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Active: 561 users

[GROUPS] Ironman Tournament

Forum Index > SC2 General
Post a Reply
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Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-07-17 14:52:15
July 11 2009 15:07 GMT
#1
A note on replays:
+ Show Spoiler +
Please send them to Betacontest gmail.com
If you have me on MSN, that is also fine as I will be logged in all day.

For round 2 on Coulee, please take a screenshot of the victory screen (and save the replay anyway). This will only be required to be submitted if there is any dispute

Several replays are missing from the first tournament, I will find out which exactly later.


Just a quick piece of info for those playing:
+ Show Spoiler +

Brackets will be created at the scene (as with random teams, you can not make brackets until you know who shows up). If there is an uneven amount of teams, Byes will be given.

If there are 48 players or less (but more than 32), then the RMA and 2cp2 rounds will change places, and the overall format will be 3v3 instead of 4v4. The finals are then a 3 player FFA.

If there are 32 players or less, one round will be cut (likely RMA, but the players left at that point will have their say). The overall format will remain 4v4, however. Finals remain 4 man FFA.

Note:
I sent out PMs to everyone playing in Tour 2 - IF you do not see yourself on the Tour 2 list in the first post (or in any other tour that you can play), or if you do see yourself there but haven't seen a PM, contact me as there has most likely been a mix-up somewhere.

Note also that there was one disconnect in the first round of the tournament, and the decision was made to give the non-disconnected team the win. Upon further review however, I've decided that it's a bit too close a call, and as such players GoShox, Achim and ChessWhiz will be allowed to enter a second tournament (if for some reason the PMs I sent you did not get through, contact me).

For everyone playing:
The channel for Tour 2 is "Ironman Tour-2" on ICCUP (without the citation marks).

Tour 1
+ Show Spoiler +

Confirmed
Romeo
FragKrag (1st)
iZno
newbie123
ioannis (1st)
Fear_Chaos (1st)
Phelix (1st)
tracer (1st)
Wolfy4033 (1st)
no_re (1st)
Lalush (1st)
Sentenal
Kenny (1 or 2) - could not make it.
Caller
Adeeler (1st)
ilovelosses (1st)
naonao (1st)
Sid
CyuntiyuL (1st)
Hyperionnn (1st)
ChessWhiz (1st)
IntoTheWannB (1st)
Ahzz (strong 1st)
Dewis (1st)
Sirgling (1st)
Debeli (1st)
IPS.ZeRo (1st)
HanN00b (1st)
xmShake (1st)
Jawa~
Have not replied to timezone PM
deconduo (1st)
Drowsy (1st)
Alborz (1st)
lokim (1st)
harem (1st)
Arcology (1st)
ghermination (1st) - Exit due to lag issues
Baldr83 (1st)
Goshox (1 or 3)
Bjornkavist (1st)
Stratos_Spear (1st)
Keniji (1st)
luk-out (1st)
Durthalion
Pads (1 or 4)
gk_ender (1st)
Smu (1st)
Delykat


Tour 2
+ Show Spoiler +

Confirmed
Codac (1st)
shadet
korean7793
Kenny
qxc (1st)
GTR (1st)
ZoW (1st)
Nightmarjoo (1st)
Danka (1st)
canucks12 (1st)
HnR)Insane (1st)
Medzo (1st)
numlock (1st)
visnu (2 or 4)
Tracil
Scias (2nd)
nevuk
Silent`Assassin
PunkSkeleton (2-3)
GGTeMpLaR (1st)
kulssung
Shidonu
oSS-Zarathustra (1st)
Error Ash
Indigo
Mark05 (1st)
Flyinfart (1st)
Freaky[X] (1st)
Naib (1 or 2)
Ota Solgryn (1st)
Yosh (1st)
skcaH (1st)
turretlame (1st)
Leunal (1st)
IPF[DiV]
HuskyTheHusky
Pokebunny
lutz (1st)
Metal[x] (2 or 4)
eMbrace
Blatoss (1st)
Sha[dow] (vult_cont)
Khol (1,2) (semi-conf)
GG.Win (1-2)
Cant.Think.Of (2nd)
Cixelyn
NoUShutUp
LittleChava
n.die_jokes
b0lt
Achim
Axslav (1st)
Unconfirmed
vivi57
shotcoder
Warslaughter (2, 1)
[pG]Archi (1-2)
Ronald_McD (2nd) - Sick, cannot make it.

