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PYP: League of Legends Mafia

Forum Index > TL Mafia
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1 2 3 4 Next All
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
November 21 2013 04:21 GMT
#51
/in
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
November 21 2013 12:39 GMT
#62
On November 21 2013 19:19 gtrsrs wrote:
Show nested quote +
On November 21 2013 13:21 bumatlarge wrote:
/in


hey buddy


Gasp, this should be fun ENGAGE BATMAN POSTS
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
November 21 2013 20:42 GMT
#65
On November 21 2013 22:06 kushm4sta wrote:
Show nested quote +
On November 21 2013 11:21 kushm4sta wrote:
/replacement

replacing in so i can bypass the retarded pyp mechanic


The PYP mechanic is why I'm playing. Leads to very interesting games.
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
November 26 2013 03:24 GMT
#163
Policy lynching Meapak for the KS.
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
November 30 2013 09:05 GMT
#350
I think in some order, Urgot, Heimerdinger, Graves, Nocturne or Janna need to be banned.
Yorick isn't really that scary, flips are overrated.

We need to know who has Victor and Warwick and any others not banned from above from what I can tell.
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
November 30 2013 09:11 GMT
#354
Assisted KP roles. They are stronger with partners. Seems abusable for mafia, but not town. I'm thinking Urgot, Graves, Nocturne > Janna and Heimer, but I'd like to know who would be getting those roles rather then someone sniping them.
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
November 30 2013 14:53 GMT
#441
I still think Yorick is being massively overvalued. It's definitely not pro-town at all, yet like Talon, it really is a weak role. If delaying the reveal of a dead players by a day is going to impact our decision making that much, we need to get better at mafia. It's annoying, but assisted KP is inherently much more powerful.

And saying a role will be scum tell is atrocious reasoning for not banning it. Ashe and Caitlyn are the only real rolechecks, and they are both not reliable.

I can imagine a scum team of Urgot, Tryndamere, Twitch, Heimer, Janna+ whatever utility or extra KP scum wants forcing LYLO in a few days. That Talon, a role that is not pro-active at all for mafia, and Caitlyn, a Rolechecker, have any votes at all is alarming. If Yorick is really that threatening for your ability to find scum, then I won't hold it against you, but please make the other two bans Urgot and Graves. Looking at Nocturne again, I don't think his ability is as powerul. I'd prefer another ban.

##Ban: Graves
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
November 30 2013 14:56 GMT
#442
On November 30 2013 23:18 raynpelikoneet wrote:
##Vote: Graves


good

##Unvote
##Vote: Urgot


I know you went afk Mocsta, but if you do come back, please unvote caitlyn and vote LITERALLY ANYTHING ELSE ;_;
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 00:22 GMT
#548
Seeing BCs post, I don't think graves is that bad, Janna is much more powerful, but in the hands of both alignments. We will have to pre-emptively determine who picks what in the first few slots, but for now just worry about the bans.
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 00:38 GMT
#550
On December 01 2013 09:16 JonnyLaw wrote:
Urgot is just straight kp. Why is he the best choice when we don't know the second abilities of champions. Without knowing health values or anything I'd rather ban a champ base on abilities that we can quantify.

It's along the same lines as Yorick because we're losing information. Someone more experienced explain the why to me. For now I'm not convinced Urgot is our best choice.


There is very little use in guessing unknown powers, so we should base our bans in what we know. Speculating other powers is silly. The difference between Urgot and Yorick is pretty massive. In a situation where they have one or the other, Yorick only delays information (at most all, it doesn't give a limit) but he doesn't deny it. Urgot increases all KP, so even minimal increases are usable for mafia to squeeze out a good amount of killing power they wouldn't have with out him. Assuming he doesn't have god awful KP and increase, hes abusable for a team with KP. Information delayed is no where near as bad for town as multiplying KP for mafia.

