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TL Tourney No. 11

Forum Index > News
Post a Reply
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Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
May 11 2007 14:00 GMT
#1
for another successful tourney.

Im proud of you guys, it felt like at least 50% showed up this time.

2 tl.netters were added at last second in this one: the all-known by.testie and the all-loved hnr)insane.



As for results, brackets and reps:

+ Show Spoiler +


1st place: By.Testie Congratulations!!
2nd place: Hnr)Insane


Again both finalists were guys i added last second =_=.


Brackets

Replay Pack


Also, most reps if not all are saved with bwl (you need it to be able to watch them).


Im really busy at the moment and i wont be able to host another tourney at least until the 27th or something, if someone wants to host one instead of me be my guest, and ill make the newspost.




Now, to make this post worthwhile, and part of the reason of how late it was =_= are battle reports from the finals of last tourney, huge thanks to Lemonwalrus for putting a tremendous ammount of time and effort into this:

Warning, EXTREMELY long spoiler:

+ Show Spoiler [Battlereports of all 4 games] +





TeamLiquid Tournament 10 Lemonwalrus





TeamLiquid Tournament #10
Finals


V_DrOp)Reaver
VS. sMi.bRokeN


A
Starcraft Battle Report by
Lemonwalrus







Game
1








The
first game of this best of five series takes place on Peaks of
Baekdu.




V_DrOp)Reaver,
Protoss, warped in at the bottom left position, while sMi.bRokeN,
terran, started off in the top right.

The build orders
were as follows:

V_DrOp)Reaver
- 8 Pylon, 11 Gateway, 12 Assimilator, 14 Cybernetics Core, and
15 Pylon.
sMi.bRokeN - 9 Supply
Depot, 11 Barracks, 12 Refinery, 16 Factory, and 16 Supply
Depot.

V_DrOp)Reaver sends
his eighth probe to scout northwards after opening the warp field
for his first pylon, while sMi.bRokeN
walls in with a barracks and two supply depots and waits to scout
until he has reached 15 supply.

With his scouting probe,
V_DrOp)Reaver discovers that his
terran opponent has opted not to get any sort of detection as of
yet, and accordingly climbs the tech tree towards a Templar
Archives to take advantage of this oversight with Dark Templar.


sMi.bRokeN finally rids his
base of the pesky probe scout with the creation of his first
siege tank, which, along with his pair of marines, is able to
corner and destroy the spy. Unfortunately for V_DrOp)Reaver,
after the destruction of the scouting probe, sMi.bRokeN
starts construction on an Engineering Bay, allowing him to
construct a pair of Missle Turrets upon the arrival of the first
Dark Templar soon after. That, combined with the Dark Templars
innability to squeeze between the tightly packed Terran
structures, repels the attempted Dark Templar rush without either
side losing a unit (as the protoss wisely retreats in the face of
soon to be finished Missle Turrets).





While leaving his
base with the Dark Templar, V_DrOp)Reaver
started construction on a Stargate, which will lead into his
second surprise tactic against sMi.bRokeN
this game.

Realizing that a Dark Templar fueled win is now
most likely out of reach, V_DrOp)Reaver
upgrades Dragoon sight range and warps in three more Gateways,
settling in for the long haul. Almost simultaneously, sMi.bRokeN
starts construction on his second Factory, which is followed by
another pair of Factories shortly afterward.

Remember what
I said about V_DrOp)Reaver having
another trick up his sleeve? Well, that trick is the Arbiter
Tribunal that he now warps in in his main while getting his new
trio of Gateways.

His confidence bolstered after having
repelled the Dark Templar, sMi.bRokeN
now lifts his barracks and moves his primarily metal force to
protect his natural as he floats his recently completed Command
Center out from the southern corner of his main. He also uses
this opportunity to place mines in key areas in the center of the
map to both detect and hinder movement of protoss
forces.

