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TL Mafia 5 [Game Over]

Forum Index > TL Mafia
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1 2 3 Next All
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 11 2009 16:34 GMT
#23
IMMAH RUNNIN FO MAYOH

ER SHARIF

HE DONT LIKE IT
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 11 2009 16:51 GMT
#26
[image loading]
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 11 2009 18:17 GMT
#38
On March 12 2009 02:56 BloodyC0bbler wrote:
Ok everyone, unlike the flashy gimicks of caller, I offer substance to my platform!.

to start with heres my portfolio.

Name: BloodyC0bbler
Mafia experience: 5(6 if you count callers as two go's), 1 game run, 1 game co hosted

Looking at just the one stat alone, I have the experience to lead this town to victory!
In mafia 2, I was town aligned and we won, mafia 3 we as town dominated the mafia, mafia 4 was ruined by a jerkoff so well, can't really say much there. Tracils game ended early, but my side was winning. Callers first game ended day one with VI win, and his second game I as VI won.

I have a high precident of winning the games on the side im part of, with ability, and luck like that, I would be an obvious goodluck charm for the town.

Now, witha ll the extra things I do on TL (PX, Location thread, etc...) You guys know I spend way to much time here, giving me the most amount of time to really jump ontop of things, I can analyze clues well which is helpful in your sheriff.

So I ask you all, Vote for the right choice, for a townie victory, vote BC!


I hear BloodyC0bbler was seen have a conversation with Chris Hansen.
I also hear he has a swastika on his arm.
And he hates Israel.
And he is a Republican.
And he supports the War in Iraq.
And he's a liberal.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 14 2009 18:14 GMT
#125
if you look at the list we got rid of most of the inactive troublemakers.
Staying silent during mafia and speaking gibberish, especially if you're not mafia, is not helpful.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 17 2009 03:12 GMT
#136
Game started, I got my role.

I continue my campaigning efforts for Sheriff.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 17 2009 03:32 GMT
#146
Except for the explosion in City Hall. The sheriff, Chuiu, ran out of his office across the street to see the building crumbling in on itself.

This suggests an implosion, not an explosion. It could also mean a black hole, but the explosion makes it sound weird.
He got to the door just before the explosion and was caught in the shockwave. Chuiu took a few steps toward the building to see if he could find anyone in or around it. Then he spotted three running away from the back of the building. Chuiu ran after them and left Incognito alone.


He finally caught up with them a few moments later as they were getting in a car. He noticed they weren't leaving right away, what could they be waiting for? It didn't matter, he made a quick call for backup and decided to catch them off guard before they had a chance to leave. Approaching with gun drawn he demanded they get out of their car. Two of them exited. They approached Chuiu slowly and he backed up to a safer distance keeping the gun aimed at them. When they stopped he lowered the gun slightly and told them to put their hands behind their backs and get on the ground, then he yelled at the third person to get out of the car. One of the mafia complied and began lowering down to the ground, Chuiu raised his gun at the other and yelled at him to do the same. But while he did so the mafia lowering himself sprinted toward Chuiu and with his hands still behind his head grabbed the gun and threw it to the side. He tackled Chuiu to the ground and then ran over to the gun and armed himself with it. The other mafia, now between Chuiu and the armed one, walked slowly up to Chuiu. He reached out his hand as if to help Chuiu up, Chuiu grabbed his hand with a puzzled look on his face and began to get up. But then the mafia pulled him close and stabbed him in the chest. They left Chuiu to bleed to death and got back into the car and drove to City Hall.


Why did only two mafia get out of the car? Maybe one of them is deaf, or (ala the other game) one of them IS the car. Or, further, one of them doesn’t understand/is in some kind of safety seat. Like a baby/toddler?
As for the hands behind the head, how could you grab the gun? Unless you had more than two hands, or could grab it with your mouth/feet.
The stabbing suggests that the mafia is a helpful person/guy. Either that or I keep thinking of that Gladiator scene.

Over at City Hall Incognito just realized something the mafia might have missed. He began sifting through the rubble thinking he could score something to help catch the mafia. What he didn't know was one stayed back to make sure he was dead. He was shoved forward while hunched over pulling some concrete away and smashed his head into a large chunk of debris. He turned himself around to face the man and knew that whatever could be found was lost. With one shot to the head Incognito's life was ended.


One of the mafia is very careful and knows everything/is very aware of what may have happened. But what is this mysterious thing?

Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 17 2009 03:33 GMT
#147
On March 17 2009 12:30 Qatol wrote:
Show nested quote +
On March 17 2009 12:27 malongo wrote:
On March 17 2009 12:23 Qatol wrote:
In accordance with our deal (the candidate who enticed the most TL staff/ex-staff to play gets my vote),
I vote for BloodyC0bbler for sheriff/mayor

Please can you link me to the deal?


It was done via PMs and IRC. Caller, BC, and a few others like Ver know about it. I can post the PMs if you wish.

I can confirm the PMs existence.

I can also confirm I was too damn lazy to volunteer XD
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 17 2009 03:37 GMT
#149
On March 17 2009 12:36 Qatol wrote:
Show nested quote +
On March 17 2009 12:33 Caller wrote:
On March 17 2009 12:30 Qatol wrote:
On March 17 2009 12:27 malongo wrote:
On March 17 2009 12:23 Qatol wrote:
In accordance with our deal (the candidate who enticed the most TL staff/ex-staff to play gets my vote),
I vote for BloodyC0bbler for sheriff/mayor

Please can you link me to the deal?


It was done via PMs and IRC. Caller, BC, and a few others like Ver know about it. I can post the PMs if you wish.

I can confirm the PMs existence.

I can also confirm I was too damn lazy to volunteer XD


Caller thinks he's too old to do stuff like that.

yep i'm getting up there in years
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 17 2009 05:57 GMT
#175
On March 17 2009 14:32 malongo wrote:
[image loading]


i approve strongly of this message
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 17 2009 16:39 GMT
#223
in case you missed it
On March 17 2009 12:32 Caller wrote:
Show nested quote +
Except for the explosion in City Hall. The sheriff, Chuiu, ran out of his office across the street to see the building crumbling in on itself.

This suggests an implosion, not an explosion. It could also mean a black hole, but the explosion makes it sound weird.
Show nested quote +
He got to the door just before the explosion and was caught in the shockwave. Chuiu took a few steps toward the building to see if he could find anyone in or around it. Then he spotted three running away from the back of the building. Chuiu ran after them and left Incognito alone.


Show nested quote +
He finally caught up with them a few moments later as they were getting in a car. He noticed they weren't leaving right away, what could they be waiting for? It didn't matter, he made a quick call for backup and decided to catch them off guard before they had a chance to leave. Approaching with gun drawn he demanded they get out of their car. Two of them exited. They approached Chuiu slowly and he backed up to a safer distance keeping the gun aimed at them. When they stopped he lowered the gun slightly and told them to put their hands behind their backs and get on the ground, then he yelled at the third person to get out of the car. One of the mafia complied and began lowering down to the ground, Chuiu raised his gun at the other and yelled at him to do the same. But while he did so the mafia lowering himself sprinted toward Chuiu and with his hands still behind his head grabbed the gun and threw it to the side. He tackled Chuiu to the ground and then ran over to the gun and armed himself with it. The other mafia, now between Chuiu and the armed one, walked slowly up to Chuiu. He reached out his hand as if to help Chuiu up, Chuiu grabbed his hand with a puzzled look on his face and began to get up. But then the mafia pulled him close and stabbed him in the chest. They left Chuiu to bleed to death and got back into the car and drove to City Hall.


Why did only two mafia get out of the car? Maybe one of them is deaf, or (ala the other game) one of them IS the car. Or, further, one of them doesn’t understand/is in some kind of safety seat. Like a baby/toddler?
As for the hands behind the head, how could you grab the gun? Unless you had more than two hands, or could grab it with your mouth/feet.
The stabbing suggests that the mafia is a helpful person/guy. Either that or I keep thinking of that Gladiator scene.

Show nested quote +
Over at City Hall Incognito just realized something the mafia might have missed. He began sifting through the rubble thinking he could score something to help catch the mafia. What he didn't know was one stayed back to make sure he was dead. He was shoved forward while hunched over pulling some concrete away and smashed his head into a large chunk of debris. He turned himself around to face the man and knew that whatever could be found was lost. With one shot to the head Incognito's life was ended.


One of the mafia is very careful and knows everything/is very aware of what may have happened. But what is this mysterious thing?


Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 17 2009 19:27 GMT
#240
Due to being really, really, lazy, I'm withdrawing my candidacy for Sheriff.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 17 2009 20:08 GMT
#257
Here's an idea:

It involves sacrificing a vigilante, but the vigilante will be able to use their kills.

