• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:00
CET 06:00
KST 14:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1107 users

Starcraft in the Classroom

Blogs > Failsafe
Post a Reply
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
March 25 2012 22:28 GMT
#1
everyone knows the best thing about Starcraft II is the Galaxy Editor. this program is awesome. it does everything. i spent like a zillion hours tinkering with things there and i still feel like there's a bunch more that i could learn.

i notice it's got XML or wahtever settings and then some more user friendly stuff though tbh it could be a lot lot lot more user friendly.

i think everyone who goes into programming and stuff or whatever i don't know that much about it computer science stuff loves two things. one thing is building things and the other thing is strategic games etc. and i think it's that the mind evolution that results in a computer science student is the same sort of thing with engineering and is rooted probably primarily from the development of human strategic social interaction with a particular emphasis on intertribal warfare kinda stuff

so in my opinion, blizzard should do some facelifting and some simplifying and user-friendliness stuff to galaxy editor and then sell it to universities and high schools because i think people would find programminga nd building stuff on computers a lot more interesting if they could build battles and cities and battling cities and stuff like that

like sim city in the classroom (if you've ever been to atlanta and seen the road system there then you can appreciate just how necessary it is that urban planners be introduced to sim city in the classroom)

plus i think that sim city would have a lot more appeal to people if there were dangers and strategic elements that were more than just playing against an pre-programmed ai with pre-programmed rewards and stuff

and the galaxy editor, especially if some of the engine elements were upgraded or whatever looks like it could create all sorts of games including 3D games of different types and you can import WoW models so it looks like you could make all sorts of thing

there are all sort of art programs selling $5000000 per copy or something so

in my opinon there should be videogame develpoing programs though they have to be more user friendly than galaxy editor cuz u need like 160+ IQ to even operate that program

lol

but it is a great program and has a lot of potential especially if there were more support

anyway i notice that great sites like mapster don't get much hits like they should and i think it's because the galaxy editor is just so damn hard to use

fortunately there are persistent people out there making guides

and i'm guessing a lot of it is just a joke on the part of the developers about how annoying coding or whatever can be sometimes because no one publishes all the necessary information

but someone should publish all the necessary information and then people should put galaxy editor in class rooms because people would love to make video games and battle games and stuff that they can make in the galaxy editor

well anyway

MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
March 25 2012 22:56 GMT
#2
I made a TON of maps in Sc1, it was really fun and easy.

In War3 it was noticeably harder, but I could do fun things like make AI that played fairly well, and have them fight each other. It took a lot longer to use, but I got at least 3 really good maps out of it, and a few good AI's.

I took one look at the galaxy editor and was like
+ Show Spoiler +
[image loading]
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
March 25 2012 23:57 GMT
#3
I don't even know how to create an unit. I spent 50min trying.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
March 26 2012 02:43 GMT
#4
lol, it's a shame because it's probably the sickest editing program ever, it's just impossible to figure how to use it unless you're willing to invest like several hundred hours, which most people aren't at least in terms of the introductory stage of just learning how to build anything

the data editor is particularly tough (impossible), especially most of the 'complicated' features that don't have any description text, or at least they didn't when i was designing maps

pretty much the only way i could figure out how to make anything was to download other people's stuff and then rework it myself; after like a thousand hours of effort stuff started to be somewhat intuitive and i could make my own custom stuff but it definitely did take a lot of work; i'll admit i could probably figure how to do it faster these days with less stress in my life and i feel like my brain is operating pretty good; just i think that the casual user, and even the determined mapper might find it inapproachable
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
March 26 2012 02:46 GMT
#5
i get the impression that at some point in the process of designing everything they wanted to make for the game, the people developing the map editor said to themselves 'well it's obvious that there's no way any one other than us is gonna be able to use this'

the other problem is that some of Blizzard's brightest guys were the ones doing the work on it, and it reflects their thought processes and all the time they've ever spent learning how to do this coding stuff, so that's like some of the smartest programmers in the world and all their expertise being condensed into a program.

so if you do that and then you don't build quite an extensive self-help guide to learning users it's probably gonna be impossible for them to use it
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
March 26 2012 04:49 GMT
#6
On March 26 2012 07:56 CursOr wrote:
I made a TON of maps in Sc1, it was really fun and easy.

In War3 it was noticeably harder, but I could do fun things like make AI that played fairly well, and have them fight each other. It took a lot longer to use, but I got at least 3 really good maps out of it, and a few good AI's.

I took one look at the galaxy editor and was like
+ Show Spoiler +
[image loading]

Same here.

StarEdit was my first exposure to any type of programming (triggers are kind of like programming). I immediately fell in love, and currently plan on majoring in Comp Sci when I enter college.

But I can't work the galaxy editor for shit (or at least I couldn't last time I tried, which was before taking any formal computer science courses).
Please log in or register to reply.
Live Events Refresh
Next event in 7h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft732
RuFF_SC2 214
StarCraft: Brood War
BeSt 184
Leta 156
PianO 131
ZergMaN 55
Yoon 51
ggaemo 48
Mind 30
Bale 10
Icarus 8
Dota 2
monkeys_forever347
LuMiX0
League of Legends
JimRising 567
Counter-Strike
summit1g2989
Super Smash Bros
hungrybox2309
C9.Mang0394
Other Games
ViBE83
Organizations
Other Games
gamesdonequick1106
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22247
League of Legends
• Rush840
• Lourlo691
Upcoming Events
WardiTV Invitational
7h
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
1d 4h
WardiTV Invitational
1d 7h
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
2 days
Sparkling Tuna Cup
4 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
5 days
Wardi Open
5 days
Liquipedia Results

Completed

Proleague 2025-12-22
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.