[SWL] Samsung KHAN vs STX SouL - Page 11
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Quarz
448 Posts
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Severedevil
United States4795 Posts
I know pros have to be unpredictable, but I'd rather Stork had the confidence to open with either 1-2 gate robo or with a DT build of his own. Stork risked a build order loss, and got it. | ||
Elefanto
Switzerland3584 Posts
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Voidsoul
Germany154 Posts
terrible decision to go 3 gate imho | ||
Baddieko
Singapore855 Posts
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Musou
1375 Posts
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mnesthes
5433 Posts
On March 21 2011 20:30 Musou wrote: Already yesterday when SKT won.Looks like the WL playoff spots are all locked now with KT, Oz, SKT and Hite. | ||
writer22816
United States5775 Posts
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Djagulingu
Germany3605 Posts
On March 21 2011 20:20 Severedevil wrote: One gate tech builds are almost NEVER seen in professional starcraft, and they're generally more exciting because of back-and-forth violence during the period when a forge FE would just be powering and teching. Incidentally, is 1 gate tech into 2 gate zealots w/2 corsairs really a standard build? I've never seen it before, ever, and my standard PvZ openings have always been one-base. The biggest reason why I'm saying that the game should not be recommended is that Hero was unable to see a stargate with runby lings or unable to react properly to what he saw. People can't see everything in every game and thus reactions won't be optimal in every single situation. That's why some games are recommended and some games are not. Anyway, Shuttle beat Stork with a gay build that requires 25 apm and significantly less iq and he's the worst player in the world and he doesn't deserve to be a progamer. + Show Spoiler + Sarcasm, for people that irony doesn't cut it. | ||
Severedevil
United States4795 Posts
On March 21 2011 20:27 Elefanto wrote: lol pvp seems to be such a gamble D: Yes and no. You can choose builds that have no hard counter (such as ZcoreZ --> 2 gate goon robo --> reaver expand) but you risk falling behind against certain riskier builds (like 2-3 gate nexus). You can also hedge your bets by buying a forge, if there's a risk of dying to stealth or non-reaver aggression. Safe openings exist. | ||
chisuri
Vietnam789 Posts
On March 21 2011 20:37 Severedevil wrote: Yes and no. You can choose builds that have no hard counter (such as ZcoreZ --> 2 gate goon robo --> reaver expand) but you risk falling behind against certain riskier builds (like 2-3 gate nexus). You can also hedge your bets by buying a forge, if there's a risk of dying to stealth or non-reaver aggression. Safe openings exist. And die later if your opponent goes for a economic build. Build order counter exists. | ||
ShadeR
Australia7535 Posts
On March 21 2011 20:36 Djagulingu wrote: The biggest reason why I'm saying that the game should not be recommended is that Hero was unable to see a stargate with runby lings or unable to react properly to what he saw. People can't see everything in every game and thus reactions won't be optimal in every single situation. That's why some games are recommended and some games are not. Anyway, Shuttle beat Stork with a gay build that requires 25 apm and significantly less iq and he's the worst player in the world and he doesn't deserve to be a progamer. + Show Spoiler + Sarcasm, for people that irony doesn't cut it. No irony here just the lowest form of wit. | ||
Turbovolver
Australia2282 Posts
On March 21 2011 20:36 Djagulingu wrote:The biggest reason why I'm saying that the game should not be recommended is that Hero was unable to see a stargate with runby lings or unable to react properly to what he saw. People can't see everything in every game and thus reactions won't be optimal in every single situation. That's why some games are recommended and some games are not. What? A stargate is an assumed part of 1gate tech, and Hero had very early hydras for that very reason. What are you talking about? | ||
kuroshiroi
3149 Posts
On March 21 2011 20:32 writer22816 wrote: Looks like PvP can be as much of a BO win as ZvZ I happen to think it's even more a BO win situation than ZvZ, there are no auto-lose builds in ZvZ and a good player can overcome any BO loss with good micro and decision making, something that's much more difficult to accomplish in PvP, if not simply impossible. | ||
OpticalShot
Canada6330 Posts
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POWEROUTAGE
Singapore884 Posts
Spoilers for what happened in the game: + Show Spoiler + Stork opens 1 gate core -> stargate. Early sairs are very powerful, and the micro he had to pull off the harass with 2zeal 1goon is really good too. Hero fell really behind because he couldn't drone up & lost drones, lost too many overlords because he couldn't fend against the corsairs, and forced to put up early den but yet struggled to make enough hydras because of the great corsair harass that limited hydra production. The follow up was perfect; Hero had no choice but to mass hydras, stork cannons up with an expansion and goes templar tech and waits for the timing where both templar had enough energy to storm one each, as well as +1 speedlots. Speedlots and storm decimate hydras and forms an archon after both HT use up their storms. The Archon & +1 speedzeals finish it off, complete overkill. Very well thought out strategy IMO, really shows that 1base strategies can be viable as an alternative to forge FE play to throw zergs off once in a while | ||
SkelA
Macedonia13017 Posts
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Kipsate
Netherlands45349 Posts
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POWEROUTAGE
Singapore884 Posts
On March 22 2011 00:44 SkelA wrote: KHAN Don't be sad bro, Khan is just inconsistent because it's a young team. I've faith in that Turn/Reality/Grape/Brave will be a strong backbone for the future. Khan for proleague title 11/12? | ||
ninini
Sweden1204 Posts
On March 21 2011 20:55 kuroshiroi wrote: I happen to think it's even more a BO win situation than ZvZ, there are no auto-lose builds in ZvZ and a good player can overcome any BO loss with good micro and decision making, something that's much more difficult to accomplish in PvP, if not simply impossible. Agreed. In ZvZ you can 12 pool every game with basically no risk whatsoever. It will put you behind a 12 hatch, but not by a large amount, and gas is usually more important. In ZvZ you can get full scouting all the way until you get mutalisks. ZvZ is intense, and sometimes you have to act in a split second on something the opponent does, but that's all part of the matchup. As Hydra said about the MSL final against Great. "I assumed that if we used mirror builds, I would win." If you play ZvZ with that mindset, you will beat any player that is worse than you. I actually think ZvZ is more fair than ZvT and ZvP. In those matchups one player can easily surprise the other with an unorthodox build or timing attack, while in ZvZ you can play completely safe and just mirror the lesser players build and win easily. The hardest part about ZvZ is that you can't slack off and lose concentration, but this is true for the other mirrors too, although the tide can change a lot faster in ZvZ. In PvP, scouting is the main issue. You can only scout until the first dragoon gets out, and then you have to guess what he's doing. And we all know PvP is hard counter heaven. Since I didn't want to duo race, I switched to Terran because of PvP randomness. I think PvP is the only matchup where you can't transition into mid/lategame completely safe. This used to be true for PvZ too, but then came Forge FE and the Bisu Build and changed everything. | ||
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