Reserve: Jonoman92

Tour 3
+ Show Spoiler +

Confirmed
vGl-RaGe
Teejing
Dream-Joy
Courage
gk_ender
fOrtt
Quickstriker (1st)
Ypang (1st)
psycho_gemni (1st)
Socke
coolcrimefighter
NukezaFlyin (1st)
Ubern00b
Spo0ky
Zoler (1st)
Leperkahn
SamachKing (1 or3 )
FranzF1 (1st)
StormsInJuly (1st)
Shippo (1st)
3 Lions (2nd)
hiberna
Koley89
Se7en247
Nyovne (1st)
Lamarine (1st)
Cube (any)
Stafu (1st)
Entertaining (1st)
Stalife (1st)
randomko_Orean
CynanMachae
OneOther
mrlie3
Inertinept (3 or 2)
ShattereD
o3.power91 (1st)
huameng (1st)
ZeroMicro (any)
Durak (1st)
DragoonPK
Necros
Pengu1n (1st)
For_The_Swarm (1st)
ShmotZ (1st)
KimchiFriedRice (1st
Morrow[mb]
Codac (1st)
likeaboss
nexusil
hugitout
Zyrre (1st)
Unconfirmed
Ota Solgryn
icemac (1st)
lizdot (1st)
ColdFuzion
Salv (1st)
Closed (1st)
ribeiroluke
Craixs (2nd)
CrazyJim (3rd)

Note:
Nexusil, Hugitout, I note your prefered pick is tour 4. I previously had you on tour 3, but show up for whichever one of the two you prefer (there will be a PM about this as well)

Tour 4
+ Show Spoiler +

Tour 4
Confirmed
imperator-xy
SoleSteeler
Kenny - TestTerran
iCCup.CoLd (1st)
Esc.MaNa
McFly (2nd)
Phoenix32 (any)
Hot_Bid
Slaanash
maize5q
minimum
LxRogue (3 or 4)
Dr.Dragoon (1st)
Toxiferous
GiftPflanZe
Viperskwa (1st)
HuntingX
Future
Shloober (4 or 3)
OhNoItsTheMunch
InfiniteOutcry
random() (2nd)
StarN (1st)
hitherefriend (any)
Phase (1st)
Alizee- (2nd)
xiaofan (2nd)
CrownRoyal (2nd)
Ftrunkz (1st)
Skyze (1st choice)
[-Bluewolf-] (2nd)
loafmaster (1st)
Dead9 (4 or 3)
Kishime
Hammy (2nd)
Kolli
Trozz
ReketSomething(1st)
Nemesis (1st)
devour
Makhno (2 or 4)
Mikal
Johnny B (1st)
Jewce (1st)
Fyrex (1st)
Osmoses
Glenstorm
XeliN
Yiruru
ApotheosisX
Guandal
Lepape
Empyrean
Unconfirmed
Jumperer
ffswowsucks
[Z]-NhaT
petzergling (1st)
KwarK (any)
Killermuffin
Make7UpYours (1,2)
Nevuk (2nd)
KnightOfNi (2nd)


I have double checked this so it SHOULD be right.

If we get 32 people for a tour, we will cut the Random Micro Arena round. If we get 48 players, we will play 3v3 instead of 4v4.

If we get somewhere inbetween (ie 38 players), some players will have to be cut, but will then be first in line as reserves for any of the other tours. Yes, this sucks (honestly, it would really, really, really suck) but I don't see another solution..
Countdown to Tour 1
Countdown to Tour 2
Countdown to Tour 3
Countdown to Tour 4

UPDATE
I was trying to fall asleep when something hit me tho, and I had to get back up.