V_DrOp)Reaver uses
this time to expand to his own natural while building Arbiters
and starting research on their Recall ability. The package
delivered with this new abiltiy is likely to be the growing
number of Dragoons and Zealots in a massive blob just to the East
of his Natural.

The competitors now trade a few units as
Dark Templars cut down two of sMi.bRokeN's
marines and vultures pop two reconnaissance probes of
V_DrOp)Reaver. Although he no longer
can hope for a win with strictly Dark Templar, V_DrOp)Reaver
sends two more of the invisible units north, now controlling key
ramps near the Terran base as he expands to the southeast corner
of the map.

sMi.bRokeN
quickly finds this protoss expansion, but loses two vultures in
doing so. The Terran reciprocates with an expansion attempt of
his own at the northwest corner of the map, but the scv is cut
down by the invisible blade of a Dark Templar. sMi.bRokeN
dispatches a small group of vultures to take out the protoss
unit, and afterwards uses them to beef up the mineral field
outside of the protoss natural. Unfortunately for him,
V_DrOp)Reaver has no plans of
walking towards the Terran base.





With his current
three to two base advantage, V_DrOp)Reaver
decides now is as good a time as any to recall into sMi.bRokeN's
main, and sneaks an arbiter up the East side of the map and
recalls a large force of Dragoons and zealots right next to the
Terran Refinery. During the scuffle that ensues, V_DrOp)Reaver
is able to take out a handful of Supply Depots, and Armory, and
an Academy, before retreating his arbiter to a safe distance for
a future attack. During the battle, sMi.bRokeN
sneaks another SCV to the northwest corner and throws down a
Command Center.





sMi.bRokeN
now leaves his base with most of what remains of his army, and
heads south towards the protoss controlled bottom of the map.
Using the Arbiters cloaking ability, V_DrOp)Reaver
is able to intercept and take out the numerically superior Terran
force and continue North towards the enemy base.





sMi.bRokeN
is able to retreat seven of his Siege Tanks to safety after the
battle in the center, but now he is essentially without an army
as V_DrOp)Reaver again recalls into
his base. The protoss forces prove too much for the remaining
Terran, and shortly after a third recall, sMi.bRokeN
concedes, giving V_DrOp)Reaver the
win.

Elapsed Time: 15:58.
Record: 1-0 V_DrOp)Reaver.









Game
2








The
second game of the series was fought over R-Point.





Both players kept
the same races as the last game, and sMi.bRokeN
started in the bottom right corner, while V_DrOp)Reaver
started in the bottom left corner of the map.

The build
orders were as follows:

sMi.bRokeN
- 9 Supply Depot, 10 Barracks, 11 Refinery, 16 Factory, and 17
Supply Depot.
V_DrOp)Reaver - 8
Pylon, 10 Gateway, 12 Assimilator, 14 Cybernetics Core, and 16
Pylon.

V_DrOp)Reaver sends
his tenth probe out to find the Terran base after it begins
construction on his Gateway. He unfortunately sends it North,
away from sMi.bRokeN's base. At 15
supply, sMi.bRokeN sends the SCV
that just finished building his Barracks out to scout for the
protoss main. He also scouts North, away from his opponent's
starting position.

V_DrOp)Reaver
upgrades Dragoon sight range as soon as possible, and is luckily
able to destroy the enemy SCV scout with his first Dragoon.
sMi.bRokeN places his first two
Marines on his ramp and is able to turn away the enemy scout
before it can gather any useful intel. V_DrOp)Reaver's
probe returns, however, with his first Dragoon as backup, but met
with 2 Marines with high ground advantage, they sit out of range
and wait for reinforcements.

sMi.bRokeN
adds 2 Siege Tanks and another Marine to his defensive force, and
then charges down his own ramp into the now 3 Dragoon and one
Prope force. The Dragoons retreat relatively unscathed, but the
Probe is lost in the scuffle.