A Vigilante pms a trusted townsperson that he is a vigilante and will make a hit on X. After night, if the hit on X goes through and it's not a mafia, the vigilante roleclaims and uses the proof of the hit. Then, Sheriff incarcerates him and everybody pms him stuff. Then he can help to organize town and get it together, at which point the day after, when he is no longer protected, he can find a successor for the town circle (preferably a townie) and use his last hit that night.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 17 2009 20:56 GMT
#277
On March 18 2009 05:26 Qatol wrote:
Show nested quote +
On March 18 2009 05:08 Caller wrote:
Here's an idea:

It involves sacrificing a vigilante, but the vigilante will be able to use their kills.

A Vigilante pms a trusted townsperson that he is a vigilante and will make a hit on X. After night, if the hit on X goes through and it's not a mafia, the vigilante roleclaims and uses the proof of the hit. Then, Sheriff incarcerates him and everybody pms him stuff. Then he can help to organize town and get it together, at which point the day after, when he is no longer protected, he can find a successor for the town circle (preferably a townie) and use his last hit that night.


And you realize that vigis only have 1 hit, right?

regardless, it doesn't effect the plan that much XD
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 18 2009 00:57 GMT
#348
Pyrrhuloxia, I understand that at some point you are concerned that my sudden posting style is similar to that of mafia. Let me put it this way:

a) If non-external forces had suddenly come up, and i was hiding because I was mafia, do you think I would make it pretty stupidly obvious, especially because I'm really zealous about activity?
b) I have finals. Tomorrow. Elections are also over soon, and between studying for and taking them, I won't have time to mount an effective campaign.

That said, I vote for semioldguy, because BC does the same electoral thing every game, and that worries me.

Will be more active tomorrow, signing off,
~me
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
Last Edited: 2009-03-18 01:29:52
March 18 2009 01:29 GMT
#357
On March 18 2009 10:17 Ace wrote:
The vigi confirmation idea is just all around bad. Too many holes in it for little gain.

1.) Whoever claims vigi can't be mafia or the plan is dead. Even if the DT could check them, thats 1 RC down the drain and doesn't even get us the real Vigi we need. Assuming this doesn't happen...

2.) Now we have to hit a suspected mafia, not a sure fire mafia. Why do this early in the game? Unless we get an RC it's useless. We'd need to wait for more clue analysis. Involving DTs means spreading out already thin Medic protection, which means Mafia is going to rape everyone else very fast.

3.) Assuming we have a legit Vigi and he hits a mafia...now what? Everyone send in their roles to him? Mafia doesn't have to fear another hit from him, there are only so many blue roles that they most can just claim Towny and go on with their lives. Once again DTs will take forever to sort out the liars and may very well be out of Rolechecks at this point. Mafia wins the long term battle on this one.

The Vigi plan isn't going to help until much later in the game when the town doesn't need too much Detective help.


From past experience mafia rarely claims vigi, if ever. And one can tell if a kill is mafia or vigilante, usually-mafias in the past have been themed, while vigilantes are of a different theme. More importantly, mafias will give themselves away, especially if the targets in question are inactives or highly suspicious. For instance, if Tim is highly suspicious, and we send Bob after Tim, if Mafia tries to fake the kill it will show up, and "save" us a vigilante kill from revealing a suspicious person. On the other hand, if a legitimate vigilante kills Tim, we have our confirmed Vig. Regardless of whatever role the person hit was. At which point, the vigilante gets incarcerated (which protects him) and can arrange the roles. If Mafia fakes, it is likely that they will stick out like a sore thumb. Sure, it may add some confusion, but at however many mafia they sacrifice. More importantly, people with roles tend not to be inactives. And even if mafia claims Towny, it doesn't matter, because now we have the ability to coordinate night actions, and we can limit the pool of suspected mafia to that of just the townies (unless Godfather impersonates a blue, which although smart, if he's not careful, he may give himself away very easily).

And we don't have to rolecheck everybody, we can just use selective information and the use of roles to try and trip up mafia impersonating as blues.

edit: yeah I know I have finals, but I'm taking a break from studying. I hate calculus.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 18 2009 01:39 GMT
#360
On March 18 2009 10:30 Ace wrote:
Show nested quote +
On March 18 2009 10:20 Qatol wrote:
Ok a few things.
First of all, Ace: Rolechecks can be used consecutively, just not 3 times in a row. Reread the role. Checking people can happen faster than you indicated.

