On April 02 2010 09:39 DeathSpank wrote:
So I'm finally starting to win games with standard play in sc2. This is a major break through for me because I've never had good macro...like if macro was a donut I would be the hole in that donut. Non existent. As a result I have become a master cheese, schooling noobs with cannon rushes and such. However today I learned the glory of the immortal timing push and more importantly that roaches suck randy's testicles when up against big giant metal things.
A lot of people complain that sc2 is a boring blobfest, I don't think that's the case with Toss. You have to have the right mix of units or you are a piece of crispy toast that has been chewed up and digested. zealots for lings and rines, stalkers for support and air, sentries for support and blocking crap off and immortals and colossi to do the heavy damage. I was d- in broodwar because I focused too much on mechanics and not enough about game sense and timing. Now the mechanics from bw are paying off(though still lacking) but the game sense is kicking in because im playing custom games for the most part(so I don't lose my shiny gold ranking). Anyways I guess this is pretty much a brag post that I don't suck Ted Nugent's balls.
I have the same expierience in brood war except its reversed. I'm practically a GENIUS when it comes to game sense but I'm the hole in mechanics but the hole is sooo big that it covers the Donut in darkness. Well, either that or I ate it ^^