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Blogs > MiND.GaMeS
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Prev 1 2 3 4 Next All
laguu
Profile Joined October 2009
Finland278 Posts
November 25 2012 22:41 GMT
#41
Wow.. And I though all the cool ideas had already been exhausted.
Arguing with a fool proves there are two.
Seinken
Profile Joined March 2011
United States40 Posts
November 25 2012 22:44 GMT
#42
This is the problem with the current blizzard scene, they don't do whats fun, they do whats 'balanced'. Throw them into the game and just SEE WHAT HAPPENS.
Sueco
Profile Joined September 2009
Sweden283 Posts
November 25 2012 22:48 GMT
#43
The blightling. Holy fuck. So evil, so... ZERG! Eat your heart out Blizz
Danzo
Profile Joined March 2011
2820 Posts
November 25 2012 22:52 GMT
#44
Didn't Blizzard once said they're going to do the minimal work with LoTV, as in adding few or no units?
Getting too old for this..
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
Last Edited: 2012-11-25 22:55:32
November 25 2012 22:52 GMT
#45
[image loading]+ Show Spoiler +
[image loading]


Skylancer and few of the zerg units seem amusing.
https://steamcommunity.com/id/*tlusernamehere*/
Danzo
Profile Joined March 2011
2820 Posts
November 25 2012 22:53 GMT
#46
If we want drastic unit changes why not bring back the oldie but some of the oldie but goody BW units :D
Getting too old for this..
MiND.GaMeS
Profile Blog Joined August 2012
Germany218 Posts
November 25 2012 22:56 GMT
#47
On November 26 2012 07:52 Danzo wrote:
Didn't Blizzard once said they're going to do the minimal work with LoTV, as in adding few or no units?

Many of the concepts are overlapping. For example the Protoss DT. What i was talking about wasn't exactly meant to introduce everything as new units... but they could for example change some of the visuals or update them to the new ones.

Like i said the DT is a good example here. Another thing is that David Kim for example did say a while ago - in an interview - that they aren't completely sure yet about what max-unit-count per race they see to be perfect or if there is something like different units limitations for an RTS.
HerO / MC / Grubby / Rain / Dear / Naniwa // Also make sure to check out my Blog: http://sc2mindgames.com/category/blog/
Repomies
Profile Joined October 2011
Finland73 Posts
November 25 2012 23:00 GMT
#48
It's good that the artist gets support and publicity but not sure about promoting him for LotV when HotS isn't even out yet and Blizz needs to focus on that. Does Blizz even need a new artist? I liked how the striker was meant to be a siege unit when it doesn't have anything to lock it down to ground to prevent the recoil from flipping it over, which it does now.
MiND.GaMeS
Profile Blog Joined August 2012
Germany218 Posts
Last Edited: 2012-11-25 23:32:05
November 25 2012 23:14 GMT
#49
Crazy, i'm kinda shocked at how much attention this thing got.

Gosh i'm not a reddit-pro X__X ... i left the thread alone for 3 or 4 hours without checking for my answer because of the namechange i asked some Mods for. I made a mistake there calling it "WE WANT"... damn man.. there are so many guys hating just about that one single word when the whole topic is the thing i wanted to show them.

Didn't think enough about the decision how to name the reddit thread because of the reason that i spent very much time creating and writing the whole thread on TL as well and searching up for all the stuff... :-(

Unfortunately i just read the answer of the mods that a namechange for a reddit thread is something for an Admin.. so know i had to contact him, so the namechange will take a while until he sees my mail.

I wanna make sure that people stop to hate on this. I posted that i'd like to change the name of the thread like 10 minutes after i created the thread on Reddit. It just wasn't chosen and thought out well enough... i'm sorry for this but i kinda ran out of time after spending so much time for the rest. I just want that you guys know this.