Second of all: There is an easy way of getting around the GF posing as a vigi idea (which is mucking up a potential vigi plan). Don't just rolecheck the vigi. The vigi AND the town knows where the hit went. All we have to do is have the vigi confirm that his hit went through and then look for the clue. Why the clue? Because vigis can be CLUECHECKED. If the town can't find a clue when they know who the clue has to link to, well we are in a lot more trouble than I thought.

Now the mafia can try to fake this, but it is unlikely that the mafia they want is actually linked to the hit they want. It is probably worth thinking about rolechecking the vigi as well just in case, but really, unless the mafia get pretty lucky, they can't control how the hit will go.



Ok even if they can use them up to 4 times - there is a limit. What if the town has to check multiple people? How do we do it? The DTs can't coordinate and there is no way to know who needs to be checked first. The DTs are gimped on this one and there is no way around it.

There *is* no way of getting around it. And this isn't just talking about the GF - it's about any Mafia really. It goes back to the same idea of having to use DTs and risking them or going off an even worse move of hoping the mafia mess up. but ok let's assume the GF fakes vigi.

GF comes out and says he's vigilante and will hit X player at night. Let's not even begin to think how we've come this conclusion that X should be hit. If X is 100% mafia we shouldn't be using the Vigi hit anyway. This means X has to be likely mafia. Which means he can be Miller/Townie/Blue or whatever. As long as he isn't 100% mafia, the GF just hits him and it goes through - how does the town avoid this? Even with a cluecheck how do you know who the hit gets linked to from the Mafia side?


As far as I know, mafia doesn't choose which clues pop out for kills. So if you cluecheck the person that kills the GF's target, and it doesn't match up with the Godfather, the godfather is screwed. That's a 1/10 chance of a successful deception, and if the clue is blatantly obvious it's a mafia (i.e. it appears twice or is of the same theme as mafia) the godfather is screwed again. So it is very unlikely the GF will go through with the hit. Keep in mind also that the GF has to target a suspicious character, or an inactive-either case, the hit, if it goes through, will help us whittle suspect lists while maintaining Town KP. If GF targets an important person or whatnot, he's exposing himself to massive amounts of flak. And why would GF necessarily roleclaim Vigilante? As soon as the GF's clues appear twice, he's dead.

This applies to any mafia who tries to fake DT/Vig: the clues will get them much more likely than not. The risk just isn't worth it.
As for the DTs rolechecking, we don't need to rolecheck until we have the whole Vigilante mess organized. At which point, the Vigilante can organize rolechecks.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
Last Edited: 2009-03-18 03:59:16
March 18 2009 03:56 GMT
#398
On March 18 2009 11:58 Pyrrhuloxia wrote:
Show nested quote +
On March 18 2009 09:57 Caller wrote:
That said, I vote for semioldguy, because BC does the same electoral thing every game, and that worries me.

Anyone know what he means by this?


never mind, it was deja vu. T_T

as for the vig plan, yeah.
Although to be honest, I don't quite understand what's wrong even if the hit is a non-mafia. Again, the clues determine a lot, and if the clues match, the person is either definitely vig or definitely mafia. Otherwise, the person is definitiely mafia, and he dies. To prove that a person is vig, one quite simply puts medic protection (not incarcerates) him. If his name appears in the clues again, he's mafia. If not, likely he's a vig. At which point he can be lynched/incarcerated.

There are just so many ways for the mafia fake to go wrong I doubt it would be worth it.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 18 2009 21:42 GMT
#444
I swap my vote from SemiOldGuy to MrBabyHands following Ace and Ver.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 19 2009 08:34 GMT
#570
On March 19 2009 17:32 Ace wrote:
Mr.BabyHands is a mafia player from another website that I invited last game. I voted for him because I put his game playing ability on the same level as pretty much any top-tier Mafia player here. Secondly, I never said the IRC infiltration was lame. I was actually somewhat indifferent to it ^_^

We just had to end the game because of all the problems it caused.

this

he is a very strong player, as I recall from Ace's mafia game.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Caller
Profile Blog Joined September 2007
Poland8075 Posts
March 19 2009 09:17 GMT
#581
noooooo not RoL

he was the most hilariously person
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
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