During this minor
engagement, both players have opted to expand to their
naturals.

sMi.bRokeN now
builds two more Factories, as V_DrOp)Reaver
increases his Gateway count to five. sMi.bRokeN
now floats his newly created Engineering Bay towards three
Dragoons within range of one of his Siege Tanks. He is able to
scare them off, but does not eliminate any of them, however they
destroy an SCV that strays to close. sMi.bRokeN
now evens the unit production building count by creating an
additional pair of Factories.

V_DrOp)Reaver
now uses his army of about seven Dragoons and a dozen Zealots to
contain sMi.bRokeN within his main
and natural, while the Terran upgrades both Vulture speed and
Spider Mines and continues to beef up the defensive wall of Siege
Tanks outside of his natural.

As he expands to his second
natural, V_DrOp)Reaver launches a
devastating attack on the defenses outside of sMi.bRokeN's
natural in which he is able to destroy an Engineering Bay and
almost all of the Terran army. sMi.bRokeN
is able to save himself by pulling all of the mining SCVs from
his natural and using them to repair the Bunker outside of his
ramp, but the attack cripples the Terran greatly.

sMi.bRokeN
sneaks 4 vultures out of his base and places mines in the center
of the map, but while they are away, V_DrOp)Reaver
makes a second push on the enemy natural and again both armies
are nearly decimated during the fight, but sMi.bRokeN
is able to keep the Protoss from breaking through.





Down, but not out,
sMi.bRokeN places three of his
Vultures in perfect position to virtually anihilate a line of
probes as V_DrOp)Reaver Maynards
them to his second natural. As this happens, V_DrOp)Reaver
climbs the tech tree by putting up a Templar Archives, Stargate,
and Robotics Facility in his main.





V_DrOp)Reaver
is able to finally rid his second natural of the enemy Vultures,
but as he does, sMi.bRokeN sends
five more Vultures towards the enemy main, and is able to take
out a few enemy units, place a few mines in enemy territory, and
is now privy to his opponents new jump up the technology tree.
V_DrOp)Reaver responds by warping in
a Forge in his main to place some badly needed Cannons near his
peonlines.

V_DrOp)Reaver now
Warps in an Arbiter Tribunal and Observatory as he further widens
the technology gap between him and his opponent.

sMi.bRokeN
moves his now sizeable force of Siege Tanks and Vultures to the
center of the map, and begins construction on a Missle Turret
near the Protoss natural, but this attempt is foiled by a Dark
Templar. V_DrOp)Reaver sees his
opponents attempt to take the middle, and quickly responds by
attacking as the opponent sieges up. Both sides sustain heavy
casualties during the battle, but sMi.bRokeN
retains control of the middle when the dust clears. However, he
let his floating Engineering Bay stray too close to several of
V_DrOp)Reaver's Dragoons, and lost
it. The Terran expands to his second natural during this battle
for control of the center of the map.





sMi.bRokeN
relinquishes control of the center as he again assails the
Protoss second natural with several Vultures. He is able to take
out all but one of the enemy's probes at that base, but loses
about a dozen Vultures in the process.

V_DrOp)Reaver
sends an Observer and several Dragoons to the center to clear out
the mines as sMi.bRokeN attempts to
sneak around and attack the opponents second natural, but is
thwarted by a 3 Pylon 1 Gateway wall constructed earlier by
V_DrOp)Reaver, who is now training
an Arbiter from his Starport.

Seeing that his opponent is
protecting his natural with the volatile combination of Siege
Tanks in siege mode and Spider Mines, V_DrOp)Reaver
loads a Shuttle with 4 Zealots and drops them in and amongst the
opponents defensive army. Although sMi.bRokeN
targets his own mines with his Vultures to lessen the devastation
of the "Zealot Bombs", V_DrOp)Reaver
is able to take out 4 enemy siege tanks at the cost of 4 much
less expensive Zealots.

