• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:41
CEST 02:41
KST 09:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview9TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? What kind of tool would you be interested in? Code S Season 2 (2026): RO4 and Finals Preview Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
FlaSh's ASL S21 Finals Review 25 Years Since Brood War Patch 1.08 [BSL22] Non-Korean Championship from 13 to 28 June BW animated web series: seeking contributors FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
ZeroSpace Megathread Summer Games Done Quick 2026! Nintendo Switch Thread The Perfect Game Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Trading/Investing Thread US Politics Mega-thread YouTube Thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4275 users

Improvement Log 3

Blogs > Clbull
Post a Reply
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2011-07-18 03:52:52
July 18 2011 03:31 GMT
#1
It's been a while since I last updated. Several things I will include in this improvement log include updates of what has happened lately, why I've been short on updates, what may come of this TL blog in the future etc.

UNO - GOLD LEAGUE, FINALLY!!!!!

That's right, I hit Gold League shortly before the ladder locked up and have now maintained a safe Rank 10 on the EU ladder. My practice is slowly paying off although I have been playing the game (semi) actively for about 7 months and have only improved marginally.

While I wasn't expecting to hit Master League, contend for the top 200 spots of Gransmaster League and be a European progaming force to be reckoned with, I still feel disappointed that after around 1,300 games. (around 700 - 800 of which were on ladder and quite a few of which were me playing offraces) since early december 2010, I have gone from Forever Bronze to reaching the third worst league in the game. Gold)

I can make a very striking observation from this. If hundreds of games, both main and offracing is what it takes for a new RTS player to hit Gold, imagine what it would take to become professional., and I mean on the level of players who have gone from nowhere to GM like Destiny.

DOS - I have changed my race to Protoss.

Self explanatory. I got tired of playing Zerg for a while but I was split on whether to switch to Terran or Protoss. After about 50 - 100 (mainly custom) games as Terran during and before the ladder lock, I decided Terran wasn't for me and that Protoss was more ideal for my sort of gameplay.

This decision also made me hold off a log update for a while.

TRES - The future of these improvement logs

I'm going to be completely blunt here. I don't think I will have the time to actively do these improvement logs in future.

"But why is that?" you ask?

University. That's right. I am studying for a degree at the moment and I am onto my second year. I hear it's going to be significantly harder than the first year which I am sure I didn't exactly ace. Hence, I will have far less time to play, let alone analyse replays.

Besides, I don't think I can learn a lot from playing ladder games say,... 2 - 3 times every couple of days and then analysing each replay for flaws before entering my next game.

CUATRO - Replays.... oh wait.

Yes, I have no replays this time. I might include some in-depth analysis of one soon, but it depends on how much university eats my time.

EDIT:

CINCO - Future analysis

If university doesn't completely gobble up all of my free time much like Pac Man running through a pill-infested maze, then I will continue to do less frequent playing (as much of my "improvement" was just pure laddering or playing with little replay analysis) along with more actual replay analysis. If this is the case then I will do it in the following ways:
  1. Look for any moments where I get supply blocked.
  2. Look for any other slip ups in my macro, like moments where I stop making units, stop making workers, don't saturate properly, overspam on workers etc.
  3. Look carefully at what my opponent is doing to give me a greater idea of his/her destructive capabilities and get an idea of what timings I will be strong, weak etc.
  4. Look at areas where I balls up my scouting to a ridiculous degree. It's one of my huge weak points in the mid to late game.
  5. I will stick to one standard build per matchup. My main issue was attempting all kinds of builds both when I was playing Terran and Protoss, i.e. sometimes I'd go Forge Fast Expand, sometimes I'd go 1 rax FE, sometimes I'd attempt a 2 rax conc expanding push etc and just execute it badly.
  6. Look for areas where I engaged badly, why the engagement was bad and how I can fix it.

The builds I am considering for each matchup:
  • PvP - 4 Gate. It's my best PvP build and I find that it can win me a lot of PvP matches.
  • PvT - 3 Gate Robo (for observers) Expand, into chargelot, sentry and high templar, or if the opponent is going really Ghost heavy with a lack of Starport units, do a tech switch in the midgame to Colossus.
  • PvZ - 3 Gate Expand. I am not so knowledgeaable on Protoss builds.

Everyone's feedback would be appreciated.

**
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
July 18 2011 03:43 GMT
#2
As much as people say getting better is dependent on practice, just like everything else some of it has to do with talent or natural ability. Some people get better faster and some people get better slower. You just don't know. Also, sometimes you get better drastically for no apparent reason in a short period of time. For future blogs some more analysis of your actual gameplay would uhh.. definitely help.
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2011-07-18 04:00:39
July 18 2011 03:55 GMT
#3
I made the edit to my post before reading your reply, but I think that talent and natural ability does have a lot to do with it and is the only real way to explain why some people have picked up the game quickly and hit high leagues, and even became competitive as a result, although I feel close to skill capped as it is.

And yeah, that's my plan. I wanted to include more info on my edit. Of course, future blogs would either not happen at all or be far less frequent due to university.
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Amantes de StarCraft 2 #45
CranKy Ducklings83
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech89
CosmosSc2 57
StarCraft: Brood War
GuemChi 4530
Rain 2605
Artosis 700
Dota 2
monkeys_forever597
LuMiX1
League of Legends
JimRising 414
Super Smash Bros
Mew2King82
Other Games
summit1g16846
shahzam716
C9.Mang0515
NeuroSwarm108
Temp010
minikerr5
fpsfer 1
Organizations
Other Games
gamesdonequick1132
BasetradeTV169
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP56
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt381
Other Games
• imaqtpie1064
Upcoming Events
Sparkling Tuna Cup
9h 19m
PiGosaur Cup
23h 19m
Replay Cast
1d 8h
Kung Fu Cup
1d 10h
Maestros of the Game
1d 14h
Classic vs Lambo
Clem vs Maru
Replay Cast
1d 23h
The PondCast
2 days
Maestros of the Game
2 days
Serral vs Rogue
herO vs SHIN
Replay Cast
2 days
Maestros of the Game
3 days
[ Show More ]
Replay Cast
3 days
CranKy Ducklings
4 days
uThermal 2v2 Circuit
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
OSC
5 days
Replay Cast
6 days
Wardi Open
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.