• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:30
CEST 07:30
KST 14:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach2[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon102Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder [ASL22] Ro8 Preview: Within Reach an AI researcher's take on the ladder bot BGH Auto Balance -> http://bghmmr.eu/ StarCraft Human 'N' AI League
Tourneys
[ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Zero Warcraft III: The Frozen Throne Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11766 users

Sportsmanship in Various Gaming Communities

Blogs > Mogwai
Post a Reply
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
Last Edited: 2012-06-21 18:39:28
June 21 2012 18:26 GMT
#1
This is a copy/paste from my blog here: http://mogwaismusings.wordpress.com/2012/06/21/sportsmanship-in-league-of-legends-and-other-gaming-communities/

Reddit bumps greatly appreciated: http://www.reddit.com/r/leagueoflegends/comments/vdsae/sportsmanship_in_league_of_legends_and_other/

It's mostly targeted at the LoL community, but I figured general TL might find it interesting as well:



Thinking back on my childhood, I most distinctly remember learning sportsmanship through playing soccer. At the end of every game both coaches would line their team up and each player on team A would shake hands (slap hands) and say “good game” (mumble “good game”) to each player on team B. I didn’t really think about the meaning of this gesture as a 1st grader, but in retrospect, I see the exchange of a handshake and “good game” as a sort of emotional cool down following a competition. It’s a display of mutual respect that transcends the game itself and while I may have just gone through the motions as a seven year old, it has carried through to my behavior as an adult and now there is the actual intention of showing respect when I shake my opponent’s hand and say “good game.” Through the years, I’ve belonged to a wide variety of gaming communities, and I’d like to share some of my experiences with them and how they deal with these gestures.

The first real competitive gaming community I belonged to was Magic: The Gathering, which I have played since I was seven or eight years old and would say I played competitively from my junior year in High School until the end of my College career. Magic has all the right ingredients to create bitter losses; it has a luck factor that can make players feel like their loss was out of their hands as well as many little nuances that could lead to disastrous misplays from a small misunderstanding of the rules (especially back when I played). All that being said, as long as your opponent wasn’t being a rules lawyer or overtly disrespectful to you, Magic players are typically pretty good about shaking hands and saying “good game” to one another. They may bring their bad beats back to their friends and bemoan how terrible you are and that they can’t believe they lost to you, but I’d still say that Magic players are pretty decent about showing a reasonable amount of sportsmanship to each other’s faces. Some of the spirit of mutual respect can be lost in these complaining sessions, but at least they still have the decency to shake your hand.

In my freshman year of college, I started to get into competitive Smash Bros. Melee and have been a smasher ever since then. Unlike Magic, Smash Bros. does not have much in the way of randomness or rules nuances. Occasionally there will be contested tactics that can leave players bitter and angry (i.e. wobbling and timing out), but for the most part smashers don’t have the same level of frustration after a loss that Magic players do. As such, handshakes and saying “good game” come very easily in the Smash community and it feels like players genuinely mean it the way I’ve always envisioned the gestures. I think this is one of the reasons I’ve always found it so easy to identify myself as a smasher. There are plenty of problems with the community and things I’d love to change (I’ll touch on this another time), but smashers still generally treat each other with more respect and in a more friendly manner than any other game I’ve played competitively.

When I left college, I found playing Smash Bros. regularly much harder as my job put me a solid half hour away from any particularly active community. Thus, I started turning to online games to satisfy my need for competitive gaming. The first of these that I really put any effort into was Starcraft: Brood War. What makes Starcraft such an interesting case to me is that it’s very similar to Chess in that a game of Starcraft is over before it’s over. That is to say that there are gamestates where there is no hope of victory outside of your opponent having an aneurysm or a heart attack before they can take care of business. In Chess, this typically translates to opponents knocking over their king, extending their hand and optionally saying “good game” to indicate a concession. Likewise, in Starcraft, typing “gg” (“good game”) is an indication of concession. In both of these games, the act of extending your hand and/or saying “good game” carries a precedented meaning in addition to just being a gesture of sportsmanship. To presume the game is over as the winner is conceited, while accepting defeat as the loser is a show of humility, and as such, it is in incredibly poor taste to offer the hand and say “good game” first as the winner. In the rare case where your opponent chooses to be an ungracious loser and storms off without the handshake or “gg”, it can be frustrating for those of us who don’t like hard feelings after a game, but it’s a necessary downside due to the precedented meaning of the gesture and the fact that it’s not required by the rules of the game.

And so we come to League of Legends. The usage of “gg” within the LoL community has been quite the hot topic since I started playing two and a half years ago. Many people take offense to their opponents saying “gg” at the end of a game of LoL. Some argue that Starcraft has set the convention for online games and that the winning team should never say “gg” at the end of a game unless the losing team says “gg” first. This argument feels largely misguided to me because most “ggs” in LoL are said after the winning team has been notified that the losing team has surrendered or as the opposing nexus is being destroyed. As such, there’s no presumption behind the “gg” from the winning team after receiving notice that the opposing team has surrendered. In terms of the Starcraft analogy, this built-in surrender notification is functionally the same as a “gg.” The losing team has acknowledged that they lost, and the winning team knows for a fact that the game is over and are saying “gg” to bring closure to the game. Admittedly, there are usages of “gg” prior to surrender votes or eminent destruction of the opposing nexus, and I agree that these usages are inappropriate, but they are a comparatively small number next to the common and appropriate exchanges of “gg.”