V_DrOp)Reaver
now double expands to the top left natural, and to the top right
main, as sMi.bRokeN single expands
to the top right second natural.

sMi.bRokeN
dispatches with V_DrOp)Reaver's
expansion in the top left with a dozen Vultures, and then sneaks
a few of them past the cannons at the top right to shell the
newly created Nexus. While this is going on, V_DrOp)Reaver
loads up another Shuttle with Zealots, drops them in the Terran
main and takes out an Armory, picks them up unscathed, and drops
them on the newest Terran expansion to kill several SCVs.





V_DrOp)Reaver
now moves out of his base with his large army, featuring 3
Arbiters and attacks sMi.bRokeN from
the north. This time using the Arbiters for Stasis instead of
recall, V_DrOp)Reaver is able to do
enough damage to force a concession from sMi.bRokeN.

Elapsed
Time: 24:07.
Record: 2-0 V_DrOp)Reaver.









Game
3















We
now go to Longinus for the third game of the series.





Both players are
again the same races as before, and sMi.bRokeN
gets the right middle starting position while V_DrOp)Reaver
starts in the top left.

The build orders are as
follows:

sMi.bRokeN - 9
Supply Depot, 12 Barracks, 12 Refinery, 14 Supply Depot, 17
Factory.
V_DrOp)Reaver- 8 Pylon,
11 Gateway, 12 Assimilator, 14 Pylon, 18 Cybernetics Core (due to
making a zealot previously).

V_DrOp)Reaver
sends the probe that builds his first pylon south after
starting the pylon to scout at the bottom left corner for his
opponent. sMi.bRokeN waits until
after his first Factory is completed to scout the bottom left for
the Protoss base, just as the first zealot of the game heads
towards sMi.bRokeN's' base.


Along with the scouting
probe which managed to escape sMi.bRokeN's
first marine unscathed, toss begins to harass terran, almost
killing an unusually placed marine, he forces the terran to pull
6 of his scvs to fend off the attackers. And with micro not
usually found on a drunkard like himself, he manages to kill the
zealot and probe, losing only 2 marines unit-wise.



Broken's
“I could've lost cus of this”.





After the skirmish, the
sleeping scv at the lower left base comes back from his slumber
and heads towards the protoss base, who has 2 gates steadily
producing goons, typical of protosses in this map, while terran
has 2 factories both making machine shops and placed in the
weirdest attempt ive ever seen to narrow the main choke, and
probably not the most effective since units will spawn right
between the factories and most likely, V_DrOp)Reaver's
goons.


However, V_DrOp)Reaver
doesn't have as many goons as he could have and he only manages
to kill an almost dead marine and scv before having to retreat.
However he was able to take a look at the obvious terran attempt
to try to end the game soon.


V_DrOp)Reaver
responds to the threat by “hiding” a citadel in his
nat, (im not so sure if thats such a good idea vs 2
factory-vultures, but im no toss player). The scv dies before
managing to scout the citadel and sMi.bRokeN
probably thinks hes expanding because of the pylon he did manage
to scout placed in his nat, as he decides to attack right away
with the 2 tanks, 2 marines and lone vulture he already has.


V_DrOp)Reaver
tries to snipe some kills with the 3 goons placed outside
terran's nat, sadly, goon range hasn't finished researching yet
and instead he ends up losing all 3 goons for a single marine.
sMi.bRokeN's manouver here is worth
noticing though, he chases back those 3 goons towards the ramp to
the left of his base with his tanks and marines while trying to
rally the vultures straight towards the protoss base, taking the
upper path. Unluckily for him, V_DrOp)Reaver
has chosen not to let his goons idle and his reinforcements come
attack-moving from the same path.



Broken's
manouver.





sMi.bRokeN
places a couple of mines outside his main while sending
everything he has towards the toss. V_DrOp)Reaver
makes a bad call and tries to chase the barely damaged tanks and
marines that the other 3 goons couldnt kill. A better call
would've probably been keeping those outside of terrans main,
halting reinforcements.