There is a bit of assuming here, but it don't think we are stretching the possibilities here. We can't really have bad bans if we are banning all anti-town roles, and I don't think anyone would consider it scummy if you prefer a certain role over another to ban. It's no where near as important as the draft (ands that's not half as important as scum hunting!) but in every PYP, this part is lengthened nicely so we can afford to durdle with picks and bans before plopping down the wagons.
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 01:07 GMT
#553
Didn't realize the draft happens at the same time as the bans. BIGMONEYBIGMONEYBIGMONEYBIGMONEYBIGMONEY
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 02:58 GMT
#602
Making a list of strong roles if it wants to be used to determine who pick what. Doing this before the draft is released so there wouldn't be fear of tampering with RNG.

1. Warwick
2. Quinn and Valor
3. Viktor
4. Kassadin
5. Janna
6. Heimerdinger
7. Tryndamere

I tried to put them in order of power level. The first few slots would pick them and claim. We would be able to keep track of them and use them for town purposes. I believe the combination of Quinn and Warwick needs to be prioritized, and everything after is still strong in both alignments hands.
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 03:25 GMT
#617
[16][12]
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 04:10 GMT
#627
Alright, this is what I am proposing. The first 6 slots should pick these, in this order.

1. Warwick
2. Viktor
3. Kassadin
4. Heimer
5. Janna
6. Tryndamere


I think they are too strong not to keep track of, and knowing who they are will give us a lot of power over them, even if they are mafia.

The next roles I believe are very useful for town and not so much mafia.

TOWN
Lux
Jarvan IV
Taric
Karma
Galio
Orianna
Syndra

These are the protective and investigative roles in power order(Mafia nerfed our DTs ) We really want to have all these roles, so I suggest the next 7 slots take them. This does make them susceptible to KP so here's what I would do. Flip a coin to determine if you would get the town blue or a vet. This way, mafia would have a rough time killing off our medic/DT section if there is a 50% of them being vets. I would say these roles would do nicely.

Defensive
Dr. Mundo
Fiora
Garen
Mordekaiser
Poppy

I think Galio and Taric are already naturally bulky and protective, so they don't need to RNG. The slots below this can do whatever. Vig, Vet or even checking a role done before. WoS said there are hidden abilities for every champ, so I don't think there is a downside to going for weaker roles.

I think the last few slots should be devoted to checking picks. Either the power 6, the 5 non-defensive blues, or one of these mafia-sided roles.

MAFIA
Talon
Nocturne
Shaco
Amumu

These are pretty much mafia favored roles (some more then others) so last slots *could* check them. I don't think town would take these roles, so no one would have them except mafia. The last slots have a much worse chance of getting neutral roles like veteran/evasion or vigilante roles so I think it's worth towns while.

1. Koshi - Warwick
2. Kurumi - Viktor
3. VisceraEyes - Kassadin
4. jcarlsoniv - Heimer
5. Mig - Janna
6. JonnyLaw - Tryndamere
7. Risen - 50/50 Lux/Dr. Mundo
8. StorrZerg -50/50 Jarvan/Fiora
9. geript - Taric
10. austinmcc - 50/50 Karma/Garen
11. Meapak_Ziphh - Galio
12. Sandroba - 50/50 Orianna/Mordekaiser
13. Kenpachi - 50/50 Syndra/Poppy
14. Rean
15. bumatlarge
16. BloddyC0bbler
17. justanothertownie
18. marvellosity
19. gtrsrs
20. OdinOfPergo
21. Mocsta
22. supersoft - Warwick/???
23. Oatsmaster - Janna/Heimer
24. raynpelikoneet - Lux/Viktor
25. onlywonderboy - Jarvan/Kassadin
26. ticklishmusic - Taric/Tryndamere
27. Roffles - Galio/Shaco
28. Bill Murray - Karma/Talon
29. jaybrundage - Orianna/Nocturne
30. nyxnyxnyx - Syndra/Amumu


That's my rough draft. If people have recommendations or criticisms on numbers/orders or generally better ideas, I'm open to it.
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 04:48 GMT
#640
On December 01 2013 13:28 JonnyLaw wrote:
Warwick's not a strong first pick. + Show Spoiler +
At night, you may submit the name and champion name of a player


This means we need to know which champion the player has successfully picked. Why pick trynd at all? Just so you know who has tryndamere? There's not a chance in hell I'm picking that champion. I plan to contribute to winning this game. Dealing damage to people above/below me does not help us win the game. I don't even understand.

