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Team Liquid Mafia [gg]

Forum Index > TL Mafia
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Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 09 2008 04:26 GMT
#8
Mafia! Mafia is awesome.. but... this looks like a pretty nonstandard setup you've got. I'll bite, though. I'm surprised you're so open with the roles that exist, though- doesn't that enable town to basically mass-roleclaim and easily out the mafia, who can't back up their powers?

I suggest you don't allow dead people free reign to post (except for the usual cheerleading.) Also, make sure that people who are playing know that they have to *play to win*, 'cos Mafia sort of blows if one guy torpedoes their own team.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 09 2008 04:30 GMT
#9
Annnnnnnd now that I've read more of your setup, isn't it... going really overboard to have *so many* killing powers extant? If I'm reading it right, every mafioso gets a kill, there are a number of vigilantes, and the mayor can create double-lynches?

I'm used to just having one lynch and one scum nightkill as standard... this seems pretty wild.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 09 2008 04:41 GMT
#14
Hmm. This is pretty bizzare to me... even mafia getting two kills a night seems insane. On the other hand, I guess town does have an awful lot of townies who are hard to kill (mayor, paranoid guy, docs running around...)

I've got to admit that the setup seems highly dependant on roles and such. I tend to like more minalist setups with just a few roles like cop (townie, tags someone each night to detect if they're town or scum), doc/paramedic, godfather (scum leader, is immune to nightkills and returns town to cop investigations) and vigilante (as you described), and would usually not have very many of these roles extant at all.

I don't really get the 'clue' thing, either, do you mean that you drop a few extra hints each day? I dunno, I feel that you should be finding mafia through discussion (i.e. mafia don't want to get each other killed, so they have to be careful with their words; also, since they know who is scum, they're not really *hunting* for mafia and you need to pick 'em apart that way.) more than arbitary things like that.

I'm curious, too- can you link me to some of these other games you've played? It sounds like we have very different views of how the game is run.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 09 2008 04:45 GMT
#16
Oh, and so I understand...

Are there *no* townies without powers at all?
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 09 2008 05:20 GMT
#27
Yeah. If this game turns out well I'd be interested in modding one myself.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 09 2008 06:06 GMT
#34
Night is better described as 'not day'. Basically, after someone is lynched, the day is over and night begins.

During night, people send in their night actions and the mod resolves them all; so scum kill people, doctors protect people, cops investigation etc. Then, once they're resolved, day begins. It can be quite short if everyone gets actions in quickly.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 09 2008 06:48 GMT
#45
I have a question- how long will each day last? Do we have set deadlines? (We should.)
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 09 2008 07:30 GMT
#53
Well, I think having short deadlines is a good thing, personally. I don't wanna spend months on this. >_>
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 09 2008 09:22 GMT
#59
Theme'd mafia is great but you have to make sure that scum have reliable alibis and such. I'm used to using ##Vote: Whoever but I agree in general that we should bold votes and make them stand out from the rest of the text.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 04:58 GMT
#113
There's no rule against it, you can totally BS whether or not you have a role or not.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 05:02 GMT
#117
Oh, yeah.

Mod, are we allowed to edit and delete posts? I... would be strongly against this.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 05:05 GMT
#119
With 71 players? I think we'll just have to do it manually.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 05:10 GMT
#123
I would presume so.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 06:02 GMT
#126
I don't think clues are necessary at all, personally. I much prefer figuring stuff out entirely by how people act and what they say. Roles and clues and stuff are spices, not the core of the game to me.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 06:54 GMT
#128
Man, mafiascum. I have different problems with how play. They do have smaller games, but geez, they have days last for weeks.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 07:33 GMT
#139
Hokay. It's election time!

First and foremost, if editing *is* allowed, then it should frowned upon anyway, so if you catch someone editing their post be sure to call it out, even if they later say it's just for some spelling mistake or whatever. Far more likely scum will want to edit posts than good, loyal townies! Conversly, if you call someone out on editing a post and they haven't actually done it, be prepared for some serious pain.

Secondly, if you're a townie, don't lie. Ever. If we catch someone lying, we must lynch them, and lynch them quickly! Only mafiso have reason to lie.

Thirdly, if you have any special abilities, that's awesome. Don't tell anyone. Giving away your special abilities is akin to painting a 'kill me' sign on your back for the mafia, who obviously don't want you around. Only disclose your role if it would be immediately useful to do so (for instance, if it looks like you may be lynched and it'd be a waste of your powers, or if you're positive you can out mafia by claiming.) Use them as you see fit, don't let people whine for paramedic protection and give into it, your own judgement is paramount. (unless you're the pardoner, in which case you shouldn't use it pretty much ever unless you think the mayor is scum. If the town has decided to kill someone, don't start being arrogant and thinking that just because you have some role power you deserve to dictate the game, 'cos you don't, and I will treat using this power without an incredibly good reason as a serious scumtell.)

Fourthly, I suggest we elect someone who has played mafia in the past to be mayor. I nominate myself (of course), but if anyone else wants to step up, they should. Remember, if you're mayor, you are in a position of power and are difficult to kill; if you don't actually think you'd be capable or likely to contribute strongly to the game, I feel inclined to discourage you from trying.

Finally, try to post at least once a day and talk about the situation. Idle comments are generally bad, actually try to instigate some detective work and out some scum. Basically, make it hard for scum themselves to lie low- if we rigorously question and lynch people who don't participate, that forces scum to talk, which makes it more likely they'll say something dumb and reveal their true colours.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 07:45 GMT
#144
One-liners like that in response to a fairly serious post on what is good to do and not good to do are not very indicitive of trustworthiness. If you have an actual objection to what I'm saying then feel free to voice it.

I can't for the life of me understand why you'd think lying could be a good idea, though.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 07:55 GMT
#147
Were we capable of voting for lynch today I would be voting for you already. The kind of standoffishness you're exhibiting is, simply put, bad for town; you should have reasons for your actions and should always elaborate on them. Discussion is, basically, the only real way for us to get anywhere.

Please tell me why you think what I'm saying is wrong. If you don't think it's wrong... why are you doing what you are doing? Why would you vote for SoMuchBetter on the basis of a paint file alone?
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 08:07 GMT
#155
They are set kind of high, but we have to start somewhere, don't we? That's why I posted a list of things that are pretty obvious to me, and yet might not be obvious to others. If people disagree with me I'll be happy to explain my reasoning, and I'm hoping to make the stances I'm going to take somewhat clear in advance.
Shooting
Tracil
Profile Blog Joined September 2005
Australia505 Posts
February 11 2008 08:23 GMT
#162
In part, I agree. I'm going after manhini specifically because rather than say he was joking or anything, he simply seems to want to disregard what I've set out. It's all very well if he disagrees for whatever reason, but I would like to know why at the least.

It can be said that seriousness is not something that expected early in the game. But, likewise, it shouldn't be spat upon, either.
Shooting
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