The protoss has also been
idle for a while in his base, his minerals are up to 500, only
one of his gates is producing and he hasnt started his templar
archives yet; it doesn't look too good for the undisputed winner
of the previous games.


The first brave vulture
that arrives at the protoss base dies without landing a single
mine, but not in vain, as he saw the citadel and now the terran
is no longer figthing for the wrong purpose, though the result
remains the same.


V_DrOp)Reaver's
inactivity at his base has left him figthing 2 tanks and 2
vultures with a goon that gets slaughtered swiftly and the
desperate 2 other reinforcements that have to accept taking fire
without retaliation to rush past the mines before they are ready
to be triggered.



The
burrowed nightmares.








V_DrOp)Reaver's
micro (or rather sMi.bRokeN's lack
of it?) gives him some room to breathe, however his money has
risen up to almost 800 and both of his gateways are inactive, his
observers are still going to take some time to be made and his
archives have not finished warping yet.





Soon the protoss loses all
but 1 of his goons (with 7 hp) to mines, and it will be his dts
vs the terrans constant stream of vultures. What toss could've
and maybe should've at this point is to finish walling his main
choke with pylons, get a 3rd gate, mass goons, get
observer asap and hope that with a dt drop his build isnt all
useless.


He does try to wall in,
however far too late and the almost dead defendant as well as the
probe are easy prey for the 2 vultures which mine his gates and
harass the probes, while the dts still in the make can only wish
V_DrOp)Reaver had chosen goons
instead.









sMi.bRokeN
shows no sign of ever stopping the attack and he almost has a 3rd
factory built, without stopping to even expand. His drunken micro
makes him lose 3 out of 4 vultures vs probes, however
V_DrOp)Reaver has only 2 probes
mining minerals and all he can hope to achieve this game is to
piss sMi.bRokeN with bad mannered
gayness.


However that does not
happen, and after realizing his goon will be too late to stop the
constant terran reinforcements, he concedes to retreat to a
terrain that better suits his mischievous plans.







Great way to exploit the protoss mistakes from sMi.bRokeN's
part.



Elapsed Time: 15:58.
Record: 2-1 V_DrOp)Reaver












Game
4








Not
contempt with defeat, V_DrOp)Reaver
picks longinus 2 to revindicate with his protoss gods.










The build orders are as
follows:


sMi.bRokeN
- 9 Supply Depot, 11 Barracks, 12 Refinery, 17 Factory, 18 Supply
Depot, 18 Command Center.
V_DrOp)Reaver
- 8 Pylon, 10 Gateway, 11 Assimilator, 14 Cyberneticus
core, 15 Pylon, 16 Gateway (same as the previous one, except for
the zealot).


V_DrOp)Reaver
now starting at the right spot of the map, sporting yellow pants
and a slightly better timed build, decides this time to send his
10th probe rather than his usual 8th
towards the lower left base of the map, scanning for the unworthy
dope-loving sacks of meat.


However, sMi.bRokeN
will have none of that and this game he does wall-in properly,
now pretending to fast expo, as its most expected of terrans in
this map, although his build order is lazy and slightly off.


The robotic scout gets
inside the terran's dominion before the wall is completed, while
atmost at the same time the terran barracks finish and the
previously building scv heads towards the right base, guessing
correctly this time.


sMi.bRokeN
notices the 2 gate build and the cybernetics core hinting at some
early harass, his first marine chases the trapped probe for a
good 3 minutes or so, enough time for V_DrOp)Reaver
to notice his early cc and lone factory, while his first goon
moves close to the wall to harass one of the depots and to
prevent scvs from repairing without support.


The single goon makes
sMi.bRokeN move 3 of his scvs to
repair the supply depot, however, the goon switching targets to
the scvs forces him to micro and take his attention off his other
duties and so his cc and an scv go idle for a while.



This
one's for you niteReloaded.