Actually, I must say fuck your list. I disagree strongly with most of the conclusions. I think you're scum as is.


You might be right about tyrnd, but you are thinking of warwick as an individual role and not a town tool. You would name something that a player shouldn't be, and if it fails, thats great, and if he hits, thats fantastic. I think it's by far the strongest power we know about aside from maybe viktor or kassadin.

You can disagree with my list, but I hope you don't think we are resorting to willy-nilly-picking-whatever-you-like because it matches your high heels. Check yourself mate.
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 05:56 GMT
#648
On December 01 2013 14:00 JonnyLaw wrote:
Owb pulling same nonsense as last game when he was scum.

BAL which role do you want in the middle of the pack then? All you're telling us right now is that the top players should pick terrible roles. Why?


Terribly powerful roles. Warwick is not something you want mafia to freely have, and by the nature of the role, it can never have a negative consequence in the hands of even the worse townies. It's not a matter of killing all of the time, or whiffing on a person you wanted to kill because you thought you could nail his alignment and his role. That's the wrong way to look at it. It's about not being able to kill townies with it, and being able to kill liars and mafia with it.

The vigilante, veteran and miscellaneous roles can be picked among the middle roles. Basically whatever they think they can get. If you are not going to pick tryndamere, then I probably will, just so I know that town has it and I would only use it if the opportunity to damage multiple mafia arose. A top slot shouldn't be used selfishly unless you were very confident that you could win the game for town by yourself with one role.

You are being very critical and I appreciate it, but you aren't offering me any alternatives. Do you have other threatening roles in mind that I am missing? Warwick certainly isn't as enticing without Quinn in the game, but he is still very unique in being 100% beneficial in town hands. I hope you aren't suggesting that everyone picking roles in complete secrecy is good for town. Do you need me to explain why that most certainly is not?
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 18:18 GMT
#763
Man this game is maximum trolling
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 19:44 GMT
#768
I'll post anew edited list, it will be just a guideline
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 21:05 GMT
#774
In this list, I'm going to try to take into account what people have said they would do. I don't expect people to follow this, but know that I will pressure people who are high on the list and do not want to disclose what they are picking.

+ Show Spoiler +
1. Koshi - Viktor(???)
+ Show Spoiler +
On December 01 2013 23:06 Koshi wrote:
raynpolikoneet
I am not going to do what you are saying. Might pick Viktor though.
Kinda liking Karthus.


2. Kurumi - Warwick
+ Show Spoiler +
He left his vote on him, so I think that is someone who I can trust to use it publicly and I'm assuming he also fears mafia having it.


3. VisceraEyes - Kassadin
+ Show Spoiler +
On December 01 2013 13:40 VisceraEyes wrote:
I'm picking an OP role. Take a note from geript and pick an OP role to find out which.

VE has been acting weird, but I think he's just RPing his dude. If he wants, a public Kassadin is a monster for town, so he'd be a high priority target to protect. He's a good player so I'd trust him with it. He could go meta and pick a defensive role and say he took kass and I'd call it towny.


4. jcarlsoniv - Janna
+ Show Spoiler +
He's been pretty active, so if he's not sure what to pick, Janna seems good for him. I like his judgment on players so far, and I think he's town.


5. Mig - Heimer
+ Show Spoiler +
Mig is a good player and doesn't need a role to be useful. He would have to be vocal, because I don't have a read on him, and it's very easy to sneak a turret to a scummate.


