• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:28
CET 04:28
KST 12:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
BGE Stara Zagora 2026 announced11[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2
StarCraft 2
General
BGE Stara Zagora 2026 announced SC: Evo Complete - Ranked Ladder OPEN ALPHA When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge
Tourneys
Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone Which season is the best in ASL? soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2880 users

A Summer Project

Blogs > Finality
Post a Reply
Finality
Profile Blog Joined December 2009
172 Posts
Last Edited: 2012-04-09 21:21:52
April 09 2012 21:17 GMT
#1
Warning: Long blog incoming! If you just wanna hear the beginning and end product, you can
skip to the TLDR at the end.


I love music in general, and one of the specific types of music I enjoy is video game music. People like Tim Follin show that even with limitations due to hardware or other things, you can still make creative and impressive pieces of music.


(Pictionary never sounded as badass as this!)

One of my favorite games as a kid was the Pokemon TCG on the GBC. One my favorite things from the game, however, was the music. I really loved the music from the game.

My uncle had some software called FL Studio. It's a digital audio workstation, which lets you make music on the computer.

Over the summer, I decided to give my self a little project partly to just keep busy, but also because I had a lot of time and was able to work on it a lot. The project was to make an arrangement of my favorite song from the Pokemon TCG soundtrack.


(An epic song for something so mundane as a card battle. Monsters don't even come out of the cards.)


(It's important to note one of the factors behind me posting this blog is that for a while, I won't be able to work on the song anymore. While working on the song, after I felt I had made a significant difference from an older version, I started saving this project as a new file, and made an mp3 of the old version. After getting a new motherboard, I had to re-install windows and because of that I lost a bunch of plugins I had been using to actually make the way the music sounds. Some time in the future if I ever find all the plugins I used to work on the project, I'd be able to continue, but for now it's as-is.)


At this point, I really had no musical experience. I could play the piano somewhat, but that was about it, and my sheet-reading speed was probably slower than that of a first grader's. I was determined to learn whatever I had to in order to make it sound good, though.

What I first was make a plan of what I was going to do in order to make my own version of the song. My basic plan was as follows:

  • Recreate the song in fl studio using basic/premade instruments.

  • Learn how to make nice sounding instruments for the basic arrangement.

  • Make my own changes to the song so it isn't just the original song with different instruments anymore

  • After the first three steps show to friends and ask opinions.

  • Rework suggestions if they are applicable.



So, I started out with just an original sequencing of the song, as close to the original as I could get. FL keys, the piano plugin that was in the software, didn't really sound all that good, though. I used google to find tutorials on instruments so they would sound better.

Apparantly, FL studio uses plugins called VST plugins. So, what I did was looked for free plugins that would be useful, and I found one that was perfect for what I wanted to do.

http://www.tweakbench.com/triforce

You get 8-bit sounds, which was perfect for what I was working on.It took me a while to get close to what the arrangement in the video was, but I finally got something I was happy with.

http://soundcloud.com/shadefinale/original

What was next wasn't very hard at all for me to do. All I really did from "Original" to"Rev1" was change out the instruments. I found a bunch of free plugins to also achieve this, but I don't have them anymore, unfortunately.

http://soundcloud.com/shadefinale/rev1

It's quite the step up from what it was before. In fact, if I wasn't so much of a perfectionist, I'd likely leave it here and be done with it. However, there were three things that I wasn't happy with.

  • There's no dynamics in the music.

  • The drums, to be honest, suck really badly

  • I really hadn't learned much, and I took the hard way in doing certain things so far at
    this point.

      One of the things I took the "hard way" in doing was the arpeggios in the guitar during the
"B section" of the song.

http://soundcloud.com/shadefinale/arpeggios

The nice echoing effect you hear was actually 100% notes. That's not a plugin and it took me a very long time to get it that way. It's just the basic broken chord, repeated multiple times slightly after the 100% volume broken chord with less volume every time. If I would've known about a delay plugin in advance, I probably wouldn't have needed to go through so much trouble to get this effect.

The next two revisions aren't much different, but they are still important to talk about. My progress over the next month and a half on the project was very slow, and not much had changed.

http://soundcloud.com/shadefinale/rev2

(You can find rev3 by yourself, they aren't much different but there for my own
documentation purposes.)

I still had the same problems as before.
  • I had no idea how to make the drums sound "good."

  • I still wasn't paying attention to dynamics in the song, which would've made it a stronger piece.

  • The song itself still feels very stiff and harder to listen to.


At this point, I started looking up a bunch of tutorials. One of my favorite group of tutorials were the Warbeats tutorials. If you want some nice, free information on very basic but not always obvious things in FL studio or music making in general on the computer, I highly reccomend watching some of their tutorials.

After some more work, I was much happier with what I had, but not satisfied at all either. At this point, I really had gone much farther than the original summer I wanted to finish this by. It was already late december, and this project of mine was something I had done on and off every week since I had started. Due to all the work I had done, I decided to buy a copy of FL Studio to support Image-Line, since up until that point I was just using my uncle's copy of it. It just sits around, in a box within a box somewhere. Maybe I'll give it to someone else as a gift someday.

Things I had learned from rev3 to rev4 were things like the use of a lowpass-filter, and automation clips, and drums that were better but still not acceptable in my mind.

http://soundcloud.com/shadefinale/rev4

I was getting close to something I was happy with. At this point, I kept looking around for tutorials, and listening more closely to the music I always listened too. A lot of the time for me, I listened to music, but never tried to hear specific parts of the music. I was listening specifically to make drums that sounded good, because they were the weakest part of my project in my eyes.

