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What is your definition of metagame? - Page 2

Blogs > MannerMan
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MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-12-30 17:14:30
December 30 2011 17:13 GMT
#21
Metagame is the part of the game that is outside the game itself basically.
The definition of "game" is what becomes the changing point tho, because a game can be the match himself ((a game between players) or the game as a whole which includes more things, and so what is outside the game depends on your definition of "game".

http://www.google.com/search?source=dict-chrome-ex&defl=en&hl=en&q=metagame&tbo=1&tbs=dfn:1

Metagaming is a broad term usually used to define any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. ..
jacosajh
Profile Blog Joined September 2010
2919 Posts
December 30 2011 17:27 GMT
#22
[1] Meta- (from Greek: μετά = "after", "beyond", "adjacent", "self"), is a prefix used in English (and other Greek-owing languages) to indicate a concept which is an abstraction from another concept, used to complete or add to the latter.

[2] In epistemology, the prefix meta is used to mean about (its own category). For example, metadata are data about data (who has produced them, when, what format the data are in and so on).

I can see how people who describe Metagame as "mind games" are using it per [1]

But I see it as [2], especially after playing League of Legends for so long. What LoL players call meta is what is currently being done. Bruiser Top, AP Mid, Tanky Jungle, AD/Support Bot. Any deviation from that is said to be a break in meta. Because that is how LoL is currently organized / formatted. Same as building databases. Metadata is the data behind the data, which tells the data how it is to be organized and formatted.
GTR
Profile Blog Joined September 2004
51691 Posts
December 30 2011 17:40 GMT
#23
http://www.teamliquid.net/forum/viewmessage.php?topic_id=130447
Commentator
Empyrean
Profile Blog Joined September 2004
17082 Posts
December 30 2011 18:09 GMT
#24
I disagree with many of his examples. Causing lag spikes is metagaming?
Moderator
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
December 30 2011 18:17 GMT
#25
Let's say player X knows that player Y ALWAYS goes for a mid-game push. There's no need for player X to glean that information from the actual game; he just knows it's going to happen. Then, X prepares for it by doing something that directly counters Y's strategy, without any knowledge that he actually is doing it. That's metagaming.

Pokemon metagaming would be player X determining the likelihood of player Y having either HP Ice or HP Ground due to the composition of player Y's team. He doesn't need to actually see HP Ice or HP Ground; he simply applies his knowledge of currently popular strategies and determines what the most likely HP is based on the team Y is using.
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
December 31 2011 03:40 GMT
#26
I'd just like to add that I hate when people (or certain casters cough) say current strategies exist because of the meta game, like how people were like OH THE META GAME SHIFTED FROM 1 BASE TO EXPO BUILDS. No it didn't the fucking GAME shifted because people figured out how to expand without ever dying to shitty 1 base play, has nothing to do with metagame it doesnt matter what they're doing people can do expo builds now regardless.
That's not to say mindgames don't influence stuff but metagame has so very little to do with current good builds. Builds work because either no one has a good counter yet (in the game), or the maps allow for it (in the game). It doesn't really have anything to do with the game 'beyond' (the other persons mindset) the game, it's just straight up part of the game.
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
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