It's totally my fault for not realizing this could be a problem until this very moment :/ I went by the calendar when making the dates, and was thus completely thinking in "TL Time", but I'm almost sure more than 1 of you (understandably) will have gotten the dates wrong because of this.

So, to be 100% clear:
I was trying to fall asleep when something hit me tho, and I had to get back up. The dates:
Tour 1 - Thursday July 16th 3:00 AM KST (8 PM CET, 2 PM EST)
Tour 2 - Friday July 17th 7:00 AM KST (12 AM CET, 6PM EST)
Tour 3 - Saturday July 18th - 3:00 AM KST (8 PM CET, 2 PM EST)
Tour 4 - Sunday July 19th 7:00 AM KST (12 AM CET, 6PM EST)

I just realized that a lot of people are not going to realize that July 16th 3:00 AM KST = July 15th 8 PM CET / 2PM EST. When making the dates I obviously went by the Teamliquid Calendar, but I'm 100% sure more than 1 person is going to have gotten this wrong (I hate timezones, I hate timezones, I hate timezones, I hate timezones).

So:
Tour 1 - Thursday July 16th 3:00 AM KST (8 PM CET Wednesday July 15th, 2 PM EST Wednesday July 15th)

Tour 2 - Friday July 17th 7:00 AM KST (12 AM CET Note that this is technically on Friday July 17th, but it's at midnight Thursday->Friday, 6PM EST Thursday July 16th)

Tour 3 - Saturday July 18th 3:00 AM KST (8 PM CET Friday July 17th, 2 PM EST Friday July 17th)

Tour 4 - Sunday July 19th 7:00 AM KST (12 AM CET Note that this is technically on Sunday July 19th, but it's at midnight Saturday->Sunday, 6PM EST Saturday July 18th)


If you need to change your dates because of this, please let me know ASAP.
[HR]

If we don't make 64 players per tournament, we will be running 48 or 32 man versions. At 48, it will be 3v3 instead of 4v4, at 32 we will cut the Random Micro Arena round, but otherwise it will work the same.[/blue]



I'm remaking the thread here, as it's about to get bumped out of the front page - easier to keep track of questions this way. Still a decent number of spots left for those who asked.

[image loading]


It took us a while longer than we'd have liked to sort all the details out, but as of this writing the signed license should be on its way back to Blizzard HQ

So without further ado, re-introducing the...


Starcraft Ironman


Want a shot at a beta key but find your cooking lacking? Writing not your forte? Fear not, the Starcraft Ironman is here; prove your Starcraft know-how in a 5 discipline SC tournament!

When?
There will be four tournaments spread out over 1 week as follows:

There will be four tournaments spread out over 1 week as follows:
Tour 1 - Thursday July 16th 3:00 AM KST (8 PM CET, 2 PM EST)
Tour 2 - Friday July 17th 7:00 AM KST (12 AM CET, 6PM EST)
Tour 3 - Saturday July 18th - 3:00 AM KST (8 PM CET, 2 PM EST)
Tour 4 - Sunday July 19th 7:00 AM KST (12 AM CET, 6PM EST)


NOTE: You are only allowed to sign up for one (1) tournament!

Where?
On ICCUP. The exact channel will be announced closer to the tournament date.


How?

Throughout the next week we will be running four 64-man tournaments, each culminating in a FFA final to be broadcasted right here on Teamliquid!

The structure and details are as follows:

Prizes:
The winner of each tournament will get TWO Starcraft II Beta Keys, for a grand total of 8 keys to be given away in this way.

Maps

Ro64 - Neo Abattoir - Random Team 4v4
+ Show Spoiler [Map Information] +

[image loading]

A 64x64 version of the map Abattoir (aptly named Neo Abattoir), created specifically for this tournament. Blood Bath on crack.

Some notes about the map:
- Placing a building in the colored choke is a perfect wall with units spawning on the safe side.
- Every base has one mineral patch that is exposed to another base. This mineral is separate so that good players can redirect workers away from cannons / sunkens / etc.
- The terrain in between bases is high ground. This means you will need something to grant vision if you want to cannon your opponent's mineral patch.