I'm just really tired of answering that hate-responses over and over again... so just be patient until the admin fixes the name the way i wanted it :-S

HerO / MC / Grubby / Rain / Dear / Naniwa // Also make sure to check out my Blog: http://sc2mindgames.com/category/blog/
Burns
Profile Blog Joined December 2010
United States2300 Posts
November 25 2012 23:17 GMT
#50
The sky lane is such a cool unit, its like terran scourge.
however most of all, the art work is amazing everything looks so bad ass
What do you mean you heard me during the night, these are quiet pants!
Diplomat
Profile Joined January 2011
United States45 Posts
Last Edited: 2012-11-25 23:37:15
November 25 2012 23:35 GMT
#51
The striker is a real unit from a SC1 cut-scene. (2minutes 44seconds in the video)


Ero-Sennin
Profile Blog Joined July 2009
United States756 Posts
November 25 2012 23:38 GMT
#52
The art is really nice. The units themselves? Eh... not so much, lol. Not at all really but I like the art
Luck makes talent look like genius.
MiND.GaMeS
Profile Blog Joined August 2012
Germany218 Posts
Last Edited: 2012-11-25 23:39:36
November 25 2012 23:39 GMT
#53
On November 26 2012 08:35 Diplomat wrote:
The striker is a real unit from a SC1 cut-scene. (2minutes 44seconds in the video)

+ Show Spoiler +
http://www.youtube.com/watch?v=q1Wvob3Cg34&t=2m44s


Nice to see you caught that :-) i played BW and honestly... it seems like i totally erased my mind about that cutscene ^^
HerO / MC / Grubby / Rain / Dear / Naniwa // Also make sure to check out my Blog: http://sc2mindgames.com/category/blog/
ripr
Profile Joined December 2011
Romania7 Posts
November 25 2012 23:59 GMT
#54
On November 26 2012 02:00 algue wrote:
they are amazing and some concept are nice (the striker is the worst idea ever though)


that isn't really an idea it's a real unit from one of the starcraft intros
Khasidon
Profile Joined April 2011
Denmark29 Posts
Last Edited: 2012-11-26 00:22:17
November 26 2012 00:09 GMT
#55
Those are great drawings and concepts and they have all been posted on reddit before.
I don't think Blizzard needs another artist, the guy is talented, but this seems like a petition to get one guy a job, as if he will be the new messiah and change legacy of the void.

I will say I wouldn't mind seeing this guys work in the collectors edition artbook, that will come with the box. or a posters
Terran
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
Last Edited: 2012-11-26 00:17:56
November 26 2012 00:16 GMT
#56
I modeled the vanquisher in 3D. Textured it too. Pretty awesome concept art.

[image loading]
zefreak
Profile Blog Joined December 2011
United States2731 Posts
November 26 2012 00:39 GMT
#57
Pretty dumb unit designs imo, not really a fan. Zealot with 4 blades is something I would have thought was cool at 12 years old.. lets not go Star Wars prequals with our Starcraft please
www.gosu-sc.com - Starcraft News, Strategy and Merchandise
South
Profile Joined November 2010
80 Posts
November 26 2012 02:10 GMT
#58
Don't personally like it all, looks completely unrefined to me. Like bad LoL art, imo.
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
November 26 2012 02:38 GMT
#59
kewl, really cool
| Idra | YuGiOh | Leenock | Coca |
crackcc
Profile Joined April 2011
114 Posts
November 26 2012 03:51 GMT
#60
Good looking units, but why should we spam reddit/battlenet/twitter again? I'm sure, like 100% sure that someone at blizzard has seen his stuff. Like someone in the reddit thread pointed out "Blizzard is already paying people who actually have designed games before.", & I'm sure they have tons of ideas like this already (just look at the extra art they released with WOL). They are not short of good ideas/designs, since they are scrapping most of them to be able to make a harmonious game. There's no point in harassing & spamming blizzard, it'll just annoy them more than anything. All that guy needs to do is send a message to blizz in their "job application" section (which he probably has already done), & wait for a reply. If we all spam reddit/tl/battlenet/twitter, it'll just make blizz think we REALLY think this guy is special, when in fact, he is no better (& I mean no offence with this, please don't start flaming me) than the designers that work at blizz.
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