I also learned about drum samples, and decided to go along with those because they sounded better. I wish I could've sampled my brother's own drums, since he is an avid musician himself, but the technology wasn't there for me.

http://soundcloud.com/shadefinale/drums

Those sounded much better than anything in the revisions I had done. The only other thing I had done was work around with the plugins I had, and mess around with channels in the mixer to make things sound better than they did before. Actually, that's not entirely true. I still made some revisions to the overall song's arrangement. One last thing I did learn was
about pitch bending in the event viewer of a pattern. It really helped me with humanizing of some of the guitar parts, which was pretty much the last thing I learned. At that point I already had did some humanizing through volume levels of individual notes in a pattern, but not of the pitches of the notes in the patterns.

http://soundcloud.com/shadefinale/draft1

I can't work on it anymore, at least not until I can find all the stuff I had used over months of work to make it in the first place.

It was a long process, and a whole lot of work, but I learned so much from doing it.
  • Music isn't easy to make sometimes. (Or a lot of the time. Or all the time.)

  • Making music is a lot of fun.

  • A lot of work goes into making music on the computer, especially making it sound non-
    robotic.

  • A lot of the music that I listen to personally has a lot of hidden nuances that you have

    to specifically try to pick out to hear and appreciate.

  • I like making bulleted lists.


Overall it was a very fun project and I'm likely going to do something with either this or a new song with different instruments. I've been messing around with the zebra demo and it's amazing but since it's the demo it loves to start giving me random notes, which is annoying. If you have never done anything with music making, I highly reccomend it even if you have no experience but enjoy music, it was a blast and very much worth the time I spent on it.



TL;DR
Wanted to remix favorite song from one of favorite childhood games. Don't have much music experience and haven't even really finished but can't work on it anymore.
Started with this:
http://soundcloud.com/shadefinale/original
Ended with this:
http://soundcloud.com/shadefinale/draft1


Now there's something I wanted to put here after the TL;DR so even people who didn't read the blog could answer the question I'm going to ask. One of the things in the TL ten commandments is that everyone should contribute to the site. I lurk on TL all day long sometimes and don't really contribute anything to the site myself, and I'd like to change that. What I am planning on doing if people are interested is conducting a small game on TL.

The basic idea of the game is that someone would ask me to make an arrangement of a vg song, in a specific genre and I'd try to make it happen. Then, the first person who guesses the song correctly gets to choose a song+genre for everyone to listen to and guess as well, and so on. I don't have specifics on time frames for songs, but I'd like to practice more with making music as a hobby and this is one way that I CAN contribute back to such a great place.

Poll: Music game idea?

Interested. (2)
 
50%

Not interested. (2)
 
50%

4 total votes

Your vote: Music game idea?

(Vote): Interested.
(Vote): Not interested.



Thanks for reading!

Looks like their efforts... were in Vayne. (*sunglasses* YEAAAAAAAAA)
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
April 09 2012 23:18 GMT
#2
Hey there. Took me quite a bit to read

I like the arpechhios. Does remind me of oldschool SNES.
The others are okay.

And about your idea to contribute to TL, if you want to contribute to TL then you shouldn't be asking others about their opinions on an idea you have.
You expressed that you want to practice more with making music as a hobby and this there should be the sole reason for you to be making songs without anyone else telling you to make music. Obviously feedback of others is a bonus but it feels like you're asking permission from the TL community check if it's something they like and not what you like.

If there's 1 thing I've learned here on TL then it's that if you are really passionate about doing something you like you just go for it. You're doing it for yourself and not others. Contribute to TL by showing initiative and update your blogs to show your passion and there will be tl users that'll appreciate your work then.

Really, go for it.
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Finality
Profile Blog Joined December 2009
172 Posts
April 09 2012 23:52 GMT
#3
I guess you're right. In my thinking on contributing to TL my idea was that it would be much better to do something that I would be able to get others involved in, instead of just me randomly putting thing that I like on TL and hoping others will like it. I don't want it to feel like I'm just promoting something I did over taking the time to do things that people from TL would want.

On updating the blog, since I'm working on a new song on my computer I guess I can always post updates on that.
Thanks for the feedback.
Looks like their efforts... were in Vayne. (*sunglasses* YEAAAAAAAAA)
Please log in or register to reply.
Live Events Refresh
Next event in 6h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 290
WinterStarcraft232
Nathanias 118
RuFF_SC2 93
Nina 41
StarCraft: Brood War
Noble 18
Icarus 7
Dota 2
XaKoH 455
monkeys_forever387
Super Smash Bros
amsayoshi71
Other Games
summit1g15783
Mew2King121
ViBE67
Organizations
Other Games
gamesdonequick1862
Dota 2
PGL Dota 2 - Main Stream192
Other Games
BasetradeTV144
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 77
• Berry_CruncH31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 27
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21218
League of Legends
• Doublelift4704
• Rush957
Upcoming Events
Sparkling Tuna Cup
6h 32m
NightMare vs YoungYakov
Krystianer vs Classic
ByuN vs Shameless
SKillous vs Percival
WardiTV Korean Royale
8h 32m
Zoun vs SHIN
TBD vs Reynor
TBD vs herO
Solar vs TBD
BSL 21
16h 32m
Hawk vs Kyrie
spx vs Cross
Replay Cast
20h 32m
Wardi Open
1d 8h
Monday Night Weeklies
1d 13h
StarCraft2.fi
1d 13h
Replay Cast
1d 20h
Wardi Open
2 days
StarCraft2.fi
2 days
[ Show More ]
PiGosaur Monday
2 days
Wardi Open
3 days
StarCraft2.fi
3 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
6 days
SC Evo League
6 days
BSL 21
6 days
Sziky vs OyAji
Gypsy vs eOnzErG
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.