6. JonnyLaw - ???
+ Show Spoiler +
I think this guy has a game plan, so I think it's best to let him at it.


7. Risen - ???
+ Show Spoiler +
On December 01 2013 05:07 Risen wrote:
I'm town.

No one will be picking my hero since I'm grabbing it for loyalty reasons. My numbers will be [5,5]

##vote: yorick

I don't know who he's going to pick, but I'd suggest Lux. She's rly gud. If you are not, let us know so someone knows to take her. She's last real Investigative role we know we have.


8. StorrZerg -50/50 Jarvan/Dr. Mundo
+ Show Spoiler +
He said he was going to be inactive until after the weekend, so if your reading this Storr, pick Jarvan or Mundo if you haven't decided.


9. geript - Taric
+ Show Spoiler +
I think Taric is a very good town role. He's a defensive medic, so he's harder to take out. I wouldn't be public about it, but you'd be pretty safe in taking this.


10. austinmcc - 50/50 Karma/Fiora
+ Show Spoiler +
Haven't seen him post much, but karma is an interesting role. If Austin isn't an experienced player, Fiora might be a little difficult to use.


11. Meapak_Ziphh - Galio
+ Show Spoiler +
A little tougher to use then Taric, but can be just as good. Meapak should take this.


12. Sandroba - 50/50 Orianna/Mordekaiser
+ Show Spoiler +
I know sandroba said he won't be here to coordinate, but if he's still deliberating, I think one of these two would be good for him.


13. Kenpachi - 50/50 Syndra/Poppy
+ Show Spoiler +
dont take talon this game kenpachi, or I will write another story about you being a fat GF.


15. bumatlarge - Tryndamere
+ Show Spoiler +
I feel like tryn is too threatening for mafia, and hopefully mafia won't take it, or I'll know. I hopefully won't use it.


I didn't fill out the last slots this time, as I think it's just best for them to take what they can get, and it would be good for town for them to check optional roles. There are still too many roles that mafia can use to check. Again this is just optional suggestions that I think would put town in a strong spot.
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bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 01 2013 21:07 GMT
#777
+ Show Spoiler +
On December 02 2013 05:56 BloodyC0bbler wrote:
chose [17][5]

Now. Honestly I do agree with bum that we should be selecting roles that the top 7 players choose. This is purely to make sure the roles that are hugely important are well, known.

However I disagree with his list a bit. I honestly think warwick is not as much of a threat as he thinks it is. Why? Because it requires active knowledge of peoples roles for mafia to use it properly. It is a role that late game the mafia perhaps could use if people start claiming or what not but honestly I believe in a pyp setup no one should really ever claim unless they are 100% dead to a lynch. IMO only the people in the top 7 slots should be claiming in the event that they attempt to take their allotted role and they don't get it. IE someone in the list above them sniped the role and let theirs drop down to someone else.

As such

Number 1 pick should be Viktor. The inventor role is crazy strong in the hands of mafia or town, but knowing who has the role is insanely important.

Number 2 should be Kassadin
Number 3 should be Heimerdinger
Number 4 should be Tryndamere
Number 5 should be Singed
Number 6 should be Janna
Number 7 should be Blitzcrank

Past this people should be assessing what would be the best pick at their number. Denying mafia roles, attempting to take investigative, medic, vet like, etc... will all depend on your style of play and your strengths. If you are a analyzer you should be saving yourself, taking a dt role or a gun to kill your reads. If you are good at the long haul play go for things that keep you alive, or keep others alive, etc..

Those 7 roles I think are by far the most important to lock down. For anyone who asks why singed and blitzcrank? Moving people around the list lets other players do more or less. Mafia having control of them, or a majority of them could potentially fuck us hard. Also knowing whos causing damage / playing with the list I think is incredibly important information to have.



God damn BC, I thought I just refreshed the page too.
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