Players will be randomly teamed up and square off in a 4v4.
Game Mode: Top vs Bottom



Ro32 - Coulee - Random Team Capture The Flag
+ Show Spoiler [Map Information] +

[image loading]

For Round 2 we have both an unusual gametype as well as an unusual map. Created by TL member Mora, aka Teroru, back in 2005, it was used for that years Blizzcon Invitational.

Team Capture the Flag is a sadly under-played game mode which functions like a regular Team Melee game (that is, several players control one player), but with the added twist of a flag..
Capturing the opposing teams flag will result in a win, just as if you had eliminated them.
Game Mode: Team Capture the Flag


Note:Each team will have to pick 1 of each race - that is P T R Z. Which one is your main race (which determines what building you start with) is up to each team to decide.

Ro16 - Random Micro Arena
+ Show Spoiler [Map Information] +

Random Micro Arena is a team based UMS, more similiar to Tournament Control than - as the name would suggest - the more traditional Team Micro Arena.

Players are given a random set of units every round (activated by morphing your high templars), and do battle vs the opposing team. Only one player is active at any given time, but once per round (of which there are 8), you may elect to "tag" in one of your team mates.

Should you not tag, your team mate will replace you once you die - until there's only one player left standing, winning the round.
Game Mode: Use Map Settings



Ro8 - 2c2p v 2c2p - Sin City
+ Show Spoiler [Map Information] +

[image loading]

Sin City is an interesting but fairly standard map, created by Peatza[Ag] on Broodwarmaps.net, so let's jump right to the game-type: 2c2p v 2c2p.

You may be asking yourself just what the hell this is, and I don't blame you. Not many people regularly play 4v4s with computer allies

Teams of 2 players and 2 computers will face off against eachother, with the winners advancing to the FFA finals.

Important Note:
Players are NOT allowed to abuse the computer A.I by attacking one of their workers or buildings with their scouting peon (causes all A.I workers to chase said peon). If you should happen to do so by accident, you MUST leave your peon to its fate, unless it is your last peon (and you have no means of replacing it).

Secondly, while players are free to set their own race, as well as that of their computer allies, you cannot have more than 2 of each race on a team. PPTT is fine, PPPT is not. PTZZ, also fine etc.

Game Mode: Top vs Bottom


Ro4 - Mystique/Unreality - FFA
+ Show Spoiler [Map Information] +

[image loading]


[image loading]

Having made it this far, it's time for some regular FFA.. on a couple of mind-twistingly beautiful maps.

Both maps are made by Freakling from http://www.broodwarmaps.net , and not surprisingly they both won Map of the Month awards. If you want to leave him a comment on the maps you can do so here:
Mystique
Unreality

Mystique will be the FFA map for Tour 1 and Tour 4.
Unreality will be the FFA map for Tour 2 and Tour 3.

The winning player will recieve 2 beta keys, one for him-or herself, and one for a person of their choosing.


Players should use the Observer version of the maps (O), and one referee will be present as an observer.

Game Mode: Use Map Settings


Download Maps

Replays
Replays must be saved for all games, and sent in after each round to betacontest@gmail.com
For game modes where replays cannot be saved, please take a screenshot of the score screen and send it to the same address.

Bugs
The following bugs are legal for use in games:
+ Show Spoiler +

- Observer over turret
- Units pressed through
- Drops to defuse mines
- Mineral walk
- Hold lurker
- Larvae Move

The following bugs are illegal for use in games:
+ Show Spoiler +

- Cargo glitch
- Flying drones and templars
- Terran sliding buildings
- A bug which allows your units to remain stacked while moving/attacking
- Team modifications (Allied mines, Unallied mines, etc.)
- Sieging a Tank inside of a landed Terran Building
2c2p v 2c2p specific:
Players are NOT allowed to abuse the computer A.I by attacking one of their workers with their scouting peon (causes all A.I workers to chase said peon). If you should happen to do so by accident, you MUST leave your peon to its fate.


Using an illegal bug will result in an instant forfeit of the game in which the bug use occurred.

