more, but I may have to do that tomorrow, as I need to sleep quite badly now.

Thanks for the reply though, and I'll probably post again some time about how it's going...
docvoc
Profile Blog Joined July 2011
United States5491 Posts
January 23 2013 00:24 GMT
#5
+ Show Spoiler [my personal clan failure story] +
I was part of a shittily made clan for SC2 for a while. It was run by a guy who advertised here on TL for a clan made up of Gold to Masters players. The issue was that the some players on there were incredibly nice to me, and I have some of them on skype even now, yet the top of the top people were total dicks. I remember the clan being run by several people, I remember vividly being told that I would be kicked out of the clan if I didn't stop saying that I was bad at SC2 (as a platinum player) comparatively to the Masters players on the team. Quite honestly I was on the mid level of our team. I could never beat some of the guys, but the team just dissolved as the "leader" of the entire thing continually acted like a child. I remember that it was called Sovereign gaming, and he had invited in a bunch of people who knew each other and were friends, and they were all very cool people, yet the administration really wasn't and would bitch at the rest of us for the littlest things. I remember when one ofthe administrators openly admitted to using a program that allowed him to see a build order on the side of his in game screen (which is completely ok if it was for practice) simply to beat me with a 1/1/1 in one of the inhouse tourneys. I can go on about the awesomeness of most of the players and the shittiness of the admins, but I digress. What ended up happening was a fight broke out between the lower ranked people and the admins after the head of the whole thing said some really stupid shit and flamed a guy named NightLight on our team. Basically the team broke up, formed another team and I was stuck in the middle.

Lessons to learn:
admins for a low level, just starting out clan must be
  • nice to the starting out players, because until the team is set, there really isn't much keeping the players there other than the will to play
  • helpful and ready to help players out at the cost of their own success in game, this doesn't mean throwing matches, but being their for the players when they need them, on the admins time.
  • able to sympathise and never get on their high horse. You can see this on TL, admins don't get all high and mighty, they are just regular guys with a banhammer who are regularly quite nice and rarely rude. As a starting out team it has to be 90% 10% respectively.
User was warned for too many mimes.
pebble444
Profile Blog Joined March 2011
Italy2497 Posts
January 23 2013 03:34 GMT
#6
I have read your blog and you seem like a very good-willed person. I wish you good luck with your future projects
"Awaken my Child, and embrace the Glory that is your Birthright"
Novawulfen
Profile Blog Joined December 2011
Great Britain29 Posts
January 23 2013 17:53 GMT
#7
Docvoc - I have to admit, Team Liquid was one of the models I was looking at for inspiration when coming up with ideas. It's a tightly run ship, and has done really well for it. As a result of that, the community is a good one, and that led directly to me feeling really welcomed when I started blogging. Should really get around to posting in other areas though...

I agree with the being nice. It's always easier to keep people around by being pleasant and giving them things to do as, as you said, the only thing keeping them there is the fact that they want to hang out. If ever I end up with players that I pay, then things might change, but if I ever end up in that situation, I'll consider it the finest of first world problems.

Pebble444 - Thank you. It's always slightly worrying when you write something like this because you can't control how other people read it, and it's really easy to mean one thing and it to come out differently. So it's nice to see I'm doing it ok.
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
12:00
SC:EVO Monthly
SteadfastSC238
Rex99
IndyStarCraft 65
Liquipedia
Online Event
12:00
Galaxy Open Cup Season 2
CranKy Ducklings154
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 238
mouzHeroMarine 202
Rex 99
IndyStarCraft 65
StarCraft: Brood War
Britney 39417
Horang2 4388
Bisu 3256
EffOrt 1696
Larva 800
Mini 582
firebathero 428
BeSt 368
sSak 292
Hyuk 253
[ Show more ]
Soma 250
Light 194
Soulkey 171
Zeus 160
Rush 148
Mong 114
Sexy 86
Aegong 77
Sharp 76
Noble 61
ToSsGirL 52
Sea.KH 42
zelot 34
Yoon 32
Movie 28
scan(afreeca) 24
Terrorterran 22
Icarus 11
NaDa 10
SilentControl 10
IntoTheRainbow 8
sas.Sziky 0
Dota 2
The International115484
Gorgc8794
PGG 29
Counter-Strike
Foxcn612
oskar182
flusha84
Other Games
gofns29617
tarik_tv23336
B2W.Neo750
DeMusliM341
crisheroes310
Lowko308
Hui .252
Happy148
KnowMe119
Mew2King118
Liquid`VortiX83
ArmadaUGS57
FunKaTv 40
RotterdaM32
QueenE19
SortOf16
ToD1
Organizations
Other Games
gamesdonequick1011
StarCraft 2
WardiTV412
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• iHatsuTV 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 661
• Ler66
• Noizen35
Other Games
• Shiphtur162
Upcoming Events
BSL Team Wars
4h 27m
RSL Revival
19h 27m
Maestros of the Game
23h 27m
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
1d 1h
Bonyth vs Dewalt
[BSL 2025] Weekly
1d 3h
RSL Revival
1d 19h
Maestros of the Game
2 days
BSL Team Wars
2 days
Afreeca Starleague
2 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs Speed
Larva vs Soma
LiuLi Cup
4 days
The PondCast
5 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.