The other issue that some have with “gg” is that they take a literal interpretation of “good game,” meaning that they believe that a “gg” is only in order after a good game. I could talk about how a good game is a subjective concept, but ultimately why this bothers me is that this interpretation of the phrase misses the whole reason that people say “good game.” I’ve gone through four other games here and how they use the phrase, and you’ll note that in none of these games is the usage of “good game” dependent on the game being good. In all other cases throughout my life, the usage of “good game” is about bringing closure to the competition. In Magic, when your opponent topdecks for the win, you still shake their hand. In Melee, when your opponent delivers a one-sided drubbing, you still say “good game.” In Starcraft, when your opponent cheeses you out of the game, you still offer your concession with a “gg.” The point of the gesture isn’t about reflecting on the quality of the individual game, it’s about acknowledging your opponent as a respected equal now that the game is over. We enter competitive games knowing that we might get unlucky, be overmatched, or be simply unprepared for an unorthodox strategy from our opponent. All of these situations can lead to a bad game, but that shouldn’t be stopping us from saying “gg” to our opponents. It seems to me that the simple act of closing out games with “gg” is what keeps gaming communities respectful of one another; stubbornness towards interpretation of the gesture is detrimental to people’s experiences with the LoL community.

Ultimately what I’m trying to say is that a healthy gaming community is built off of mutual respect and that LoL players need to do a better job of displaying this respect if the community is to thrive. The act of both sides politely saying “gg” to close out a game may seem like a minor point to harp on, but I firmly believe that the meaning behind this gesture is a vital aspect to the health and growth competitive gaming. When players end games with “bgs” and taking offense to opposing “ggs,” we end up with latent hostility towards each other that only serves to weaken the community. We LoL players would be much stronger as a community if we could just step up and replace these frequent antagonistic feelings towards one another with the age-old respect behind a handshake and “good game.”

*****
mogwaismusings.wordpress.com
Alpino
Profile Joined June 2011
Brazil4390 Posts
June 21 2012 19:45 GMT
#2
Yeah I agree with everything. Saying bg is fucking lame. Saw it a couple of times in sc2 made me rage harder than any loss caused by internet failure.
20/11/2015 - never forget EE's Ember
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2012-06-21 19:52:21
June 21 2012 19:51 GMT
#3
What about pre-game?

I feel like people who say gl hf before a game are more likely to say gg at the end, because they already acknowledge the irony of wishing their opponent luck in a game they want to win. Obviously you don't want him to blind counter you, but that's not the reason you say it.

It's more a matter of being pleasant than anything else. No one wants to be around mr. bad mood when he loses, or when he wins. Or ms. bad mood, if the case may be.
LEGEND!! LEGEND!!
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 21 2012 19:55 GMT
#4
On June 22 2012 04:51 Chef wrote:
What about pre-game?

I feel like people who say gl hf before a game are more likely to say gg at the end, because they already acknowledge the irony of wishing their opponent luck in a game they want to win. Obviously you don't want him to blind counter you, but that's not the reason you say it.

It's more a matter of being pleasant than anything else. No one wants to be around mr. bad mood when he loses, or when he wins. Or ms. bad mood, if the case may be.

I agree, but the article is written mostly with LoL in mind, where there's no pre-game lobby in which you can conveniently say "gl hf." I do think that it would be better if players opened games with a "gl hf," but the start of a game of LoL is frequently a cluttered rush of coordinating your team for level 1 positioning.
mogwaismusings.wordpress.com
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Grand Finals
CranKy Ducklings117
LiquipediaDiscussion
OSC
23:00
OSC Masters Cup #151 Qualifier
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 172
StarCraft: Brood War
hero 356
soO 333
BeSt 223
sorry 55
Mind 30
Bale 21
Terrorterran 19
Noble 10
ZergMaN 10
yabsab 9
[ Show more ]
Icarus 5
Dota 2
monkeys_forever1002
League of Legends
JimRising 687
Counter-Strike
taco 371
Super Smash Bros
Mew2King164
Other Games
summit1g9595
Maynarde200
ArmadaUGS47
Organizations
Other Games
gamesdonequick475
StarCraft: Brood War
Kim Chul Min (afreeca) 5
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH340
• practicex 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2218
League of Legends
• Rush1500
• Stunt361
Upcoming Events
Afreeca Starleague
4h 30m
Soma vs Jaedong
WardiTV Weekly
5h 30m
Monday Night Weeklies
10h 30m
Sparkling Tuna Cup
1d 4h
Afreeca Starleague
1d 4h
Leta vs Soulkey
PiGosaur Cup
1d 18h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
CranKy Ducklings
5 days
[ Show More ]
Online Event
5 days
FEL
5 days
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.