Eligibility:
The contest is open to everyone with a TL account, with the exception of players residing in China. Due to lag issues, we regrettably cannot allow anyone currently residing in China to participate. If you are a Chinese citizen but currently living outside of China you are of course free to enter.

Sign-Up:
If you signed up for this tournament when it was first announced, you will not have to sign-up again. You will be first in line, and receive a PM, simply reply with what tournament times you prefer.
If you signed up but did not receive a PM, please PM me. Include the date/time for when you sent the PM, and if it was sent to the BetaContest account (correct) or my account (incorrect, but still valid).


Send a PM, with the following info:
Name:
TL ID:
ICCUP ID:
E-mail:
2nd beta key goes to..: (Insert name, contact info and TL ID, if applicable, of the person you wish to give your 2nd key to, should you win)

In addition, please mark down the tournaments you'd wish to attend in order of preference (1-4, with 1 being "most prefered"). If you can't make all of the tournaments simply mark down N/A for the ones you cannot.
+ Show Spoiler [Example] +

Tour 1: 1
Tour 2: N/A
Tour 3: 2
Tour 4: 3


Note that you will only actually play in ONE of these tournaments.

Reserves:
To prevent no-shows ruining the tournament, feel free to show up even if you didn't make it into the bracket. A channel for reserves will be announced closer to the tournament dates.

Disclaimer:
The selling of beta-keys is strictly prohibited.
Should you be caught trying to sell your key, you will be permanently banned and the key disabled.

Total participants: 256


* Teamliquid reserves the right to deny registration at our discretion - known abusers/cheaters need not apply.



Results
Tour 1 results, round by round:
+ Show Spoiler +


FFA Finals:
+ Show Spoiler +

1. no_re
2. InToTheWannaB
3. Ahzz


RMA Redraw and Results:
+ Show Spoiler +

Lokim
Tossu
Fear_Chaos
vs
Ahzz
InToTheWannaB
no_re



2p2c re-draw and results:
+ Show Spoiler +

Team2
Izno
HarmtaroAdun

vs
Team 4
Lokim
Intothewannab


---

Team 5
Tossu
D4.Ahzz


vs
Team 1
Newbie123
Baldr83

---

Team 3
Fear_Chaos
No_re


vs

Team 6
Adeeler
Deloader


Round of 8 - CTF - Coulee:
+ Show Spoiler +

Team 1
vs
Team 6

Team 10
vs
Team 8

Team 4
vs
Team 7

Team 13
vs
Team 5


Round of 16 - 4v4 Neo Abattoir 1:
+ Show Spoiler +

Team 1
vs
Team 12

Team 9
vs
Team 6

Team 2
vs
Team 10

Team 8
vs
Team 11

Team 4
vs Team 14 (BYE)

Team 15 (BYE)
vs
Team 7

Team 16 (BYE)
vs
Team 13

Team 5
vs
Team 3


TEAMS:
+ Show Spoiler +

Team 1:
Adeeler
No_re
Deloader

Team 2:
Sinoya
Control301
Sentenal

Team 3:
ChessWhiz
ShoxMD
Achim

Team 4:
HarmtaroAdun
Baldr83
D4.Ahzz

Team 5:
Lokim
Izno
Fear_chaos

Team 6:
Equinoxe
wolfy4033
dewis
Team 7

stratos_spear
harrowdown
tsl-pads

team8
sushi
ips.zero
w3c]sid

team9
xmshake
phatone
naonao

Team10
intothewannab
newbie123
tossu

Team11
Lalush
Romeo
esc.reaver

Team12
FragKrag
Kemaldudldul
Deconduo

Team 13
firstaction
scc-caller
zire

Team 14

Team 15

Team 16



Tour 2 results/teams/etc
+ Show Spoiler +


+ Show Spoiler [Round 5 - FFA Finals on Unreality] +

HnR)Insane - Winner!
vs
Kara
vs
turretlame


+ Show Spoiler [Round 4 - Random Micro Arena - Re-Draw] +

HnR)Insane
Kara
turretlame

vs
Freaky[X]
Naib
[pG]Archi


+ Show Spoiler [Round 3 - 2c2p v 2c2p - Re-Draw] +

turretlame
[pG]Archi

vs
qxc
Littlechava

HnR)Insane
Freaky[X]