A terran tank finally pops
out and it sieges to drive the strangers back, however only a bit
and V_DrOp)Reaver rallies both his
gates outside the terran natural, but stops producing from them
for a while to expo. The scouting probe has died but its
counterpart is still alive, due to V_DrOp)Reaver
not caring about it or simply being too focused on other things.
Either way the scv notices the toss finally taking his natural
and the mineral only before it dies, while at home sMi.bRokeN
keeps pumping scvs and tanks while building 3 more factories and
foregoing his ebay for a while.


Protoss meanwhile sets his
expos up and starts a robotics facility, right after, just as hes
starting his 3rd gateway, the terran decides to push
out with the 5 tanks he has, he manages to kill 1 of the 7 goons
outside of his nat and forces the others to pull back a little
farther.


As of now, the sMi.bRokeN
has begun building his 5th factory, while
V_DrOp)Reaver is just starting his
4th gateway and soon after an observatory and a
citadel of adun. The terran seems to have an advantage due to his
earlier natural and more factories, however he hasn't taken his
second gas and in consequently, only one of his factories has a
machine shop.


sMi.bRokeN
pushes again once he has a couple more vultures and ends up
losing the 3 of them in exchange of a goon. Once the goons back
enough he starts a cc on his mineral only.



Reaver's
beautiful arc kills 3 vultures without even having to micro.





However he gets far too
greedy and underestimates V_DrOp)Reaver who
uses the high ground to kill 3 of the highly priced tanks in
exchange for 3 goons, and moments later reinforcements arrive to
leave only 1 tank alive and the floating barracks burning.









sMi.bRokeN
puts 2 more factories, however he still hasn't taken his gas and
is still pumping tanks from only 1 factory



Neat
positioning, but vultures cant fight goons too well.





The first observers make
their appearance on this world, although they show no sign of
even wanting to leave the protoss main to at least scout terran
possible exits for vultures. Unusual on a toss of this level.


Finally after having 3 obs
out, one goes towards the terran bases, just in time to catch the
insulting defense composed of 2 tanks and 13 vultures, this
motivates V_DrOp)Reaver to move his
army of 12 goons and a shuttle full with zealots to the high
ground just outside sMi.bRokeN's
mineral only.


He peaks at the terrans now
reinforced defense, kills a vulture a floating ebay and a couple
of mines while sending a probe to the top right expo, before
being scared away by the sieged tanks.


Despite terran's previous
superior ammount of factories (now toss has warped 1 more gate
than the terran), the toss has almost 30 more supply than him,
hes just starting his comsats and his first attempt at using his
vultures was sending them towards a goon killing a mine, not the
smartest move imo since the rest of the goons will be able to
assist their comrade with anticipation thanks to the obs that
obviously remains watching over the ramp.









The vultures retreat, lay
some mines and go back to their eternal idle, moments later the
terran decides its time to move out, however his spending for the
last 3 minutes has been awful, his money has skyrocketed to 1300
and he has only 1 comsat which he hasn't used at all since it was
built and hes pushing into the unknown.


sMi.bRokeN
sieges his tanks just above the ramp, placing himself in
the middle of a sweet flank, almost killing nothing and losing
every single tank he had.









All the hopes he may have
had of coming back to take the series were shattered in less than
5 seconds.









Elapsed Time:
11:58.
Record: 3-1 V_DrOp)Reaver


Congratulations to
V_DrOp)Reaver.


This ends the finals of
Team Liquid's 10th tournament, thank you all simply
for motivating me into hosting these.












Special
Thanks:

Cloud: For his tireless work in organizing these
tournaments, and his support.

Icingdeath07: For walking me
through the HTML required to complete this battle report.








BlueLaguna on West, msg for game.
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
May 11 2007 16:36 GMT
#2
Congratulations!!
Moderator
SF-Fork
Profile Blog Joined November 2002
Russian Federation1401 Posts
May 11 2007 17:19 GMT
#3
Damn, some inept guy beat testie 1 game!
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
May 11 2007 17:31 GMT
#4
nice battle reports cool detail etc.

