What's up guys, Amnesia: The Dark Descent is half price on Steam for the weekend and weighing in at around 6 quid for us UKers, not sure how much for everyone else.
It's an awesome and horrifying game so far. Graphics aren't great, they remind me of Thief 3, but the gameplay is extremely well thought out and legitimately horrifying. I read that one guy hid in a cupboard for 3 minutes haha...but I can't laugh because I have already hidden in a cupboard for maybe 1 minute, as I heard a guttural cry followed by a slow shambling sound.
You have to avoid the darkness because it makes you mad, and everywhere you go you can hear things shuffling, doors creaking, insects crawling. It really makes you think you are being stalked at all times. I just got attacked by something but I pegged it and was too afraid to turn and face it.
Basically, if you imagine combining Thief with Silent Hill and a little bit of Resi, you'll end up somewhere with this game. DEFINITELY worth picking up for so cheap!!!
Right, back into Amnesia, with my heart in my mouth!!!!
EDIT: Oh dear. My guy is already almost insane. The screen is taking ages to follow where I point. And it keeps telling me to make progress. BUT every time I go somewhere something fucked up happens. If you let your guy see 'paranormal' things like doors opening on their own or water appearing out of nowhere, you lose sanity!!! Right now my 'mind meter' has gone from 'headache and hands trembling' all the way to '...' haha.
I really really recommend this game! Perfect for anyone who liked the Penumbra series (same creators).
It's kind of like an old point and click adventure, but with a 3d engine. You find different items and combine them to solve puzzles. All this while being scared as shit because the game really is horrifying.
yeah good point Snaill, the game is a really fun puzzle'em'up because you can't actually fight the enemies that stalk you, you just have to run and keep sane!!!! And beating all the puzzles and keeping a MENTAL IMAGE of the whole place is fucking hard when you are constantly hearing footsteps in the background!!
I don't mind scary games to be honest, but when you can't even see walls and stuff because of how dark it is it just pisses me off. I liked RE5 for example, but I have a feeling this game would piss me off too much because of visibility issues lol
On December 12 2010 03:18 Grobyc wrote: I don't mind scary games to be honest, but when you can't even see walls and stuff because of how dark it is it just pisses me off. I liked RE5 for example, but I have a feeling this game would piss me off too much because of visibility issues lol
Amnesia wont be pissing you off, it will be pissing your pants :D
Scariest game I've ever played atleast. RE5 can't even be compared, that game was terrible.
On December 12 2010 03:18 Grobyc wrote: I don't mind scary games to be honest, but when you can't even see walls and stuff because of how dark it is it just pisses me off. I liked RE5 for example, but I have a feeling this game would piss me off too much because of visibility issues lol
The light sourcing is extremely realistic. So if you dislike realism you will dislike this game. How much light do candles actually provide? Very very little. And by the way, you can definitely see the walls. I would say the lighting reminds me of Thief 3. However you can turn the gamma up if you want to be playing in a sunshine field.
On December 12 2010 02:31 Snaiil wrote: It's kind of like an old point and click adventure, but with a 3d engine. You find different items and combine them to solve puzzles. All this while being scared as shit because the game really is horrifying.
I'm a huge pansy when it comes to anything related to the horror genre, but I always wondered a few things about this game. I've caught a couple of people streaming this game on TL and watched for quite a bit, but what exactly makes this game so scary? I'm sure the experience is completely different when actually playing the game instead of watching a stream, but I've never actually seen anything happen. The most that occurred was the screen would shake or there would be a growl/scream in the background, but there's never or rarely an enemy in sight. It felt like the player was never in any threat because the enemies were too few and far between. At first there was a lot of tension, but later on if the player came across an eerie room, you could sort of expect that there was nothing threatening about it.
it's the fact that you have no way to fight anything, and if you have surround sound, you constantly hear things stalking you!!!! It's hard to explain, but the game just robs you of all sense of perspective when you are playing it. You constantly feel pressured to find the next solution to your current predicament because your oil is going to run out (from your lamp) soon and then you will die!!!
The music always crescendos too, making you think action is coming. The fear of attack is far stronger than the fear of being attacked, really. Once the monster is there you starting thinking of ways to fight it, but when you are being stalked it's fucking awful.
Also you have to hide in the darkness but the darkness makes you weak and you eventually die in it...so when you DONT KNOW if you are being stalked and therefore need to hide or not, you aren't sure whether to gamble your sanity or your health!!!
Also, the game always puts 'being stalked' sounds like footsteps and creaks ALWAYS on your left an right. You can't focus on them, ie work out where they are coming from. Very very unsettling and unnatural feeling haha.
Hm, alright. I guess that's sort of what I was getting at, though. What actually kills the player? Are there enemies that actually follow you or do the game sounds just make it appear that way? I'm not trying to downplay this game, but I just haven't seen much "threat" from all the streams that I've watched.
On December 12 2010 04:45 djcube wrote: Hm, alright. I guess that's sort of what I was getting at, though. What actually kills the player? Are there enemies that actually follow you or do the game sounds just make it appear that way? I'm not trying to downplay this game, but I just haven't seen much "threat" from all the streams that I've watched.
No dude there are actual beasts that attack you. Right now I am being stalked by a monster in the water that attacks when you are in the water. YOu have to jump from crate to crate and you can use hacked up flesh to keep it occupied for awhile by throwing it in. But there are a lot more examples of tension and scary music than actual creatures.
On December 12 2010 04:45 djcube wrote: Hm, alright. I guess that's sort of what I was getting at, though. What actually kills the player? Are there enemies that actually follow you or do the game sounds just make it appear that way? I'm not trying to downplay this game, but I just haven't seen much "threat" from all the streams that I've watched.
Part of the things that make any movie, game, etc. the most scary is the presentation of the unknown. If they show you the monster straight up, that's no longer as scary [and as a previous post said, death is a possibility, otherwise the game would just be silly lol]
Beaten this game like a month ago, definitely can freak you out some times . The feeling of being helpless against everything since you have no weapon definitely plays a big factor in making you feel scared.
I've made it about 3 hours in... they slowly work you up to having to run and hide like a pansy. Now that they've gotten to that part, there are monsters lurking around the corner somewhat often. Or at least the noises make you think so. -_-