vs
Metal[x]
Blatoss

Kara
Naib

vs
IPF[DiV]
HuskyTheHusky



+ Show Spoiler [Round 2 - 4v4 Team CTF] +

Team 11
vs
Team 9

Team 10
vs
Team 14

Team 6
vs
Team 3

Team 13
vs
Team 2


+ Show Spoiler [Round 1 - 4v4 Neo Abattoir] +

Team 12
vs
Team 11

Team 9
vs
Team 15 (bye)

Team 10
vs
Team 7

Team 14
vs
Team 1

Team 6
vs
Team 16
(bye)

Team 13
vs
Team 5

Team 4
vs
Team 2



+ Show Spoiler [Teams] +

Team 1
Cant.Think.Of - CanT.ThinK.oF
Achim - nD.Zerg
Tracil - Carthrat

Team 2
GG.Win - GG.Win
Sha[dow] - iChoBo
korean7793 - korean7793

Team 3
Freaky[X] - supercomputer
LittleChava - Koala[ShocK]
Blatoss - Blatoss

Team 4
Cixelyn - Cixelyn
NoUShutUp - akihito314
Error Ash - ErrorAsh

Team 5
oSS-Zarathustra - Zarathustra Replaced by GTR due to connection issues.
shadet - )shadet(
visnu - x7.requ1em

Team 6
n.die_jokes - fAtAlis
Axslav - Axslav
ZoW - ZoW

Team 7
kulssung - wigglewood
Medzo - Medzo
Silent`Assassin - silentassassin

Team 8
Nightmarjoo - MMX.Magician
numlock - numLoCKzzz
Yosh - ToT)yosh(

Team 9
IPF[DiV] - Div(OD)
Kara
turretlame - tossking

Team 10
Indigo - UnBorN - replaced by Jonoman92 (sMi.Arcology)
Pokebunny - mG.Pokebunny
Scias - Scias

Team 11
GGTeMpLaR - UrajTemplar
PunkSkeleton - PunkSkeleton
Shidonu - Shidonu

Team 12
skcaH - can_you_see_it
Khol - StillB0RN]eX[
canucks12 - Canucks12

Team 13
HnR)Insane - Racquetball
qxc - qxc
Metal[x] - PewPewPrincess

Team 14
HuskyTheHusky -
Naib - Naib[AKUTA]
[pG]Archi - ESC.Archi

Team 15
bye

Team 16
bye


Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Perguvious
Profile Blog Joined November 2008
United States1783 Posts
July 11 2009 18:57 GMT
#2
gL to the participants!
rANDY
Profile Blog Joined November 2005
United Kingdom748 Posts
July 11 2009 19:45 GMT
#3
When will we know which tournament we are playing?
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
July 11 2009 20:16 GMT
#4
As soon as it fills up so we can make brackets :/

IIRC You signed up fairly early so you should almost definitely have your first pick.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Dave[9]
Profile Blog Joined October 2003
United States2365 Posts
July 11 2009 21:38 GMT
#5
hahahaha after reading that, the tournement actually sounds really fun and creative, props to the guys who came up with it
http://www.teamliquid.net/forum/viewmessage.php?topic_id=104154&currentpage=316#6317
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-07-11 22:03:29
July 11 2009 22:03 GMT
#6
Mostly me and Chill iirc! It involved a lot of evil giggling.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
stiga
Profile Blog Joined June 2008
United States377 Posts
July 11 2009 22:43 GMT
#7
will there be alive stream for the last matches or just commentart over replays after?
also when will the last matches occur
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
July 11 2009 23:01 GMT
#8
Probably not livestream, and the plan is to have the entire tournament finish on the day it starts.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Scias
Profile Joined July 2009
United States148 Posts
July 11 2009 23:20 GMT
#9
I have been a frequent visitor to TL since 2007, but I never created an account. Do I have a chance at being in this tourney even though I just created an account?
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
July 12 2009 00:00 GMT
#10
Yeah, I actually removed the July 1st limitation earlier today =] Go ahead and register!
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Saddened Izzy
Profile Joined July 2009
United States198 Posts
Last Edited: 2009-07-12 01:20:28
July 12 2009 01:20 GMT
#11
Hum coin flip time then?