Gw cloud!
Cpt Obvious
Profile Blog Joined November 2006
Germany3073 Posts
May 11 2007 17:33 GMT
#5
Nice that people finally managed to show the hell up. Still way to go.

Those battlereports look good from what I saw, thanks for the effort, must've taken quite a while
I bet proof-reading alone was an hour :D
Nobody ever reads signatures of people like me, do they?
useLess
Profile Blog Joined January 2004
United States4781 Posts
Last Edited: 2007-05-11 17:50:29
May 11 2007 17:47 GMT
#6
I approve of this topic. I seriously havent read those battle reports in such a long time. Kudos to lemonwalrus for putting it together
Moonlight Shadow
asel
Profile Blog Joined June 2006
Germany1605 Posts
May 11 2007 18:08 GMT
#7
The report is well written, keep it up
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
May 11 2007 21:51 GMT
#8
wow, battle reports. Talk about nostalgia. That was so cool.
Especially nice since it'll generate interest for replay downloading cuz TL has handfuls of good players still ~_~
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
decafchicken
Profile Blog Joined January 2005
United States20171 Posts
May 11 2007 21:51 GMT
#9
Really nice job lemonwalrus
how reasonable is it to eat off wood instead of your tummy?
ManaBlue
Profile Blog Joined July 2004
Canada10458 Posts
May 11 2007 22:41 GMT
#10
Awesome reports and awesome tourney. Good stuff.
ModeratorTL VOD legends: Live2Win, hasuprotoss, Cadical, rinizim, Mani, thedeadhaji, Kennigit, SonuvBob, yakii, fw, pheer, CDRdude, pholon, Uraeus, zatic, baezzi. The contributors make this site what it is. *Props to FakeSteve for respecting the guitar gods*
Pressure
Profile Blog Joined October 2006
7326 Posts
May 11 2007 22:45 GMT
#11
great reports
Tarte
Profile Joined October 2006
Canada933 Posts
May 11 2007 23:30 GMT
#12
Dude this report's awesome, keep it up.

nice tourney, gg's.
L O V E Y O U
kidd
Profile Blog Joined November 2002
United States2848 Posts
May 12 2007 02:09 GMT
#13
Whose inept, does he post here?
Hi
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
May 12 2007 02:55 GMT
#14
Thanks for the positive comments, it was my pleasure to make a contribution to TeamLiquid. (finally ) However, unfortunately, due to school time commitments I was unable to finish all of the work myself, so Cloud, being the stud that he is, is himself responsible for a large portion of the battle report.

Thanks Cloud.

I get out of school in 2 weeks however, and then, since I will have the time, I plan to continue to do these as long as you guys continue to want to read them.
Icingdeath07
Profile Joined May 2007
United States10 Posts
May 12 2007 03:59 GMT
#15
Really nice job LW, the report turned out great
May the fleas of a thousand reindeer nest in you genitals!
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
May 12 2007 04:31 GMT
#16
nice report lemonwalrus good read.
I can only play starcraft when I am shit canned. IPXZERG is a god.
intrigue
Profile Blog Joined November 2005
Washington, D.C9935 Posts
May 12 2007 05:16 GMT
#17
inept is Detonate on tl
Moderatorsloppy little slug
Not_Computer
Profile Blog Joined January 2007
Canada2277 Posts
May 13 2007 04:38 GMT
#18
great report! good job everyone!
"Jaedong hyung better be ready. I'm going to order the most expensive dinner in Korea."
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
May 13 2007 11:04 GMT
#19
Inept is gosu 70 apm player, very very good controll as he really focus at what he's doing instead of spreading 123213 apms and doing nothing.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Seraphim
Profile Blog Joined March 2006
United States4467 Posts
May 13 2007 13:11 GMT
#20
PvT is always nice to read...thanks!
Hermes | Bisu[Shield] Fighting~!
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