Actually depends how long do you think it would take to play though? I might have a day then.
I don't use AIM/MSN/ etc stop asking...
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2009-07-12 03:32:12
July 12 2009 03:30 GMT
#12
A livestream FFA of 4 players sounds hilarious exciting :D Hopefully they'll be some great players too.

Edit: Doh, I thought I had read about a stream earlier Now I see there wont be one.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-07-12 03:51:23
July 12 2009 03:50 GMT
#13
We will probably stream it, but maybe not live.. I dunno, if we CAN do live maybe we'll try? I'll ask the tech guys :o
On July 12 2009 10:20 Saddened Izzy wrote:
Hum coin flip time then?

Actually depends how long do you think it would take to play though? I might have a day then.

I don't really know - but the goal is definitely to have each tournament done in the night it started.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ZoW
Profile Blog Joined January 2009
United States3983 Posts
July 12 2009 10:34 GMT
#14
Questions:

1. Will the bracket be available before the tournament or right when it begins?

2. Are we allowed to discuss a game plan or strategy before the tournament starts if brackets are released beforehand?

3. In CTF, only workers can pick up the flag, and you must bring that worker back to your own flag with the enemy flag in order to win?

4. In RMA, is tag glitching allowed? (It may have gotten fixed in the newest version, i don't know. It is when you have a spell casting unit, lets say a vessel. You irradiate a enemy mech or a high hp unit and tag yourself, resetting the spawn and thus the irradiate will kill everything the guy has that is not mech. It can be done with storm, plague, emp, and mines too)

5. Computer AI abuse: Can we use a unit to run around in circles to distract their army? (Like i use a marine and walk it around making zealots chase it instead of going to my base)

6. Policy on secret alliances/teaming up in the FFA?
the courage to be a lazy bum
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
July 12 2009 10:54 GMT
#15
On July 12 2009 19:34 ZoW wrote:
6. Policy on secret alliances/teaming up in the FFA?

iirc, you can't ally players in FFA, only in Melee so I'm not sure how that will work. Dual attacks I can understand. Diplomacy is fun
Naib
Profile Blog Joined November 2004
Hungary4843 Posts
July 12 2009 10:58 GMT
#16
I signed up. Hopefully it ain't too late, although I never play these fun modes as I'm a hardcore 1v1 player, it sounds so intriguing I just HAVE to attend.
Complete the cycle!
ZoW
Profile Blog Joined January 2009
United States3983 Posts
July 12 2009 11:00 GMT
#17
On July 12 2009 19:54 o3.power91 wrote:
Show nested quote +
On July 12 2009 19:34 ZoW wrote:
6. Policy on secret alliances/teaming up in the FFA?

iirc, you can't ally players in FFA, only in Melee so I'm not sure how that will work. Dual attacks I can understand. Diplomacy is fun

Yes, that's what I meant lol. Like you attack, trade, and they are left with little/no units and the guy you whispered comes in for the kill :D
the courage to be a lazy bum
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 12 2009 11:03 GMT
#18
Fairly certain you can ally in FFA. Given that you probably won't know the other players in the game you will have to be playing a fairly tight game of diplomacy in order to win. FFA is one hell of a difficult beast to win.
Administrator~ Spirit will set you free ~
Polis
Profile Joined January 2005
Poland1292 Posts
July 12 2009 11:04 GMT
#19
I hope that you will also broadcast selected non FFA games.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
July 12 2009 15:05 GMT
#20
On July 12 2009 20:04 Polis wrote:
I hope that you will also broadcast selected non FFA games.

Yep, the plan is to broadcast each final game and a "best of" selection from the other rounds.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
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